Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 19:01:12 Player: Gobbopathe Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1677) 1677 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 6007 Bonus ------- High Alert Combat Kills 130 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 150/150 System Corruption 15% Temperature Critical (1816) Movement Walking (190) Ox1 Location -6/DSF Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Armored Leg Surge Thruster Surge Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY (7) ------ Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Thermic Laser Thermic Laser > --- INVENTORY (8) ---- Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Cooled Pulse Rifle Advanced EMP Blaster Heavy Rocket Launcher Chainsword Proton Bomb Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag Array Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Cooled Pulse Rifle > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Cooled Pulse Rifle Thermic Laser Thermic Laser Advanced EMP Blaster Heavy Rocket Launcher Chainsword [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Armored Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 1 1 . . Utility 5 | . . 1 1 1 2 . Weapon . | . . . . . . . Parts Attached 109 | 7 1 36 12 29 4 20 Power 14 | 1 . 8 1 3 . 1 Engine 10 | 1 . 6 1 2 . . Core 4 | . . 2 . 1 . 1 Reactor . | . . . . . . . Propulsion 37 | 2 1 10 1 10 1 12 Treads . | . . . . . . . Leg 5 | . . . . . . 5 Wheel 3 | 2 1 . . . . . Hover 10 | . . . 1 8 1 . Flight 19 | . . 10 . 2 . 7 Utility 26 | 2 . 5 3 11 2 3 Device 17 | 1 . 2 2 9 2 1 Storage 3 | 1 . 2 . . . . Processor 3 | . . 1 1 1 . . Hackware 3 | . . . . 1 . 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 32 | 2 . 13 7 5 1 4 Energy Gun 19 | 1 . 7 4 3 1 3 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 4 | 1 . 3 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 2 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 2 1 . . Corrupted Parts 2 | . . . . . . 2 System Corruption 14 | . . . . . . 14 Parts Lost 29 | . . 10 . 7 . 12 Power 1 | . . 1 . . . . Propulsion 18 | . . 6 . 7 . 5 Utility 6 | . . 1 . . . 5 Weapon 4 | . . 2 . . . 2 Highest Loss Streak 7 | . . 5 . 4 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 100 89 83 92 89 85 Engine 6 | . 14 8 9 5 . . Core 2 | . . 2 . 1 6 5 Wheel 3 | . 28 . . . . . Hover 10 | . . . 8 23 16 9 Flight 13 | . . 29 18 5 6 9 Device 11 | . 14 9 13 7 20 13 Storage 8 | . 14 11 9 7 6 6 Processor 12 | . . 10 10 19 13 13 Hackware 2 | . . . . 2 6 8 Energy Gun 13 | . 14 10 14 14 12 11 Ballistic Gun 2 | . 14 5 . . . . Naked Turns . | . . . . . . . Heaviest Build 23 | 14 14 17 18 23 19 21 Greatest Support 48 | 26 32 12 9 42 46 48 Greatest Overweight (x) 4 | . . 2 2 4 . 3 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 6 8 8 8 8 Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Mutant 17% | Scout 10% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Matter Collected 1556 | 288 82 484 110 261 . 331 Remotely 631 | 175 82 374 . . . . Salvage Created 2443 | 108 113 783 231 601 . 607 Parts 136 | 5 5 47 11 29 . 39 Haulers Intercepted 4 | . 1 1 1 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 48 | . 3 19 3 9 . 14 Melee 1 | . . 1 . . . . Guns 32 | . 3 11 1 7 . 10 Cannons 2 | . . . 2 . . . AOE 9 | . . 5 . . . 4 Classes Destroyed 13 | 2 3 4 . 1 . 3 Worker 5 | . 1 1 . 3 . . Builder 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . 1 1 1 1 . . Recycler 2 | 1 . 1 . . . . Watcher 3 | . . 2 . 1 . . Swarmer 17 | . 3 8 . . . 6 Cutter 6 | . . . . . . 6 Grunt 11 | . . 6 1 4 . . Sentry 10 | . . 5 2 3 . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . 2 . . Heavy 1 | . . . . . . 1 Best Kill Streak 7 | 2 4 7 2 3 . 7 Combat Bots Only 7 | . 3 6 2 3 . 7 Max Kills in Single Turn 2 | 1 1 2 1 1 . 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . 2 . . . 2 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Damage Taken 3811 | . 108 924 88 726 . 1965 Core 1414 | . 18 233 45 182 . 936 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 92 41 91 74 . . Volleys Fired 180 | 6 24 52 14 52 . 32 Largest 2 | 2 2 2 2 2 . 2 Hottest 170 | 60 60 121 122 122 . 170 Shots Fired 337 | 12 44 95 27 103 . 56 Gun 326 | 12 44 91 24 103 . 52 Cannon 3 | . . . 3 . . . Launcher 8 | . . 4 . . . 4 Special . | . . . . . . . Kinetic 63 | 6 24 33 . . . . Thermal 263 | 6 20 58 24 103 . 