Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 16:44:52 Player: Gabe+Kate4EVR Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3447) 3447 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 6649 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 89/300 Energy 283/290 System Corruption 9% Temperature Warm (168) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY (10) --- Advanced Visual Processing Unit Signal Interpreter Core Analyzer Heavy Laser Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Armor Integrity Analyzer Hardened Light Armor Plating Graphene Brace > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Signal Interpreter Energy Filter Advanced ECM Suite Flak Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 149 | 6 10 20 13 51 49 Power 16 | 1 1 3 2 5 4 Engine 11 | 1 1 3 2 1 3 Core 5 | . . . . 4 1 Reactor . | . . . . . . Propulsion 39 | 2 3 4 5 14 11 Treads . | . . . . . . Leg 32 | 2 3 4 5 13 5 Wheel 5 | . . . . . 5 Hover 1 | . . . . . 1 Flight 1 | . . . . 1 . Utility 51 | 1 6 6 2 17 19 Device 19 | . . 4 . 8 7 Storage 7 | 1 4 . . 1 1 Processor 10 | . . 1 . 3 6 Hackware 1 | . . . . . 1 Protection 14 | . 2 1 2 5 4 Artifact . | . . . . . . Weapon 43 | 2 . 7 4 15 15 Energy Gun 15 | . . 3 . 7 5 Energy Cannon 1 | . . 1 . . . Ballistic Gun 18 | 2 . 2 3 4 7 Ballistic Cannon 8 | . . 1 1 4 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . Parts Lost 32 | . . 1 . 9 22 Power 5 | . . 1 . 1 3 Propulsion 10 | . . . . 2 8 Utility 10 | . . . . 3 7 Weapon 7 | . . . . 3 4 Highest Loss Streak 9 | . . 1 . 5 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 91 99 97 88 Engine 8 | . 14 10 11 4 5 Core 1 | . . . . 4 . Leg 28 | . 27 36 43 34 9 Wheel 3 | . . . . . 11 Device 7 | . . 6 3 8 10 Storage 9 | . 14 11 11 9 7 Processor 5 | . . . . 11 9 Hackware 1 | . . . . . 5 Protection 7 | . 12 4 7 5 8 Energy Gun 6 | . . 9 3 9 4 Energy Cannon 1 | . . 6 3 . . Ballistic Gun 8 | . 28 2 12 2 7 Ballistic Cannon 2 | . . 3 1 5 2 Naked Turns . | . . . . . . Heaviest Build 43 | 14 32 35 37 43 41 Greatest Support 54 | 20 20 43 52 54 51 Greatest Overweight (x) 4 | . 1 1 1 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 10 Average Capacity 12 | 5 11 15 15 14 10 Most Carried 15 | 2 12 15 15 15 10 Average Carried 12 | . 9 14 14 14 9 Final Capacity 15 | 8 15 15 15 10 10 Final Carried 15 | 2 12 15 15 10 6 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3140 | 195 321 350 376 1108 790 Remotely . | . . . . . . Salvage Created 4100 | . 365 418 777 1226 1314 Parts 190 | . 12 27 48 62 41 Haulers Intercepted 5 | . 1 1 1 2 . Recyclers Shooed 5 | . 1 1 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 78 | . 7 9 14 27 21 Guns 52 | . 7 5 10 15 15 Cannons 25 | . . 4 4 12 5 AOE 1 | . . . . . 1 Classes Destroyed 14 | . 5 2 1 3 3 Worker 5 | . 1 . . . 4 Builder 1 | . . . . . 1 Hauler 5 | . 1 1 1 2 . Recycler 12 | . 1 . 2 3 6 Watcher 3 | . . 1 . 1 1 Swarmer 9 | . 3 . 3 3 . Grunt 43 | . 4 8 5 15 11 Brawler 2 | . . 1 . . 1 Duelist 1 | . . . . 1 . Sentry 14 | . . . 6 3 5 Specialist 4 | . . . . 4 . Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 4 5 3 3 8 Combat Bots Only 6 | . 4 4 3 3 6 Max Kills in Single Turn 2 | . 2 2 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 726 | . 43 45 70 127 441 Missed 251 | . 12 20 23 43 153 Damage Taken 6137 | . 390 348 577 1820 3002 Core 1250 | . 72 64 100 301 713 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 181 | . 29 . 72 80 . Core Remaining (%) 68 | 100 71 . 59 45 . Volleys Fired 317 | . 27 29 61 98 102 Largest 2 | . 2 2 2 2 2 Hottest 125 | . 40 124 124 112 125 Shots Fired 618 | . 54 57 122 192 193 Gun 456 | . 54 33 95 118 156 Cannon 155 | . . 24 27 74 30 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 412 | . 54 17 80 123 138 Thermal 199 | . . 40 42 69 48 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 5 6 10 13 15 Robot Miss Streak 6 | . 3 5 6 5 6 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 2 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 425 | . 32 32 72 152 137 Core Hits 251 | . 16 16 27 101 91 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . 