Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.21 @ 14:34:11 Player: LegoMDS Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (140) 700 Value Destroyed (4699) 4699 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1978) 1978 TOTAL SCORE: 12877 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 759 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -5 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 89/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Improved Weapon Cycler Improved Shock Absorption System Axe Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Targeting Computer Experimental Targeting Computer Advanced Melee Analysis Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Firepult Hypervelocity Gauss Rifle Chainsword > --- INVENTORY -------- Improved Weapon Cycler Microactuators Mass Driver Smartbomb Launcher [Rating: 88] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . 1 Utility 5 | . . . 2 . . . 1 . 1 . 1 . Weapon 2 | . . . . . . . . . 1 . 1 . Parts Attached 115 | 6 1 . 12 3 3 3 7 28 4 13 11 24 Power 15 | 1 . . 3 . . . 2 2 1 . 2 4 Engine 10 | 1 . . 3 . . . 2 1 1 . 1 1 Core 5 | . . . . . . . . 1 . . 1 3 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . . 2 1 1 1 2 9 . 6 3 3 Treads . | . . . . . . . . . . . . . Leg 30 | 2 . . 2 1 1 1 2 9 . 6 3 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 1 . 4 . 1 . 2 5 1 3 4 9 Device 15 | . 1 . 2 . 1 . . 3 . 2 3 3 Storage 2 | 1 . . . . . . . . . . . 1 Processor 6 | . . . 1 . . . . . 1 . 1 3 Hackware 3 | . . . . . . . 1 1 . . . 1 Protection 5 | . . . 1 . . . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 . . 3 2 1 2 1 12 2 4 2 8 Energy Gun 5 | 1 . . . . . . . 3 1 . . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 12 | 1 . . 3 . 1 1 . 3 1 . 2 . Ballistic Cannon 7 | . . . . 1 . . 1 1 . 2 . 2 Launcher 4 | . . . . 1 . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . 3 Slashing Weapon 7 | . . . . . . . . 4 . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 2 1 . . . Parts Lost 37 | . . . 1 1 . . 3 9 . 1 . 22 Power 5 | . . . . . . . . 1 . . . 4 Propulsion 11 | . . . . 1 . . 1 4 . . . 5 Utility 13 | . . . 1 . . . 1 3 . 1 . 7 Weapon 8 | . . . . . . . 1 1 . . . 6 Highest Loss Streak 17 | . . . 1 1 . . 1 6 . 1 . 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 98 99 100 100 97 91 97 93 90 63 Engine 8 | . 14 14 11 11 11 11 9 5 6 7 5 3 Leg 22 | . 28 28 22 21 22 22 26 24 23 23 20 11 Device 16 | . 11 14 21 22 22 22 14 12 15 15 17 7 Storage 8 | . 14 14 11 11 11 11 9 9 7 3 . . Processor 9 | . . . 8 11 11 11 9 9 15 15 15 12 Hackware 2 | . . . . . . . 2 7 7 7 6 3 Protection 2 | . . . 1 . . . 8 1 . 1 6 3 Energy Gun 1 | . 14 14 1 . . . . . 5 . . . Ballistic Gun 12 | . 14 14 20 12 18 21 11 8 6 3 3 2 Ballistic Cannon 1 | . . . . 8 3 . 6 1 . 2 . . Slashing Weapon 2 | . . . . . . . . 7 7 7 6 3 Peak Build Rating 88 | 6 8 8 18 18 22 22 27 36 43 63 78 88 Average Rating 29 | 4 7 8 16 17 20 21 25 29 42 55 72 57 On Entrance 26 | . 6 8 8 18 17 22 22 27 35 43 63 78 Naked Turns 12 | . . . . . . . . . . . . 12 Heaviest Build 57 | 12 14 14 22 23 23 23 32 27 29 44 52 57 Greatest Support 73 | 20 20 20 20 20 20 20 30 40 40 56 58 73 Greatest Overweight (x) 9 | . . . 1 1 1 1 1 3 . 2 1 9 Average Overweight (x) . | . . . . . 1 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 5 10 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 2 6 6 8 8 8 8 8 8 8 8 5 6 Average Carried 6 | . 