Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 13:34:52 Player: Elxavo Result: Destroyed by CF-0B1(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (847) 847 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2667 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (3450) Ox68 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (35) --- Improved Ion Engine Aluminum Leg Scrap Suit Scrap Suit Power Amplifier Heat Sink Large Storage Unit Large Battery (200) Energy Well (350) Matter Compressor (92) Signal Interpreter Improved Terrain Scanner Seismic Detector 0b10 Decoder Chip [Generic] Salvage Targeting Computer Light Armor Plating Layered Medium Armor Plating Particle Cannon Light Assault Rifle Light Cannon Light Cannon Mining Laser CPS Tube (2) CPS Tube (2) Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Humpback > --- WEAPON ----------- Heavy Plasma Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Scrap Suit Scrap Suit Power Amplifier Heat Sink Large Storage Unit Large Battery Energy Well Matter Compressor Signal Interpreter Improved Terrain Scanner Seismic Detector 0b10 Decoder Chip [Generic] Salvage Targeting Computer Light Armor Plating Layered Medium Armor Plating Particle Cannon Light Assault Rifle Light Cannon Light Cannon Mining Laser CPS Tube CPS Tube Hammer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Humpback Device Seismic Detector Storage Humpback Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 7 10 1 8 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads 3 | . 3 . . Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover 1 | . 1 . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 4 1 5 Energy Gun 2 | 1 1 . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 3 | 1 2 . . Ballistic Cannon 1 | . . . 1 Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 . 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 7 | . 1 . 6 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Backups 23 | 4 9 15 25 Power . | . . . . Propulsion 1 | 2 2 3 1 Utility 10 | . 2 5 11 Weapon 9 | . 4 7 9 Tool/Special . | . . . . Unused Backups 23 | . 1 . 22 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 13 | . . . 13 Weapon 5 | . . . 5 Tool/Special 2 | . . . 2 Average Slot Usage (%) 86 | . 97 100 84 Engine 13 | . 13 14 13 Treads 9 | . 23 28 7 Leg 18 | . . . 20 Device 1 | . 13 14 . Storage 14 | . 14 14 14 Energy Cannon 13 | . 9 14 13 Ballistic Gun 1 | . 16 . . Launcher 12 | . . 14 13 Peak Build Rating 17 | 8 8 8 17 Average Rating 11 | 5 7 8 12 On Entrance 6 | . 8 8 8 Avg Prop Armor Cover (%) 11 | . 11 . . Naked Turns . | . . . . Heaviest Build 217 | 14 30 32 217 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 72 | . 4 . 72 Average Overweight (x) 5 | . . . 8 Largest Inventory Capacity 35 | 8 15 15 35 Average Capacity 31 | 6 10 15 34 Most Carried 32 | 8 15 15 32 Average Carried 23 | 4 9 15 25 Final Capacity 35 | 8 15 15 35 Final Carried 27 | 8 15 15 27 Class Distribution -------------------- 86% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 856 | 297 242 172 145 Remotely . | . . . . Salvage Created 911 | 100 483 123 205 Parts 47 | 4 28 7 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 9 2 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 22 | . 11 5 6 Guns 9 | . 9 . . Cannons 5 | . 1 2 2 AOE 8 | . 1 3 4 Classes Destroyed 11 | 2 4 2 3 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 10 | . 8 2 . Sentry 1 | . . 1 . Subdweller 2 | . . 2 . Federalist 2 | . . . 2 Explorer 1 | . . . 1 Scrapper 3 | . . . 3 Best Kill Streak 6 | 2 3 2 6 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging 1 | . 1 . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 164 | . 59 34 71 Missed 47 | . 19 13 15 Hits 117 | . 40 21 56 Melee 3 | . . . 3 Projectile 114 | . 40 21 53 Critical Strikes 1 | . 