1 . . . 2 Critical Strikes 16 | . 1 1 1 3 10 Burn 9 | . . 1 1 3 4 Destroy 4 | . 1 . . . 3 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7966 | . 423 636 1190 2513 3204 Guns 5247 | . 423 329 879 1465 2151 Cannons 2396 | . . 289 311 1048 748 Explosions 305 | . . . . . 305 Melee . | . . . . . . Ramming 18 | . . 18 . . . Kinetic 5352 | . 423 135 626 1830 2338 Thermal 2328 | . . 483 564 683 598 Explosive 268 | . . . . . 268 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 6 8 Average Corruption 3 | . . . . 5 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 8 2 Message Errors 1 | . . . . 1 . Matter Fused 4 | . . . . 3 1 Heat Flow Errors 3 | . . . . 3 . Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 38 | . . . . . 38 Projectiles 38 | . . . . . 38 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 51 | . . 1 . 44 6 Impact 1 | . . 1 . . . Kinetic 42 | . . . . 36 6 Secondary 8 | . . . . 8 . Self-Inflicted Damage 85 | . . . . . 85 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 3 | . . 3 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 254 | . 6 165 18 254 168 Average Temperature 42 | . 2 62 5 54 34 Received Heat Transfer 1992 | . 198 141 213 477 963 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . 5 2 2 Heat Transferred 5378 | . . 1036 1184 1702 1456 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 435 | . 218 202 320 435 321 Initial 149 | . . 1 40 71 149 Average 136 | . 53 63 200 218 130 Maximum Alert Level 2 | . 1 1 1 2 1 Low Security (%) 70 | 100 90 85 38 48 81 Level 1 28 | . 9 14 61 45 18 Level 2 1 | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 2 2 5 7 Investigation 3 | . . 1 1 1 . Extermination 3 | . . . . . 3 Reinforcement 11 | . 1 1 1 4 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 6 | . . 2 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 12 15 20 34 31 Peak Tracking Total 8 | . 5 8 4 4 6 Tactical Retreats 12 | . 1 2 1 5 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . . . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 17 | . 3 3 4 3 4 Terminals 10 | . 2 2 2 2 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 43 | . 10 11 8 6 8 Successful 28 | . 5 9 4 4 6 Failed 15 | . 5 2 4 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 8 1 . 2 2 Terminals 20 | . 8 3 3 3 3 Fabricators . | . . . . . . Repair Stations 10 | . 2 . 5 3 . Recycling Units 3 | . . . . . 3 Scanalyzers 10 | . . 8 . . 2 Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 1 1 2 2 Prototype ID Bank 3 | . 2 1 . . . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Unreport Threat 3 | . 1 . . 1 1 Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 . 3 2 . Scan Component 4 | . 1 . 2 1 . Repair 3 | . 1 . 1 1 . Recycling Unit Hacks 3 | . . . . . 3 Retrieve Matter 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer 9 | . . 8 . . 1 Insert Component 5 | . . 4 . . 1 Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 3 4 2 4 Full Trace Events 4 | . . 1 2 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 1 1 . Time 96 | . 26 . 32 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . . . . 8 Parts Scanalyzed 5 | . . 4 . . 1 Part Schematics Acquired 4 | . . 4 . . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5974 | 98 759 1185 814 1451 1667 Spaces Moved 3073 | 120 360 551 433 816 793 Core 80 | 80 . . . . . Treads . | . . . . . . Legs 2602 | 40 360 551 433 816 402 Wheels 383 | . . . . . 383 Hover 8 | . . . . . 8 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 90 80 Average Speed 141 | 73 169 186 122 109 151 Slowest Speed 360 | 120 190 190 190 183 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 48 26 51 30 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . . . . 54 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 50 | . . . . . 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4088 | 127 457 654 601 1183 1066 Wait 373 | . 46 23 64 155 85 Move 3068 | 119 359 550 432 815 793 Hop . | . . . . . . Pick Up 62 | 2 8 11 8 24 9 Fast Attach 71 | 6 3 6 2 23 31 Attach 18 | . . 1 1 7 9 Detach 9 | . 1 . . 2 6 Swap 60 | . 