Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 17:17:59 Player: mournfully Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2517) 2517 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 6717 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 479/850 Matter 213/300 Energy 86/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ ECM Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Transmission Jammer Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Katana > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Xenon Bombardment Thruster ECM Suite [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Light Armor Plating Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 4 | . . 1 1 1 . . 1 Utility 4 | . . 1 1 1 . . 1 Weapon . | . . . . . . . . Parts Attached 141 | 6 3 66 46 9 3 6 2 Power 11 | 1 . 6 3 . 1 . . Engine 9 | 1 . 6 2 . . . . Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 33 | 2 1 10 15 3 . 2 . Treads . | . . . . . . . . Leg 22 | 2 1 9 10 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 11 | . . 1 5 3 . 2 . Utility 37 | 1 1 16 11 5 . 2 1 Device 8 | . . 3 3 1 . 1 . Storage 6 | 1 1 4 . . . . . Processor 5 | . . 2 1 2 . . . Hackware 4 | . . . 1 2 . 1 . Protection 14 | . . 7 6 . . . 1 Artifact . | . . . . . . . . Weapon 60 | 2 1 34 17 1 2 2 1 Energy Gun 18 | . 1 13 4 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 2 . 12 2 . . . . Ballistic Cannon 6 | . . . 6 . . . . Launcher 10 | . . 4 1 . 2 2 1 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . 5 . . . . . Slashing Weapon 5 | . . . 4 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 5 1 1 . . . Parts Lost 27 | . . 7 7 . . 4 9 Power 2 | . . 1 . . . . 1 Propulsion 11 | . . 2 2 . . 3 4 Utility 9 | . . 3 2 . . 1 3 Weapon 5 | . . 1 3 . . . 1 Highest Loss Streak 6 | . . 3 4 . . 4 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 85 97 98 84 94 91 62 Engine 8 | . 14 10 8 . . . . Leg 29 | . 28 32 35 . . . . Flight 4 | . . . . 38 38 36 20 Device 4 | . . 5 4 1 7 4 6 Storage 9 | . 14 11 9 . . . . Processor 4 | . . 2 8 6 . . . Hackware 2 | . . . . 15 23 26 16 Protection 10 | . . 11 13 7 7 6 4 Energy Gun 7 | . 5 8 9 . . . . Ballistic Gun 7 | . 22 12 1 . . . . Ballistic Cannon 2 | . . . 6 . . . . Peak Build Rating 41 | 6 7 26 31 39 41 40 35 Average Rating 23 | 4 6 20 27 33 39 37 27 On Entrance 21 | . 6 6 21 26 39 41 33 Naked Turns . | . . . . . . . . Heaviest Build 66 | 12 18 66 43 12 13 12 16 Greatest Support 60 | 20 20 45 60 26 26 26 21 Greatest Overweight (x) 3 | 3 . 1 2 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 15 15 5 5 5 Average Capacity 13 | 7 8 16 15 5 5 5 5 Most Carried 20 | 6 8 20 15 6 5 5 2 Average Carried 12 | 3 7 15 14 5 4 4 1 Final Capacity 15 | 8 10 15 15 5 5 5 5 Final Carried 15 | 6 8 15 6 5 4 2 2 Class Distribution -------------------- 44% | Mutant 41% | Scavenger-Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2465 | 192 143 1001 760 139 58 144 28 Remotely . | . . . . . . . . Salvage Created 3180 | . 298 1335 1217 139 103 . 88 Parts 177 | . 17 85 66 3 4 . 2 Haulers Intercepted 11 | . . 6 5 . . . . Recyclers Shooed 7 | . . 3 2 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 72 | . 9 32 24 . 4 . 3 Guns 33 | . 9 22 2 . . . . Cannons 20 | . . . 20 . . . . AOE 18 | . . 9 2 . 4 . 3 Classes Destroyed 13 | . 2 7 4 . . . . Worker 2 | . . . 1 . . . 1 Builder 2 | . . 