3 6 7 7 7 7 7 7 7 6 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 6 6 8 7 8 8 8 8 8 5 5 5 Class Distribution -------------------- 59% | Mutant 14% | Hacker-Mutant 11% | Commander-Mutant 8% | Hacker-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Matter Collected 3279 | 177 171 24 461 191 . 154 477 668 . 217 189 550 Remotely . | . . . . . . . . . . . . . Salvage Created 4833 | . 239 101 852 153 . 131 594 781 . 429 95 1458 Parts 268 | . 22 . 70 7 . 6 49 53 . 15 3 43 Haulers Intercepted 2 | . . . 1 . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Combat Hostiles Destroyed 115 | . 8 2 25 7 . 4 17 17 . 5 1 29 Melee 10 | . . . . . . . . 4 . 1 . 5 Guns 61 | . 8 2 25 . . 2 11 9 . . . 4 Cannons 21 | . . . . 3 . . 6 3 . 1 . 8 AOE 13 | . . . . 4 . 2 . 1 . 1 . 5 Classes Destroyed 18 | . 3 . 3 2 . 2 2 . . 2 . 4 Builder 4 | . . . . . . 1 . 1 . . . 2 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 2 | . . . 1 . . . . 1 . . . . Recycler 2 | . . . 1 . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . 1 Operator 5 | . . . . . . . 1 2 . . 1 1 Watcher 14 | . 3 . 5 . . . 3 1 . . 1 1 Swarmer 37 | . 6 . 14 . . . 6 2 . . . 9 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 38 | . 2 2 6 2 . 3 3 7 . 1 . 12 Brawler 2 | . . . . . . 1 . . . . . 1 Duelist 2 | . . . . . . . . . . . . 2 Sentry 21 | . . . 5 . . . 6 8 . . . 2 Demolisher 1 | . . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . 3 . . Hunter 5 | . . . . . . . 2 . . . 1 2 Programmer 1 | . . . . . . . . . . 1 . . Assembled 4 | . . . . 4 . . . . . . . . Best Kill Streak 12 | . 3 2 5 4 . 3 5 6 . 3 1 12 Combat Bots Only 9 | . 3 2 4 4 . 2 4 3 . 3 1 9 Max Kills in Single Turn 3 | . 1 1 2 3 . 1 2 2 . 1 1 3 Gunslinging 1 | . . . 1 . . . 1 . . . . . Exploded 3 | . . . . 3 . 1 . 1 . 1 . 1 Melee 1 | . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Hostile Shots Fired 754 | . 50 14 106 12 . 19 111 134 . 43 2 263 Missed 244 | . 11 6 39 7 . 8 27 45 . 18 2 81 Damage Taken 6506 | . 184 65 513 204 . 152 704 1016 . 374 225 3069 Core 1592 | . 30 15 117 31 . 42 71 196 . 73 16 1001 Absorbed by Shields 471 | . 56 25 28 . . 58 132 52 . 104 . 16 Redirected to Shielding 38 | . . . 3 . . . . . . . . 35 Ignored by Resistances 1980 | . 83 28 168 58 . 58 235 303 . 133 62 852 Regen/Repaired (Parts) 129 | . . . . . . . . 22 . . 107 . Core Remaining (%) 78 | 100 . 82 . . . 52 . 51 . 89 98 . Volleys Fired 341 | . 26 8 62 18 . 14 57 67 . 11 6 72 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 2 2 Hottest 283 | . 70 70 70 62 . 53 64 90 . 250 283 283 Shots Fired 547 | . 50 16 107 31 . 27 114 88 . 17 8 89 Gun 410 | . 50 16 107 19 . 23 69 68 . 7 6 45 Cannon 123 | . . . . 9 . . 45 19 . 10 2 38 Launcher 14 | . . . . 3 . 4 . 1 . . . 6 Special . | . . . . . . . . . . . . . Kinetic 466 | . 26 8 97 28 . 23 114 84 . 13 6 67 Thermal 67 | . 24 8 10 . . . . 3 . 4 2 16 Explosive 14 | . . . . 3 . 4 . 1 . . . 6 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | . 8 9 28 5 . 19 20 29 . 12 16 30 Robot Miss Streak 4 | . 3 2 2 4 . 3 2 1 . 2 1 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 10 | . 1 1 5 . . . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . . Shots Hit Robots 464 | . 30 12 84 24 . 24 88 88 . 15 11 88 Core Hits 262 | . 14 5 44 20 . 12 33 41 . 