Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 03:04:09 Player: swetpototo Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1522) 1522 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 6157 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 118 Registered with UFD 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 49/200 System Corruption 0% Temperature Critical (1081) Movement Treading (330) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Advanced Hacking Suite > --- WEAPON (3) ------- Advanced Plasma Cannon > --- INVENTORY (20) --- Ion Engine Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Active Sensor Suite Improved Transmission Jammer Focal Shield Improved Dynamic Insulation System Wave Gun Plasma Cannon Heavy Plasma Cannon Hypervelocity Gauss Cannon Long-range Missile Launcher Remote Datajack Improved Remote Datajack Mace Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Improved Heavy Armor Plating Thermal Shield Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod Active Sensor Suite Improved Transmission Jammer Focal Shield Improved Dynamic Insulation System Wave Gun Plasma Cannon Heavy Plasma Cannon Hypervelocity Gauss Cannon Long-range Missile Launcher Remote Datajack Improved Remote Datajack Mace Lance [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Reactive Plating Weapon Shotgun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Mace Build | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 6 | . . 2 . . . 2 2 Weapon 1 | . . . . . . 1 . Parts Attached 67 | . 2 16 5 . 2 12 30 Power 7 | . . . 1 . . 3 3 Engine 4 | . . . 1 . . 3 . Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 10 | . . 2 . . . 4 4 Treads 10 | . . 2 . . . 4 4 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | . 2 5 . . 2 2 17 Device 17 | . 2 1 . . 2 1 11 Storage 3 | . . 2 . . . 1 . Processor 2 | . . 1 . . . . 1 Hackware 2 | . . . . . . . 2 Protection 4 | . . 1 . . . . 3 Artifact . | . . . . . . . . Weapon 22 | . . 9 4 . . 3 6 Energy Gun 5 | . . 4 . . . . 1 Energy Cannon 5 | . . . 1 . . . 4 Ballistic Gun 8 | . . 4 2 . . 2 . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 1 1 . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 9 | . . . . . . 9 . Parts Lost 20 | . . . 1 . . 5 14 Power 4 | . . . 1 . . 2 1 Propulsion 5 | . . . . . . 2 3 Utility 6 | . . . . . . . 6 Weapon 5 | . . . . . . 1 4 Highest Loss Streak 6 | . . . 1 . . 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 95 98 99 100 93 73 82 Engine 9 | . 14 11 10 11 11 9 4 Treads 20 | . . 21 22 22 22 24 19 Leg 1 | . 28 . . . . . . Device 20 | . 9 19 22 22 22 17 19 Storage 9 | . 14 11 11 11 11 6 5 Hackware 1 | . . . . . . . 5 Protection 6 | . . 10 11 11 5 . 3 Energy Gun 1 | . . 9 . . . . 3 Energy Cannon 1 | . . . . . . . 8 Ballistic Gun 16 | . 28 11 21 22 22 11 2 Peak Build Rating 96 | . 7 24 21 20 25 47 96 Average Rating 31 | . 6 20 19 20 22 38 67 On Entrance 16 | 6 6 7 20 20 20 25 30 Naked Turns . | . . . . . . . . Heaviest Build 93 | 14 15 60 43 41 41 77 93 Greatest Support 128 | 20 20 40 40 40 40 86 128 Greatest Overweight (x) 2 | . . 1 1 1 1 1 2 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 20 | . 8 20 15 15 15 20 20 Average Capacity 16 | . 8 14 15 15 15 19 20 Most Carried 20 | . 8 15 15 15 15 14 20 Average Carried 14 | . 7 12 14 15 14 10 14 Final Capacity 20 | 8 8 15 15 15 15 20 20 Final Carried 20 | 6 8 15 15 15 15 9 20 Class Distribution -------------------- 76% | Mutant 9% | Hacker-Tank 7% | Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Matter Collected 1798 | 165 138 194 526 . 37 188 550 Remotely . | . . . . . . . . Salvage Created 1934 | . 