Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 16:20:19 Player: KIWA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (547) 547 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2567 Bonus ------- Follower Combat Kills 73 Friendly Fire -43 Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Medium Battery > --- WEAPON (4) ------- Beamcaster Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (20) --- Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Battery > --- WEAPON ----------- Beamcaster Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel EM Pulse Gun EM Pulse Gun EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Battery Device Improved Heat Sink Storage Medium Battery Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 23 | 2 5 1 13 2 Power 1 | . . . . 1 Engine 1 | . . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 2 | 2 . . . . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 2 . 1 . Device 1 | . . . 1 . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | . 3 1 8 1 Energy Gun 6 | . 2 . 4 . Energy Cannon 3 | . . . 3 . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 100 96 89 Engine 12 | . 14 14 11 12 Treads 13 | . 28 28 4 . Leg 10 | . . . 16 18 Device 5 | . . . 8 9 Storage 23 | . 23 28 22 18 Energy Gun 16 | . 21 . 19 13 Energy Cannon 6 | . . . 10 9 Ballistic Gun 5 | . 6 14 2 9 Launcher 2 | . . 14 . . Naked Turns . | . . . . . Heaviest Build 64 | 11 49 49 59 64 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 3 | . 1 1 2 3 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 12 20 20 20 Most Carried 15 | 6 9 12 15 3 Average Carried 8 | 6 7 10 8 2 Final Capacity 20 | 8 20 20 20 20 Final Carried 12 | 6 9 12 4 2 Class Distribution -------------------- 42% | Mutant 30% | Gunner 26% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 406 | 220 20 40 126 . Remotely . | . . . . . Salvage Created 789 | . 20 . 671 98 Parts 52 | . 2 . 45 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 16 | . . . 15 1 Guns 10 | . . . 9 1 Cannons 5 | . . . 5 . Classes Destroyed 8 | . 1 . 6 1 Worker 2 | . . . 2 . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Watcher 2 | . 1 . . 1 Swarmer 6 | . . . 6 . Grunt 8 | . . . 8 . Duelist 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 7 | . 1 . 7 2 Combat Bots Only 5 | . . . 5 1 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 58 | . . . 50 8 Missed 16 | . . . 14 2 Damage Taken 556 | . . . 457 99 Core 128 | . . . 128 . Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 100 68 . Volleys Fired 55 | . 7 . 43 5 Largest 4 | . 2 . 3 4 Hottest 211 | . 80 . 211 211 Shots Fired 157 | . 14 . 127 16 Gun 119 | . 14 . 94 11 Cannon 38 | . . . 33 5 Launcher . | . . . . . Special . | . . . . . Kinetic 21 | . . . 16 5 Thermal 70 | . . . 60 10 Explosive . | . . . . . Electromagnetic 66 | . 14 . 51 1 Robot Hit Streak 7 | . 4 . 7 5 Robot Miss Streak 6 | . 3 . 6 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 75 | . 8 . 59 8 Core Hits 31 | . 1 . 26 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Corrupt 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1314 | . 131 . 1038 145 Guns 869 | . 131 . 654 84 Cannons 429 | . . . 368 61 Explosions . | . . . . . Melee . | . . . . . Ramming 16 | . . . 16 . Kinetic 81 | . . . 60 21 Thermal 617 | . . . 493 124 Explosive . | . . . . . Electromagnetic 600 | . 131 . 469 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 1 3 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 13 | . . . 13 . Projectiles 13 | . . . 13 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . . 43 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 580 | . 36 . 580 195 Average Temperature 170 | . 19 . 191 119 Received Heat Transfer 144 | . . . 144 . Effects 10 | . . . 10 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . 2 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1110 | . . . 888 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 419 | . 34 69 419 171 Initial 124 | . . 13 18 124 Average 133 | . 12 50 218 138 Maximum Alert Level 2 | . . . 2 . Low Security (%) 73 | 100 100 100 47 100 Level 1 24 | . . . 47 . Level 2 2 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 2 3 20 3 Peak Tracking Total 7 | . 1 3 7 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 5 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 2 | . 2 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Assault Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 74 | . . 74 62 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 21 | . . 4 17 . Total Damage 187 | . . 42 145 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1003 | 7 229 176 510 81 Spaces Moved 336 | 3 98 69 145 21 Core . | . . . . . Treads 187 | 3 98 69 17 . Legs 149 | . . . 128 21 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 240 200 260 Average Speed 221 | 160 186 240 226 293 Slowest Speed 330 | 160 240 240 320 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 2 26 10 22 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 478 | 4 130 80 236 28 Wait 36 | . 13 8 15 . Move 332 | 2 97 68 144 21 Hop . | . . . . . Pick Up 16 | . 5 3 8 . Fast Attach 1 | . 1 . . . Attach 8 | . . . 6 2 Detach . | . . . . . Swap 14 | 2 4 1 7 . Drop 15 | . 3 . 12 . Fire 55 | . 7 . 43 5 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered Mines 246 | -10/Mines | Escorted by a lone wolf Derelict 266 | -10/Mines | Learned location of Storage (-8) 315 | -10/Mines | Build established: Mutant 347 | -10/Mines | Discovered new exit (range 12) 413 | -10/Mines | Entered Materials 413 | -9/Materials | Accompanied by 2 allies 413 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 413 | -9/Materials | Discovered new exit (range 8) 418 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 912 | -9/Materials | Discovered new exit (range 5) 923 | -9/Materials | Entered another Materials area 923 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1004 | -8/Materials | Self-destructed Last Messages --------------- 00820_ U-05 Engineer lays Concrete. 00824_ L-31 Rogue destroyed. 00824_ U-05 Engineer lays Concrete. 00827_ G-34 Mercenary destroyed. 00828_ U-05 Engineer lays Concrete. 00830_ Mak. Leg destroyed. 00830_ U-05 Engineer lays Concrete. 00830_ G-34 Mercenary destroyed. 00831_ U-05 Engineer lays Concrete. 00912_ EXIT=FOUND PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00956_ Penetrated by Slug. 00959_ Lgt. Ion Engine destroyed. 00962_ Hvy. EM Pulse Gun destroyed. 00965_ Destroyed Lgt. Nuclear Core. 00966_ Penetrated by Slug. 00968_ H-55 Commando destroyed. 00972_ W-25 Informer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????## ?????? ??????????? | | ?????????????????????????? ?????# #?????????? | | ?????????????????????????? ?????# #?????????? | | ???????????????????????? #????# #?????????? | | ???????????????????????# #????# #?????????? | | ???????????????????????# #????# #?????????? | | ???????????????????????# #????# #?????????? | | ???????????????????????# #????# #?????????? | | ???????????????????????# %[ #????# #?????????? | | ???????????????????????? = #????# #?????????? | | ???????????????????????? #????# #?????????? | | ????????????????????????? !%!####?# #?????????? | | ?????????????????????????? = ### ##########? | | ?????????????????############ T" #? | | ???????????????? 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