10 6 77 Critical Kills 6 | . . . . . . . . . . . . 6 Critical Parts Destroyed 6 | . . . . . . . . . . . . 6 Critical Strikes 26 | . . . 2 . . . 4 5 . 1 2 12 Burn 2 | . . . 2 . . . . . . . . . Destroy 12 | . . . . . . . . . . . . 12 Blast 7 | . . . . . . . 4 2 . 1 . . Sever 5 | . . . . . . . . 3 . . 2 . Melee Attacks 60 | . . . . . . . . 29 . 1 5 25 Impact 6 | . . . . . . . . . . . . 6 Slashing 54 | . . . . . . . . 29 . 1 5 19 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 2 . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11894 | . 410 166 1350 611 . 605 1585 1931 . 618 479 4139 Guns 4889 | . 410 166 1350 249 . 361 907 1043 . 99 62 242 Cannons 2395 | . . . . 128 . . 678 273 . 210 28 1078 Explosions 3128 | . . . . 234 . 244 . 126 . 253 203 2068 Melee 1440 | . . . . . . . . 489 . 56 186 709 Ramming 42 | . . . . . . . . . . . . 42 Kinetic 6406 | . 225 78 1276 377 . 361 1585 1273 . 242 62 927 Thermal 2889 | . 185 88 74 . . . . 43 . 320 231 1948 Explosive 1117 | . . . . 234 . 244 . 126 . . . 513 Electromagnetic . | . . . . . . . . . . . . . Impact 229 | . . . . . . . . . . . . 229 Slashing 1211 | . . . . . . . . 489 . 56 186 480 Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 1 1 . . . . . 14 Average Corruption 2 | . . . 1 1 1 1 . . . . . 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 23 | . . . . 2 3 6 . . . . . 12 Message Errors 3 | . . . . . 1 . . . . . . 2 Matter Fused 3 | . . . . . 1 . . . . . . 2 Heat Flow Errors 5 | . . . . 1 . 4 . . . . . . Energy Discharges 2 | . . . . . 1 . . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 1 | . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 287 | . . . . 4 . . 6 . . . . 277 Projectiles 49 | . . . . . . . 6 . . . . 43 Explosions 200 | . . . . 4 . . . . . . . 196 Melee 38 | . . . . . . . . . . . . 38 Knockbacks 15 | . . . . . . . 7 2 . . . 6 Impact 3 | . . . . . . . . . . . . 3 Kinetic 12 | . . . . . . . 7 2 . . . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 451 | . . . . 28 . 74 . . . 1 23 325 Shots 23 | . . . . 1 . 2 . . . 1 3 16 Rammed 14 | . . . . . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 610 | . 81 100 24 119 . 262 2 21 . 610 117 334 Average Temperature 107 | . 24 48 16 72 . 111 2 11 . 282 54 127 Received Heat Transfer 1754 | . 16 46 171 27 . 54 172 596 . 60 33 579 Effects 7 | . . . . . . . . . . 7 . . Interference 1 | . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted 11 | . . . . . . . . . . 4 1 6 Combat Hostiles 9 | . . . . . . . . . . 2 1 6 Parts Melted 55 | . . . 1 . . . . . . 14 8 32 Heat Transferred 13919 | . 555 259 370 . . . . 55 . 1920 1600 9160 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Peak Influence 914 | . 320 155 263 127 . 105 338 425 171 349 273 914 Initial 158 | . . 105 . 20 . . 6 96 136 105 158 46 Average 200 | . 205 106 92 86 . 34 187 275 151 257 146 612 Maximum Alert Level 3 | . 1 . 1 . . . 1 2 . 1 1 3 Low Security (%) 59 | 100 48 100 87 100 . 100 49 12 100 35 78 15 Level 1 33 | . 51 . 12 . . . 50 82 . 64 21 13 Level 2 2 | . . . . . . . . 5 . . . 19 Level 3 4 | . . . . . . . . . . . . 51 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 22 | . . . 2 . . . 1 3 . 2 3 11 Investigation 7 | . . . 2 . . . . 1 . . 2 2 Extermination . | . . . . . . . . . . . . . Reinforcement 9 | . . . . . . . 1 2 . 2 1 3 Assault 2 | . . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Distress Signals 11 | . . . . . . . 