52 Explosive 4 | . . 4 . . . . Electromagnetic 7 | . . . 3 . . 4 Robot Hit Streak 16 | 5 4 12 16 14 . 14 Robot Miss Streak 6 | 2 4 3 2 6 . 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 . . . 4 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 231 | 9 21 74 19 73 . 35 Core Hits 94 | 3 7 33 7 24 . 20 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 13 | . . 4 1 6 . 2 Burn 10 | . . 1 1 6 . 2 Smash 3 | . . 3 . . . . Melee Attacks 16 | . . 13 . 3 . . Impact 13 | . . 13 . . . . Slashing 3 | . . . . 3 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4858 | 105 283 1633 311 1528 . 998 Guns 3645 | 105 283 852 248 1528 . 629 Cannons 63 | . . . 63 . . . Explosions 750 | . . 381 . . . 369 Melee 400 | . . 400 . . . . Ramming . | . . . . . . . Kinetic 552 | 59 186 307 . . . . Thermal 3150 | 46 97 545 248 1528 . 686 Explosive 381 | . . 381 . . . . Electromagnetic 375 | . . . 63 . . 312 Impact 400 | . . 400 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 4 . 15 Average Corruption 2 | . . . . 2 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . 11 . 5 Message Errors 4 | . . . . 4 . . Matter Fused 3 | . . . . 2 . 1 Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 2 | . . . . 1 . 1 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 178 | . . 178 . . . . Projectiles . | . . . . . . . Explosions 1 | . . 1 . . . . Melee 177 | . . 177 . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . . 21 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1816 | . 10 341 99 291 . 1816 Average Temperature 244 | . 10 67 26 85 . 806 Received Heat Transfer 519 | . . 324 36 159 . . Effects 42 | . . . . 1 . 41 Shutdowns 10 | . . . . . . 10 Energy Bleed 2 | . . . . 1 . 1 Interference 1 | . . . . . . 1 Matter Decay 3 | . . . . . . 3 Short Circuit 4 | . . . . . . 4 Damage (minor) 4 | . . . . . . 4 Damage (major) 14 | . . . . . . 14 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 2 . . . 2 Impact Corruptions 6 | . . 6 . . . . Robots Melted 4 | . . . . 2 . 2 Combat Hostiles 2 | . . . . 2 . . Parts Melted 25 | . . 6 1 11 . 7 Heat Transferred 7260 | 100 225 1412 666 3219 . 1638 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . . 5 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Peak Influence 542 | 10 151 542 314 229 18 499 Initial 180 | . 6 63 180 81 2 15 Average 199 | 3 85 367 245 119 9 256 Maximum Alert Level 2 | . . 2 1 1 . 2 Low Security (%) 57 | 100 100 6 36 86 100 39 Level 1 28 | . . 51 63 13 . 32 Level 2 13 | . . 41 . . . 28 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 9 | . . . . 5 . 4 Investigation 1 | . . . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 6 | . . . . 2 . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 6 31 5 13 . 29 Peak Tracking Total 6 | . 4 6 2 3 . 6 Tactical Retreats 12 | . . 4 . . . 8 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Traps Triggered 4 | . . 1 . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 4 | . . . . . . 4 Traps Extracted . | . . . . . . . Installed 11 | . . . . . . 11 Triggered 4 | . . . . . . 4 Most Traps Carried 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Garrison Access 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Accessed 26 | . 2 6 3 13 2 . Terminals 16 | . 2 4 3 6 1 . Fabricators 4 | . . . . 3 1 . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 2 | . . . . 2 . . Total Hacks 62 | . 4 16 7 30 5 . Successful 35 | . 1 9 5 17 3 . Failed 27 | . 3 7 2 13 2 . Catastrophic 7 | . . 2 . 4 1 . Database Lockouts . | . . . . . . . Manual 30 | . 1 11 4 11 3 . Terminals 40 | . 4 11 7 17 1 . Fabricators 8 | . . . . 4 4 . Repair Stations 2 | . . 2 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 7 | . . 3 . 4 . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 10 | . 1 1 3 4 1 . Prototype ID Bank 2 | . . . 1 1 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . 1 1 1 . . Locate Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . 1 1 . Network Status 2 | . . . . 1 1 . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 7 | . . 3 . 4 . . Insert Component 4 | . . 2 . 2 . . Analyze 3 | . . 1 . 2 . . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 2 | . . . . 2 . . Unauthorized Hacks 12 | . . 4 2 5 1 . Terminals 11 | . . 4 2 5 . . Track 5 | . . 2 1 2 . . Botnet 5 | . . 2 1 2 . . Operators 1 | . . . . 1 . . Fabricators 1 | . . . . . 