Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.29 @ 21:35:25 Player: cavemonk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (373) 1865 Value Destroyed (12812) 12812 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (1113) 1113 TOTAL SCORE: 26370 Bonus ------- High Alert Combat Kills 733 Follower Combat Kills 1383 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2430 Friendly Fire -5633 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 98/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor Heavy Treads Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Enhanced Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Railgun Railgun > --- INVENTORY -------- Light Particle Reactor Vortex Chain Reactor Heavy Treads Heavy Treads Heavy Treads Heavy Treads Fusion Compressor Experimental Heat Sink Advanced Energy Well Advanced Energy Well Matter Compressor Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Precision Matter Filter Precision Energy Filter Advanced Particle Charger Advanced Weapon Cycler Advanced Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Improved Focal Shield Experimental Thermal Shield EM Shield Advanced Hardlight Generator Advanced Remote Shield Long-range Tractor Beam Advanced Field Recycling Unit Quantum Rifle Compact HERF Cannon Nova Cannon Railgun Advanced EMP Blaster Long-range Missile Launcher Long-range Missile Launcher [Rating: 149] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher EMP Blaster Special Weapon Mining Laser Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . 2 . . . 2 2 . . . . . . . . . . . 2 . . . . 1 . . 1 Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 664 | 5 29 2 21 15 6 6 42 108 18 17 8 . 59 9 1 18 . . 10 29 11 2 22 7 8 . 45 166 Power 25 | . 1 . 3 . . . . 1 . . . . 2 1 . . . . . 3 . . 1 . . . 2 11 Engine 10 | . 1 . 3 . . . . 1 . . . . 2 1 . . . . . 2 . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 11 Propulsion 49 | 2 14 . 4 2 . . 5 6 . 1 1 . 4 1 . . . . . 1 . . . . 2 . 1 5 Treads 38 | 1 8 . 4 2 . . 4 4 . 1 1 . 3 1 . . . . . 1 . . . . 2 . 1 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Utility 345 | 2 3 . 3 7 4 4 13 50 10 6 1 . 32 . . 12 . . 10 18 6 . 16 5 3 . 30 110 Device 258 | 2 . . 2 3 1 2 10 32 7 3 . . 27 . . 10 . . 7 11 3 . 10 3 1 . 25 99 Storage 15 | . 2 . . . 2 . 1 4 . . . . . . . 1 . . . . . . . . 1 . 1 3 Processor 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 67 | . 1 . 1 4 1 2 1 14 3 3 1 . 4 . . 1 . . 3 7 3 . 4 1 1 . 4 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 245 | 1 11 2 11 6 2 2 24 51 8 10 6 . 21 7 1 6 . . . 7 5 2 5 2 3 . 12 40 Energy Gun 61 | 1 5 . 2 3 1 1 16 24 . 4 1 . 3 . . . . . . . . . . . . . . . Energy Cannon 83 | . . . 6 . . . 2 20 4 6 4 . 12 1 . . . . . 3 1 1 2 . 1 . 4 16 Ballistic Gun 48 | . . . . . . . . 1 . . . . . 4 1 3 . . . 4 3 1 2 2 2 . 8 17 Ballistic Cannon 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 Launcher 42 | . 3 2 3 3 1 1 6 6 4 . . . 6 2 . 3 . . . . 1 . 1 . . . . . Special Weapon 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 3 . . . 3 5 . 1 . . 2 . . 2 . . 1 5 . . 3 . . . 2 5 Parts Lost 40 | . . . . . . . . . . . . . 3 3 . . . . . . . . 3 . . . 1 30 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 20 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 16 Weapon 13 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . 1 8 Highest Loss Streak 29 | . . . . . . . . . . . . . 1 3 . . . . . . . . 2 . . . 1 29 Average Slot Usage (%) 96 | . 99 100 99 100 100 99 99 99 100 99 99 100 93 83 87 92 93 93 93 87 88 88 88 94 89 90 88 88 Engine 7 | . 14 14 10 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 4 5 5 2 . . . . . Treads 17 | . 21 28 22 22 22 22 17 14 15 15 21 21 16 9 12 12 12 12 12 11 11 11 11 11 10 10 10 10 Device 9 | . . . 10 10 1 5 11 8 6 6 7 7 5 6 6 10 12 12 10 9 10 11 7 10 14 15 14 13 Storage 26 | . 24 28 22 22 30 33 24 35 38 37 35 35 26 25 25 30 31 31 31 27 27 27 27 27 21 25 25 24 Processor 4 | . . . . . . . 9 7 7 7 7 7 5 6 6 6 6 6 6 5 5 5 7 10 10 10 10 8 Protection 7 | . 3 . 10 11 12 4 9 8 7 7 7 7 6 6 6 . . . 1 6 5 5 6 5 8 5 5 3 Energy Gun 9 | . 26 3 5 21 21 21 16 7 . 9 . . 3 . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 15 . . . . 7 11 4 13 14 18 4 . . . . . 1 . 1 . . 2 5 1 2 Ballistic Gun 5 | . . . . . . . . . . . . . . 12 25 24 25 25 25 20 21 20 20 22 17 15 18 13 Naked Turns 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Heaviest Build 270 | 12 74 77 93 96 118 116 122 183 179 179 177 176 207 190 180 189 178 178 190 202 199 198 208 208 202 202 207 270 Greatest Support 145 | 20 40 40 46 46 46 46 46 48 48 76 76 76 76 98 98 98 98 98 98 98 97 97 97 97 140 140 140 145 Greatest Overweight (x) 28 | 1 7 1 2 28 2 2 5 7 3 3 2 2 6 6 1 1 1 1 1 2 2 2 2 2 1 1 1 3 Average Overweight (x) 3 | . 