1 . . Damage Taken 1876 | . 451 408 1017 Core 264 | . 24 76 164 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 106 | . 106 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 91 | 9 47 22 13 Largest 2 | 2 2 2 2 Hottest 90 | 60 80 90 90 Shots Fired 146 | 13 86 30 17 Gun 88 | 13 75 . . Cannon 46 | . 11 22 13 Launcher 12 | . . 8 4 Special . | . . . . Kinetic 81 | 9 66 . 6 Thermal 44 | 4 11 22 7 Explosive 12 | . . 8 4 Electromagnetic 9 | . 9 . . Robot Hit Streak 13 | 6 13 5 6 Robot Miss Streak 10 | 2 10 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 86 | 10 44 21 11 Core Hits 46 | 3 26 10 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2010 | 115 583 677 635 Guns 548 | 115 433 . . Cannons 546 | . 106 231 209 Explosions 916 | . 44 446 426 Melee . | . . . . Ramming . | . . . . Kinetic 563 | 83 356 . 124 Thermal 498 | 32 150 231 85 Explosive 872 | . . 446 426 Electromagnetic 77 | . 77 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 1 Average Corruption 1 | . 2 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 23 9 . Message Errors 6 | . 3 3 . Matter Fused 10 | . 8 2 . Heat Flow Errors 5 | . 4 1 . Energy Discharges 5 | . 4 1 . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Alerts 2 | . 1 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 76 | . 6 . 70 Projectiles 30 | . 6 . 24 Explosions 46 | . . . 46 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage 97 | . . . 97 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 410 | . 410 248 120 Average Temperature 89 | . 101 116 53 Received Heat Transfer 717 | . 168 129 420 Effects 3 | . 3 . . Shutdowns 2 | . 2 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 940 | 75 272 481 112 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 133 | 5 133 . . Initial . | . . . . Average 22 | 1 23 . . Influence Increases 422 | 10 342 70 . Destroy 0b10 Robot/C 280 | . 220 60 . Destroy 0b10 Robot/NC 30 | 10 20 . . Destroy Leader 66 | . 56 10 . Successful Hack 13 | . 13 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 422 | 10 339 73 . Entered New Map 3 | . . 3 . Time Decay 409 | 10 329 70 . Lost Part 10 | . 10 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 27 5 10 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 17 | . 9 . 8 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 77 | . 26 . 51 Successful 69 | . 18 . 51 Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 15 | . 14 . 1 Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 55 | . 4 . 51 Record 41 | . . . 41 Robot Analysis 10 | . 1 . 9 Prototype ID Bank 1 | . 1 . . Zone Layout 2 | . 2 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 5 | . 5 . . Botnet 2 | . 2 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 4 | . . . 4 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2114 | 22 1489 534 69 Seismic 2114 | 22 1489 534 69 Robot Analysis Total 10 | . 1 . 9 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 16296 | 87 1515 534 14160 Spaces Moved 3050 | 50 774 288 1938 Core 14 | 1 10 . 3 Treads 1588 | . 640 288 660 Legs 1275 | . . . 1275 Wheels 142 | 49 93 . . Hover 31 | . 31 . . Flight . | . . . . Fastest Speed 50 | 50 80 160 160 Average Speed 519 | 79 161 160 726 Slowest Speed 3650 | 80 320 160 3650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 3 99 30 97 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug . | . . . . Terrain Destroyed 47 | . 3 10 34 Melee . | . . . . Projectile . | . . . . AOE 47 | . 3 10 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 3391 | 80 961 330 2020 Wait 160 | 7 104 20 29 Move 3047 | 49 773 287 1938 Hop . | . . . . Pick Up 49 | 8 14 . 27 Fast Attach 12 | 7 4 . 1 Attach 11 | . 4 . 7 Detach . | . . . . Swap 7 | . 6 1 . Drop 13 | . 9 . 