Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 18:10:21 Player: NikedNOGsing_in_can't Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (175) 875 Value Destroyed (5330) 5330 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 10233 Bonus ------- High Alert Combat Kills 564 Friendly Fire -136 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 325/325 System Corruption 9% Temperature Warm (163) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Light Treads Medium Treads > --- UTILITY (7) ------ Coolant Injector Huge Storage Unit Improved Medium Armor Plating Improved Heavy Armor Plating > --- WEAPON (3) ------- High-powered Shock Rifle Thermic Laser Rocket Array > --- INVENTORY (25) --- Fission Core Advanced Heat Sink Improved Cooling System Compact Matter Pod (150) Trap Scanner Stasis Canceller Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Remote Shield Component Analysis Suite Drone Bay (2/2) Heavy Laser Force Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon Bore Cannon Datajack Remote Datajack Power Maul Piercing Trap Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Structural Scanner Machine Analyzer Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Force Rifle Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Fission Core Antimatter Reactor Armored Huge Wheel Improved Cooling System Improved Cooling System Coolant Injector Compact Matter Pod Trap Scanner Seismic Detector Transmission Jammer Advanced ECM Suite Cloaking Device Improved Medium Armor Plating Damper Plating Drone Bay Hypervelocity Gauss Rifle Rocket Array Datajack Heavy Mace Piercing Trap [Rating: 80] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Slots Evolved 8 | . . . 4 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . 2 1 . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 195 | 7 20 16 34 5 11 38 64 Power 8 | 1 1 1 1 . 1 1 2 Engine 4 | 1 1 1 1 . . . . Core . | . . . . . . . . Reactor 4 | . . . . . 1 1 2 Propulsion 31 | 2 3 2 11 1 4 . 8 Treads 24 | 2 3 2 7 1 3 . 6 Leg . | . . . . . . . . Wheel 6 | . . . 4 . . . 2 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 79 | 2 2 9 8 . 3 18 37 Device 51 | 1 1 4 5 . 2 13 25 Storage 4 | 1 1 1 . . 1 . . Processor 3 | . . . 2 . . . 1 Hackware 3 | . . . . . . 2 1 Protection 18 | . . 4 1 . . 3 10 Artifact . | . . . . . . . . Weapon 77 | 2 14 4 14 4 3 19 17 Energy Gun 19 | 1 . . 1 3 2 7 5 Energy Cannon 7 | . 4 2 1 . . . . Ballistic Gun 14 | 1 4 1 7 . . . 1 Ballistic Cannon 5 | . 1 . . . . 1 3 Launcher 22 | . 5 1 5 . . 7 4 Special Weapon . | . . . . . . . . Impact Weapon 8 | . . . . . . 4 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . Unidentified Prototypes 10 | . . . 2 2 1 4 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 5 | . . . . . . . 5 Parts Lost 34 | . 1 . 14 . . . 19 Power 2 | . . . . . . . 2 Propulsion 14 | . . . 8 . . . 6 Utility 11 | . . . 3 . . . 8 Weapon 7 | . 1 . 3 . . . 3 Highest Loss Streak 6 | . 1 . 6 . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 99 95 89 83 83 84 81 Engine 7 | . 14 14 9 7 . . . Reactor 2 | . . . . . 6 7 5 Treads 21 | . 28 28 26 29 16 15 9 Wheel 1 | . . . 3 . . . 3 Device 14 | . 14 9 17 7 15 18 18 Storage 9 | . 14 9 9 7 14 8 6 Processor 3 | . . . 4 7 7 7 6 Hackware 1 | . . . . . . 1 5 Protection 2 | . . 4 . . . 1 2 Energy Gun 5 | . 1 . 4 6 6 12 12 Energy Cannon 6 | . 11 17 1 . . . . Ballistic Gun 5 | . 12 6 6 7 7 1 . Launcher 2 | . 1 3 4 . . 1 . Impact Weapon 1 | . . . . . . 3 4 Naked Turns . | . . . . . . . . Heaviest Build 159 | 13 94 101 118 95 106 118 159 Greatest Support 146 | 40 46 46 89 88 146 146 140 Greatest Overweight (x) 9 | . 2 2 9 1 1 . 4 Average Overweight (x) 1 | . 1 1 2 1 . . 