1 . . . . 1 Hauler 11 | . . 6 5 . . . . Recycler 6 | . . 3 1 2 . . . Operator 2 | . . 2 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 26 | . 3 16 4 . . . 3 Grunt 25 | . 6 7 8 . 4 . . Brawler 3 | . . 1 2 . . . . Duelist 1 | . . . 1 . . . . Sentry 14 | . . 8 6 . . . . Specialist 2 | . . . 2 . . . . Hunter 1 | . . . 1 . . . . Best Kill Streak 6 | . 4 6 6 1 4 . 4 Combat Bots Only 6 | . 4 4 6 . 4 . 3 Max Kills in Single Turn 3 | . 1 3 2 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 1 . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 478 | . 43 168 161 2 8 14 82 Missed 159 | . 11 44 54 1 1 8 40 Damage Taken 4908 | . 383 1664 1613 16 119 303 810 Core 858 | . 125 129 169 . 33 31 371 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 6 | . . 6 . . . . . Regen/Repaired (Parts) 57 | . . . 57 . . . . Core Remaining (%) 75 | 100 50 67 69 . . 90 . Volleys Fired 243 | . 27 110 89 . 6 8 3 Largest 2 | . 2 2 2 . 1 1 1 Hottest 112 | . 60 112 112 . 30 30 30 Shots Fired 459 | . 54 213 175 . 6 8 3 Gun 363 | . 54 204 105 . . . . Cannon 68 | . . . 68 . . . . Launcher 28 | . . 9 2 . 6 8 3 Special . | . . . . . . . . Kinetic 242 | . 45 113 84 . . . . Thermal 160 | . . 71 89 . . . . Explosive 28 | . . 9 2 . 6 8 3 Electromagnetic 29 | . 9 20 . . . . . Robot Hit Streak 17 | . 13 13 17 . 2 . 1 Robot Miss Streak 6 | . 4 6 3 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 307 | . 39 139 118 5 1 . 5 Core Hits 154 | . 18 67 53 2 9 . 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 13 | . . 5 8 . . . . Burn 6 | . . 3 3 . . . . Destroy 2 | . . 2 . . . . . Blast 5 | . . . 5 . . . . Melee Attacks 39 | . . 5 5 16 . . 13 Impact 5 | . . 5 . . . . . Slashing 34 | . . . 5 16 . . 13 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 2 . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7084 | . 456 3094 2404 271 481 . 378 Guns 3569 | . 362 2319 888 . . . . Cannons 1330 | . . . 1330 . . . . Explosions 1585 | . 94 739 107 . 481 . 164 Melee 485 | . . . . 271 . . 214 Ramming 115 | . . 36 79 . . . . Kinetic 3204 | . 274 1468 1462 . . . . Thermal 1657 | . 94 807 756 . . . . Explosive 1330 | . . 578 107 . 481 . 164 Electromagnetic 293 | . 88 205 . . . . . Impact . | . . . . . . . . Slashing 485 | . . . . 271 . . 214 Piercing . | . . . . . . . . Highest Corruption 10 | . . . 2 . . 10 1 Average Corruption 2 | . . . 2 . . 10 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . 16 . . 2 . Message Errors 4 | . . . 4 . . . . Matter Fused 1 | . . . 1 . . . . Heat Flow Errors 3 | . . . 1 . . 2 . Energy Discharges 2 | . . . 2 . . . . Data Loss (minor) 3 | . . . 3 . . . . Misfires 1 | . . . 1 . . . . Weapon Failures 4 | . . . 4 . . . . Overload Shots . | . . . . . . . . Overflow Damage 365 | . . 160 17 57 17 7 107 Projectiles 17 | . . . 17 . . . . Explosions 207 | . . 160 . . 17 7 23 Melee 141 | . . . . 57 . . 84 Knockbacks 22 | . . . 22 . . . . Impact 1 | . . . 1 . . . . Kinetic 18 | . . . 18 . . . . Secondary 3 | . . . 3 . . . . Self-Inflicted Damage 339 | . 40 178 44 . . 32 45 Shots 10 | . 2 4 2 . . 1 1 Rammed . | . . . . . . . . Targets Rammed 16 | . . 7 9 . . . . Kicked 16 | . . 7 9 . . . . Crushed . | . . . . . . . . Highest Temperature 288 | . 130 225 288 48 143 195 8 Average Temperature 49 | . 58 46 54 15 85 71 5 Received Heat Transfer 1284 | . 