Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.30 @ 19:27:30 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (111) 555 Value Destroyed (3386) 3386 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4294) 4294 TOTAL SCORE: 16275 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 422 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 1578/1600 Matter 134/300 Energy 367/370 System Corruption 0% Temperature Hot (278) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY (11) ----- Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Terrain Scan Processor Experimental Hacking Suite System Shield Advanced System Shield Experimental System Guard Experimental System Guard > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Xenon Bombardment Thruster Q-thruster Huge Storage Unit Enhanced Nova Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Long-range Sensor Array Advanced Signal Interpreter Terrain Scan Processor Experimental Transmission Jammer Centrium Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Impact Mace Nanosword > --- INVENTORY -------- Light Particle Reactor Enhanced Nova Cannon Linear Accelerator Ragnarok Missile Launcher Ragnarok Missile Launcher [Rating: 164] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Impulse Thruster Utility Layered Medium Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Falx Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 8 . 2 . . 2 2 2 . 2 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 6 | . . . . . 4 . . . . . 1 1 . . Utility 9 | . . . . . 4 . . . . 2 1 1 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 188 | . 14 2 2 9 3 7 7 15 11 24 52 22 12 8 Power 26 | . 6 . . . . 1 . 2 . 3 5 4 3 2 Engine 7 | . 5 . . . . . . 1 . 1 . . . . Core 8 | . 1 . . . . 1 . 1 . 2 3 . . . Reactor 11 | . . . . . . . . . . . 2 4 3 2 Propulsion 35 | . 2 . . 2 . 2 1 2 1 9 8 4 3 1 Treads 9 | . 2 . . 2 . 2 . 2 . 1 . . . . Leg 1 | . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . . 1 8 8 4 3 1 Utility 68 | . 4 . . 4 3 2 3 2 2 3 30 8 3 4 Device 29 | . 1 . . 2 1 . 2 1 . 3 16 1 . 2 Storage 4 | . 2 . . 1 . . . . . . 1 . . . Processor 9 | . . . . . . . . . . . 5 . 2 2 Hackware 10 | . . . . . 2 . . . . . 4 3 1 . Protection 16 | . 1 . . 1 . 2 1 1 2 . 4 4 . . Artifact . | . . . . . . . . . . . . . . . Weapon 59 | . 2 2 2 3 . 2 3 9 8 9 9 6 3 1 Energy Gun 8 | . . . . 1 . . 2 1 3 1 . . . . Energy Cannon 8 | . 1 . . . . . . 1 . . 4 1 . 1 Ballistic Gun 8 | . . . . . . . 1 . 2 3 1 1 . . Ballistic Cannon 15 | . 1 1 1 2 . 1 . 5 1 2 1 . . . Launcher 10 | . . 1 1 . . 1 . 2 1 . . 2 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . . Slashing Weapon 5 | . . . . . . . . . 1 3 . . 1 . Piercing Weapon 3 | . . . . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 . 1 . . 3 7 5 4 . Parts Lost 55 | . 3 . 2 1 . 2 . 2 16 3 4 13 9 . Power 9 | . 2 . . . . 1 . 1 2 . . 2 1 . Propulsion 19 | . 1 . . . . 1 . 1 5 2 1 5 3 . Utility 19 | . . . 1 . . . . . 6 . 3 5 4 . Weapon 8 | . . . 1 1 . . . . 3 1 . 1 1 . Highest Loss Streak 16 | . 2 . 2 1 . 1 . 1 16 1 3 3 4 . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 97 100 99 95 61 78 74 85 69 27 89 80 79 76 Engine 6 | . 10 14 14 14 6 2 . . 3 . . . . . Core 2 | . 3 . . . . 3 5 4 3 3 4 . . . Treads 17 | . 11 28 28 28 13 24 17 19 15 . . . . . Leg 3 | . 