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 24 18 25 25 25 25 25 Most Carried 25 | 5 25 25 23 23 25 25 25 Average Carried 20 | 3 18 18 19 21 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 5 25 24 20 23 25 25 21 Class Distribution -------------------- 66% | Mutant 17% | Scavenger-Mutant 9% | Infiltrator-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Matter Collected 3884 | 279 323 243 1018 . 315 483 1223 Remotely 583 | . . . 583 . . . . Salvage Created 7390 | 129 620 172 1595 . 181 1693 3000 Parts 310 | 11 43 5 85 . 6 70 90 Haulers Intercepted 10 | . 2 . 2 . . 3 3 Recyclers Shooed 11 | . . . 5 . . 3 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Combat Hostiles Destroyed 101 | . 12 5 26 . . 19 39 Melee 1 | . . . . . . . 1 Guns 42 | . 2 2 8 . . 8 22 Cannons 13 | . 5 2 2 . . . 4 AOE 41 | . 5 . 16 . . 9 11 Classes Destroyed 15 | 2 6 1 2 . . 2 2 Worker 15 | . . . 8 . . 4 3 Builder 12 | . 1 . 3 . . 2 6 Tunneler 6 | 3 1 . 1 . . 1 . Hauler 10 | . 2 . 2 . . 3 3 Recycler 16 | 1 2 . 6 . . 4 3 Mechanic 1 | . . . . . . . 1 Operator 5 | . 2 . 2 . . 1 . Watcher 12 | . 3 . 3 . . 3 3 Swarmer 15 | . 6 . 3 . . 4 2 Grunt 62 | . 6 2 20 . . 8 26 Brawler 2 | . . . . . . . 2 Sentry 9 | . . . 3 . . 3 3 Hunter 2 | . . . . . . 1 1 Programmer 8 | . . . . . . 3 5 Subdweller 3 | . . 3 . . . . . Best Kill Streak 11 | 2 4 2 11 . . 8 7 Combat Bots Only 6 | . 3 2 5 . . 5 6 Max Kills in Single Turn 4 | 2 3 1 4 . . 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . 3 . . 3 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Hostile Shots Fired 754 | . 58 46 171 . . 105 374 Missed 232 | . 14 6 53 . . 42 117 Damage Taken 9032 | . 500 644 1942 . . 861 5085 Core 1445 | . 95 124 231 . . 141 854 Absorbed by Shields 185 | . . . 185 . . . . Ignored by Resistances 114 | . . . . . . . 114 Regen/Repaired (Parts) 135 | . . . . . . . 135 Core Remaining (%) 62 | 100 . 12 58 . . 79 . Volleys Fired 414 | 9 49 49 121 . 11 64 111 Largest 3 | 2 2 2 2 . 2 3 3 Hottest 218 | 60 95 140 100 . 101 208 218 Shots Fired 777 | 18 98 71 226 . 16 113 235 Gun 542 | 18 48 17 165 . 16 90 188 Cannon 168 | . 42 54 32 . . 3 37 Launcher 67 | . 8 . 29 . . 20 10 Special . | . . . . . . . . Kinetic 250 | 9 46 17 133 . 5 3 37 Thermal 455 | 9 44 54 79 . 11 90 168 Explosive 30 | . 8 . 14 . . . 8 Electromagnetic 42 | . . . . . . 20 22 Robot Hit Streak 21 | 7 10 21 9 . 9 15 11 Robot Miss Streak 6 | 1 2 2 4 . 1 5 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 467 | 11 58 45 134 4 9 65 141 Core Hits 319 | 5 35 9 101 . 3 42 124 Critical Kills 7 | . . 1 . . . . 6 Critical Parts Destroyed 19 | . . . . . . . 19 Critical Strikes 46 | . . 1 1 . . 10 34 Burn 20 | . . . 1 . . 10 9 Meltdown 1 | . . 1 . . . . . Destroy 16 | . . . . . . . 16 Smash 9 | . . . . . . . 9 Melee Attacks 98 | . . . . 4 1 16 77 Impact 88 | . . . . . . 11 77 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 18 | . . . . 4 . 4 10 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16168 | 116 1197 761 4556 . 136 2862 6540 Guns 6104 | 116 296 169 1530 . 136 1276 2581 Cannons 1880 | . 484 592 383 . . . 421 Explosions 6535 | . 413 . 2643 . . 1262 2217 Melee 1632 | . . . . . . 324 1308 Ramming 17 | . 4 . . . . . 13 Kinetic 3727 | 43 243 169 2821 . 30 . 421 Thermal 5970 | 73 537 592 925 . 106 1383 2354 Explosive 3192 | . 413 . 810 . . . 1969 Electromagnetic 1630 | . . . . . . 1155 475 Impact 1632 | . . . . . . 324 1308 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 2 9 Average Corruption 4 | . . . . . . 1 4 Corruption Purged 5 | . . . . . . 3 2 Corruption Blocked . | . . . . . . . . Effects 66 | . . . . . . 2 64 Message Errors 8 | . . . . . . 2 6 Matter Fused 21 | . . . . . . . 21 Heat Flow Errors 9 | . . . . . . . 9 Energy Discharges 10 | . . . . . . . 10 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 8 Data Loss (major) 2 | . . . . . . . 