3 1 1 23 1 2 1 3 3 2 2 2 2 3 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 48 | 6 20 20 20 20 28 28 28 42 42 42 42 42 42 36 36 42 42 42 42 42 42 42 42 42 42 42 42 48 Average Capacity 31 | 6 17 20 20 20 25 28 25 39 42 42 42 42 37 36 36 41 42 42 42 42 42 42 42 42 37 42 42 45 Most Carried 48 | 6 20 20 20 20 28 23 28 42 42 42 42 42 42 36 36 41 40 40 42 42 42 42 42 42 42 40 42 48 Average Carried 31 | 4 15 19 19 19 24 21 25 39 41 41 41 41 36 34 35 39 40 40 40 41 42 42 41 40 36 37 41 44 Final Capacity 42 | 6 20 20 20 20 28 28 28 42 42 42 42 42 36 36 36 42 42 42 42 42 42 42 42 42 42 42 42 4 Final Carried 42 | 4 20 19 20 20 21 22 28 42 41 41 42 42 34 36 36 40 40 40 41 42 42 42 38 42 37 40 42 4 Class Distribution -------------------- 74% | Hauler-Mutant 20% | Hauler-Skirmisher 3% | Hauler-Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Mutant | -4/Waste Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Matter Collected 12448 | 255 456 184 306 277 30 120 470 1226 356 162 165 . 815 642 37 308 6 . 359 541 313 26 361 181 . . 2008 2844 Remotely 1571 | 10 . . . . . . . . . . . . 237 . . 67 . . . . . . 220 . . . 248 789 Salvage Created 19674 | 93 477 189 1526 44 . 197 1207 2018 318 135 . . 2262 1498 99 442 . . 337 609 302 . 1386 22 . . 2560 3953 Parts 850 | 7 25 7 113 5 . 13 63 92 13 9 . . 77 29 2 9 . . 16 29 20 . 54 1 . . 106 160 Haulers Intercepted 29 | . 2 . 5 . . . 3 6 . . . . 1 . 1 1 . . . 3 . . . . . . 3 4 Recyclers Shooed 12 | 1 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 4 Parts Field Recycled 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Retrieved Matter 912 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 912 Parts Self-Destructed 122 | . . . . . . . . . 2 2 2 . . . . 10 . . 20 . 25 . 60 1 . . . . Prevented 69 | . . . . . . . . . 9 7 . . . . . 2 . . . . 2 1 45 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Combat Hostiles Destroyed 246 | . 8 5 29 5 . 7 20 31 7 2 . . 31 3 . 5 . . 10 5 5 . 26 . . . 17 30 Guns 89 | . 3 . 5 2 . 3 8 9 . 1 . . 2 . . . . . 10 5 4 . 2 . . . 17 18 Cannons 49 | . . . 18 . . . . 12 . . . . 10 . . . . . . . . . . . . . . 9 AOE 81 | . 4 5 6 3 . 4 9 7 6 . . . 14 3 . 3 . . . . . . 17 . . . . . Classes Destroyed 22 | 2 6 . 4 1 . . 1 2 . . . . . 2 . . . . . 1 . . 2 1 . . . . Worker 11 | . . . 1 . . . 4 . . . . . 1 . . . . . . 2 . . . . . . 2 1 Builder 9 | . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . 3 1 Tunneler 4 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 29 | . 2 . 5 . . . 3 6 . . . . 1 . 1 1 . . . 3 . . . . . . 3 4 Recycler 28 | 1 2 1 . . . . 3 3 . . . . 1 . . . . . . . . . . . . . 7 10 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . 1 . 2 . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . Watcher 16 | . 1 . 2 . . . 2 4 . . . . 1 . . . . . . . . . . . . . 2 4 Swarmer 60 | . 3 3 6 3 . 4 9 8 4 . . . 3 . . . . . 8 4 . . 2 . . . 3 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Grunt 90 | . 5 2 13 . . 3 6 7 3 . . . 17 . . 5 . . 1 . . . 13 . . . 9 6 Brawler 8 | . . . 2 . . . . . . . . . 5 . . . . . . . . . 1 . . . . . Duelist 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 24 | . . . 8 . . . 4 3 . 1 . . 1 . . . . . 1 . 1 . . . . . . 5 Hunter 12 | . . . . . . . 1 5 . 1 . . 2 . . . . . . . . . 1 . . . 2 . Programmer 37 | . . . . . . . . 7 . . . . 3 . . . . . . 1 4 . 1 . . . 3 18 Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Wasp 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . Thug 8 | . . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . 1 . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Best Kill Streak 11 | 2 4 3 7 3 . 4 8 6 4 1 . . 5 1 1 6 . . 7 6 2 . 11 1 . . 4 4 Combat Bots Only 11 | . 3 3 5 3 . 4 4 4 4 1 . . 5 1 . 5 . . 7 4 2 . 11 . . . 4 4 Max Kills in Single Turn 5 | 1 2 2 5 2 . 4 4 4 3 1 . . 3 1 1 2 . . 2 3 1 . 4 1 . . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 2 . 4 3 4 3 . . . 3 1 . 1 . . . . . . 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Damage Taken 13830 | . 163 88 530 53 . 217 533 1645 324 130 . . 1817 231 . 141 . . 459 208 275 33 818 131 . . 1194 4840 Core 2120 | . 8 . 41 8 . 18 103 210 34 16 . . 110 2 . 16 . . 14 . 28 . 127 . . . 82 1303 Absorbed by Shields 880 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . 80 783 Reduced by Siege Mode 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 Core Remaining (%) 85 | 100 . 96 . . . 83 81 . . . . 62 . . . . . . 83 . . . . 84 . . 92 . Volleys Fired 910 | 7 36 10 86 6 2 10 64 125 19 8 . 16 61 144 1 6 . . 13 25 22 8 38 3 3 21 56 120 Largest 4 | 2 2 2 2 2 1 2 2 2 2 2 . 2 4 2 4 4 . . 4 4 4 1 4 4 4 1 4 4 Hottest 264 | 100 100 66 150 122 33 122 122 180 69 110 . 60 201 86 112 112 . . 112 112 112 90 112 112 174 90 174 264 Shots Fired 1835 | 14 62 16 146 9 2 18 116 216 38 18 . 32 185 159 4 13 . . 52 58 46 8 58 9 6 20 190 340 Gun 949 | 14 52 . 34 7 . 16 90 109 . 15 . . 22 . 4 4 . . 52 44 32 . 27 9 3 . 184 231 Cannon 685 | . . . 104 . . . 4 102 12 3 . 32 129 125 . . . . . 14 7 8 7 . 3 20 6 109 Launcher 197 | . 6 16 8 2 2 2 22 5 26 . . . 34 34 . 9 . . . . 7 . 24 . . . . . Special 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 658 | 5 . . . . . . . . . . . . . . 4 4 . . 52 44 32 . 