16 . . . . . . 5 3 . . . . . Flight 4 | . . . . . . . . . 1 13 29 25 24 24 Device 9 | . 2 . . 10 13 7 10 15 11 1 16 13 10 5 Storage 8 | . 17 14 14 14 6 6 5 5 3 . . . . . Processor 1 | . . . . . . . . . . . 5 8 9 21 Hackware 2 | . . . . . 8 13 11 2 . . 6 12 15 12 Protection 6 | . 5 14 14 1 . 6 5 9 8 . 9 3 4 . Energy Gun 4 | . 2 . . 12 6 4 4 5 . . . . . . Energy Cannon 3 | . 11 14 13 . . . . . . . 3 1 . 3 Ballistic Cannon 8 | . 11 7 11 13 6 3 . 9 7 . . . . . Launcher 1 | . . 6 2 . . 4 4 . 3 . . . . . Naked Turns 27 | . . . . . . . . . 27 . . . . . Heaviest Build 95 | 11 36 34 35 57 53 75 72 95 95 41 52 58 58 60 Greatest Support 93 | 20 40 40 40 40 40 84 62 93 93 43 61 60 60 62 Greatest Overweight (x) 4 | . 1 . . 1 1 1 1 1 1 . 4 . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 15 | 8 14 15 15 18 20 20 20 20 15 5 5 5 5 5 Most Carried 20 | 7 15 15 15 20 19 20 20 20 18 5 5 5 5 5 Average Carried 14 | 6 12 14 15 16 18 16 19 19 14 4 4 4 4 4 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 7 15 15 15 20 18 19 20 18 5 5 5 4 4 5 Class Distribution -------------------- 49% | Mutant 21% | Tank 8% | Hacker-Sprinter 7% | Hacker-Skirmisher 4% | Hacker-Mutant 3% | Hacker-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Matter Collected 3610 | 206 519 283 57 206 . 146 26 366 497 295 248 482 102 177 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3829 | 123 612 244 116 332 . 186 26 231 71 635 358 400 318 177 Parts 209 | 6 38 17 9 10 . 4 3 9 7 35 26 22 10 13 Haulers Intercepted 5 | . 1 . . . . . . . . 1 2 1 . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . 12 . . . . 12 15 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Combat Hostiles Destroyed 71 | . 16 11 4 2 . 6 . 8 3 6 . 5 10 . Melee 2 | . . . . . . . . . . 2 . . . . Guns 8 | . 3 . . 1 . . . 2 . 2 . . . . Cannons 27 | . 13 5 2 . . . . 3 2 2 . . . . AOE 32 | . . 6 2 . . 6 . 3 1 . . 5 9 . Classes Destroyed 18 | 2 5 . 2 . . 1 . 1 3 1 2 . 1 . Worker 6 | . 2 . . . . . . . . 1 . 2 1 . Builder 5 | . . . . . . . . . . . 4 . . 1 Tunneler 2 | 1 . . . . . . . . . . . 1 . . Hauler 5 | . 1 . . . . . . . . 1 2 1 . . Recycler 11 | 1 . 1 . 4 . . . . . 3 . 1 . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 8 | . 2 . . . . . 1 . . . 1 . 3 1 Swarmer 30 | . 3 6 1 . . 3 . 3 1 4 . 5 4 . Cutter 2 | . . . . . . . . . . 2 . . . . Grunt 26 | . 13 5 . . . . . 3 . . . . 5 . Duelist 1 | . . . . . . . . 1 . . . . . . Sentry 4 | . . . 1 2 . . . 1 . . . . . . Specialist 3 | . . . . . . 3 . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . 1 . . . 1 . Subdweller 2 | . . . 2 . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 3 3 2 4 . 3 1 3 1 5 4 5 10 2 Combat Bots Only 9 | . 3 3 2 1 . 3 . 3 1 4 . 5 9 . Max Kills in Single Turn 5 | 1 1 2 1 1 . 2 1 3 1 2 1 5 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 2 1 . . 2 . 3 1 . . 5 3 . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Damage Taken 9060 | . 446 230 385 258 . 372 . 348 2757 698 634 1311 1576 45 Core 2149 | . 94 74 34 28 . 23 . 82 808 374 124 210 276 22 Absorbed by Shields 18 | . . . . . . . . . . 18 . . . . Redirected to Shielding 35 | . . . . . . . . . . . 35 . . . Core Remaining (%) 67 | 100 . . . 8 . 97 . . 11 67 90 . 66 98 Volleys Fired 239 | 6 54 25 7 28 . 12 2 18 34 6 23 2 7 15 Largest 3 | 2 2 2 2 2 . 