Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 18:45:34

Player: Demise

Result: Destroyed by as-25226 with Assembled Maul

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (33)      165
Value Destroyed (581)      581
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1186

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     100/100
System Corruption          23%
Temperature                Cool (0)
Movement                   Core (150) Ox2
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
          Small Storage Unit
          Small Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (8) ----
          Light Ion Engine
          Small Storage Unit
  High-capacity Matter Pod (200)
       Improved Terrain Scanner
                Seismic Analyzer

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Wheel
>               --- UTILITY ----------
          Small Storage Unit
       Improved Signal Interpreter
>               --- WEAPON -----------
                Beam Rifle
                Beam Rifle
>               --- INVENTORY --------
          Light Ion Engine
  High-capacity Matter Pod
       Improved Terrain Scanner
                Seismic Analyzer
                Spread Laser
                Mining Laser
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Improved Signal Interpreter
  Protection               Weapon Shielding
Weapon                     Beam Rifle
  Energy Gun               Beam Rifle
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             31   | 8   16  7   
  Power                    4    | 1   2   1   
    Engine                 4    | 1   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 3   5   .   
    Treads                 .    | .   .   .   
    Leg                    1    | .   1   .   
    Wheel                  7    | 3   4   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   2   3   
    Device                 .    | .   .   .   
    Storage                4    | 1   .   3   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   13   | 3   7   3   
    Energy Gun             8    | 2   5   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         1    | .   1   .   
    Impact Weapon          1    | .   1   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 12   | .   4   8   
  Power                    2    | .   1   1   
  Propulsion               3    | .   1   2   
  Utility                  1    | .   .   1   
  Weapon                   6    | .   2   4   
  Highest Loss Streak      5    | .   2   5   
Average Slot Usage (%)     86   | .   93  61  
  Engine                   12   | .   14  7   
  Leg                      2    | .   3   .   
  Wheel                    18   | .   20  12  
  Storage                  14   | .   14  14  
  Processor                12   | .   12  12  
  Energy Gun               16   | .   20  3   
  Ballistic Gun            4    | .   4   6   
  Special Weapon           2    | .   1   5   
Naked Turns                .    | .   .   .   
Heaviest Build             13   | 11  13  11  
  Greatest Support         32   | 26  32  32  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 6   6   8   
  Average Capacity         5    | 5   6   6   
  Most Carried             6    | 6   6   6   
  Average Carried          5    | 3   5   5   
  Final Capacity           8    | 6   6   8   
  Final Carried            6    | 6   6   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           866  | 375 382 109 
  Remotely                 .    | .   .   .   
Salvage Created            1034 | 257 687 90  
  Parts                    62   | 22  35  5   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  21   | .   16  5   
  Guns                     17   | .   15  2   
  Cannons                  1    | .   .   1   
  AOE                      3    | .   1   2   
Classes Destroyed          7    | 3   3   1   
  Worker                   4    | 2   2   .   
  Tunneler                 5    | 5   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 2    | 1   .   1   
  Swarmer                  5    | .   3   2   
  Grunt                    13   | .   13  .   
  Assembled                3    | .   .   3   
Best Kill Streak           8    | 8   5   4   
  Combat Bots Only         5    | .   5   3   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1347 | .    704  643  
  Core                     269  | .    126  143  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              85   | 18   49   18   
  Largest                  2    | 2    2    2    
  Hottest                  156  | 60   112  156  
Shots Fired                145  | 36   84   25   
  Gun                      134  | 36   81   17   
  Cannon                   .    | .    .    .    
  Launcher                 4    | .    .    4    
  Special                  7    | .    3    4    
  Kinetic                  51   | 18   24   9    
  Thermal                  58   | .    46   12   
  Explosive                4    | .    .    4    
  Electromagnetic          32   | 18   14   .    
  Robot Hit Streak         11   | 5    11   8    
  Robot Miss Streak        4    | 2    2    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           94   | 20   58   16   
  Core Hits                50   | 8    28   14   
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              3    | .    3    .    
  Impact                   3    | .    3    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1414 | 230  826  358  
  Guns                     1127 | 230  755  142  
  Cannons                  .    | .    .    .    
  Explosions               229  | .    71   158  
  Melee                    .    | .    .    .    
  Ramming                  10   | .    .    10   
  Kinetic                  253  | 52   161  40   
  Thermal                  666  | .    516  150  
  Explosive                158  | .    .    158  
  Electromagnetic          327  | 178  149  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         23   | .    .    23   
  Average Corruption       17   | .    .    17   
  Corruption Purged        .    | .    .    .    
  Effects                  10   | .    .    10   
    Message Errors         1    | .    .    1    
    Matter Fused           3    | .    .    3    
    Energy Discharges      1    | .    .    1    
    Data Loss (minor)      1    | .    .    1    
    Misdirections          1    | .    .    1    
    Targeting Errors       2    | .    .    2    
    Weapon Failures        1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      78   | .    38   40   
  Shots                    2    | .    1    1    
  Rammed                   5    | .    .    5    
Targets Rammed             5    | .    .    5    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        399  | .    399  185  
  Average Temperature      109  | .    119  70   
  Received Heat Transfer   327  | .    327  .    
  Effects                  2    | .    2    .    
    Shutdowns              1    | .    1    .    
    Damage (minor)         1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         1606 | .    1247 359  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | .    2    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             244  | 40  244 83  
  Average Influence        90   | 18  111 52  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         91   | 100 87  100 
  Level 1                  8    | .   12  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   6   .   
  Investigation            5    | .   5   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              50   | .   35  15  
  Peak Tracking Total      7    | .   6   7   
  Tactical Retreats        4    | .   3   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                32   | .   32  .   
  Successful               16   | .   16  .   
  Failed                   16   | .   16  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   15   | .   15  .   
  Terminals                28   | .   28  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   6   .   
  Prototype ID Bank        1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Hauler Manifests         2    | .   2   .   
  Registered Prototypes    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         17   | .   17  .   
  Terminals                6    | .   6   .   
    Botnet                 6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     58   | .   58  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               1476 | 154  1038 284  
Spaces Moved               1108 | 94   830  184  
  Core                     111  | 2    .    109  
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   997  | 92   830  75   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   100  
  Average Speed            89   | 85   87   103  
  Slowest Speed            150  | 90   100  150  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       1    | .    .    1    
Exploration Rate (%)       46   | 4    98   38   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 4    | .    3    1    
Terrain Destroyed          36   | .    6    30   
  Melee                    .    | .    .    .    
  Projectile               5    | .    3    2    
  AOE                      31   | .    3    28   