27 9 3 . 184 294 Thermal 863 | 9 56 . 138 7 . 16 94 169 12 3 . 32 129 125 . . . . . 14 7 8 7 . 3 20 6 8 Explosive 56 | . 6 2 2 2 . 2 1 4 1 . . . 1 34 . 1 . . . . . . . . . . . . Electromagnetic 258 | . . 14 6 . 2 . 21 43 25 15 . . 55 . . 8 . . . . 7 . 24 . . . . 38 Robot Hit Streak 54 | 6 10 3 12 14 . 30 25 21 5 8 . . 20 19 14 4 . . 8 10 8 . 10 6 . . 16 54 Robot Miss Streak 10 | 1 3 4 6 . . . 3 5 2 1 . . 2 4 1 5 . . 10 6 4 . 5 2 . . 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 4 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 1 Shots Hit Robots 1109 | 10 31 5 72 5 . 16 79 136 9 10 . . 106 110 4 9 . . 34 37 25 . 14 9 . . 109 279 Core Hits 933 | 4 24 8 46 6 . 12 46 60 13 3 . . 77 48 6 13 . . 43 50 18 . 97 8 . . 233 118 Critical Hits 14 | . . . 2 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . 9 Critical Kills 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44293 | 116 760 367 2205 282 . 507 2158 4201 620 183 . . 5158 6560 122 759 . . 573 791 513 . 4550 203 . . 4418 9247 Guns 16206 | 116 412 . 361 85 . 271 1197 1624 . 183 . . 344 . 122 41 . . 573 791 406 . 653 203 . . 3830 4994 Cannons 12082 | . . . 1390 . . . . 2002 82 . . . 1629 2718 . . . . . . . . . . . . 188 4073 Explosions 15596 | . 348 367 448 196 . 232 938 540 538 . . . 3118 3842 . 718 . . . . 107 . 3897 . . . 307 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 409 | . . . 6 1 . 4 23 35 . . . . 67 . . . . . . . . . . . . . 93 180 Kinetic 13992 | 16 . . . . . . . . . . . . . . 122 41 . . 573 791 406 . 653 203 . . 3830 7357 Thermal 13508 | 100 412 . 1758 85 . 271 1328 2841 106 . . . 2047 2718 . 85 . . . . . . 1212 . . . 495 50 Explosive 6220 | . 348 130 323 196 . 232 197 517 . . . . 435 3842 . . . . . . . . . . . . . . Electromagnetic 10164 | . . 237 118 . . . 610 808 514 183 . . 2609 . . 633 . . . . 107 . 2685 . . . . 1660 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . 1 1 . . . . . 8 8 8 8 . 3 3 3 3 3 3 3 . 3 3 4 5 . 36 40 23 Average Corruption 7 | . 1 1 . . . . . 3 8 8 8 . 1 3 3 3 3 3 3 . 2 3 3 4 . 17 37 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 642 | . . 3 . . . . . 75 31 32 2 . 18 25 6 21 6 2 12 . 3 10 3 21 . 26 217 129 Message Errors 116 | . . 3 . . . . . 15 7 9 . . 4 3 2 6 5 . 3 . . 4 . 3 . 4 20 28 Matter Fused 104 | . . . . . . . . 13 7 4 1 . 1 7 1 7 . 1 3 . 1 2 . 6 . 3 24 23 Heat Flow Errors 53 | . . . . . . . . 6 1 3 . . 2 1 1 1 . 1 1 . . 1 1 4 . 2 17 11 Energy Discharges 77 | . . . . . . . . 18 6 3 1 . 4 2 2 5 . . 1 . 1 1 1 3 . 3 11 15 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 57 | . . . . . . . . 7 4 4 . . 2 5 . 2 1 . 3 . . 2 . 5 . 2 13 7 Data Loss (major) 10 | . . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . 2 3 Misfires 17 | . . . . . . . . 2 1 4 . . . . . . . . . . . . . . . . 4 6 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Misdirections 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 35 6 Targeting Errors 125 | . . . . . . . . 8 3 3 . . 4 4 . . . . 1 . 1 . 1 . . 5 72 23 Weapon Failures 30 | . . . . . . . . 3 1 . . . 1 3 . . . . . . . . . . . 1 16 5 Overload Shots 27 | . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 1100 | . 16 . 15 31 . . 22 86 35 . . . 193 51 . 9 . . . . 8 . 120 . . . 55 459 Projectiles 690 | . . . 15 . . . . 86 35 . . . 98 50 . . . . . . . . . . . . . 406 Explosions 311 | . 16 . . 31 . . 22 . . . . . 74 1 . 9 . . . . 8 . 120 . . . 30 . Melee 99 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . 25 53 Knockbacks 25 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 22 Impact 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 800 | . . 24 5 . . 31 13 . 132 . . . 188 191 . . . . . . 36 . . . . . 147 33 Shots 30 | . . 2 1 . . 1 1 . 9 . . . 7 4 . . . . . . 2 . . . . . 3 . Rammed 43 | . . . 2 1 . 1 4 5 . . . . 3 . . . . . . . . . . . . . 5 22 Targets Rammed 46 | . . . 2 1 . 2 4 5 . . . . 4 . . . . . . . . . . . . . 5 23 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Highest Temperature 539 | 78 219 30 372 150 . 294 171 315 539 259 . . 379 187 128 239 . 163 267 200 270 210 342 271 96 249 321 337 Average Temperature 85 | 34 55 9 79 61 . 110 48 77 85 95 . . 100 62 55 106 . 88 94 53 103 84 155 97 37 95 100 87 Received Heat Transfer 2344 | . 84 33 195 . . 72 126 351 45 18 . . 515 . . 42 . . 45 18 . 12 144 . . . 94 550 Effects 17 | . . . 3 . . . . . . . . . 3 . . . . . . . . . 3 . . 3 3 2 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 15 | . . . 1 . . . . . . . . . 3 . . . . . . . . . 3 . . 3 3 2 Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Total Turns 408 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 408 Longest Duration 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Robots Corrupted 27 | . . . . . . . 2 1 1 1 . . 6 . . 2 . . . . 1 . 7 . . . . 6 Combat Hostiles 23 | . . . . . . . 2 1 1 1 . . 5 . . 2 . . . . 1 . 7 . . . . 3 Parts Fried 75 | . . 1 . . . . 6 9 3 . . . 14 . . 5 . . . . . . 18 . . . . 