1 . Fabnet 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 2 6 3 11 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Turns Passed 2913 | 57 331 689 375 877 195 389 Spaces Moved 2523 | 29 270 404 223 1073 271 253 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 32 | . . . . . . 32 Wheels 298 | 28 270 . . . . . Hover 1743 | . . . 195 1071 271 206 Flight 449 | . . 404 28 2 . 15 Fastest Speed 34 | 50 90 34 112 44 52 52 Average Speed 72 | 86 93 75 137 57 54 75 Slowest Speed 355 | 90 100 200 180 355 56 275 Overloaded Moves 1 | . . . . . . 1 Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . 3 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 50 51 23 29 4 73 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 47 | . . 24 . 3 . 20 Melee 3 | . . . . 3 . . Projectile . | . . . . . . . AOE 44 | . . 24 . . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Total 3227 | 45 304 673 266 1224 316 399 Wait 266 | . 2 144 1 44 40 35 Move 2512 | 28 269 398 222 1072 270 253 Hop 2 | . . 2 . . . . Pick Up 54 | 4 6 7 6 7 2 22 Fast Attach 48 | 7 . 8 8 13 1 11 Attach 25 | . . 13 3 2 2 5 Detach 12 | . . 8 2 2 . . Swap 36 | . 1 15 1 14 1 4 Drop 60 | . 2 13 9 15 . 21 Fire 180 | 6 24 52 14 52 . 32 Melee 16 | . . 13 . 3 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap 11 | . . . . . . 11 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 7) 218 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 13) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 780 | -9/Materials | Lost 5 parts (4n1w) 789 | -9/Materials | Build established: Scavenger-Mutant 906 | -9/Materials | Core integrity fell below 50% 995 | -9/Materials | Discovered new exit (range 17) 1060 | -9/Materials | Lost 3 parts (1p1n1w) 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1362 | -8/Materials | Build established: Mutant 1420 | -8/Materials | Discovered new exit (range 11) 1453 | -8/Materials | Entered Factory 1453 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1816 | -7/Factory | Build established: Scout 2184 | -7/Factory | Lost 4 parts (4n) 2319 | -7/Factory | Discovered new exit (range 5) 2323 | -7/Factory | Build established: Mutant 2329 | -7/Factory | Identified exit to Factory 2330 | -7/Factory | Entered another Factory area 2330 | -6/Factory | Evolved 2 slots: Utility x2 2525 | -6/Factory | Identified exit to DSF 2525 | -6/Factory | Entered DSF 2562 | -6/DSF | Additional patrols routed to DSF 2714 | -6/DSF | Destroyed 7 combat bots 2786 | -6/DSF | Sterilization system engaged 2806 | -6/DSF | Ambient heat levels rising (+10) 2821 | -6/DSF | Ambient heat levels rising (+10) 2836 | -6/DSF | Ambient heat levels rising (+10) 2851 | -6/DSF | Ambient heat levels rising (+10) 2856 | -6/DSF | Lost 7 parts (3n4u) 2856 | -6/DSF | Core integrity fell below 50% 2865 | -6/DSF | System corruption reached 10% 2866 | -6/DSF | Ambient heat levels rising (+10) 2881 | -6/DSF | Ambient heat levels rising (+10) 2896 | -6/DSF | Ambient heat levels rising (+10) 2901 | -6/DSF | Core integrity fell below 20% 2911 | -6/DSF | Ambient heat levels rising (+10) 2915 | -6/DSF | Core destroyed Last Messages --------------- 02900_ Overheating: Field Propulsion Drive damaged (-9). 02900_ Overheating: Surge Thruster damaged (-1). 02901_ Overheating: Core damaged (-170). 02902_ Acquired Field Propulsion Drive. 02903_ Power failure, Mic. Nuclear Core shutdown. 02903_ Overheating: Matter decay (-53). 02904_ A-15 Conveyor heat damages core (-16). 02907_ A-15 Conveyor heat spikes uncontrollably. 02908_ Power failure, Mic. Nuclear Core shutdown. 02908_ Overheating: Core damaged (-102). 02909_ Acquired 73 matter. 02910_ A-15 Conveyor heat damages core (-11). 02911_ A-15 Conveyor heat damages Lrg. Storage Unit. 02911_ ALERT: Ambient heat levels +10. 02912_ Overheating: Broken Adv. Targeting Computer damaged (-6). 02912_ Overheating: Surge Thruster damaged (-39). 02912_ Overheating: Sml. Storage Unit damaged (-6). 02913_ A-15 Conveyor heat damages Lrg. Storage Unit. 02914_ Power failure, Mic. Nuclear Core shutdown. 02915_ Overheating: Core damaged (-119). 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EMP Blaster | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed EfficiencyDisruptorHammer Manual? 0 Play Time 01:09:36 Cumulative 199.5 hours Start 2022.04.25 @ 17:22:54 End 2022.04.25 @ 19:01:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8ea4bb-4c03-4e2f-97a7-7993a12b2347