4 Fire 91 | 9 47 22 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 15) 1170 | -10/Materials | Discovered new exit (range 10) 1430 | -10/Materials | Repaired Seismic Detector 1457 | -10/Materials | Repaired Lgt. Treads 1485 | -10/Materials | Repaired Ion Engine 1582 | -10/Materials | Discovered new exit (range 10) 1603 | -10/Materials | Entered Subcaves 1604 | -10/Subcaves | Approached by a straggling Scientist 2123 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2137 | -10/Subcaves | Entered Scraptown 2137 | -8/Scraptown | System corruption cleaned by C-Scrubber 2496 | -8/Scraptown | Build established: Hauler-Mutant 4655 | -8/Scraptown | Discovered new exit (range 5) 5289 | -8/Scraptown | Visited Comm Corps 5642 | -8/Scraptown | Visited Supply Room 6006 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7612 | -8/Scraptown | Visited TADAMA 7973 | -8/Scraptown | Visited Symbiants 8391 | -8/Scraptown | Visited Fellowship of the Rings 8621 | -8/Scraptown | Visited Science Testing Area 8950 | -8/Scraptown | Visited Spacefarers 9599 | -8/Scraptown | Visited UFD Registry 9599 | -8/Scraptown | Registered with UFD as "Fiberbank" 9927 | -8/Scraptown | Visited Science Guys 10583 | -8/Scraptown | Visited Infowarlord's Domain 10805 | -8/Scraptown | Visited Observation Area 11367 | -8/Scraptown | Discovered new exit (range 3) 11555 | -8/Scraptown | Found Scrap Suit 11696 | -8/Scraptown | Found Scrap Suit 12017 | -8/Scraptown | Visited LU-1G1's Boring Crew 12533 | -8/Scraptown | Visited Research Penetration Think Tank 12738 | -8/Scraptown | Visited Scrap Suit Storage 13025 | -8/Scraptown | Visited Analyses Database 14755 | -8/Scraptown | Visited Scrapoid Research Area 15101 | -8/Scraptown | Visited Curators Association 15683 | -8/Scraptown | Met Optimus 15683 | -8/Scraptown | Accepted into 0bPrime 16083 | -8/Scraptown | Civil war broke out across Scraptown 16190 | -8/Scraptown | Core integrity fell below 50% 16203 | -8/Scraptown | Lost 13 allies 16235 | -8/Scraptown | Lost 8 parts (1p2n5w) 16294 | -8/Scraptown | Core integrity fell below 20% 16297 | -8/Scraptown | Destroyed by CF-0B1(j) with Overtuned Pulse Rifle Last Messages --------------- 16199_ Destroyed Aluminum Leg. 16200_ Aluminum Leg destroyed. 16201_ 00-UC7(j): "We are one!" 16202_ 9P-9DF(j) knocked back. [Achievement: Plot Armor] 16204_ Imp. Light Cannon destroyed. 16207_ Destroyed Lgt. Deuterium Engine. 16207_ 9P-9DF(j) destroyed. 16209_ Acquired 33 matter. 16213_ N6-ISG(g): "Optimus is right, we must act now or regret it later." 16226_ Bolt penetrates Wall. 16226_ Penetrated by Bolt. 16232_ UM-BZF(j) destroyed. 16235_ ZJ-FMC(h) destroyed. 16242_ The unstable cave ceiling collapses. 16249_ Ovr. Pulse Rifle crushed. 16261_ The unstable cave ceiling collapses. 16261_ Scrap Suit crushed. 16292_ CF-0B1(j) heat damages Lgt. Deuterium Engine. 16293_ Hvy. Plasma Cannon destroyed. 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"# ## ####### #????????????????? | | #???#" """"" "# ## # # #????????????????? | | #???#" "#! ## # # #????????????????? | | #???#"" #==## # # #????????????????? | | #???# #%!## #????????????????? | | # ###???##### #####[!## #########????????????????? | | # ########### #####* ## ###########??????????????? | | " """"""""""" """"" "" "##"""""""#??????????????? | | *[ "## """"""#??????????????? | | = "## ""#??????????????? | | "## ""#??????????????? | | "## ""#??????????????? | | "#??????????????? | | """"""""""""""""""" "## ""#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Lgt. Treads | 51% | -10/Materials Ion Engine | 61% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Plot Armor Challenges ------------ None Game ------ Seed HardenedControlClaymores Manual? 0 Play Time 01:05:56 Cumulative 82.5 hours Start 2026.04.24 @ 11:02:05 End 2026.04.24 @ 13:34:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: b992cc98-db8f-4f2f-bb74-c0cbb430b5c3