135 378 369 9 63 12 318 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 2 2 . . . . Heat Transferred 4098 | . 150 1802 2146 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 711 | . 289 697 711 419 . . 365 Initial 323 | . . 37 294 323 . . 177 Average 291 | . 135 242 391 366 . . 240 Maximum Alert Level 3 | . 1 2 3 2 . . 1 Low Security (%) 32 | 100 63 51 4 . . . 42 Level 1 44 | . 36 29 63 59 . . 57 Level 2 21 | . . 19 29 40 . . . Level 3 . | . . . 2 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . 5 2 . . 2 Investigation 7 | . 2 . 2 2 . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 8 | . . 4 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 12 59 42 3 7 1 27 Peak Tracking Total 8 | . 4 6 6 4 5 1 8 Tactical Retreats 15 | . . 4 3 1 2 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . 2 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 8 | . 1 6 1 . . . . Max in Single Turn 2 | . 1 2 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 16 | . . 6 7 2 . . 1 Terminals 13 | . . 5 5 2 . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 37 | . . 10 17 6 . . 4 Successful 15 | . . 3 8 2 . . 2 Failed 22 | . . 7 9 4 . . 2 Catastrophic 3 | . . . 3 . . . . Database Lockouts . | . . . . . . . . Manual 19 | . . 8 3 4 . . 4 Terminals 33 | . . 9 14 6 . . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 11 | . . 2 5 2 . . 2 Record 3 | . . . 3 . . . . Part Schematic 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 Transport Status 1 | . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 11 | . . 4 4 2 . . 1 Full Trace Events 5 | . . . 2 2 . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5227 | 69 410 2201 1877 209 104 164 193 Spaces Moved 4357 | 43 243 1137 1098 630 296 498 412 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 2501 | 34 243 1137 1087 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1847 | . . . 11 630 296 498 412 Fastest Speed 24 | 50 120 120 104 24 24 24 27 Average Speed 84 | 125 120 135 117 24 24 28 31 Slowest Speed 260 | 200 120 190 260 27 24 29 114 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 43 | 5 41 92 74 17 51 55 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . 3 10 . Spaces Dug 143 | . . 36 5 11 . 83 8 Terrain Destroyed 284 | . 7 95 22 11 30 83 36 Melee 29 | . . 5 5 11 . . 8 Projectile 6 | . . . 6 . . . . AOE 249 | . 7 90 11 . 30 83 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 5396 | 55 319 1567 1503 663 323 515 451 Wait 428 | . 33 164 195 . 16 . 20 Move 4349 | 42 242 1136 1097 629 295 496 412 Hop . | . . . . . . . . Pick Up 66 | 7 6 32 18 2 1 . . Fast Attach 57 | 5 2 22 19 7 . 1 1 Attach 37 | 1 . 10 15 2 3 5 1 Detach 19 | . 1 9 3 1 1 3 1 Swap 47 | . 1 34 12 . . . . Drop 94 | . 7 38 41 6 1 1 . Fire 243 | . 27 110 89 . 6 8 3 Melee 39 | . . 5 5 16 . . 13 Ram . | . . . . . . . . Kick 16 | . . 7 9 . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 897 | -9/Materials | Build established: Scavenger-Mutant 1264 | -9/Materials | Lost 3 parts (2n1u) 1512 | -9/Materials | Build established: Mutant 1877 | -9/Materials | Discovered new exit (range 16) 2313 | -9/Materials | Discovered new exit (range 16) 2681 | -9/Materials | Entered another Materials area 2681 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2883 | -8/Materials | Build established: Scavenger-Mutant 3578 | -8/Materials | Discovered new exit (range 3) 3765 | -8/Materials | Repaired Lgt. Armor