Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.04 @ 22:59:30 // Winter2022/Polymind Player: SuDmit Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (2611) 2611 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (13738) 13738 TOTAL SCORE: 23039 Bonus ------- Polymind Skill 10145 High Alert Combat Kills 267 Follower Combat Kills 1498 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -72 Cogmind --------- Core Integrity 214/1300 Matter 0/0 Energy 31/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Improved Cooling System Improved Cooling System Zionite Biocell Targeting Computer Targeting Computer Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- (None) [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Improved Remote Datajack Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Slots Evolved . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 36 | . 1 2 . . 1 2 . . . 6 10 . . 3 11 Power 4 | . . 1 . . . 1 . . . . . . . . 2 Propulsion 14 | . . 1 . . . . . . . 1 4 . . 2 6 Utility 8 | . . . . . 1 1 . . . 2 1 . . 1 2 Weapon 10 | . 1 . . . . . . . . 3 5 . . . 1 Highest Loss Streak 6 | . 1 2 . . 1 1 . . . 4 5 . . 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 95 100 100 99 94 100 100 100 95 96 60 100 97 90 Engine 12 | . 18 13 12 12 19 9 14 14 14 2 12 15 25 25 6 Core 1 | . . . . . . 3 . . . 8 2 . . . 5 Treads 15 | . . 20 25 25 39 8 . . . . 9 . . . . Leg 2 | . 13 2 . . . 8 . . . 11 2 . . . . Wheel 5 | . 22 1 . . . . . . . . 14 30 50 47 20 Hover 4 | . 1 2 . . . 10 28 28 28 11 2 . . . 11 Device 17 | . 21 22 25 25 1 6 14 14 14 12 19 . . . 16 Storage 2 | . 4 . . . . . . . . . 4 15 25 25 10 Processor 3 | . 1 . . . . 8 . . . 14 8 . . . 10 Hackware 3 | . . . . . . 10 28 28 28 5 . . . . 1 Protection 7 | . . 7 12 12 19 4 . . . . 4 . . . . Energy Gun 6 | . 6 11 12 12 . . . . . 5 3 . . . . Ballistic Gun 7 | . . 9 12 12 . 12 . . . 16 4 . . . . Impact Weapon 2 | . . . . . 19 4 . . . . . . . . . Special Melee Weapon 1 | . . . . . . 5 14 14 14 2 . . . . . Naked Turns 154 | . 6 33 . . 1 3 . . . . 64 33 . . 14 Heaviest Build 75 | 9 7 18 18 18 20 20 7 7 7 21 75 4 4 4 26 Greatest Support 90 | 32 20 40 40 40 40 40 14 14 14 40 90 20 20 20 64 Greatest Overweight (x) 4 | . . . . . . . . . . . 4 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 1 1 1 1 1 1 1 1 1 5 10 1 1 1 9 Average Capacity 1 | 1 . . 1 1 . . 1 1 1 2 3 . 1 1 6 Most Carried 10 | . . . . . . . . . . . 10 . . . 6 Average Carried . | . . . . . . . . . . . 2 . . . 1 Final Capacity 1 | . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Final Carried . | . . . . . . . . . . . . . . . . Class Distribution -------------------- 40% | Sentry 11% | Operator 10% | Brawler 6% | Hunter 5% | Worker 5% | Behemoth 3% | Programmer Dominant Class ---------------- Tunneler | -10/Materials Sentry | -9/Materials Sentry | -9/Mines Sentry | -7/Zion Brawler | -6/Proximity Caves Hunter | -6/Factory Operator | -6/Lower Caves Operator | -6/Lower Caves Operator | -6/Data Miner Hunter | -5/Proximity Caves Behemoth | -5/Factory Worker | -4/Factory Worker | -4/DSF Worker | -3/Research Recycler | -3/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Matter Collected 868 | . . 199 17 6 . 170 . . . 281 195 . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2826 | . 65 1043 28 . 279 288 . . . 403 720 . . . . Parts 175 | . 1 87 . . 14 24 . . . 19 30 . . . . Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . 3 27 . 8 2 . 