1 3 3 3 2 1 1 1 1 Hottest 300 | 70 95 95 95 102 . 33 230 300 159 86 85 70 70 120 Shots Fired 397 | 12 108 37 10 54 . 12 6 41 57 12 23 2 8 15 Gun 107 | 12 27 . . 26 . . 6 6 24 6 . . . . Cannon 240 | . 81 26 6 28 . . . 31 24 6 23 . . 15 Launcher 50 | . . 11 4 . . 12 . 4 9 . . 2 8 . Special . | . . . . . . . . . . . . . . . Kinetic 185 | 6 54 12 3 28 . . 2 26 42 12 . . . . Thermal 162 | 6 54 14 3 26 . . 4 11 6 . 23 . . 15 Explosive 50 | . . 11 4 . . 12 . 4 9 . . 2 8 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 13 10 7 10 . 1 2 12 13 4 . 2 8 4 Robot Miss Streak 7 | 2 7 2 . 2 . 2 4 2 7 2 . . . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 215 | 6 48 22 6 32 . 1 4 18 24 16 14 8 12 4 Core Hits 160 | 3 25 17 5 7 . 12 2 21 21 10 7 10 19 1 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Critical Strikes 10 | . 1 . . 2 . . . 1 2 1 1 . 1 1 Meltdown 1 | . . . . . . . . . . . . . . 1 Blast 6 | . 1 . . 2 . . . 1 2 . . . . . Smash 1 | . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 109 | . . . . . . . . . . 20 46 18 25 . Impact 30 | . . . . . . . . . . . . 5 25 . Slashing 20 | . . . . . . . . . . 20 . . . . Piercing 59 | . . . . . . . . . . . 46 13 . . Sneak Attacks 17 | . . . . . . . . . . 4 8 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12048 | 63 824 885 361 604 . 554 83 743 965 828 1102 1671 3195 170 Guns 1111 | 63 123 . . 294 . . 83 139 295 114 . . . . Cannons 2225 | . 687 327 90 297 . . . 315 254 85 . . . 170 Explosions 5821 | . . 507 271 . . 554 . 269 416 . . 1006 2798 . Melee 2793 | . . . . . . . . . . 629 1102 665 397 . Ramming 98 | . 14 51 . 13 . . . 20 . . . . . . Kinetic 1830 | 25 409 110 37 297 . . 23 315 415 199 . . . . Thermal 1506 | 38 401 217 53 294 . . 60 139 134 . . . . 170 Explosive 5821 | . . 507 271 . . 554 . 269 416 . . 1006 2798 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 397 | . . . . . . . . . . . . . 397 . Slashing 629 | . . . . . . . . . . 629 . . . . Piercing 1767 | . . . . . . . . . . . 1102 665 . . Highest Corruption 7 | . . . . . . 1 . . . . 7 . 6 . Average Corruption 3 | . . . . . . 1 . . . . 7 . 3 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 2 . 4 . Message Errors 1 | . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 758 | . . 2 . 13 . . . 12 . 110 111 167 310 33 Projectiles 52 | . . . . 13 . . . 6 . . . . . 33 Explosions 177 | . . 2 . . . . . 6 . . . 47 122 . Melee 529 | . . . . . . . . . . 110 111 120 188 . Knockbacks 23 | . 9 3 . 5 . . . 2 . . . . 4 . Impact 5 | . . 1 . . . . . . . . . . 4 . Kinetic 18 | . 9 2 . 5 . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . . 18 . . . 33 . 46 . . . . 178 . Shots 5 | . . 1 . . . 1 . 1 . . . . 2 . Rammed 14 | . 1 11 . 2 . . . . . . . . . . Targets Rammed 16 | . 2 11 . 2 . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . . . . Highest Temperature 913 | 80 283 255 3 406 . . 144 378 913 9 353 198 295 292 Average Temperature 131 | 40 87 86 3 150 . . 81 100 469 7 137 103 121 94 Received Heat Transfer 1562 | . 177 102 165 81 . . . 45 648 46 55 72 171 . Effects 40 | . 3 . . 2 . . . . 33 . . . 2 . Shutdowns 7 | . . . . 1 . . . . 6 . . . . . Energy Bleed 5 | . 1 . . . . . . . 4 . . . . . Interference 13 | . 2 . . 1 . . . . 8 . . . 2 . Matter Decay 3 | . . . . . . . . . 3 . . . . . Short Circuit 4 | . . . . . . . . . 