5 3 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 195 | . 13 2 34 19 . 6 29 27 . 9 11 45 Peak Tracking Total 15 | . 3 2 5 15 . 2 6 5 . 3 3 8 Tactical Retreats 16 | . 1 . 3 . . . 2 3 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Traps Triggered 12 | . . . 4 . . . . 2 1 3 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Machines Disabled 14 | . . . . . . . . 5 . . . 9 Max in Single Turn 4 | . . . . . . . . 1 . . . 4 Garrison Access 2 | . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Machines Accessed 20 | . 1 . . . 2 . 1 8 3 . 2 3 Terminals 11 | . 1 . . . . . 1 7 2 . . . Fabricators 2 | . . . . . . . . . . . 1 1 Repair Stations 3 | . . . . . . . . 1 . . 1 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 42 | . 2 . . . 5 . 5 13 4 . 5 8 Successful 31 | . 1 . . . 5 . 3 9 4 . 5 4 Failed 11 | . 1 . . . . . 2 4 . . . 4 Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . . 1 . . 2 . . . . Terminals 20 | . 2 . . . . . 5 11 2 . . . Fabricators 5 | . . . . . . . . . . . 3 2 Repair Stations 7 | . . . . . . . . 2 . . 2 3 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . . . . . 3 Terminal Hacks 18 | . 1 . . . 5 . 3 7 2 . . . Record 7 | . . . . . 4 . 2 1 . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . 4 . . . . Open DSF 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 3 2 Load Schematic 2 | . . . . . . . . . . . 1 1 Build 3 | . . . . . . . . . . . 2 1 Repair Station Hacks 5 | . . . . . . . . 2 . . 2 1 Scan Component 3 | . . . . . . . . 1 . . 1 1 Repair 2 | . . . . . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . . 3 2 . 1 3 Full Trace Events 3 | . . . . . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built 6 | . . . . . . . . . . . 6 . Authchips . | . . . . . . . . . . . . . Time 241 | . . . . . . . . . . . 125 116 Total Robot Build Rating 21 | . . . . . . . . . . . 21 . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . 1 . Time 118 | . . . . . . . . 38 . . 80 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Total Allies 16 | . . . . . . . . 10 . . 6 . Largest Group 10 | . . . . . . . . 10 4 4 7 . Highest-Rated Group 173 | . . . . . . . . 173 77 71 148 . Highest-Rated Ally 30 | . . . . . . . . 29 29 29 30 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 142 | . . . . . . . . 71 . 32 39 . Total Damage 2096 | . . . . . . . . 833 . 437 826 . Kills 23 | . . . . . . . . 11 . 5 7 . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Turns Passed 8607 | 60 377 431 1706 308 717 482 1072 1505 224 287 741 697 Spaces Moved 4544 | 46 234 338 805 130 375 215 514 839 168 182 351 347 Core 88 | 11 . . . . . . . 7 . . . 70 Treads . | . . . . . . . . . . . . . Legs 4456 | 35 234 338 805 130 375 215 514 832 168 182 351 277 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 120 120 120 120 120 50 Average Speed 148 | 103 120 120 176 174 190 190 168 123 120 123 147 115 Slowest Speed 500 | 120 120 120 190 190 190 190 190 200 120 260 190 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 54 79 58 25 74 40 42 88 6 95 10 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . Spaces Dug 48 | . . . . . . . . 8 . . . 40 Terrain Destroyed 224 | . . . . 41 . 44 2 20 . . . 117 Melee 9 | . . . . . . . . 8 . . . 1 Projectile 6 | . . . . . . . 2 . . . . 4 AOE 209 | . . . . 41 . 44 . 12 . . . 