2 Misfires 3 | . . . . . . . 3 Alerts 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1142 | . 22 1 214 . . 109 796 Projectiles 14 | . 2 1 11 . . . . Explosions 253 | . 20 . 203 . . . 30 Melee 875 | . . . . . . 109 766 Knockbacks 15 | . . . . . . . 15 Impact 10 | . . . . . . . 10 Kinetic 4 | . . . . . . . 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 608 | . 56 . 272 . . 69 211 Shots 20 | . 2 . 8 . . 1 9 Rammed 3 | . 1 . . . . . 2 Targets Rammed 3 | . 1 . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 648 | 20 376 145 253 376 230 305 648 Average Temperature 100 | 14 87 41 58 201 91 64 153 Received Heat Transfer 2936 | . 138 267 1013 . . 180 1338 Effects 21 | . 2 . . 1 . . 18 Shutdowns 4 | . . . . . . . 4 Energy Bleed 5 | . 1 . . 1 . . 3 Interference 3 | . . . . . . . 3 Matter Decay 3 | . 1 . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (major) 1 | . . . . . . . 1 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 32 | . . . . . . 14 18 Impact Corruptions 37 | . . . . . . 6 31 Robots Melted 3 | . . 1 . . . 2 . Combat Hostiles 3 | . . 1 . . . 2 . Parts Melted 31 | . . 4 3 . . 15 9 Heat Transferred 11950 | 175 1161 1147 2072 . 185 2764 4446 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . . 5 1 Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Peak Influence 932 | 20 164 . 630 244 85 622 932 Initial 273 | . 13 . . 244 85 . 273 Average 266 | 7 74 . 387 244 47 233 373 Maximum Alert Level 3 | . . . 2 1 . 2 3 Low Security (%) 49 | 100 100 . 20 . 100 49 31 Level 1 20 | . . . 16 100 . 32 25 Level 2 27 | . . . 63 . . 18 32 Level 3 3 | . . . . . . . 10 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . 3 . 6 . . 7 13 Investigation 6 | . 1 . . . . 3 2 Extermination 8 | . . . . . . 3 5 Reinforcement 12 | . 2 . 5 . . 1 4 Assault 1 | . . . . . . . 1 Garrison 2 | . . . 1 . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . 3 . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Distress Signals 9 | . 1 . 4 . . 1 3 Communications Jammed 85 | . . . . . . . 85 Distress Signals 85 | . . . . . . . 85 Times Spotted 171 | . 23 5 41 . . 31 71 Peak Tracking Total 9 | . 3 2 9 . . 4 6 Tactical Retreats 12 | . 2 . . . . . 10 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Traps Triggered 12 | . . . . 1 . 9 2 Indirectly 7 | . . . . . . 7 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Machines Disabled 31 | . 1 . 9 . . 11 10 Max in Single Turn 5 | . 1 . 3 . . 2 5 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Machines Accessed 37 | . 7 1 4 . . 11 14 Terminals 19 | . 6 . 4 . . 3 6 Fabricators 3 | . . . . . . 2 1 Repair Stations 2 | . . . . . . . 2 Recycling Units 4 | . 1 . . . . 2 1 Scanalyzers 5 | . . . . . . 2 3 Garrison Access 3 | . . . . . . 2 1 Total Hacks 99 | . 20 3 14 . . 23 39 Successful 57 | . 10 3 6 . . 12 26 Failed 42 | . 10 . 8 . . 11 13 Catastrophic 6 | . 4 . . . . . 2 Database Lockouts . | . . . . . . . . Manual 41 | . 13 2 11 . . 10 5 Terminals 55 | . 16 . 14 . . 8 17 Fabricators 4 | . . . . . . 3 1 Repair Stations 8 | . . . . . . . 8 Recycling Units 12 | . 4 . . . . 6 2 Scanalyzers 14 | . . . . . . 4 10 Garrison Access 3 | . . . . . . 2 1 Terminal Hacks 21 | . 5 3 3 . . 3 7 Record 9 | . 2 3 . . . 1 3 Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . Unreport Threat 2 | . . . . . . . 2 Security Status 1 | . . . . . . 1 . Hauler Manifests 3 | . 1 . 1 . . . 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 6 | . . . . . . . 6 Scan Component 4 | . . . . . . . 4 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 2 | . 1 . . . . . 1 Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer 10 | . . . . . . 3 7 Insert Component 6 | . . . . . . 2 4 Analyze 4 | . . . . . . 1 3 Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 15 | . 4 . 3 . . 