Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 12:08:26 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2470) 2470 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 6615 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -56 Cogmind --------- Core Integrity 644/700 Matter 300/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner Trap Scanner Advanced Visual Processing Unit Modified TNC Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Cannon Axe > --- INVENTORY (20) --- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Large Matter Pod (150) Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Actuator Array ECM Suite Propulsion Shielding Improved Medium Armor Plating High-powered Tractor Beam Heavy Particle Cannon Gauss Rifle Improved Grenade Launcher Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Trap Scanner Advanced Visual Processing Unit Modified TNC Improved Melee Analysis Suite > --- WEAPON ----------- Katana Axe > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Large Matter Pod Melee Analysis Suite Improved Melee Analysis Suite ECM Suite Propulsion Shielding Hardened Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Heavy Particle Cannon Gauss Rifle Gauss Cannon Improved Grenade Launcher Missile Launcher [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 4 | . . 1 . . . 2 1 Weapon . | . . . . . . . . Parts Attached 127 | 7 13 57 11 . 2 27 10 Power 15 | 1 3 7 . . . 3 1 Engine 12 | 1 3 7 . . . 1 . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 25 | 2 4 14 . . . 4 1 Treads 3 | . . 3 . . . . . Leg 19 | 2 4 8 . . . 4 1 Wheel 3 | . . 3 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 51 | 2 3 23 4 . . 12 7 Device 19 | 2 1 7 3 . . 3 3 Storage 5 | . 1 3 . . . 1 . Processor 9 | . 1 3 . . . 2 3 Hackware . | . . . . . . . . Protection 18 | . . 10 1 . . 6 1 Artifact . | . . . . . . . . Weapon 36 | 2 3 13 7 . 2 8 1 Energy Gun 10 | 2 3 5 . . . . . Energy Cannon 5 | . . 2 2 . . 1 . Ballistic Gun 7 | . . 4 2 . . 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 6 | . . . 2 . 2 2 . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . 2 1 . . 1 . Slashing Weapon 3 | . . . . . . 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 15 | . 3 6 . . . 4 2 Power 5 | . 1 2 . . . 1 1 Propulsion 3 | . . 1 . . . 1 1 Utility 4 | . 1 1 . . . 2 . Weapon 3 | . 1 2 . . . . . Highest Loss Streak 3 | . 3 3 . . . 2 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 98 98 100 91 97 99 99 Engine 8 | . 13 10 11 11 11 1 6 Core 2 | . . . . . . 7 . Treads 1 | . . 6 . . . . . Leg 27 | . 28 21 33 33 33 27 29 Device 12 | . 17 11 11 11 11 10 14 Storage 9 | . 8 11 11 11 11 9 7 Processor 4 | . 1 3 . . . 3 17 Protection 10 | . . 7 10 11 11 22 5 Energy Gun 7 | . 27 14 . . . . . Energy Cannon 2 | . . 2 3 2 . 4 . Ballistic Gun 2 | . . 3 13 . . . . Launcher 1 | . . . . . 8 1 . Impact Weapon 2 | . . 2 4 11 11 . . Slashing Weapon 4 | . . . . . . 9 9 Naked Turns . | . . . . . . . . Heaviest Build 67 | 9 19 39 39 39 39 54 67 Greatest Support 69 | 20 20 66 45 45 45 54 69 Greatest Overweight (x) 3 | . . 3 . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 10 20 15 15 15 20 20 Average Capacity 14 | 5 7 15 15 15 15 16 20 Most Carried 20 | . 10 15 15 15 15 20 20 Average Carried 13 | . 6 13 14 14 14 15 18 Final Capacity 20 | 5 10 15 15 15 15 20 20 Final Carried 20 | . 10 14 15 15 15 20 19 Class Distribution -------------------- 54% | Mutant 25% | Scavenger-Mutant 10% | Assassin 8% | Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2244 | 270 130 692 272 . 52 696 132 Remotely 211 | . . . . . . 