37 . . . . . Prevented 4 | . . . . . 4 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Combat Hostiles Destroyed 64 | . 2 30 . . 3 10 . . . 7 12 . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Guns 58 | . 2 30 . . 2 10 . . . 7 7 . . . . Cannons 3 | . . . . . . . . . . . 3 . . . . Classes Destroyed 13 | . 1 8 . . 1 1 . . . 1 1 . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 2 | . . 1 . . . . . . . . 1 . . . . Swarmer 19 | . . 13 . . . 2 . . . 3 1 . . . . Grunt 24 | . 2 11 . . . 5 . . . 2 4 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . 2 . . . . Sentry 11 | . . 6 . . 2 2 . . . . 1 . . . . Hunter 5 | . . . . . . . . . . 2 3 . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 2 6 . . 3 4 . . . 3 2 . . . . Combat Bots Only 6 | . 2 6 . . 3 4 . . . 3 2 . . . . Max Kills in Single Turn 2 | . 1 2 . . 1 2 . . . 2 1 . . . . Gunslinging 1 | . . 1 . . . 1 . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Damage Taken 7951 | . 260 1067 12 . 262 674 . . . 1188 2537 . . 276 1675 Core 2876 | . 81 312 . . 57 144 . . . 311 885 . . 121 965 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 33 | . . 33 . . . . . . . . . . . . . Core Remaining (%) 55 | 100 67 . . . 7 . . . . 46 11 . 100 . . Volleys Fired 183 | . 10 66 1 2 5 26 . . . 20 51 . . . 2 Largest 3 | . 1 2 2 2 2 3 . . . 3 3 . . . 1 Hottest 173 | . 40 79 79 79 79 79 . . . 125 173 . . . . Shots Fired 395 | . 10 116 2 4 10 78 . . . 58 115 . . . 2 Gun 363 | . 10 116 2 4 10 78 . . . 58 85 . . . . Cannon 30 | . . . . . . . . . . . 30 . . . . Launcher . | . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . 2 Kinetic 257 | . . 57 1 2 5 78 . . . 54 60 . . . . Thermal 104 | . 10 59 1 2 5 . . . . . 27 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . 4 28 . . . . Robot Hit Streak 25 | . 10 23 1 . 7 17 . . . 25 15 . . . 1 Robot Miss Streak 2 | . . 2 1 . 1 1 . . . 2 2 . . . 1 Penetration Max 1 | . . . . . . 1 . . . 1 . . . . . Secondary Targets 11 | . . 4 . . 1 2 . . . 3 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . 1 1 . . . . Shots Hit Robots 309 | . 10 91 1 . 12 61 . 1 . 48 83 . . . 2 Core Hits 136 | . 6 48 1 . 5 25 . . . 18 32 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 2 . . . 1 . . . . . Critical Strikes 10 | . . 4 . . 2 2 . . . 1 1 . . . . Burn 5 | . . 4 . . 1 . . . . . . . . . . Destroy 3 | . . . . . . 2 . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . Smash 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 11 | . . 3 . . 6 . . 1 . . . . . . 1 Impact 6 | . . . . . 6 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . 2 . . 1 . . 1 . . . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5527 | . 112 1306 14 . 246 1260 . . . 834 1709 . . 4 42 Guns 4749 | . 112 1301 14 . 146 1260 . . . 834 1082 . . . . Cannons 517 | . . . . . . . . . . . 517 . . . . Explosions 71 | . . . . . . . . . . . 71 . . . . Melee 100 | . . . . . 100 . . . . . . . . . . Ramming 90 | . . 5 . . . . . . . . 39 . . 4 42 Kinetic 3393 | . . 488 14 . 73 1260 . . . 814 744 . . . . Thermal 1560 | . 112 813 . . 73 . . . . . 562 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 384 | . . . . . . . . . . 20 364 . . . . Impact 100 | . . . . . 100 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 1 1 . . . . . . 3 . . . 5 Average Corruption 1 | . . 1 1 1 . . . . . . 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . 18 Effects 18 | . . 11 5 . . . . . . . 1 . . . 1 Message Errors 4 | . . 2 . . . . . . . . 1 . . . 