19 Impact Corruptions 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 4 Robots Melted 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | 1 3 . 4 . . 1 3 11 . . . . 3 1 . . . . . . . . . . . . . 1 Heat Transferred 20013 | 296 1221 . 2825 185 . 592 2790 3934 161 . . . 2585 3737 . 50 . . . . . . 1175 . . . 425 37 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . 1 1 . . . 5 1 1 . . . 5 . . 2 . . . . . . 9 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Peak Influence 776 | 15 178 105 359 156 . 174 529 724 . . . . 776 319 210 . . . . 270 . . . . 18 54 421 756 Initial 249 | . 9 . . 86 . . 67 107 . . . . . 249 3 . . . . 160 . . . . . 6 . 220 Average 113 | 9 44 50 137 4 . 47 292 204 . . . . 285 143 190 . . . . 170 . . . . 13 9 135 312 Maximum Alert Level 3 | . . . 1 . . . 2 3 . . . . 3 1 1 . . . . 1 . . . . . . 2 3 Low Security (%) 80 | 100 100 100 78 100 . 100 23 72 . . . . 55 63 7 . . . . 94 . . . . 100 100 80 27 Level 1 11 | . . . 21 . . . 53 11 . . . . 11 36 92 . . . . 5 . . . . . . 13 37 Level 2 7 | . . . . . . . 23 14 . . . . 25 . . . . . . . . . . . . . 6 34 Level 3 . | . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . 5 . . . 2 13 . . . . 11 . 2 . . . . 1 . . . . 1 . 6 12 Investigation 6 | . . . 1 . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . Extermination 25 | . . . . . . . . 9 . . . . 2 . . . . . . 1 . . . . . . 4 9 Reinforcement 12 | . . . 4 . . . 1 1 . . . . 2 . 1 . . . . . . . . . . . 2 1 Assault 5 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Distress Signals 15 | . . . 3 1 . . 4 1 . . . . 3 . . . . . . . . . . . . . . 3 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 12 . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 . Times Spotted 458 | . 23 4 43 5 6 6 35 51 10 2 . . 54 4 1 6 . . 14 17 9 1 64 3 . . 28 72 Peak Tracking Total 20 | . 3 2 6 3 9 4 7 5 4 1 . . 8 2 1 5 . . 5 4 3 1 20 3 . . 4 17 Tactical Retreats 23 | . 1 . 1 . . . 4 1 2 . . . 4 . . 1 . . 1 . 1 1 3 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Traps Triggered 24 | . 1 1 2 . . . 5 1 1 . . . 6 . . . . . . 1 . . 2 . 2 . 1 1 Indirectly 13 | . . 1 1 . . . 5 . . . . . 4 . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Triggered 19 | . . . . . . . 2 . . . . . 2 . . . . . . . . 1 12 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Disabled 35 | . . 2 3 1 2 . 2 5 . . . . 9 . . . . . . . 1 1 1 . . . 7 1 Max in Single Turn 4 | . . 2 1 1 1 . 1 1 . . . . 3 . . . . . . . 1 1 1 . . . 4 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Accessed 67 | . 8 1 12 . 1 . 4 14 . . . . 1 . 2 . . 4 . 2 1 . 7 1 1 . 3 5 Terminals 25 | . 6 . 7 . . . 3 8 . . . . . . . . . . . . . . . 1 . . . . Fabricators 7 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 3 . Repair Stations 8 | . 1 . 2 . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . 1 Recycling Units 5 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 7 | . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 3 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 186 | . 21 1 41 . 1 . 9 39 . . . . 2 . 4 . . 23 . 4 7 . 13 1 4 . 5 11 Successful 122 | . 14 1 22 . 1 . 4 23 . . . . 2 . 2 . . 23 . 1 7 . 13 1 1 . 4 3 Failed 64 | . 7 . 19 . . . 5 16 . . . . . . 2 . . . . 3 . . . . 3 . 1 8 Catastrophic 14 | . . . 4 . . . 1 4 . . . . . . 2 . . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 12 . 20 . 1 . 6 19 . . . . 7 . 5 . . . . 13 . 1 1 . . . 23 8 Terminals 70 | . 15 . 25 . . . 6 23 . . . . . . . . . . . . . . . 1 . . . . Fabricators 14 | . . . . . . . . 5 . . . . 2 . . . . . . 2 . . . . . . 5 . Repair Stations 27 | . 4 . 7 . . . 3 5 . . . . . . 2 . . . . . . . . . 4 . . 2 Recycling Units 12 | . 2 . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 16 | . . . 5 . . . . 2 . . . . . . . . . . . 2 . . . . . . . 7 Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Terminal Hacks 67 | . 5 1 5 . 1 . 2 9 . . . . . . . . . 23 . . 7 . 13 1 . . . . Record 32 | . . . . . . . . . . . . . . . . . . 11 . . 7 . 13 1 . . . . Part Schematic 5 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 3 . Load Schematic 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Build 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . Repair Station Hacks 16 | . 3 . 5 . . . 2 4 . . . . . . 1 . . . . . . . . . 1 . . . Scan Component 10 | . 2 . 3 . . . 1 2 . . . . . . 1 . . . . . . . . . 1 . . . Repair 6 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 . . . . 2 . . . . . . . . . . . 1 . . . . . . . 3 Insert Component 6 | . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 Analyze 5 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 4 . 5 . . . . 5 . . . . . . 1 . . . . . . . . . . . 1 . Terminals 11 | . 4 . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . Track 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 11 . . . 4 12 . . . . 1 . 2 . . . . 2 . . . . 1 . 2 5 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . 2 . . . . . . . . . 3 . . . . . . . . . . Parts Built 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 3 . Matter 877 | . . . . . . . . 190 . . . . 