4 . . . . . Damage (minor) 4 | . . . . . . . . . 4 . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . 6 . Impact Corruptions 7 | . . . . . . . . . . . . . 7 . Robots Melted 2 | . . . . 1 . . . . . . . . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 5 | . 1 . . 1 . . . 1 . . . . . 2 Heat Transferred 2881 | 111 888 444 111 629 . . 100 225 225 . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Peak Influence 1071 | 10 230 179 . 184 389 479 255 . . 338 459 1065 1071 775 Initial 592 | . 6 52 . 172 389 275 251 . . 86 171 228 486 592 Average 212 | 8 125 91 . 62 389 373 229 . . 220 322 584 709 584 Maximum Alert Level 3 | . 1 . . . 1 2 1 . . 1 2 3 3 3 Low Security (%) 64 | 100 96 100 . 100 . . 12 . . 48 8 . . . Level 1 20 | . 3 . . . 100 72 87 . . 51 71 30 . . Level 2 10 | . . . . . . 27 . . . . 20 25 62 94 Level 3 4 | . . . . . . . . . . . . 44 37 5 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 6 . . . . 1 1 . . 3 7 8 5 2 Investigation 18 | . 5 . . . . . 1 . . 1 2 4 3 2 Extermination 2 | . . . . . . . . . . . 1 . 1 . Reinforcement 10 | . 1 . . . . 1 . . . 2 1 4 1 . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 1 1 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Distress Signals 7 | . 3 . . . . . . . . . . 4 . . Communications Jammed 16 | . . . . . . . . . . . . 6 10 . Distress Signals 14 | . . . . . . . . . . . . 4 10 . Times Spotted 211 | . 28 9 32 2 . 6 1 9 9 17 18 35 36 9 Peak Tracking Total 13 | . 4 3 5 1 . 3 1 4 6 8 6 13 12 5 Tactical Retreats 37 | . 4 . 1 . . 1 . 1 3 2 7 10 5 3 Traps | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Traps Triggered 5 | . 2 . . . . . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . 8 . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Machines Disabled 7 | . 1 1 . . . 1 . . 2 . . . 1 1 Max in Single Turn 1 | . 1 1 . . . 1 . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Machines Accessed 69 | . 9 . . 12 2 . 2 . . 4 11 10 12 7 Terminals 46 | . 7 . . 6 2 . 2 . . 2 6 7 9 5 Fabricators 8 | . . . . . . . . . . 1 2 2 2 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . 6 . . . . . 1 2 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . Total Hacks 207 | . 25 . . 34 2 . 6 . . 13 22 38 39 28 Successful 80 | . 10 . . 23 1 . 1 . . 7 3 13 12 10 Failed 125 | . 14 . . 10 1 . 5 . . 6 19 25 27 18 Catastrophic 34 | . 5 . . 3 1 . 1 . . . 6 7 9 2 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . Manual 44 | . 14 . . 9 . . . . . 6 1 4 4 6 Terminals 143 | . 22 . . 18 2 . 6 . . 10 12 24 25 24 Fabricators 23 | . . . . . . . . . . 1 3 12 5 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 29 | . 3 . . 16 . . . . . 2 4 2 . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . . 3 . 9 . Terminal Hacks 46 | . 9 . . 11 1 . 1 . . 3 2 5 8 6 Record 1 | . . . . . . . . . . . . 1 . . Part Schematic 5 | . 2 . . 3 . . . . . . . . . . Robot Schematic 2 | . . . . 1 . . . . . 1 . . . . Robot Analysis 5 | . 3 . . 1 . . . . . . . 1 . . Prototype ID Bank 7 | . 2 . . 1 . . . . . 2 1 1 . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . 1 . 1 Emergency Access Points 2 | . . . . . . . . . . . . . 2 . Terminal Index 2 | . . . . . . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . 2 . . . . . . . . 1 1 Locate Traps 2 | . . . . . . . . . . . . . 2 . Patrol Status 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 5 | . 