1 Matter Fused 5 | . . 3 2 . . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . 3 2 . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . 37 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 37 | . . . . . 37 . . . . . . . . . . Knockbacks 3 | . . . . . 1 . . . . . 2 . . . . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . 2 . . . . . . . . 61 . . 1 18 Shots 1 | . . . . . . . . . . . 1 . . . . Rammed 21 | . . 2 . . . . . . . . 1 . . 3 15 Targets Rammed 21 | . . 2 . . . . . . . . 1 . . 3 15 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 189 | . 63 189 . . 81 137 . . . 125 117 . . 2 . Average Temperature 24 | . 31 19 . . 25 32 . . . 33 18 . . 1 . Received Heat Transfer 1743 | . 201 336 . . 9 306 . . . 198 648 . . 36 9 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . 3 . . . . . . . . 3 . . . . Heat Transferred 3651 | . 250 2235 . . 259 . . . . . 907 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Peak Influence 962 | . 195 578 18 . . 280 . . . . 962 319 198 170 101 Initial 319 | . . 70 18 . . 42 . . . . 139 319 198 96 68 Average 309 | . 94 265 18 . . 124 . . . . 595 318 198 106 73 Maximum Alert Level 3 | . . 2 . . . 1 . . . . 3 1 . . . Low Security (%) 39 | 100 100 23 100 . . 73 . . . . 6 . 100 100 100 Level 1 32 | . . 65 . . . 26 . . . . 13 100 . . . Level 2 15 | . . 10 . . . . . . . . 39 . . . . Level 3 11 | . . . . . . . . . . . 40 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . 3 . . . 5 . . . . 18 . . . 4 Investigation 11 | . . 2 . . . . . . . . 7 . . . 2 Extermination 4 | . . . . . . . . . . . 3 . . . 1 Reinforcement 6 | . . 1 . . . 2 . . . . 2 . . . 1 Assault 3 | . . . . . . . . . . . 3 . . . . Garrison 6 | . . . . . . 3 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 4 . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Distress Signals 4 | . . 3 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 196 | . 15 58 . . 14 15 . . . 19 55 . . 7 13 Peak Tracking Total 8 | . 7 6 . . 4 3 . . . 6 7 . . 8 8 Tactical Retreats 6 | . . 1 . . 1 1 . . . . 3 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Traps Triggered 7 | . . 3 . . . . . . . . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 9 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Machines Disabled 10 | . . . . . . . . . . 4 6 . . . . Max in Single Turn 2 | . . . . . . . . . . 1 2 . . . . Garrison Access 3 | . . . . . . . . . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Machines Accessed 33 | . 4 7 1 . . 1 1 3 4 . 5 2 . 1 4 Terminals 13 | . 4 6 . . . . . . . . . 1 . . 2 Fabricators 5 | . . . . . . . . . . . 3 . . 1 1 Repair Stations 1 | . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . 1 Total Hacks 100 | . 15 31 1 . . 3 1 4 18 . 14 2 . 1 10 Successful 63 | . 7 18 1 . . 1 1 4 18 . 7 2 . 1 3 Failed 37 | . 8 13 . . . 2 . . . . 7 . . . 7 Catastrophic 2 | . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 91 | . 13 25 . 2 . 14 . . . . 21 2 . 5 9 Terminals 50 | . 15 29 . . . . . . . . . 1 . . 5 Fabricators 12 | . . . . . . . . . . . 8 . . 1 3 Repair Stations 2 | . . 2 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . Garrison Access 6 | . . . . . . 3 . . . . . 1 . . 2 Terminal Hacks 36 | . 2 8 1 . . . 1 4 18 . . 1 . . 1 Record 14 | . . 1 . . . . . 2 11 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 5 | . . . 1 . . . 1 2 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 4 . . 1 1 Load Schematic 3 | . . . . . . . . . . . 2 . . . 1 Build 3 | . . . . . . . . . . . 