285 . . . . . . . . . . . . . 402 . Time 308 | . . . . . . . . 95 . . . . 76 . . . . . . . . . . . . . 137 . Total Part Build Rating 34 | . . . . . . . . 10 . . . . 5 . . . . . . . . . . . . . 19 . Parts Repaired 6 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Time 259 | . 26 . 91 . . . 60 82 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 465 | . 465 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 540 | . 540 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 1 . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Total Allies 60 | . 1 . 1 . . . . 1 . . 4 . 4 18 . . . . 1 8 . . . . . 19 . 3 Largest Group 19 | . 1 1 1 . . . . 1 . . 4 4 4 18 . . . . 1 4 2 . . . . 19 13 3 Highest-Rated Group 714 | . 10 10 10 . . . . 10 . . 151 151 151 668 . . . . 94 310 170 . . . . 714 513 210 Highest-Rated Ally 94 | . 10 10 10 . . . . 10 . . 38 38 38 50 . . . . 94 85 85 . . . . 50 50 70 Zionite Dispatches 5 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 308 | . . . . . 11 . . . . . . . 55 40 . . . . 4 41 11 . . . . 67 47 32 Total Damage 10626 | . . . . . 444 . . . . . . . 1069 1298 . . . . 142 1041 558 . . . . 3842 1289 943 Kills 53 | . . . . . 5 . . . . . . . 9 4 . . . . 2 13 3 . . . . 4 8 5 Allies Corrupted 6 | . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . 2 1 1 . . . . 1 . 2 . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 5 2 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Turns Passed 50949 | 69 1334 800 2627 15411 1053 737 1266 4520 1043 934 2639 1366 2005 1082 372 1123 581 143 692 1393 940 814 1064 880 195 456 1886 3524 Spaces Moved 16407 | 26 678 398 986 1250 528 261 422 1666 425 380 1291 635 798 395 203 475 308 80 335 617 457 383 418 403 94 189 829 1477 Core 1137 | . . . . 1027 . . . . . . . . . . . . . . . . . . . . . . . 110 Treads 14509 | . 261 398 986 223 528 261 422 1666 425 380 1291 635 673 202 203 475 308 80 335 617 457 383 418 403 94 189 829 1367 Legs 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 746 | 11 417 . . . . . . . . . . . 125 193 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 90 90 180 180 180 180 200 180 225 225 203 203 203 160 160 180 180 180 180 180 185 185 185 185 185 180 180 180 50 Average Speed 270 | 107 146 180 194 1223 195 200 196 225 225 224 203 203 198 170 180 180 180 180 180 199 185 190 190 185 180 180 180 168 Slowest Speed 1450 | 120 220 180 200 1450 200 200 260 310 225 225 203 203 280 280 180 180 180 180 180 205 205 205 205 205 185 180 180 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 86 77 85 34 72 59 38 36 52 59 90 79 20 96 5 53 56 69 52 13 63 37 53 50 3 62 19 36 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 9 | . . . . . . . . 1 . 1 1 1 . . . . . 1 . . 1 . . . . . 3 . Known Exits Taken 17 | . . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 16 | . . . . . . 1 . . 1 2 3 . . . . 1 1 . 3 . 1 1 . 2 . . . . Spaces Dug 162 | . 9 6 21 9 . . 4 15 2 1 . 15 2 2 . 14 . . . 13 6 7 7 . 3 18 1 7 Terrain Destroyed 706 | . 47 18 65 22 . 17 23 45 22 1 . 17 88 151 . 28 . . . 14 6 7 30 1 3 18 63 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 207 | . 4 . 43 . . . 4 25 2 1 . 17 26 8 . . . . . 14 6 7 7 1 3 18 1 20 AOE 499 | . 43 18 22 22 . 17 19 20 20 . . . 62 143 . 28 . . . . . . 23 . . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Total 21244 | 54 948 468 1556 1339 546 455 728 2193 468 442 1311 681 1069 632 207 725 335 79 388 739 508 457 632 528 117 280 1122 2237 Wait 2646 | 12 166 48 408 62 . 174 167 204 2 30 1 29 94 75 1 219 28 . 25 25 19 65 144 100 . 68 138 342 Move 16381 | 25 677 397 985 1249 527 260 421 1665 424 379 1290 634 798 394 202 474 307 79 334 616 456 382 417 402 94 188 828 1477 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 1 26 5 23 3 6 2 16 43 2 2 3 1 20 6 1 4 . . 3 18 . . 2 4 5 3 19 39 Fast Attach 118 | 2 4 . 8 . . . 7 16 . 4 6 . 8 1 . 3 . . 2 6 . . 5 2 2 . 10 32 Attach 73 | 2 3 1 1 2 . 1 7 6 1 2 2 . 6 3 . 2 . . . 5 . . 5 . 4 . 7 13 Detach 21 | . . . . . . . . 2 . 1 . . 2 . . 1 . . 1 2 . . 1 . . . 5 6 Swap 474 | 1 22 1 12 13 6 5 28 86 17 12 . . 45 5 1 13 . . 8 18 11 2 12 5 2 . 28 121 Drop 306 | 4 14 6 31 3 5 1 14 41 3 4 9 1 31 4 1 3 . . 2 24 . . 8 2 7 . 24 64 Fire 910 | 7 36 10 86 6 2 10 64 125 19 8 . 16 61 144 1 6 . . 13 25 22 8 38 3 3 21 56 120 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 21 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 18 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . . . 2 . . 2 4 5 . . . . 4 . . . . . . . . . . . . . 