5 3 Terminals 11 | . 3 . 3 . . 2 3 Botnet 11 | . 3 . 3 . . 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . . 3 . Reject 3 | . 1 . . . . 2 . Mask 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 31 | . 7 . 4 . . 9 11 Full Trace Events 4 | . 1 . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 114 | . . . . . . . 114 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . 3 . . . . . 8 Parts Scanalyzed 4 | . . . . . . 1 3 Part Schematics Acquired 3 | . . . . . . . 3 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 2 . 1 . Non-combat 3 | . . . . 2 . 1 . Combat . | . . . . . . . . Robot Hacks Applied 6 | . . . . 4 . 2 . parse_system 1 | . . . . 1 . . . no_distress 3 | . . . . 2 . 1 . find_fabricator 2 | . . . . 1 . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 3 | . . . . . 3 . . EXPLORE 2 | . . . . . 2 . . RETURN 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 1 | . . . . . 1 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Turns Passed 15052 | 188 1927 4043 2431 311 717 2128 3307 Spaces Moved 5934 | 96 541 1557 777 112 381 1082 1388 Core 5 | 5 . . . . . . . Treads 4660 | 91 541 1557 499 112 381 1082 397 Legs . | . . . . . . . . Wheels 1269 | . . . 278 . . . 991 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 125 240 160 160 145 Average Speed 206 | 154 311 244 219 240 160 160 165 Slowest Speed 400 | 160 320 320 320 240 240 160 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 48 | 5 95 67 50 4 97 33 36 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 9 | . . 9 . . . . . Spaces Dug 60 | . . 4 9 . . 3 44 Terrain Destroyed 657 | . 47 4 359 . . 46 201 Melee 43 | . . . . . . 2 41 Projectile 21 | . . 4 . . . 1 16 AOE 593 | . 47 . 359 . . 43 144 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Total 7847 | 117 686 1723 1293 154 484 1339 2051 Wait 945 | . 43 52 339 25 26 110 350 Move 5928 | 95 540 1556 776 112 380 1081 1388 Hop . | . . . . . . . . Pick Up 148 | 6 23 30 16 6 21 13 33 Fast Attach 19 | 6 2 1 2 1 4 1 2 Attach 69 | 1 1 3 18 2 4 2 38 Detach 22 | . . . 2 . 4 . 16 Swap 107 | . 17 12 14 2 3 35 24 Drop 89 | . 10 17 5 2 28 17 10 Fire 414 | 9 49 49 121 . 11 64 111 Melee 98 | . . . . 4 1 16 77 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous 3 | . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 13) 942 | -10/Materials | Discovered new exit (range 3) 1491 | -10/Materials | Discovered new exit (range 8) 1927 | -10/Materials | Discovered new exit (range 9) 2090 | -10/Materials | Discovered new exit (range 9) 2116 | -10/Materials | Entered Subcaves 2163 | -10/Subcaves | Core integrity fell below 50% 2840 | -10/Subcaves | Visited Clippyterm 2849 | -10/Subcaves | Learned location of Extension (-4) 2914 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2974 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4148 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4198 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5004 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5121 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5147 | -10/Subcaves | Core integrity fell below 20% 5371 | -10/Subcaves | Discovered new exit (range 12) 5379 | -10/Subcaves | Learned Materials security intel 6159 | -10/Subcaves | Entered Materials 6159 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6739 | -8/Materials | Lost 6 parts (2n2u2w) 6879 | -8/Materials | Discovered new exit (range 18) 7814 | -8/Materials | Garrison activated, responded to threat 8425 | -8/Materials | Discovered new exit (range 16) 8590 | -8/Materials | Entered Factory 8590 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8901 | -7/Factory | Sucked down chute 8901 | -7/Factory | Entered Waste 8901 | -7/Waste | The area was eerily silent 9176 | -7/Waste | Found