2 . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 17 | . 5 8 . . . 1 . . . . 3 . . . . Terminals 13 | . 5 8 . . . . . . . . . . . . . Botnet 8 | . 3 5 . . . . . . . . . . . . . Disrupt 3 | . 1 2 . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 7 . . . 1 . . . . 4 . . 1 4 Full Trace Events 6 | . 1 2 . . . . . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 3 . . . . 4 . . . . . 1 Robots Built 5 | . . . . . . . . . . . 4 . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 277 | . . . . . . . . . . . 201 . . 76 . Total Robot Build Rating 21 | . . . . . . . . . . . 16 . . 5 . Part Schematics Acquired 25 | . . . . 15 . . . . . . 7 . . . 3 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 34 | . 2 8 . . 1 3 . 1 . 2 13 1 . . 3 Non-combat 17 | . 1 3 . . . 1 . 1 . . 8 1 . . 2 Combat 17 | . 1 5 . . 1 2 . . . 2 5 . . . 1 Robot Hacks Applied 45 | . 3 9 . . 1 5 . 1 . 2 19 1 . . 4 parse_system 3 | . . 2 . . . . . 1 . . . . . . . find_chute 3 | . . . . . . . . . . . 2 1 . . . map_walls 3 | . . . . . . . . . . . 3 . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . . . . 1 . . . . locate_stockpiles 1 | . . . . . . . . . . . 1 . . . . find_recycling 1 | . . 1 . . . . . . . . . . . . . find_station 2 | . . . . . . . . . . . 2 . . . . check_alert 1 | . . . . . . . . . . . . . . . 1 find_terminals 3 | . . 1 . . . 1 . . . . . . . . 1 map_route 1 | . 1 . . . . . . . . . . . . . . mark_security 1 | . 1 . . . . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . 1 report_analyses 1 | . . . . . . . . . . . . . . . 1 find_shortcuts 16 | . 1 5 . . 1 2 . . . 2 5 . . . . find_garrison 6 | . . . . . . 2 . . . . 4 . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Total Allies 21 | . . . . 4 2 . . 2 . 1 11 . . 1 . Largest Group 5 | . . . . 4 5 3 . 1 . 1 5 . . 1 . Highest-Rated Group 374 | . . . . 151 174 107 . 32 . 96 374 . . 23 . Highest-Rated Ally 96 | . . . . 38 38 38 . 32 . 96 96 . . 23 . Zionite Dispatches 3 | . . . . . . 1 . . . . 2 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 188 | . . . . . 30 3 . 3 . 26 126 . . . . Total Damage 6175 | . . . . . 655 93 . 87 . 719 4621 . . . . Kills 50 | . . . . . 10 . . 1 . 9 30 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Robot Analysis Total 18 | 2 3 3 . . 1 2 . . . 1 5 . . . 1 Derelict Logs Recovered 7 | . . . 1 1 1 . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . 3 . . . . 2 . . 1 2 Branch Access 1 | . . . . . . 1 . . . . . . . . . Emergency Access 2 | . . . . . . 1 . . . . . . . . 1 Unaware Analyses 3 | . . . . . . 1 . . . . 1 . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Turns Passed 10339 | 32 242 2318 389 1837 1022 518 327 405 48 643 1806 98 24 193 437 Spaces Moved 8133 | 36 240 1105 240 1142 608 521 556 688 85 688 1289 146 30 229 530 Core 322 | 11 4 60 . . 2 6 . . . . 120 65 . 6 48 Treads 3008 | . . 676 240 1142 606 70 . . . . 274 . . . . Legs 560 | . 43 85 . . . 86 . . . 212 134 . . . . Wheels 1344 | 25 181 64 . . . . . . . . 560 81 30 223 180 Hover 2887 | . 12 208 . . . 359 556 688 85 476 201 . . . 302 Flight 12 | . . 12 . . . . . . . . . . . . . Fastest Speed 37 | 50 50 37 160 160 50 50 56 56 56 56 50 50 80 50 50 Average Speed 103 | 78 85 125 160 160 159 80 56 56 56 75 97 66 80 79 72 Slowest Speed 250 | 100 120 160 160 160 160 160 56 56 56 120 250 80 80 80 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . 1 . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 69 76 74 89 62 12 60 77 69 86 31 6 39 10 57 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 15 | . . . . 3 . . 1 2 1 1 5 . . . 2 Known Exits Taken 5 | . 1 1 . . . 1 . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 . . 1 1 1 . 1 1 1 . 1 . . 1 . Scrap Searched 5 | . . . 1 . 1 . 1 2 . . . . . . . Spaces Dug 6 | . . . . . . . . . . . 6 . . . . Terrain Destroyed 53 | . . . . . . 1 . . . . 52 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . 1 . . . . 10 . . . . AOE 42 | . . . . . . . . . . . 42 . . . . Terrain Rammed 1 | . . . . . . . . . . . 1 . . . . Walls Destroyed 1 | . . . . . . . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Total 9650 | 39 266 1919 243 1148 639 560 571 707 84 747 1741 146 29 240 571 Wait 1205 | . 17 745 3 5 17 14 15 4 . 23 348 . . 9 5 Move 8116 | 35 239 1102 239 1141 607 520 555 687 84 685 1289 146 29 228 530 Hop 2 | . . 1 . . . . . . . 1 . . . . . Pick Up 6 | . . . . . . . . . . . . . . . 6 Fast Attach . | . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop 5 | . . . . . . . . . . . . . . . 5 Fire 183 | . 10 66 1 2 5 26 . . . 20 51 . . . 2 Melee 11 | . . 3 . . 6 . . 1 . . . . . . 1 Ram 20 | . . 1 . . . . . . . . 1 . . 3 15 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . 7 Rewire 20 | . . . . . 4 . 1 15 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 74 | 4 . . . . . . . . . 18 52 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/DSF -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 5) 263 | -10/Materials | Discovered new exit (range 13) 275 | -10/Materials | Identified exit to Materials 275 | -10/Materials | Entered another Materials area 287 | -9/Materials | Discovered new exit (range 18) 383 | -9/Materials | Discovered new exit (range 12) 1105 | -9/Materials | Identified exit to Mines 1105 | -9/Materials | Identified exit to Materials 1233 | -9/Materials | Repaired Lgt. Armor Plating 1304 | -9/Materials | Core integrity fell below 50% 2593 | -9/Materials | Entered Mines 2623 | -9/Mines | Assembled infested the area 2680 | -9/Mines | Met 8R-AWN 2767 | -9/Mines | Found the Drone Emporium 2788 | -9/Mines | Discovered exit to Materials (range 13) 2849 | -9/Mines | Discovered exit to Materials (range 4) 2907 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2970 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2982 | -9/Mines | Entered Zion 3045 | -7/Zion | System corruption cleaned by Quarantine Array 3385 | -7/Zion | Learned location of Quarantine (-2) 3400 | -7/Zion | Learned location of Warlord (-5) 3417 | -7/Zion | Learned 12 Factory zone layouts 3526 | -7/Zion | Given A8's code to call for help 3903 | -7/Zion | Received a hallucinogenic algorithm 4278 | -7/Zion | Imprinted 4281 | -7/Zion | Declared Zion's savior 4783 | -7/Zion | Discovered new exit (range 11) 4819 | -7/Zion | Entered Proximity Caves 4819 | -6/Proximity Caves | Accompanied by 4 allies 4858 | -6/Proximity Caves | Core integrity fell below 20% 5583 | -6/Proximity Caves | Learned Factory emergency access door positions 5816 | -6/Proximity Caves | Discovered new exit (range 9) 5841 | -6/Proximity Caves | Entered Factory 5841 | -6/Factory | Accompanied by 3 allies 5842 | -6/Factory | Identified exit to Factory 5842 | -6/Factory | Identified exit to Extension 5991 | -6/Factory | Garrison activated, responded to threat 6318 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6325 | -6/Factory | Retrieved Zion intel report: Emergency Access 6355 | -6/Factory | Retrieved Zion intel report: Branch Access 6355 | -6/Factory | Identified exit to Lower Caves 6356 | -6/Factory | Zion Recon squad teleported in 6359 | -6/Factory | Entered Lower Caves 6370 | -6/Lower Caves | Learned Factory security intel 6549 | -6/Lower Caves | Learned location of Extension (-6) 6574 | -6/Lower Caves | Discovered new exit (range 9) 6686 | -6/Lower Caves | Entered another Lower Caves area 6985 | -6/Lower Caves | Learned Extension garrison access intel 7044 | -6/Lower Caves | Discovered new exit (range 9) 7091 | -6/Lower Caves | Entered Data Miner 7091 | -6/Data Miner | Discovered new exit (range 6) 7103 | -6/Data Miner | Met Data Miner 7119 | -6/Data Miner | Learned location of Section 7 (-2) 7119 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7125 | -6/Data Miner | Received God Mode back door access code from Data Miner 7139 | -6/Data Miner | Entered Proximity Caves 7251 | -5/Proximity Caves | Escorted by Enhanced Grunt 7357 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7480 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 7618 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7650 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7660 | -5/Proximity Caves | Core integrity fell below 50% 7782 | -5/Proximity Caves | Entered Factory 7782 | -5/Factory | Accompanied by 1 ally 7943 | -5/Factory | Spotted B-75 Beast 7956 | -5/Factory | Took control of B-75 Beast 8034 | -5/Factory | Garrison activated, responded to threat 8054 | -5/Factory | Incoming investigation squad redirected 8077 | -5/Factory | Fabricated Y-54 Guardian? 8493 | -5/Factory | Spotted B-75 Beast 8560 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8616 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8682 | -5/Factory | First assault squad dispatched 8736 | -5/Factory | Zion Light squad teleported in 8800 | -5/Factory | Zion Heavy squad teleported in 8832 | -5/Factory | Incoming investigation squad redirected 9076 | -5/Factory | Incoming assault squad redirected 9107 | -5/Factory | Incoming investigation squad redirected 9155 | -5/Factory | Fabricated Y-54 Guardian? 9244 | -5/Factory | Discovered new exit (range 14) 9387 | -5/Factory | Core integrity fell below 50% 9571 | -5/Factory | Core integrity fell below 20% 9583 | -5/Factory | Discovered new exit (range 9) 9588 | -5/Factory | Entered another Factory area 9594 | -4/Factory | Lost 5 parts (1n1u3w) 9686 | -4/Factory | Identified exit to DSF 9686 | -4/Factory | Entered DSF 9699 | -4/DSF | Discovered new exit (range 14) 9710 | -4/DSF | Entered Research 9836 | -3/Research | Retrieved Zion intel report: Unaware Analyses 9892 | -3/Research | Fabricated A-15 Conveyor? 9897 | -3/Research | Discovered new exit (range 9) 9903 | -3/Research | Entered Testing 9929 | -3/Testing | Incoming investigation squad redirected 9931 | -3/Testing | Lost 3 parts (2n1u) 9939 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 9985 | -3/Testing | Found Fusion Bomb Launcher 10167 | -3/Testing | Lost 6 parts (1p4n1u) 10190 | -3/Testing | Retrieved Zion intel report: Emergency Access 10322 | -3/Testing | Core integrity fell below 50% 10326 | -3/Testing | Scanned by Researcher 10339 | -3/Testing | Core integrity fell below 20% 10340 | -3/Testing | Self-destructed Last Messages --------------- 10321_ Slammed into P-80 Master. 10321_ Antigrav System destroyed. 10322_ Slammed into P-80 Master. 10324_ Stasis Beam destroyed. 10325_ Slammed into P-80 Master. 