5 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 70 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 780 | -10/Materials | Build established: Hauler-Mutant 797 | -10/Materials | Discovered new exit (range 9) 896 | -10/Materials | Discovered new exit (range 7) 1081 | -10/Materials | Discovered new exit (range 16) 1309 | -10/Materials | Repaired Lgt. Treads 1404 | -10/Materials | Entered Mines 1404 | -10/Mines | Accompanied by 1 ally 1461 | -10/Mines | Met a Derelict bent on vengeance 1564 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1867 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1871 | -10/Mines | Found Prototype Device 2173 | -10/Mines | Discovered new exit (range 14) 2204 | -10/Mines | Entered Materials 2204 | -9/Materials | Accompanied by 1 ally 2204 | -9/Materials | Evolved 2 slots: Utility x2 2486 | -9/Materials | Discovered new exit (range 15) 2693 | -9/Materials | Repaired Adv. Sensor Array 3093 | -9/Materials | Identified Exp. Sensor Array 3361 | -9/Materials | Discovered new exit (range 8) 3662 | -9/Materials | Repaired Broken Hvy. Particle Cannon 4604 | -9/Materials | Discovered new exit (range 11) 4831 | -9/Materials | Entered Mines 4845 | -9/Mines | Assembled infested the area 20177 | -9/Mines | Discovered new exit (range 6) 20181 | -9/Mines | Identified exit to Exiles 20222 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 20226 | -9/Mines | Discovered new exit (range 5) 20242 | -9/Mines | Entered Exiles 20287 | -9/Exiles | Met 8R-AWN 20316 | -9/Exiles | Met EX-HEX 20366 | -9/Exiles | Met EX-BIN 20392 | -9/Exiles | Aligned with FarCom system 20393 | -9/Exiles | Given EX-Vault access code 20440 | -9/Exiles | Opened EX-Vault 20456 | -9/Exiles | Found XL Autogun Array 20469 | -9/Exiles | Found Deploy-a-Sentry 20508 | -9/Exiles | Warned to stay clear of 0b10 Research branches 20588 | -9/Exiles | Met EX-DEC 20896 | -9/Exiles | DAS Turret deployed 21047 | -9/Exiles | Found Deploy-a-Sentry 21050 | -9/Exiles | Found Deploy-a-Sentry 21057 | -9/Exiles | Found Skeleton Box 21228 | -9/Exiles | DAS Turret deployed 21230 | -9/Exiles | DAS Turret deployed 21245 | -9/Exiles | Attacked by the Exiles 21276 | -9/Exiles | Discovered new exit (range 10) 21295 | -9/Exiles | Entered Mines 22016 | -8/Mines | Discovered new exit (range 9) 22032 | -8/Mines | Entered Materials 22032 | -8/Materials | Evolved 2 slots: Utility x2 22186 | -8/Materials | Repaired Prc. Beam Rifle 22504 | -8/Materials | Garrison activated, responded to threat 23240 | -8/Materials | Discovered new exit (range 10) 23296 | -8/Materials | Identified exit to Factory 23298 | -8/Materials | Entered Factory 23298 | -7/Factory | Evolved 2 slots: Utility x2 23722 | -7/Factory | Identified exit to Factory 25683 | -7/Factory | Identified exit to Storage 25683 | -7/Factory | Identified exit to Lower Caves 25855 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 26038 | -7/Factory | Repaired Arm. Treads 26084 | -7/Factory | Repaired Med. Treads 27217 | -7/Factory | Fabricated Fusion Compressor? 27698 | -7/Factory | First assault squad dispatched 27818 | -7/Factory | Entered Lower Caves 27948 | -7/Lower Caves | Encountered a Warlord checkpoint 28825 | -7/Lower Caves | Discovered new exit (range 14) 28855 | -7/Lower Caves | Identified exit to Lower Caves 28861 | -7/Lower Caves | Entered another Lower Caves area 29286 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 29383 | -7/Lower Caves | Learned location of Extension (-4) 29403 | -7/Lower Caves | Learned Factory terminal intel 29699 | -7/Lower Caves | Discovered new exit (range 5) 29765 | -7/Lower Caves | Found Alien Artifact 29765 | -7/Lower Caves | Identified Core Expander 29765 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 29793 | -7/Lower Caves | Identified exit to Zion 29795 | -7/Lower Caves | Entered Zion 29828 | -7/Zion | Given A8's code to call for help 29840 | -7/Zion | Learned 4 Factory zone layouts 29879 | -7/Zion | System corruption cleaned by Quarantine Array 30162 | -7/Zion | Discovered new exit (range 12) 30488 | -7/Zion | Given the Hacking Drone Bay 30517 | -7/Zion | Found Prototype Device 31913 | -7/Zion | Learned location of Recycling (-7) 32071 | -7/Zion | Imprinted 32073 | -7/Zion | Declared Zion's savior 32432 | -7/Zion | Identified exit to Proximity Caves 32434 | -7/Zion | Entered Proximity Caves 32434 | -6/Proximity Caves | Accompanied by 4 allies 33671 | -6/Proximity Caves | Discovered exit to Factory (range 13) 33800 | -6/Proximity Caves | Entered Factory 33800 | -6/Factory | Accompanied by 4 allies 33800 | -6/Factory | Evolved 2 slots: Weapon x2 33802 | -6/Factory | Loaded intel: 20 terminal locations 33844 | -6/Factory | Identified Hacking Drone Bay 34143 | -6/Factory | Fabricated Exp. Sensor Array? 