2 . . 1 . . . . . . 1 . 1 . Fabricator Hacks 10 | . . . . . . . . . . 1 . 5 2 2 Load Schematic 4 | . . . . . . . . . . . . 2 1 1 Build 6 | . . . . . . . . . . 1 . 3 1 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . . 6 . . . . . 1 . 2 . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Retrieve Components 10 | . 1 . . 6 . . . . . 1 . 1 . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . . . . 6 . . . . . 2 1 1 1 1 Terminals 5 | . . . . . . . . . . 2 . 1 1 1 Botnet 5 | . . . . . . . . . . 2 . 1 1 1 Fabricators 1 | . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . . . . . . Tunnel 6 | . . . . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 58 | . 8 . . 7 1 . 1 . . 3 10 9 12 7 Full Trace Events 18 | . 4 . . 1 . . 1 . . 1 2 4 3 2 Feedback Events 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . . . . 1 . . . . Robots Built 6 | . . . . . . . . . . . . 4 . 2 Authchips . | . . . . . . . . . . . . . . . Time 510 | . . . . . . . . . . 169 . 248 . 93 Total Robot Build Rating 42 | . . . . . . . . . . . . 28 . 14 Part Schematics Acquired 5 | . 2 . . 3 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 17 | . . . . . . . . . . . . . 17 . Total Part Build Rating 1 | . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 24 | . 10 . . 9 . . . . . 3 . 1 . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Total Allies 13 | . . . . . . . . . 1 . 6 4 . 2 Largest Group 6 | . . . . . . . . . 1 . 6 2 . 2 Highest-Rated Group 279 | . . . . . . . . . 180 . 279 136 . 136 Highest-Rated Ally 180 | . . . . . . . . . 180 . 47 68 . 68 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . 13 . 25 17 . . Total Damage 2465 | . . . . . . . . . 561 . 832 1072 . . Kills 18 | . . . . . . . . . 6 . 4 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Robot Analysis Total 5 | . 3 . . 1 . . . . . . . 1 . . Derelict Logs Recovered 4 | . . 1 1 . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Turns Passed 10864 | 48 1271 1248 428 1936 149 150 458 2271 953 245 686 401 364 256 Spaces Moved 8334 | 26 628 674 208 861 60 64 191 821 615 352 1519 937 837 541 Core 57 | . . . . . . . . . 52 . 5 . . . Treads 3444 | . 288 674 208 861 60 64 191 821 267 10 . . . . Legs 366 | 26 340 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4467 | . . . . . . . . . 296 342 1514 937 837 541 Fastest Speed 19 | 120 120 160 160 160 245 155 158 158 50 23 19 20 23 25 Average Speed 101 | 120 165 160 160 211 245 170 226 204 133 34 21 23 23 25 Slowest Speed 250 | 120 190 160 160 245 245 238 238 238 240 160 250 29 28 25 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . 4 8 5 13 1 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 4 95 99 15 99 2 56 7 76 70 12 39 33 89 17 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 7 | . . . 1 6 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 7 | . . 2 . . . . . 3 2 . . . . . Spaces Dug 106 | . . 3 . . . . . 5 . 3 33 10 46 6 Terrain Destroyed 424 | . . 72 18 1 . 76 . 45 30 8 34 31 84 25 Melee 59 | . . . . . . . . . . 3 31 10 15 . Projectile 40 | . . . . 1 . . . 11 11 5 3 . . 9 AOE 325 | . . 72 18 . . 76 . 34 19 . . 21 69 16 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Sub Rec Fac DSF Fac Upp Upp Fac Res Res Tes Acc Total 10078 | 32 756 801 292 928 63 95 214 1372 696 416 1762 1074 935 642 Wait 1033 | . 