 Actions                        | -11  -10  -10  
---------                  Run  | Scr  Mat  Min  
Total                      1433 | 134  1054 245  
  Wait                     163  | .    134  29   
  Move                     1106 | 93   829  184  
  Hop                      .    | .    .    .    
  Pick Up                  17   | 9    8    .    
  Fast Attach              18   | 8    9    1    
  Attach                   5    | .    2    3    
  Detach                   1    | 1    .    .    
  Swap                     8    | .    5    3    
  Drop                     22   | 5    15   2    
  Fire                     85   | 18   49   18   
  Melee                    3    | .    3    .    
  Ram                      5    | .    .    5    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   23 | -11/Scrapyard | Discovered new exit (range 15)
  155 | -11/Scrapyard | Entered Materials
  156 | -10/Materials | Identified exit to Mines
  302 | -10/Materials | Discovered new exit (range 11)
  313 | -10/Materials | Build established: Mutant
  689 | -10/Materials | Discovered new exit (range 6)
  801 | -10/Materials | Discovered new exit (range 4)
  875 | -10/Materials | Repaired Wheel
  909 | -10/Materials | Repaired Beam Rifle
  950 | -10/Materials | Identified exit to Materials
 1062 | -10/Materials | Core integrity fell below 50%
 1193 | -10/Materials | Entered Mines
 1238 | -10/Mines     | Assembled infested the area
 1337 | -10/Mines     | System corruption reached 10%
 1366 | -10/Mines     | Crushed by falling debris
 1397 | -10/Mines     | Lost 5 parts (1p1n3w)
 1449 | -10/Mines     | Core integrity fell below 20%
 1477 | -10/Mines     | Destroyed by as-25226 with Assembled Maul

 Last Messages 
---------------
01366_ System corrupted by crushing effect (+4).
01366_ Acquired 64 matter.
01367_ K-01 Serf collects debris.
01368_ The unstable cave ceiling collapses.
01369_ Acquired 14 matter.
01370_ K-01 Serf collects debris.
01373_ Slammed into K-01 Serf.
01373_ Destabilizing: Short circuit.
01373_ Broken Imp. Signal Interpreter permanently disabled.
01373_ as-25226 sneak attacks.
01373_ K-01 Serf system corrupted by crushing effect.
01373_ K-01 Serf knocked back.
01374_ Slammed into K-01 Serf.
01379_ System corrupted: Matter fused (-7). <x2>
01420_ System corrupted: Component data lost.
01434_ Broken Imp. Signal Interpreter destroyed.
01434_ System corrupted by crushing effect (+5).
01435_ System corrupted: Energy discharge (-40).
01447_ Slammed into as-25226. <x2>
01454_ Knocked back. <x3>

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????????????????????????# ????? |
| ???????????????????????????????????????????? ????? |
| ???????????????????????????????????????????? ????? |
| ????????????????????????????????????????????#????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ProtonBombSpear
  Manual?         0
Play Time         00:18:13
  Cumulative      150.7 hours
  Start           2019.12.23 @ 18:16:21
  End             2019.12.23 @ 18:45:34
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          201
  Rogue           190
  Adventurer      11
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             47
Gallery%          59
Achievement%      42
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: be922e41-3935-4af6-a338-a09959efe6f7