34492 | -6/Factory | Build established: Hauler-Skirmisher 35102 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 35103 | -6/Factory | Zion Fire squad teleported in 35172 | -6/Factory | Terminal network hard line cut 35200 | -6/Factory | First assault squad dispatched 35372 | -6/Factory | Garrison activated, responded to threat 35421 | -6/Factory | Build established: Hauler-Mutant 35805 | -6/Factory | Sucked down chute 35805 | -6/Factory | Entered Waste 35922 | -6/Waste | Spotted C-40 Crusher 35932 | -6/Waste | Destroyed C-40 Crusher 35957 | -6/Waste | Spotted C-40 Crusher 35981 | -6/Waste | Crushed by Compactor (1 part destroyed) 35982 | -6/Waste | Destroyed C-40 Crusher 36002 | -6/Waste | Spotted C-40 Crusher 36009 | -6/Waste | Destroyed C-40 Crusher 36013 | -6/Waste | Lost 3 parts (1p2w) 36015 | -6/Waste | Spotted C-40 Crusher 36074 | -6/Waste | Warlord forces began an assault 36075 | -6/Waste | Allies destroyed C-40 Crusher 36193 | -6/Waste | Spotted C-40 Crusher 36201 | -6/Waste | Allies destroyed C-40 Crusher 36220 | -6/Waste | Allies destroyed C-40 Crusher 36347 | -6/Waste | Found Damper Plating 36506 | -6/Waste | Discovered new exit (range 16) 36585 | -6/Waste | Identified exit to Factory 36887 | -6/Waste | Entered Factory 37243 | -6/Factory | Discovered new exit (range 5) 37250 | -6/Factory | Identified exit to Lower Caves 37259 | -6/Factory | Entered Lower Caves 37599 | -6/Lower Caves | Build established: Hauler-Skirmisher 38337 | -6/Lower Caves | Discovered new exit (range 11) 38380 | -6/Lower Caves | Identified exit to Lower Caves 38382 | -6/Lower Caves | Entered another Lower Caves area 38740 | -6/Lower Caves | Identified exit to Factory 38940 | -6/Lower Caves | Discovered new exit (range 8) 38961 | -6/Lower Caves | Identified exit to Data Miner 38963 | -6/Lower Caves | Entered Data Miner 38963 | -6/Data Miner | Discovered new exit (range 6) 38998 | -6/Data Miner | Met Data Miner 39030 | -6/Data Miner | Learned location of Section 7 (-2) 39030 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 39062 | -6/Data Miner | Received God Mode back door access code from Data Miner 39104 | -6/Data Miner | Identified exit to Proximity Caves 39106 | -6/Data Miner | Entered Proximity Caves 39312 | -5/Proximity Caves | Learned Factory emergency access door positions 39548 | -5/Proximity Caves | Escorted by Enhanced Grunt 39548 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39625 | -5/Proximity Caves | Found Prototype Device 39625 | -5/Proximity Caves | Identified Exp. Thermal Shield 39786 | -5/Proximity Caves | Destroyed 7 combat bots 39798 | -5/Proximity Caves | Entered Factory 39798 | -5/Factory | Evolved 2 slots: Utility x2 40036 | -5/Factory | Discovered new exit (range 8) 40051 | -5/Factory | Identified exit to Upper Caves 40213 | -5/Factory | Zion Light squad teleported in 40239 | -5/Factory | Found Prototype Protection 40239 | -5/Factory | Identified Zio. Weapon Casing 40627 | -5/Factory | Discovered exit to Upper Caves (range 15) 40643 | -5/Factory | Retrieved Zion intel report: Active Terminals 40644 | -5/Factory | Zion Light squad teleported in 40764 | -5/Factory | Zion Heavy squad teleported in 40860 | -5/Factory | Found Hvy. Insulated Plating 40935 | -5/Factory | Found Zio. Weapon Casing 40960 | -5/Factory | Found Zio. Weapon Casing 41084 | -5/Factory | Build established: Hauler-Tank 41171 | -5/Factory | Terminal network hard line cut 41191 | -5/Factory | Entered Upper Caves 41191 | -5/Upper Caves | Accompanied by 2 allies 41402 | -5/Upper Caves | Build established: Hauler-Skirmisher 41549 | -5/Upper Caves | Learned Extension trap positions 41549 | -5/Upper Caves | Learned Factory stockpile data 41549 | -5/Upper Caves | Learned Armory stockpile data 41549 | -5/Upper Caves | Learned Research security intel 41743 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 42121 | -5/Upper Caves | Discovered new exit (range 5) 42129 | -5/Upper Caves | Identified exit to Upper Caves 42131 | -5/Upper Caves | Entered another Upper Caves area 42686 | -5/Upper Caves | Spotted B-75 Beast 42872 | -5/Upper Caves | Discovered new exit (range 16) 42908 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 42932 | -5/Upper Caves | Identified exit to Warlord 42945 | -5/Upper Caves | Entered Warlord 43058 | -5/Warlord | System corruption cleaned by Quarantine Array 43470 | -5/Warlord | Rebuked by Warlord 43489 | -5/Warlord | Opened Warlord's prototype stash 43495 | -5/Warlord | Warlord's base attacked by MAIN.C 43502 | -5/Warlord | Found Prototype Reactor 43510 | -5/Warlord | Found Prototype Processor 43510 | -5/Warlord | Identified Exp. Targeting Computer 43524 | -5/Warlord | Found Prototype Processor 43524 | -5/Warlord | Identified Exp. Target Analyzer 43807 | -5/Warlord | Destroyed 11 combat bots 43842 | -5/Warlord | Spotted Executioner 43843 | -5/Warlord | Spotted Executioner 43845 | -5/Warlord | Warlord forces counterattacked 43848 | -5/Warlord | Spotted Executioner 43871 | -5/Warlord | Destroyed 7 combat bots 43904 | -5/Warlord | Spotted Striker 43904 | -5/Warlord | Spotted Striker 43906 | -5/Warlord | Spotted Executioner 43942 | -5/Warlord | Build established: Hauler-Mutant 43993 | -5/Warlord | Discovered new exit (range 11) 44008 | -5/Warlord | Spotted Striker 44009 | -5/Warlord | Entered Proximity Caves 44082 | -4/Proximity Caves | Learned Research emergency access door positions 44312 | -4/Proximity Caves | Build established: Hauler-Skirmisher 44876 | -4/Proximity Caves | Discovered new exit (range 6) 44887 | -4/Proximity Caves | Identified exit to Factory 44889 | -4/Proximity Caves | Entered Factory 44889 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 