138 104 649 . . 188 855 Parts 115 | . 10 10 47 . . 7 41 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 29 | . 2 2 13 . . 3 9 Guns 20 | . 2 2 12 . . 1 3 Cannons 4 | . . . . . . . 4 Classes Destroyed 15 | . 2 2 4 . . 2 5 Worker 6 | . . 1 2 . . 3 . Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . 1 . Hauler 2 | . . . 2 . . . . Recycler 2 | . . . . . . . 2 Mechanic 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 4 | . 2 2 . . . . . Swarmer 3 | . . . 3 . . . . Grunt 11 | . 2 1 7 . . . 1 Sentry 6 | . . 1 4 . . 1 . Specialist 6 | . . . . . . 2 4 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 5 | . 1 2 5 . . 3 5 Combat Bots Only 3 | . 1 1 2 . . 1 3 Max Kills in Single Turn 2 | . 1 2 2 . . 1 2 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 468 | . 17 11 62 . . 180 198 Missed 133 | . 6 4 16 . . 61 46 Damage Taken 6527 | . 149 233 580 . . 1632 3933 Core 1376 | . 29 85 61 . . 129 1072 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 126 | . . 3 43 . . . 80 Regen/Repaired (Parts) 33 | . . . 23 . . . 10 Core Remaining (%) 83 | 100 88 . . . 63 84 . Volleys Fired 120 | . 17 10 31 . . 18 44 Largest 3 | . 2 2 2 . . 2 3 Hottest 261 | . 40 122 46 . . 46 261 Shots Fired 241 | . 34 20 62 . 1 30 94 Gun 183 | . 34 20 62 . 1 30 36 Cannon 58 | . . . . . . . 58 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 173 | . 34 14 62 . 1 30 32 Thermal 68 | . . 6 . . . . 62 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 4 4 11 . . 12 10 Robot Miss Streak 8 | . 2 3 8 . . 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 185 | . 19 15 57 . . 33 61 Core Hits 73 | . 8 8 28 . . 12 17 Critical Kills 9 | . . 1 2 . . 1 5 Critical Parts Destroyed 7 | . . . 1 . . 2 4 Critical Strikes 17 | . . 2 3 . . 3 9 Burn 1 | . . 1 . . . . . Meltdown 2 | . . . . . . . 2 Destroy 9 | . . 1 . . . 1 7 Smash 5 | . . . 3 . . 2 . Melee Attacks 20 | . . 1 10 . . 9 . Impact 20 | . . 1 10 . . 9 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 4 . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4112 | . 234 353 1114 . . 782 1629 Guns 2153 | . 234 208 735 . . 469 507 Cannons 1122 | . . . . . . . 1122 Explosions 145 | . . 145 . . . . . Melee 641 | . . . 379 . . 262 . Ramming 51 | . . . . . . 51 . Kinetic 2023 | . 234 144 735 . . 469 441 Thermal 1252 | . . 64 . . . . 1188 Explosive 145 | . . 145 . . . . . Electromagnetic . | . . . . . . . . Impact 641 | . . . 379 . . 262 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 1 1 1 9 3 Average Corruption 2 | . . . 1 1 1 9 2 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 10 | . . . 1 1 1 3 4 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . 1 Data Loss (major) 3 | . . . 1 . . 1 1 Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 245 | . . 33 93 . . 107 12 Projectiles 12 | . . . . . . . 12 Explosions 33 | . . 33 . . . . . Melee 200 | . . . 93 . . 107 . Knockbacks 4 | . . . 2 . . . 2 Impact 2 | . . . 2 . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 142 | . . 142 . . . . . Shots 2 | . . 2 . . . . . Rammed 10 | . . . . . . 10 . Targets Rammed 10 | . . . . . . 10 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1111 | . . 66 15 . . 261 1111 Average Temperature 223 | . . 31 6 . . 145 294 Received Heat Transfer 900 | . 90 51 204 . . 222 333 Effects 32 | . . . . . . . 32 Shutdowns 9 | . . . . . . . 9 Energy Bleed 3 | . . . . . . . 3 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (major) 8 | . . . . . . . 8 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . . 3 . . 3 . Combat Hostiles 3 | . . . 1 . . 2 . Parts Fried 11 | . . . 4 . . 7 . Impact Corruptions 10 | . . . 