Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 11:20:48 Player: Darch Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (920) 920 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 2097 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 275/275 System Corruption 0% Temperature Cool (40) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter Reactive Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Deuterium Engine Improved Aluminum Leg Light Armor Plating Reactive Plating Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Reactive Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Improved Aluminum Leg Light Armor Plating Reactive Plating Improved Assault Rifle Improved Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 41 | 7 13 21 Power 6 | 2 1 3 Engine 6 | 2 1 3 Core . | . . . Reactor . | . . . Propulsion 12 | 2 5 5 Treads . | . . . Leg 9 | 2 4 3 Wheel . | . . . Hover 3 | . 1 2 Flight . | . . . Utility 12 | 1 4 7 Device 5 | . 3 2 Storage 2 | 1 1 . Processor 3 | . . 3 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 10 | 2 2 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 93 | . 95 91 Engine 10 | . 14 8 Leg 19 | . 27 13 Hover 4 | . . 8 Device 15 | . 18 13 Storage 9 | . 7 11 Processor 7 | . . 13 Ballistic Gun 23 | . 26 21 Naked Turns . | . . . Heaviest Build 35 | 12 21 35 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 5 | 3 2 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 7 10 Most Carried 10 | 2 8 10 Average Carried 6 | 1 5 7 Final Capacity 10 | 8 10 10 Final Carried 8 | 2 6 8 Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1161 | 222 277 662 Remotely . | . . . Salvage Created 1269 | . 113 1156 Parts 103 | . 10 93 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 31 | . 2 29 Guns 31 | . 2 29 Classes Destroyed 9 | . 3 6 Worker 3 | . 1 2 Builder 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 5 | . 1 4 Swarmer 14 | . . 14 Grunt 9 | . 2 7 Brawler 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 7 | . 2 7 Combat Bots Only 6 | . 1 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 215 | . 22 193 Missed 67 | . 7 60 Damage Taken 1721 | . 164 1557 Core 457 | . 42 415 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 108 | . 17 91 Largest 2 | . 2 2 Hottest 88 | . 46 88 Shots Fired 210 | . 34 176 Gun 210 | . 34 176 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 209 | . 34 175 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 5 20 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 138 | . 15 123 Core Hits 56 | . 6 50 Critical Kills 1 | . . 1 Critical Parts Destroyed 3 | . . 3 Critical Strikes 4 | . . 4 Destroy 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2340 | . 287 2053 Guns 2249 | . 279 1970 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 91 | . 8 83 Kinetic 2249 | . 279 1970 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Message Errors 2 | . 2 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . . 25 Shots . | . . . Rammed 5 | . . 5 Targets Rammed 13 | . 2 11 Kicked 8 | . 2 6 Crushed . | . . . Highest Temperature 40 | . 1 40 Average Temperature 5 | . 1 7 Received Heat Transfer 519 | . 90 429 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 535 | . 92 535 Initial . | . . . Average 122 | . 16 213 Maximum Alert Level 2 | . . 2 Low Security (%) 79 | 100 100 61 Level 1 9 | . . 17 Level 2 11 | . . 21 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 12 48 Peak Tracking Total 7 | . 2 7 Tactical Retreats 7 | . 4 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 5 7 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 19 | . 7 12 Successful 13 | . 5 8 Failed 6 | . 2 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . . 5 Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations 5 | . 3 2 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 9 | . 3 6 Record 1 | . . 1 Alert Level 3 | . 2 1 Locate Traps 1 | . 1 . Disarm Traps 1 | . . 1 Dispatch Records 1 | . . 1 Maintenance Status 1 | . . 1 Patrol Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 1 1 Scan Component 2 | . 1 1 Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2481 | 65 1072 1344 Spaces Moved 1637 | 44 748 845 Core 20 | 18 1 1 Treads . | . . . Legs 1258 | 26 747 485 Wheels . | . . . Hover 359 | . . 359 Flight . | . . . Fastest Speed 50 | 50 120 116 Average Speed 120 | 121 120 119 Slowest Speed 300 | 200 150 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 3 95 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1949 | 52 895 1002 Wait 76 | . 76 . Move 1635 | 43 747 845 Hop . | . . . Pick Up 33 | 2 16 15 Fast Attach 21 | 6 7 8 Attach 13 | . 2 11 Detach 12 | . 6 6 Swap 7 | 1 4 2 Drop 29 | . 18 11 Fire 108 | . 17 91 Melee . | . . . Ram 5 | . . 5 Kick 8 | . 2 6 Crush . | . . . Escape Stasis . | . . . Rewire 2 | . . 2 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / [*Sto x2]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Discovered new exit (range 11) 1044 | -10/Materials | Discovered new exit (range 16) 1138 | -10/Materials | Entered another Materials area 1138 | -9/Materials | Evolved 2 slots: Utility x2 1225 | -9/Materials | Discovered new exit (range 7) 1703 | -9/Materials | Discovered new exit (range 4) 1745 | -9/Materials | Discovered new exit (range 13) 1846 | -9/Materials | Discovered new exit (range 18) 1850 | -9/Materials | Discovered new exit (range 14) 1884 | -9/Materials | Core integrity fell below 50% 1925 | -9/Materials | Lost 5 parts (2n2u1w) 2158 | -9/Materials | Identified exit to Mines 2200 | -9/Materials | Core integrity fell below 20% 2338 | -9/Materials | First assault squad dispatched 2482 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 02432_ G-47 Trooper unfolds itself. 02432_ B-36 Bruiser unfolds itself. 02432_ G-34 Mercenary unfolds itself. 02432_ B-36 Bruiser unfolds itself. 02432_ M-13 Machinist unfolds itself. 02443_ B-36 Bruiser destroyed. 02446_ Acquired 48 matter. 02450_ K-01 Serf collects debris. 02458_ K-01 Serf destroyed. 02460_ G-34 Mercenary destroyed. 02468_ Acquired 18 matter. 02476_ U-05 Engineer builds a Door. 02478_ G-47 Trooper suffers critical hit (Destroy). 02478_ Destroyed Aluminum Leg. 02481_ Critical hit (Burn: +37). 02481_ G-47 Trooper destroyed. 02481_ Switching to secondary target: B-36 Bruiser. 02481_ U-05 Engineer builds a Door. 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"%"??#"""#??# #????????????????????? | | ???????#######/#####"T"#### #????????????????????? | | ???????# ^ ^ #????????????????????? | | ???????# ^ ^ ^ ####????????????????????? | | ???????#^ #???????????????????????? | | ???????# ^^ ^^ ######################### | | ??????# """ """ """ # ################ | | ??????# """ """ """ # """ ## # # | | +####### """ """ """ # """"" ## [ # # | | # """"" ## [ # # | | + """"" ## + +% | | ! # """ ## # # | | #####+###########+#### ## [[ # # | | ??# #?# # ######+## #### | | ??# ### """ # # # #### | | =### ##" """ ########## "# ##?? | | ^ %% # ##" """ /#???????## T# ##?? | | ^ + ##" #???????## "# #### | | # ##T #???????## # #### | | """ *# ##" !#???????## + ## | | """ # ##" "" "" #???????## #% ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Significant Disruption Challenges ------------ None Game ------ Seed AbsorptionCatalystCore Manual? 0 Play Time 00:58:07 Cumulative 6.2 hours Start 2024.03.05 @ 11:22:55 End 2024.03.06 @ 11:20:48 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f18f29d9-1447-4410-a162-834b311aac2b