Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 00:30:59 Player: Raisen Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (261) 261 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1251 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 256/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Signal Interpreter Terrain Scanner > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (10) --- Small Matter Pod (0) Medium Laser Small Laser Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Signal Interpreter Terrain Scanner > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Small Matter Pod Medium Laser Small Laser Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 7 8 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 3 | . 1 2 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 4 2 Energy Gun 7 | 3 2 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 9 Leg 27 | . 28 22 Device 12 | . 11 22 Storage 8 | . 8 11 Processor 7 | . 7 11 Energy Gun 26 | . 26 22 Launcher 1 | . 1 . Peak Build Rating 12 | 6 9 12 Average Rating 7 | 4 7 11 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 21 | 11 17 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 7 | 2 7 7 Average Carried 4 | 1 4 6 Final Capacity 10 | 8 10 10 Final Carried 7 | 2 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 404 | 188 216 . Remotely . | . . . Salvage Created 181 | . 181 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 1 | . 1 . AOE 4 | . 4 . Classes Destroyed 4 | . 4 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 5 | . 5 . Best Kill Streak 7 | . 7 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 37 | . 30 7 Missed 16 | . 12 4 Damage Taken 320 | . 282 38 Core 89 | . 89 . Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 24 | . 23 1 Largest 2 | . 2 2 Hottest 130 | . 90 130 Shots Fired 47 | . 45 2 Gun 37 | . 35 2 Cannon . | . . . Launcher 10 | . 10 . Special . | . . . Kinetic . | . . . Thermal 37 | . 35 2 Explosive 10 | . 10 . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 4 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 26 | . 24 2 Core Hits 17 | . 17 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 841 | . 815 26 Guns 301 | . 275 26 Cannons . | . . . Explosions 540 | . 540 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 301 | . 275 26 Explosive 540 | . 540 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 62 | . 62 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 321 | . 321 30 Average Temperature 114 | . 118 20 Received Heat Transfer 138 | . 117 21 Effects 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Melted 5 | . 5 . Heat Transferred 1039 | . 965 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 251 | . 251 33 Initial 28 | . . 28 Average 76 | . 83 26 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 87 100 Level 1 11 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 14 4 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 14 4 Successful 9 | . 7 2 Failed 9 | . 7 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 12 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Prototype ID Bank 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 1 | . 1 . Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 37 | . 37 . Retrieved Matter 37 | . 37 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1438 | 59 1288 91 Spaces Moved 611 | 43 519 49 Core 6 | 6 . . Treads . | . . . Legs 605 | 37 519 49 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 110 120 160 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 69 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 82 | . 82 . Melee . | . . . Projectile . | . . . AOE 82 | . 82 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1247 | 51 1138 58 Wait 578 | . 574 4 Move 609 | 42 518 49 Hop . | . . . Pick Up 11 | 2 9 . Fast Attach 9 | 6 3 . Attach 3 | . 1 2 Detach . | . . . Swap 7 | 1 4 2 Drop 6 | . 6 . Fire 24 | . 23 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 11) 873 | -10/Materials | Identified exit to Subcaves 953 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Identified exit to Materials 1089 | -10/Materials | Discovered new exit (range 7) 1095 | -10/Materials | Identified exit to Mines 1348 | -10/Materials | Entered another Materials area 1348 | -9/Materials | Evolved 2 slots: Utility x2 1439 | -9/Materials | Self-destructed Last Messages --------------- 01202_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Imp. Medium Laser Hvy. Ion Engine PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 01364_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01374_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01392_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Layout(Zone) Retrieving Zone 5K layout... Downloaded map data. 01403_ Connecting with Terminal... 01421_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?###############?????????????????????????????????? | | ?# #????#????????????????????????????? | | ?# """"" #????????????#????????????????????? | | ?# """"""""" ""#????????????#????????????????????? | | ?# """ """ T"#?????????????????????????????????? | | ?# ""##?#???????????????#??????????????? | | ?# #??????#???#??????????????????????? | | ########+#########################???????????????? | | #??# g @ Y #?????????????? | | #### ########## """ #??????????????? | | / #??# # """ ???????????????? | | / ##+##/#### # """ ???????????????? | | // # / T + ????????????????? | | # "" # # """ ???????????????? | | # "Y # # """ #??????????????? | | # "" ## ## """ #??????????????? | | + ## ## ??#??????????????? | | # !!! ## #####?#??????????????????? | | ####### # !!! ## ????????????????????? | | # # !! ## ????????????????????? | | ??????# # #?????????????????????????????? | | ??????+ ##########?????????????????????????????? | | ??????# ??????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoCoilMatter Manual? 0 Play Time 00:14:04 Cumulative 6.1 hours Start 2024.10.15 @ 00:17:31 End 2024.10.15 @ 00:30:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b20e3b1-f952-4840-be57-ecda38c96b35