4 . . 6 . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 7 | . . 1 1 . . . 5 Heat Transferred 2129 | . . 222 . . . . 1907 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Peak Influence 490 | . 79 139 490 195 . 85 135 Initial 190 | . . 33 58 190 . . 39 Average 121 | . 45 65 340 193 . 41 43 Maximum Alert Level 2 | . . . 2 . . . . Low Security (%) 83 | . 100 100 12 100 . 100 100 Level 1 10 | . . . 52 . . . . Level 2 6 | . . . 34 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 1 2 . . 3 6 Investigation 2 | . . . 1 . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 9 | . . 1 1 . . 3 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 4 11 21 . . 7 13 Peak Tracking Total 7 | . 1 7 6 . . 4 4 Tactical Retreats 4 | . . 1 1 . . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Traps Triggered 4 | . . . 2 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Disabled 3 | . . 2 1 . . . . Max in Single Turn 2 | . . 2 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Accessed 22 | . 1 4 4 3 4 . 6 Terminals 11 | . 1 2 3 2 . . 3 Fabricators 3 | . . . . . . . 3 Repair Stations 2 | . . 1 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 1 10 7 28 18 . 15 Successful 62 | . 1 3 7 21 18 . 12 Failed 17 | . . 7 . 7 . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . . 4 7 3 . . 2 Terminals 31 | . 1 6 6 9 . . 9 Fabricators 6 | . . . . . . . 6 Repair Stations 3 | . . 2 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 48 | . 1 2 1 21 18 . 5 Record 38 | . . 1 . 19 17 . 1 Part Schematic 1 | . . . . . . . 1 Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . Alert Level 3 | . 1 . . 1 . . 1 Patrol Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . 5 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Build 3 | . . . . . . . 3 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . . 1 6 . . . 2 Terminals 7 | . . . 5 . . . 2 Botnet 3 | . . . 2 . . . 1 Skim 4 | . . . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 1 . . . . Mechanics 1 | . . 1 . . . . . Patch 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 4 3 2 . . 5 Full Trace Events 3 | . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 76 | . . . . . . . 76 Total Robot Build Rating 5 | . . . . . . . 5 Part Schematics Acquired 1 | . . . . . . . 1 Parts Built 3 | . . . . . . . 3 Authchips . | . . . . . . . . Time 234 | . . . . . . . 234 Total Part Build Rating 20 | . . . . . . . 20 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total Allies 11 | . . . 10 . . . 1 Largest Group 10 | . . . 10 . . . 1 Highest-Rated Group 88 | . . . 88 . . . 23 Highest-Rated Ally 23 | . . . 16 . . . 23 Total Orders . | . . . . . . . . Ally Attacks 30 | . . . 30 . . . . Total Damage 262 | . . . 262 . . . . Kills 5 | . . . 5 . . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Turns Passed 6038 | . 222 663 697 388 2435 318 1315 Spaces Moved 2647 | 1 137 243 226 156 1201 108 575 Core . | . . . . . . . . Treads 2505 | . . 239 226 156 1201 108 575 Legs 142 | 1 137 4 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 170 250 170 165 160 Average Speed 196 | 120 120 225 243 250 201 180 163 Slowest Speed 330 | 120 120 250 250 250 250 250 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 32 26 45 25 76 2 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug 2 | . . 1 1 . . . . Terrain Destroyed 31 | . . 22 1 . . . 8 Melee 2 | . . 1 1 . . . . Projectile 8 | . . . . . . . 8 AOE 21 | . . 21 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total 3210 | . 160 339 294 155 1217 178 867 Wait 266 | . . 44 12 . . 19 191 Move 2640 | . 136 242 225 155 1200 107 575 Hop . | . . . . . . . . Pick Up 35 | . 