37 82 76 2 . . 2 512 23 4 82 81 58 74 Move 8261 | 25 627 673 207 860 59 63 190 820 614 344 1502 927 812 538 Hop 27 | . . . . . . . . . . 3 8 4 11 1 Pick Up 74 | 1 13 4 . 14 1 7 6 3 1 3 9 5 4 3 Fast Attach 94 | . 3 . . 3 . 2 3 2 3 18 34 14 7 5 Attach 47 | . 3 . . 3 3 4 2 4 5 6 7 5 4 1 Detach 28 | . 1 . . 1 . 2 1 . 2 7 5 6 2 1 Swap 47 | . 8 2 2 3 . 1 2 9 3 . 11 3 1 2 Drop 95 | . 8 4 . 12 . 4 6 3 3 5 35 9 4 2 Fire 239 | 6 54 25 7 28 . 12 2 18 34 6 23 2 7 15 Melee 109 | . . . . . . . . . . 20 46 18 25 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 16 | . 2 11 . 2 . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . 8 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Mat] / *Rec) -8/Recycling -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 3) 49 | -11/Junkyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 13) 848 | -10/Materials | Discovered new exit (range 16) 1294 | -10/Materials | Central database locked down 1320 | -10/Materials | Entered Mines 1393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1582 | -10/Mines | Core integrity fell below 50% 1646 | -10/Mines | Discovered new exit (range 7) 1773 | -10/Mines | Discovered new exit (range 13) 1835 | -10/Mines | Discovered new exit (range 8) 1931 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1935 | -10/Mines | Found Prototype Device 2568 | -10/Mines | Entered Subcaves 2576 | -10/Subcaves | Learned Materials stockpile data 2594 | -10/Subcaves | Discovered new exit (range 9) 2598 | -10/Subcaves | Learned location of Zion (-7) 2598 | -10/Subcaves | Met a Zionite searching for "candidates" 2630 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2899 | -10/Subcaves | Discovered new exit (range 7) 2909 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2983 | -10/Subcaves | Discovered new exit (range 8) 2993 | -10/Subcaves | Core integrity fell below 20% 2996 | -10/Subcaves | Entered Recycling 3386 | -8/Recycling | Discovered new exit (range 12) 4932 | -8/Recycling | Entered Factory 4932 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 4932 | -6/Factory | Identified Exp. Sensor Array 5081 | -6/Factory | Identified exit to DSF 5081 | -6/Factory | Entered DSF 5127 | -6/DSF | Additional patrols routed to DSF 5132 | -6/DSF | Discovered new exit (range 15) 5231 | -6/DSF | Entered Factory 5231 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5285 | -5/Factory | Build established: Hacker-Mutant 5542 | -5/Factory | Discovered new exit (range 16) 5622 | -5/Factory | Build established: Hacker-Skirmisher 5689 | -5/Factory | Entered Upper Caves 6564 | -5/Upper Caves | Build established: Tank 6765 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6965 | -5/Upper Caves | Encountered a Warlord checkpoint 7164 | -5/Upper Caves | Spotted B-75 Beast 7666 | -5/Upper Caves | Discovered new exit (range 15) 7960 | -5/Upper Caves | Entered another Upper Caves area 8024 | -5/Upper Caves | Discovered new exit (range 9) 8081 | -5/Upper Caves | Learned Factory terminal intel 8624 | -5/Upper Caves | Attracted the attention of an 0b10 base 8657 | -5/Upper Caves | Released all parts (4) 8662 | -5/Upper Caves | Core integrity fell below 50% 8668 | -5/Upper Caves | Core integrity fell below 20% 8687 | -5/Upper Caves | Lost 16 parts (2p5n6u3w) 8861 | -5/Upper