10326_ Held in stasis. 10326_ C-55 Analyst is analyzing... 10326_ ALERT: Encountered unknown unique technology, formulating response. 10329_ K-01 Serf cleans the Catalytron. 10330_ Held in stasis. 10330_ P-80 Master resets C-55 Analyst, system corruption cleaned. 10332_ Lgt. Fission Core destroyed. 10333_ Slammed into P-80 Master. 10334_ Held in stasis. 10334_ Released control of C-55 Analyst. 10334_ C-55 Analyst calibrates the Catalytron. 10338_ K-01 Serf cleans the Catalytron. 10339_ 18FM>08#MTP1YSW=HSKSAPOIOCK<> H FM 10339_ Held in stasis. 10339_ C-55 Analyst is analyzing... Map ----- +----------------------------------------------------+ | #????????# """"" #??????????????????????????? | | #????????# """"" #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | ####+####### ##############?????????????? | | = # #?????????????? | | = # """#?????????????? | | ] %# """#?????????????? | | % / = """#?????????????? | | ##+#+#############+### %%# """#?????????????? | | # #% R # ! """#?????????????? | | """ """ # "" #g # """#?????????????? | | """ """ # ! 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"""" | | ????????????????????????????# ! #? """" | | ??+?????????????????????????# """"" # """" | | ????????????????????????????# """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 40 Energy Capacity 1050 Matter Stores 200 Matter Capacity 200 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 EM Shielding 2 Corruption Containment 8 Corruption Block 15 Armor Coverage 1200 Resistance: KI 45 Resistance: TH 45 Resistance: EX 70 Resistance: EM 95 Resistance: I 45 Resistance: S 45 Resistance: P 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Phase Shifter | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Salvage Targeting Computer | -5/Factory | Extracted Imp. Power Shielding | -5/Factory | Extracted Imp. Recalibrator | -5/Factory | Extracted Nuclear Pulse Thruster | -5/Factory | Extracted Lyr. Heavy Armor Plating | -5/Factory | Extracted Magnetic Acceleration Cannon | -5/Factory | Extracted Lgt. Angular Momentum Engine | -5/Factory | Extracted Adv. Energy Well | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free W-44 Eye | -3/Testing | Archive Fabricated ------------ Y-54 Guardian | x2 | -5/Factory Y-54 Guardian | x2 | -5/Factory A-15 Conveyor | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Hosts 37 | 2 3 7 . . 1 3 . . . 2 15 1 . . 3 Combat Hostiles 16 | . 1 5 . . 1 2 . . . 2 5 . . . . Allies 2 | . . . . . . . . . . . 2 . . . . Unique Host Classes 18 | 2 3 3 . . 1 1 . . . 1 6 . . . 1 Average Host Suspicion 76 | 1 74 83 42 82 97 80 18 31 . 82 83 8 7 31 94 Unsuspicious Activity 1217 | 24 12 620 10 . . 28 . 10 . . 396 32 12 42 31 Returns to Shadow 3 | . . 1 . . . . . . . . 2 . . . . Fuzzy Dispatches 2 | . . . . . . . . . . . 1 . . . 1 Protomatter Created 1419 | . 22 140 102 . 171 224 73 38 . 135 514 . . . . Used 959 | 10 32 92 . . 51 109 . . . 104 504 5 . . 52 Decayed 462 | . . 18 48 . 47 70 33 . . . 246 . . . . Highest Spend 220 | 5 15 23 . . 51 51 . . . 53 220 5 . . 40 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 22) H-66 Slayer (-6/Factory: 10) H-66 Slayer (-5/Proximity Caves: 7) Y-45 Defender (-9/Materials: 6) B-75 Beast (-5/Factory: 4) Game ------ Seed 1 Manual? 1 Play Time 01:59:11 Cumulative 142.1 hours Start 2023.01.04 @ 20:35:20 End 2023.01.04 @ 22:59:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fb9a632-2a43-40b2-b402-b5b71d0a86b5