3 12 4 . 5 1 10 Fast Attach 35 | . 2 8 1 . 2 1 21 Attach 12 | . . 1 1 . . 8 2 Detach 14 | . . 3 1 . . 2 8 Swap 20 | . . 7 3 . . 3 7 Drop 35 | . 2 11 4 . 9 . 9 Fire 120 | . 17 10 31 . . 18 44 Melee 20 | . . 1 10 . . 9 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . . . . 10 . Escape Stasis 2 | . . . 2 . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 797 | -9/Materials | Discovered new exit (range 15) 886 | -9/Materials | Entered Storage 955 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1094 | -9/Storage | Lost 4 allies 1127 | -9/Storage | Identified exit to Recycling 1573 | -9/Storage | Used back door to open Recycling access 1583 | -9/Storage | Entered Recycling 1584 | -9/Recycling | Met a Zionite searching for Scraptown 1863 | -9/Recycling | Scanned before Scraplab entrance 1898 | -9/Recycling | Discovered new exit (range 11) 1906 | -9/Recycling | Entered Scraplab 1971 | -9/Recycling | Entered Scraptown 2089 | -9/Scraptown | System corruption cleaned by C-Scrubber 2456 | -9/Scraptown | Discovered new exit (range 5) 2774 | -9/Scraptown | Visited UFD Registry 2779 | -9/Scraptown | Registered with UFD as "Wrenchranger" 2861 | -9/Scraptown | Visited Assassins FH 2906 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2966 | -9/Scraptown | Visited Scrapoid Research Area 3045 | -9/Scraptown | Visited Science Guys 3153 | -9/Scraptown | Visited Scrap Suit Storage 3167 | -9/Scraptown | Found Scrap Suit 3430 | -9/Scraptown | Visited Science Testing Area 3488 | -9/Scraptown | Visited Scrapoid Pod Storage 3497 | -9/Scraptown | Found Scrapoid Pod 3526 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3534 | -9/Scraptown | Found DCF Scrap (27 items) 3563 | -9/Scraptown | Visited Abandonware Association 3575 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3587 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3587 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3713 | -9/Scraptown | Discovered new exit (range 3) 3869 | -9/Scraptown | Visited Research Penetration Think Tank 3910 | -9/Scraptown | Visited Junk Repository 3969 | -9/Scraptown | Visited Curators Association 4406 | -9/Scraptown | Entered Factory 4406 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4716 | -6/Factory | Discovered new exit (range 5) 4724 | -6/Factory | Entered another Factory area 4724 | -5/Factory | Evolved 2 slots: Utility x2 5177 | -5/Factory | Fabricated A-15 Conveyor (x1) 5271 | -5/Factory | Build established: Tank 5711 | -5/Factory | Build established: Hacker-Tank 5731 | -5/Factory | Identified exit to Factory 5879 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 5978 | -5/Factory | Found Prototype Device 5982 | -5/Factory | Lost 6 parts (1p2n2u1w) 6019 | -5/Factory | Fabricated Adv. Powered Armor? 6021 | -5/Factory | Core integrity fell below 50% 6031 | -5/Factory | Core integrity fell below 20% 6040 | -5/Factory | Core destroyed Last Messages --------------- 06031_ HV Slug penetrates G-50 Soldier. 06031_ G-50 Soldier knocked back. 06032_ Overheating: System interference. 06032_ Gravity Neutralizer temporarily disabled. 06034_ Overheating: Arm. Medium Treads damaged (-6). 06037_ Power failure, Mic. Fission Core shutdown. 06037_ Hyp. Gauss Cannon destroyed. 06037_ G-50 Soldier suffers critical hit (Meltdown). 06037_ Lgt. Angular Momentum Engine melted. 06037_ Adv. Heat Sink melted. 06039_ Overheating: Gravity Neutralizer damaged (-6). 06039_ Acquired 57 matter. 06040_ Power failure, Mic. Fission Core shutdown. 06040_ Overheating: Core damaged (-170). 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