112 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Total 5828 | 58 280 347 1003 180 379 267 627 1191 189 234 559 514 Wait 619 | . 14 2 99 30 . 29 42 202 16 4 172 9 Move 4532 | 45 233 337 804 129 374 214 513 838 167 181 350 347 Hop . | . . . . . . . . . . . . . Pick Up 82 | 7 6 . 15 . 1 3 5 14 2 7 6 16 Fast Attach 19 | . . . . . . . 1 5 2 2 3 6 Attach 46 | 6 1 . 3 1 . . 4 7 2 4 3 15 Detach 3 | . . . . . . . . . . . 1 2 Swap 50 | . . . 9 2 3 3 2 16 . 7 5 3 Drop 58 | . . . 11 . 1 4 3 13 . 13 8 5 Fire 341 | . 26 8 62 18 . 14 57 67 . 11 6 72 Melee 60 | . . . . . . . . 29 . 1 5 25 Ram 14 | . . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 10) 401 | -10/Materials | Discovered new exit (range 8) 438 | -10/Materials | Entered Mines 767 | -10/Mines | Discovered new exit (range 5) 859 | -10/Mines | Discovered new exit (range 5) 869 | -10/Mines | Entered Materials 869 | -9/Materials | Evolved 2 slots: Utility x2 1124 | -9/Materials | Discovered new exit (range 16) 2546 | -9/Materials | Discovered new exit (range 16) 2575 | -9/Materials | Entered Mines 2601 | -9/Mines | Assembled infested the area 2616 | -9/Mines | Met 8R-AWN 2875 | -9/Mines | Discovered new exit (range 5) 2883 | -9/Mines | Entered Exiles 2931 | -9/Exiles | Welcomed by 8R-AWN 2963 | -9/Exiles | Met EX-HEX 3016 | -9/Exiles | Met EX-BIN 3045 | -9/Exiles | Aligned with FarCom system 3047 | -9/Exiles | Given EX-Vault access code 3091 | -9/Exiles | Opened EX-Vault 3105 | -9/Exiles | Found Firepult 3146 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3201 | -9/Exiles | Met EX-DEC 3271 | -9/Exiles | Learned about 8R-AWN's background 3494 | -9/Exiles | Learned location of Zion (-6) 3577 | -9/Exiles | Discovered new exit (range 14) 3600 | -9/Exiles | Left Exiles lab with Firepult 3600 | -9/Exiles | Entered Mines 4074 | -8/Mines | Discovered new exit (range 6) 4082 | -8/Mines | Entered Materials 4082 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4837 | -8/Materials | Discovered new exit (range 16) 4872 | -8/Materials | Discovered new exit (range 13) 5154 | -8/Materials | Entered Storage 5191 | -8/Storage | Build established: Hacker-Mutant 5402 | -8/Storage | Lost 6 parts (1p2n3u) 5669 | -8/Storage | Repaired Cryofiber Web 5709 | -8/Storage | Build established: Scavenger-Mutant 5786 | -8/Storage | Discovered new exit (range 16) 5869 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6159 | -8/Storage | Build established: Commander-Mutant 6194 | -8/Storage | Found Prototype Processor 6659 | -8/Storage | Entered Factory 6659 | -7/Factory | Accompanied by 4 allies 6659 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6659 | -7/Factory | Identified Exp. Targeting Computer 6872 | -7/Factory | Identified exit to DSF 6883 | -7/Factory | Entered DSF 6883 | -7/DSF | Accompanied by 4 allies 6932 | -7/DSF | Build established: Hacker-Mutant 6945 | -7/DSF | Additional patrols routed to DSF 7041 | -7/DSF | Sterilization system engaged 7061 | -7/DSF | Ambient heat levels rising (+10) 7076 | -7/DSF | Ambient heat levels rising (+10) 7091 | -7/DSF | Ambient heat levels rising (+10) 7106 | -7/DSF | Ambient heat levels rising (+10) 7121 | -7/DSF | Ambient heat levels rising (+10) 7136 | -7/DSF | Ambient heat levels rising (+10) 7149 | -7/DSF | Discovered new exit (range 14) 7151 | -7/DSF | Ambient heat levels rising (+10) 7166 | -7/DSF | Ambient heat levels rising (+10) 7170 | -7/DSF | Entered Factory 7170 | -6/Factory | Accompanied by 2 allies 7170 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7266 | -6/Factory | Fabricated L-41 Fighter (x3) 7391 | -6/Factory | Fabricated G-47 Trooper (x3) 7821 | -6/Factory | Lost 4 allies 7843 | -6/Factory | Build established: Hacker-Gunner 7883 | -6/Factory | Repaired F-cell Engine 7890 | -6/Factory | Discovered new exit (range 15) 7911 | -6/Factory | Entered another Factory area 7911 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7933 | -5/Factory | Garrison activated, responded to threat 8242 | -5/Factory | Garrison activated, responded to threat 8287 | -5/Factory | Destroyed 9 combat bots 8406 | -5/Factory | System corruption reached 10% 8410 | -5/Factory | Core integrity fell below 50% 8457 | -5/Factory | Lost 17 parts (3p4n5u5w) 8511 | -5/Factory | First assault squad dispatched 8555 | -5/Factory | Core integrity fell below 20% 8608 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Matter fused (-8). Microactuators destroyed. K-01 Serf cleans the Neutrino Reactor. Acquired Adv. Hacking Suite. Connecting with Fabricator... >>Load(G-47 Trooper) Uploading G-47 Trooper schematic... Loaded successfully: G-47 Trooper Tier: 3 Time: 116 Initiate build sequence. >>Build Building G-47 Trooper... ETC: 116 ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. System corrupted: Powered Hammer rejected. Acquired Powered Hammer. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????# ###+###????????????? | | ??????????????????????????? ###??????????? | | #?????????????????????????? ??????????? | | #?????????????????????????? #??????????? | | +?????????????????????????? #??????????? | | #??????????????????????????# #??????????? | | #???????################### #??????????? | | ????????? +??????????? | | ?????????? #??????????? | | ???????????? ! #??????????? | | ????????????? #??????????? | | ##?????????????# """ """ """ #??????????? | | #?????????????# """ """ """ #??????????? | | #?????????????# """ """ """ #??????????? | | #???????????### u [[[ #??????????? | | #????????????# """ """ """ [[[ #??????????? | | ###??????????# """ """ """ [[[ #??????????? | | ###??????????# """ """ """ #??????????? | | ####????????# ^ "" #??????????? | | # ########## """g""" !! F" #??????????? | | # # # """ """ !! " #??????????? | | ##### # """ """ ! "" #??????????? | | "# # #??????????? | | ## + g @ +????????? | | ## # ##### #????????? | | ## # k #???# #????????? | | ! ## % + #####+##???# ??????? | | ## #######??????????# #######??????? | | ##### #???????????????? #????????????? | | ###?##########????????????????# ???????????? | | ???????????????????????s??????##### T##??????????? | | ????????????????????????s??????????###???????????? | | ????????????????????????s????????????????????????? | | ????????????????????????s????????????????????????? | | ????????????????????????s????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded G-47 Trooper | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Slippery One Challenges ------------ None Game ------ Seed RelaySalvagingScanner Manual? 0 Play Time 01:13:34 Cumulative 32.8 hours Start 2024.08.19 @ 20:29:08 End 2024.08.21 @ 14:34:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 13 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5ec436d-0a7b-40d8-94b7-ae4406f896e3