7 13 10 21 9 Drop 101 | . 6 18 17 38 22 Fire 317 | . 27 29 61 98 102 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis 5 | . . . 5 . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 8) 677 | -10/Materials | Repaired Aluminum Leg 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Propulsion x2 1446 | -9/Materials | Discovered new exit (range 16) 1644 | -9/Materials | Identified exit to Storage 2043 | -9/Materials | Entered Storage 2582 | -9/Storage | Repaired Imp. Aluminum Leg 2622 | -9/Storage | Build established: Scavenger-Mutant 2839 | -9/Storage | Discovered new exit (range 16) 2857 | -9/Storage | Entered Materials 2857 | -8/Materials | Evolved 2 slots: Utility x2 3053 | -8/Materials | Build established: Mutant 3648 | -8/Materials | Discovered new exit (range 13) 3797 | -8/Materials | Build established: Scavenger-Mutant 3854 | -8/Materials | Lost 5 parts (1n2u2w) 3885 | -8/Materials | Core integrity fell below 50% 4281 | -8/Materials | Repaired VSS Leg 4308 | -8/Materials | Entered Factory 4308 | -7/Factory | Evolved 2 slots: Utility x2 4562 | -7/Factory | Lost 9 parts (2p2n3u2w) 5083 | -7/Factory | Core integrity fell below 50% 5954 | -7/Factory | Core integrity fell below 20% 5975 | -7/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05956_ B-48 Gladiator Rnf. Deuterium Engine blasted off. 05956_ R-06 Scavenger collects Rnf. Deuterium Engine. 05957_ R-06 Scavenger destroyed. 05957_ R-06 Scavenger collects Aluminum Leg. 05958_ K-01 Serf collects debris. 05960_ Gauss Cannon destroyed. 05960_ Adv. Targeting Computer destroyed. 05960_ System corrupted by crushing effect (+3). 05960_ System corrupted by crushing effect (+2). 05960_ Autogun destroyed. 05962_ G-47 Trooper destroyed. 05965_ B-48 Gladiator destroyed. 05965_ U-05 Engineer builds a Door. 05967_ System corrupted: Matter fused (-7). 05968_ Lgt. Nuclear Core melted. 05968_ G-47 Trooper destroyed. 05969_ U-05 Engineer builds a Wall. 05971_ P-70 Sage suffers critical hit (Burn). 05972_ K-01 Serf collects debris. 05974_ P-70 Sage suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???????????????????????????????# # ## | | ???????????????????????????????##+####### %! ## | | ????????????????????????????????# #?????# != #? | | ????????????????????????????????# #?????# != * #? | | ????????????????????????????????# #?????# "Y"! #? | | ????????????????????????????????# #?????# """ #? | | ????????????????????????????????# #?????# #? | | ?????????????????????????????#### #?????#########? | | ???????????????????????########## ####???????????? | | ????????????????????"" + #???????????? | | ???????????????????????############# #???????????? | | ???????????????????????########????# #???????????? | | ???????????????????????# u #????# #???????????? | | ???????????????????????# #????# #???????????? | | ???????????????????????# #????# #???????????? | | ???????????????????????# !! #????# #???????????? | | ???????????????????????# #????# #???????????? | | ???????????????????????+ !! #?#### ####????????? | | ???????????????????????# #?# #????????? | | ???????????????????????# #?# #????????? | | ???????????????????????# | #?# #????????? | | ???????????????????????# #?# #????????? | | ???????????????????????#% *== #?# #????????? | | ???????????????????????# =%=!###u%[ #????????? | | ???????????????????????# !% puku![* #????????? | | ???????????????????????# @%% %# #????????? | | ???????????????????????###+#### #????????? | | ???????????????????????? %= ? ????? | | ?????????????????????? % ??? | | ???????????????????? ???? | | ?????????????????? ??? | | ???????????????? ???? | | ?????????????? ???? | | ????????????? ????? | | ?????????????? ######################+????? | | ??????????????# ##?????????????#?????????????? | | ??????????????? ?????????????????????????????? | | ??????????????? ^ ??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ColdThrusterDriver Manual? 0 Play Time 00:48:38 Cumulative 94.1 hours Start 2024.04.14 @ 22:16:39 End 2024.04.15 @ 16:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d97f546-4ff4-4414-83b0-8baf94664cff