Damper Plating 9239 | -7/Waste | Discovered new exit (range 12) 9255 | -7/Waste | Build established: Scavenger-Mutant 9618 | -7/Waste | Entered Factory 9743 | -7/Factory | Discovered new exit (range 15) 11008 | -7/Factory | Build established: Mutant 11131 | -7/Factory | Found Prototype Launcher 11132 | -7/Factory | Identified Rocket Array 11746 | -7/Factory | Entered another Factory area 11746 | -6/Factory | Evolved 2 slots: Utility x2 11854 | -6/Factory | Lost 6 parts (1p2n1u2w) 12393 | -6/Factory | Discovered new exit (range 15) 12527 | -6/Factory | Spotted B-75 Beast 12782 | -6/Factory | Build established: Infiltrator-Mutant 12800 | -6/Factory | Repaired Hvy. Beamcaster 13812 | -6/Factory | Repaired Broken Antimatter Reactor? 14019 | -6/Factory | Core integrity fell below 50% 14223 | -6/Factory | Garrison activated, responded to threat 14594 | -6/Factory | Crushed by falling debris 14610 | -6/Factory | Crushed by falling debris 14610 | -6/Factory | Core integrity fell below 20% 14896 | -6/Factory | First assault squad dispatched 15053 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- [Dragon], and [Hydra] classes are especially interesting. 15009_ G-50 Soldier destroyed. 15013_ Imp. Hacking Suite destroyed. 15020_ System corrupted: Hpw. Shock Rifle failed to cycle. 15022_ System corrupted: Energy discharge (-126). 15025_ Critical hit (Smash). 15030_ B-48 Gladiator destroyed. 15030_ Switching to secondary target: G-50 Soldier. 15031_ G-50 Soldier misfires. 15032_ Critical hit (Burn: +37). 15036_ G-50 Soldier suffers critical hit (Burn). 15039_ G-50 Soldier destroyed. 15040_ The unstable cave ceiling collapses. 15040_ Med. Treads destroyed. 15050_ Damper Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ??????????????????????? #????????????????? | | ???????????????????????"""" #????????######### | | ???????????????????????"""" #????????# | | ???????????????????# """ #?######## | | ???????????????????# #?# # """" | | ???????????????????# """"" #?# """ # """" | | ???????????????????# """"" ""#?# """ # """" | | ???????????????????# """ ""### """ # """" | | ???????????????????# T"# # / # ! | | ???????????????????# ! ""## | | ???????????????????# ! ""# ## = | | ???????????????????# @ g # ##+## ### | | ???????????????????#####%#%##### ## =%=! | | ?????????????????????? gg === | | ????????????????????? ## ## % =!% | | ???????????????????? # # !#######+# | | ?????????????????? # # # ### | | ???????????????? % ### # # # # | | ?????????????? [ #?###### ##### | | ?????????????#! #??????#+#???# | | ?????????????# """"""" #????????????# | | ?????????????? """"""" #????????????# | | ?????????????? """"""" #????????????# | | ??????????????? ???????? #????????????# | | ????????????????? ????????? #????????????####+## | | ???????????????????????????? #???????????????# ?? | | ????????????????????????????? +???????????????# ?? | | ??????????????????????????????????????????????# ?? | | ??????????????????????????????????????????????# ?? | | ??????????????????????????????????????????????# ?? | | ??????????????????????????????????????????????# ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ## | | ?????????????????????????????????????####?????? # | | ????????????????????????????????????? #????? # | | ?????????????????????????????????????? ????? #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 21 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 40 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Arm. Huge Wheel | -6/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed MultitargetingOmegaMachine Manual? 0 Play Time 02:48:14 Cumulative 37.2 hours Start 2024.04.17 @ 16:35:27 End 2024.04.18 @ 18:10:21 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a32bfb4-4353-4687-bf30-c31185605167