Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 01:09:16 Player: Conan0LM Result: Destroyed by 1L-TXM(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (70) 70 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 718 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 220/300 Energy 37/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter Terrain Scanner > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Mining Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 9 | 5 1 1 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 1 1 . Device 1 | . 1 . . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 2 | 2 2 3 2 Power . | . 1 1 . Propulsion . | . . . . Utility . | . 1 1 1 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 81 92 87 Engine 13 | . 14 14 12 Leg 25 | . 28 28 19 Device 12 | . 10 14 14 Processor 5 | . . 6 14 Ballistic Gun 27 | . 28 28 24 Peak Build Rating 7 | 5 6 7 7 Average Rating 5 | 2 5 6 5 On Entrance 4 | . 5 6 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 9 | 8 9 9 9 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 3 4 3 Average Carried 2 | 2 2 3 2 Final Capacity 5 | 5 5 5 5 Final Carried 3 | 2 3 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 290 | 210 . 80 . Remotely . | . . . . Salvage Created 90 | . . 48 42 Parts 12 | . . 7 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 4 | . . 3 1 Guns 4 | . . 3 1 Classes Destroyed 2 | . . 1 1 Swarmer 3 | . . 3 . Subdweller 1 | . . . 1 Best Kill Streak 3 | . . 3 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 57 | . . 11 46 Missed 17 | . . 5 12 Hits 40 | . . 6 34 Projectile 40 | . . 6 34 Damage Taken 765 | . . 45 720 Core 265 | . . 15 250 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 35 | . . 5 30 Largest 2 | . . 2 2 Hottest 100 | . . 40 100 Shots Fired 61 | . . 10 51 Gun 58 | . . 10 48 Cannon . | . . . . Launcher . | . . . . Special 3 | . . . 3 Kinetic 58 | . . 10 48 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . . 4 20 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 50 | . . 7 43 Core Hits 11 | . . 4 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 333 | . . 80 253 Guns 309 | . . 80 229 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 309 | . . 80 229 Thermal 24 | . . . 24 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer . | . . . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 5 70 . Initial . | . . . . Average 11 | . . 28 . Influence Increases 75 | . 5 70 . Destroy 0b10 Robot/C 60 | . . 60 . Destroy Leader 10 | . . 10 . Successful Hack 5 | . 5 . . Influence Decreases 75 | . 5 70 . Time Decay 75 | . 5 70 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 7 | . 2 3 2 Peak Tracking Total 3 | . 2 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 2 | . 2 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 453 | . 150 175 128 Terrain 453 | . 150 175 128 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 568 | 77 188 175 128 Spaces Moved 333 | 57 142 111 23 Core 32 | 28 . . 4 Treads . | . . . . Legs 301 | 29 142 111 19 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 113 | 85 120 120 114 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 30 28 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 463 | 85 159 144 75 Wait 79 | 17 15 27 20 Move 330 | 56 141 110 23 Hop . | . . . . Pick Up 10 | 7 2 1 . Fast Attach . | . . . . Attach 9 | 5 1 1 2 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 35 | . . 5 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 372 | -10/Mines | Learned location of Storage (-8) 435 | -10/Mines | Discovered new exit (range 6) 440 | -10/Mines | Identified exit to Subcaves 441 | -10/Mines | Entered Subcaves 442 | -10/Subcaves | Approached by a straggling Scientist 534 | -10/Subcaves | Core integrity fell below 50% 552 | -10/Subcaves | Core integrity fell below 20% 569 | -10/Subcaves | Destroyed by 1L-TXM(R) with Subdweller Machine Gun Last Messages --------------- all the Subs lurking out here." T5-30E(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 3Y-0PN(u) builds Twisted Machinery. T5-30E(c): "I think it's somewhere east of here" Aluminum Leg destroyed. Q2-JRF(R) destroyed. Aluminum Leg destroyed. Assault Rifle destroyed. T5-30E(c): "I think it's somewhere east of here" Subatomizers dissect the Sub. Power Source. Ion Engine destroyed. Lgt. Assault Rifle destroyed. 1L-TXM(R) affixes Scrap Shield Fragment to Scrap Shield. Lgt. Ion Engine destroyed. Subatomizers dissect the Sub. Machine Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? ##??????????????? | | ??????????????????????????????## ##?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ?#?????????????? | | ????????????????#???#?????#### ????????????????? | | ????????????????????# ????# #????????????????? | | ????????????????#???# ????? #????#???????????? | | ????????????????????# ???? #????????????????? | | ?????????????????? ## #???# #????????????????? | | ???????????????? ?"""" #### ####?????????????? | | ??????????????? ?????# #""" ##????????????? | | ???????????????????### "" #??#??????????? | | ?????????????????###"" " ###?##?????????? | | ???????????????????## # ##??????????????? | | ????????????????????## #### ### ##?#????????? | | ???????????????? ??#?# ![#### c ###????????? | | ????????????"?? ?#??## *%! #???????? | | ????????????????????# R@ #????? | | ???????????????### ## # ## ?????? | | ?????????????????# ##?# #??######?????? | | ????????????????# ???# #???????????? | | ????????????????? ?#?# ###???????????? | | ???????????????? ????#### #?????????????? | | ????????????????? ???????## #????????????? | | ?????????????????? ?? ??????# ##???????????? | | ????????????????????#???#???# ### #????????????? | | ???????????????????#?????????##??# ##???????????? | | ????????????????????????#??#??????###????????????? | | ???????????????????????????#???#??#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldPartitionBoregun Manual? 0 Play Time 00:06:23 Cumulative 41.2 hours Start 2026.05.20 @ 00:59:41 End 2026.05.20 @ 01:09:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 16 Adventurer 31 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf0f903c-50f7-4e58-8ecb-7446940a9c2f