Plating 4281 | -8/Materials | First assault squad dispatched 4378 | -8/Materials | Lost 4 parts (1n1u2w) 4468 | -8/Materials | Discovered new exit (range 15) 4558 | -8/Materials | Entered Factory 4558 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4750 | -7/Factory | Discovered new exit (range 9) 4767 | -7/Factory | Entered Lower Caves 4849 | -7/Lower Caves | Encountered a Warlord checkpoint 4850 | -7/Lower Caves | Discovered new exit (range 12) 4852 | -7/Lower Caves | Learned location of 1 exit from Factory 4871 | -7/Lower Caves | Entered another Lower Caves area 4872 | -7/Lower Caves | Discovered new exit (range 8) 4892 | -7/Lower Caves | Build established: Hacker-Sprinter 4921 | -7/Lower Caves | Learned Factory trap positions 4989 | -7/Lower Caves | Spotted B-75 Beast 5011 | -7/Lower Caves | Crushed by falling debris 5012 | -7/Lower Caves | System corruption reached 10% 5035 | -7/Lower Caves | Entered Factory 5035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5036 | -6/Factory | Identified exit to Lower Caves 5037 | -6/Factory | Loaded intel: 93 trap records 5042 | -6/Factory | Lost 4 parts (3n1u) 5119 | -6/Factory | Lost 3 parts (1n2u) 5228 | -6/Factory | Self-destructed Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. Feedback: System corruption (+1%). 05196_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 05202_ K-01 Serf collects debris. 05203_ Cesium-ion Thruster destroyed. 05205_ K-01 Serf collects debris. 05217_ Mic. Nuclear Core destroyed. 05220_ C-30 ARC bursts open, deploying its payload. 05220_ G-67 Veteran unfolds itself. 05220_ G-50 Soldier unfolds itself. 05221_ Hrd. Light Armor Plating destroyed. 05224_ Cesium-ion Thruster destroyed. 05224_ Xenon Bombardment Thruster destroyed. 05227_ Katana destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | !### ### """ #??????????????????# # """ | | # # #??????????????????# # | | """ # ##+####??????????????????# # """ | | = """ + #????????????######+### # """ | | """ # ####???????? # """ | | # #??????????# # """ | | ######## ##??????????# + | | ???????# #??#######??# # | | ???????# #??# """""??+ ####### | | ???????# #### """""" # ###########+#+#####?? | | ???????# + """""" # #????# #?? | | ???????# ###### """""" # #????# #?? | | ???????# #????# + #????# ### | | ???????# #????# # #????# + | | ???????# #????# # #????# ### | | ???????# ###### * # #????# #?? | | ???????# / # #????# #?? | | ???????#####"###+####### #????# #?? | | ??????????# #R #????# #?? | | ??????????# + ######A #?? | | ??????????# # g/ #?? | | ??????????# #^ * ^ ## #?? | | ??????????# # ^* ################? | | ??????????############## ^**gg #???###???????##? | | ?????????????????#######^ g #???????????????? | | ?????????? ^@ """ #????????????? | | ?????????? g """ ??????????? | | ?????????? g g """ ?????????? | | ??????????? g ?????????? | | ??????????? ####?????????? | | ????????????####### ######+##########????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ^????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 8 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed IonicDecoyWeb Manual? 0 Play Time 01:17:36 Cumulative 56.3 hours Start 2024.08.17 @ 15:58:59 End 2024.08.17 @ 17:17:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 28 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df7d8fb7-b655-4aec-a65b-9ab88ded8fdd