Caves | 7V-RTL showed up to help 8880 | -5/Upper Caves | Build established: Mutant 8881 | -5/Upper Caves | 7V-RTL revealed a hidden path 8913 | -5/Upper Caves | Entered Factory 8913 | -4/Factory | Evolved 2 slots: Utility x2 8914 | -4/Factory | Loaded intel: 25 terminal locations 9156 | -4/Factory | Discovered new exit (range 13) 9158 | -4/Factory | Entered Research 9158 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9205 | -3/Research | Found Enh. Force Lance 9256 | -3/Research | Found Fusion Bomb Launcher 9277 | -3/Research | Build established: Scavenger-Sprinter 9304 | -3/Research | Found Heavy Servo Lattice 9459 | -3/Research | Found Prototype Device 9459 | -3/Research | Identified Exp. Focal Shield 9516 | -3/Research | Allied Derelicts emerged from ambush trap array 9617 | -3/Research | Garrison activated, responded to threat 9678 | -3/Research | Discovered new exit (range 14) 9680 | -3/Research | Identified exit to Research 9711 | -3/Research | Found Enh. Force Lance 9729 | -3/Research | Spotted B-86 Titan 9783 | -3/Research | Spotted B-86 Titan 9793 | -3/Research | Build established: Hacker-Sprinter 9794 | -3/Research | Crushed by falling debris 9825 | -3/Research | Lost 3 parts (1n2u) 9844 | -3/Research | Entered another Research area 9844 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9847 | -2/Research | Found Prototype Launcher 9847 | -2/Research | Identified Ragnarok Missile Launcher 9850 | -2/Research | Found Ragnarok Missile Launcher 9891 | -2/Research | Hacking Suite fried by hacking feedback 9922 | -2/Research | Lost 3 parts (2n1u) 9961 | -2/Research | Spotted B-90 Cyclops 9993 | -2/Research | Spotted B-90 Cyclops 10012 | -2/Research | Lost 3 parts (1p1n1u) 10057 | -2/Research | Found Prototype Device 10057 | -2/Research | Identified Exp. Transmission Jammer 10063 | -2/Research | Fabricated X-77 Beamer? 10064 | -2/Research | Lost 3 parts (2n1u) 10094 | -2/Research | Search patrols dispatched 10100 | -2/Research | Discovered new exit (range 16) 10178 | -2/Research | Lost 3 parts (1p1u1w) 10188 | -2/Research | Fabricated X-77 Beamer? 10201 | -2/Research | Identified exit to Testing 10245 | -2/Research | Entered Testing 10298 | -2/Testing | Found Prototype Hackware 10298 | -2/Testing | Identified Exp. Hacking Suite 10342 | -2/Testing | Fabricated Cargo Storage Unit? 10445 | -2/Testing | Found Prototype Slashing Weapon 10445 | -2/Testing | Identified Nanosword 10495 | -2/Testing | Search patrols dispatched 10518 | -2/Testing | Destroyed 9 combat bots 10518 | -2/Testing | Lost 3 parts (2n1u) 10570 | -2/Testing | Identified exit to Access 10595 | -2/Testing | Lost 4 parts (1p1n2u) 10609 | -2/Testing | Entered Access 10609 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10612 | -1/Access | Identified exit to Command 10707 | -1/Access | Identified exit to Surface 10856 | -1/Access | Energy Cycler disabled 10859 | -1/Access | Search patrols dispatched 10861 | -1/Access | Fabricated X-77 Beamer? 10865 | *** | Escaped! Last Messages --------------- 10768_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 10770_ ALERT: Security rotation in progress. 10775_ Penetrated by Slug. 10775_ Slug penetrates Wall. 10781_ Acquired Lgt. Quantum Reactor. 10803_ Dropped Rnf. Quantum Reactor. 10803_ Acquired Q-thruster. 