44890 | -4/Factory | Identified exit to Armory 44928 | -4/Factory | Incoming investigation squad redirected 45084 | -4/Factory | Sucked down chute 45084 | -4/Factory | Entered Waste 45099 | -4/Waste | EMP discharged 45188 | -4/Waste | Spotted C-40 Crusher 45199 | -4/Waste | EMP discharged 45199 | -4/Waste | System corruption reached 10% 45299 | -4/Waste | EMP discharged 45343 | -4/Waste | Build established: Hauler-Mutant 45362 | -4/Waste | Met Warlord forces unprepared to attack 45399 | -4/Waste | EMP discharged 45499 | -4/Waste | EMP discharged 45499 | -4/Waste | System corruption reached 30% 45515 | -4/Waste | Discovered new exit (range 11) 45535 | -4/Waste | Identified exit to Factory 45540 | -4/Waste | Entered Factory 45540 | -4/Factory | Accompanied by 13 allies 45970 | -4/Factory | Build established: Hauler-Skirmisher 46020 | -4/Factory | Fabricated Adv. Weapon Cycler (x2) 46084 | -4/Factory | P-70 Sage assimilated allied WD-UY0(g) 46201 | -4/Factory | Retrieved Zion intel report: Trap Installations 46201 | -4/Factory | Discovered new exit (range 16) 46216 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 46226 | -4/Factory | Identified exit to Extension 46286 | -4/Factory | Retrieved Zion intel report: Guard Positions 46346 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 46490 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 46758 | -4/Factory | Terminal network hard line cut 47190 | -4/Factory | Fabricated Hvy. Armor Plating (x1) 47401 | -4/Factory | Discovered new exit (range 10) 47424 | -4/Factory | Identified exit to Research 47426 | -4/Factory | Entered Research 47426 | -3/Research | Evolved 2 slots: Power x1, Utility x1 47627 | -3/Research | Build established: Hauler-Mutant 48494 | -3/Research | Retrieved Zion intel report: Active Terminals 48619 | -3/Research | Retrieved Zion intel report: Component Stockpiles 48620 | -3/Research | Zion Hacker squad teleported in 48701 | -3/Research | Terminal network hard line cut 49120 | -3/Research | Build established: Hauler-Skirmisher 49651 | -3/Research | System corruption reached 10% 49926 | -3/Research | First assault squad dispatched 50696 | -3/Research | Build established: Hauler-Mutant 50852 | -3/Research | Garrison activated, responded to threat 50878 | -3/Research | Released all parts (19) 50899 | -3/Research | Core integrity fell below 50% 50909 | -3/Research | Lost 29 parts (1p5n15u8w) 50943 | -3/Research | Core integrity fell below 20% 50950 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 50885_ System corrupted: Matter fused (-6). 50885_ Slammed into G-67 Veteran. 50895_ G-67 Veteran destroyed. 50895_ K-01 Serf destroyed. 50901_ Slug penetrates Wall. 50901_ K-01 Serf collects debris. 50903_ System corrupted: Energy discharge (-29). 50903_ K-01 Serf destroyed. 50904_ U-05 Engineer lays Concrete. 50904_ K-01 Serf collects debris. 50911_ Penetrated by Slug. 50914_ Slammed into P-80 Master. 50916_ Penetrated by Slug. 50921_ System corrupted: Energy discharge (-34). 50924_ Slammed into U-05 Engineer. 50925_ Slammed into M-36 Artificer. 50926_ ALERT: Rogue bot located, Programmers report to Research Zone 5O. 50928_ Slammed into M-36 Artificer. 50933_ Recycling Unit disabled. 50946_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????? +???????!???????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# s #???????????????????? | | ??????|?????????????????#s #???????????????????? | | ????????????????????????# s #???????????????????? | | ???????????????????????## ss#???????????????????? | | ???????????????????????+ #?#######???????????? | | ????????????????????????#@ #?? ????????????? | | ????????????????????????# #?? ????????????? | | ????????????????????????# #??? ???+?????????? | | ????????????????????????# #??? ?????????????? | | ????????????????????????# #####+######+######## | | ????????????????????????# | | ????????????????????????# u | | ????????????????????????# | | ????????????????????????# | | ????????????????????????######## ############## | | ???????????????????????????????# #????????????? | | ???????????????????????????????# u #????????????? | | ???????????????????????????????# +????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# ?????????????? | | ???????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 43 Energy Capacity 580 Matter Stores 435 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 30 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Adv. Sensor Array | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Armor Plating | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-61 Swordsman | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Adv. Weapon Cycler | x2 | -4/Factory | Preloaded Hvy. Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TargetEnergyShockpuncher Manual? 0 Play Time 06:44:17 Cumulative 225.0 hours Start 2021.04.29 @ 12:19:21 End 2021.04.29 @ 21:35:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2948242-b592-46ff-8fd2-d539b3a0e808