10812_ Dropped Centrium Medium Armor Plating. 10813_ Acquired Enh. Nova Cannon. 10833_ Connecting with Terminal... 10833_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 10856_ ALERT: Power surge detected, dispatching additional patrols. 10856_ Energy Cycler explodes. 10859_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 10861_ >> FABRICATOR: Completed X-77 Beamer? 10863_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????####??????? | | ???????????????????????????????????????####??????? | | ???????????????????????????????????????# ??????? | | ??????????????????????????????????????## ???????? | | ??????????????????????????????????????## | | ??????????????????????????????????????## ######## | | ??????????????????????????????????????## ## | | ??????????????????????????????????????## ## | | ??????????????????????????????????????## ## | | ??????????????????##"????????"##??????## ## """" | | ??????????????????##""""""""""##??????## ## """" | | ??????????????????## ##??????## ## """" | | ??????????????????## ##??????## ## """" | | ??????????????????## ##??????## ## """" | | ??????????????????## "" ##?????### ## | | ??????????????????## "@ ##?????### #" ! | | ??????????????????## ##?????## ####### | | ??????????????????## ##?????## | | ?????????????????### ###????## | | ?????????????????### ###????## ####### | | ?????????????????## ##????### ######## | | ?????????????????###"" ###????### ###????? | | ????????? # ?????###"" ###?????## ##?????? | | ????????? # ??????##"" ##??????## ##?????? | | ????????? # ??????##T ##??????## ##?????? | | ?????????## ??????##"" ##?????### ## ????? | | ??######### #######"" ########## ## ????? | | ??######### #######"" ######### # ????? | | w # ????? | | k + ????? | | ???###########+######################## # ????? | | ??? ## ####################### ## ????? | | ? " # ??????????????????### ## ????? | | " # ???????????????????## ##?????? | | "" # ???????????????????## ##?????? | | "" # ???????????????????## ##?????? | | "" " !# ????????????????????? ?????? | | "" """ # ????????????????????? ????? | | "" """ # ????????????????????? ##?????# | | "" " # ????????????????????? # ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 220 Energy Generation 65 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 22 Additional Mass Support 9 Corruption Containment 40 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Evasion (%) 66 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 38 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Insulated Plating | -8/Recycling | Hacked Hvy. Particle Cannon | -8/Recycling | Hacked Imp. Propulsion Shielding | -8/Recycling | Hacked Robot Schematics ------------------ O-16 Technician | -8/Recycling | Hacked X-77 Beamer | -4/Factory | Hacked Fabricated ------------ X-77 Beamer | x2 | -2/Research X-77 Beamer | x2 | -2/Research Cargo Storage Unit | x1 | -2/Testing X-77 Beamer | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellCarbideNullifier Manual? 0 Play Time 02:11:55 Cumulative 999.8 hours Start 2023.06.29 @ 21:56:46 End 2023.06.30 @ 19:27:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 181 Adventurer 31 Explorer 1 Win Type 0 Total 46 Types 32/0/6/7/0/0/1/0/0 Lore% 84 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c70b8d2-0409-4059-8b39-f32d8ff78529