211 . Salvage Created 2924 | 163 526 930 258 . 76 820 151 Parts 180 | 12 37 45 23 . 9 38 16 Haulers Intercepted 6 | . 2 1 . . . 3 . Recyclers Shooed 3 | 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | . 11 19 13 . 6 15 2 Melee 11 | . . . . . . 9 2 Guns 40 | . 11 18 11 . . . . AOE 14 | . . . 2 . 6 6 . Classes Destroyed 12 | 2 5 2 . . . 2 1 Builder 2 | . . . . . . 1 1 Tunneler 4 | 3 . . 1 . . . . Hauler 6 | . 2 1 . . . 3 . Recycler 1 | 1 . . . . . . . Operator 2 | . 1 . . . 1 . . Watcher 7 | . 3 2 . . . 1 1 Swarmer 19 | . 3 3 10 . 3 . . Grunt 29 | . 8 6 3 . 3 9 . Brawler 1 | . . 1 . . . . . Sentry 14 | . . 9 . . . 5 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | 4 3 5 4 . 3 7 1 Combat Bots Only 6 | . 3 5 4 . 3 6 1 Max Kills in Single Turn 3 | 1 1 1 2 . 3 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . 1 . 2 2 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 329 | . 55 124 40 . 18 67 25 Missed 94 | . 13 37 13 . 6 20 5 Damage Taken 3570 | . 499 1142 331 . 194 803 601 Core 460 | . 70 203 33 . 31 67 56 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 59 | . . . . . . 59 . Regen/Repaired (Parts) 333 | . . 89 . . . 244 . Core Remaining (%) 73 | 100 72 . . . 33 87 . Volleys Fired 190 | 6 53 80 26 . 9 15 1 Largest 2 | 2 2 2 2 . 1 1 1 Hottest 121 | 100 100 121 68 . 33 68 48 Shots Fired 343 | 12 98 157 49 1 9 15 2 Gun 308 | 12 98 154 42 . . 2 . Cannon 14 | . . 3 3 1 . 5 2 Launcher 21 | . . . 4 . 9 8 . Special . | . . . . . . . . Kinetic 70 | . . 24 42 . . 2 2 Thermal 252 | 12 98 133 3 1 . 5 . Explosive 21 | . . . 4 . 9 8 . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 5 10 16 11 . 6 3 1 Robot Miss Streak 4 | 2 4 3 3 1 2 4 . Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 2 4 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 267 | 7 66 108 31 . 6 33 16 Core Hits 138 | 5 31 37 16 . 14 31 4 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 15 | 1 4 6 1 . . 3 . Burn 11 | 1 4 6 . . . . . Destroy 1 | . . . 1 . . . . Smash 1 | . . . . . . 1 . Sever 2 | . . . . . . 2 . Melee Attacks 81 | . . 3 . . . 44 34 Impact 5 | . . 3 . . . 2 . Slashing 76 | . . . . . . 42 34 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . 6 1 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 4 | . . . . . . 3 1 Damage Inflicted 6138 | 102 796 1431 689 . 485 2093 542 Guns 2782 | 102 796 1411 433 . . 40 . Cannons 130 | . . 20 44 . . 41 25 Explosions 1539 | . . . 211 . 485 843 . Melee 1686 | . . . . . . 1169 517 Ramming 1 | . . . 1 . . . . Kinetic 736 | . . 238 433 . . 40 25 Thermal 2176 | 102 796 1193 44 . . 41 . Explosive 1539 | . . . 211 . 485 843 . Electromagnetic . | . . . . . . . . Impact 81 | . . . . . . 81 . Slashing 1605 | . . . . . . 1088 517 Piercing . | . . . . . . . . Highest Corruption 6 | . . 5 5 5 5 . 6 Average Corruption 4 | . . 5 5 5 5 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 93 | . . 40 26 7 11 . 9 Message Errors 25 | . . 13 4 2 4 . 2 Matter Fused 25 | . . 10 8 3 2 . 2 Heat Flow Errors 12 | . . 5 5 1 1 . . Energy Discharges 10 | . . 4 3 . 2 . 1 Data Loss (minor) 7 | . . 2 1 . 2 . 2 Data Loss (major) 3 | . . 1 1 . . . 1 Misfires 7 | . . 2 3 1 . . 1 Alerts 3 | . . 2 1 . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 315 | . . . 74 . 39 127 75 Projectiles . | . . . . . . . . Explosions 145 | . . . 74 . 39 32 . Melee 170 | . . . . . . 95 75 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 83 | . . . 32 . 38 13 . Shots 3 | . . . 1 . 1 1 . Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 270 | 234 253 270 230 262 134 108 10 Average Temperature 77 | 118 97 63 83 145 48 31 4 Received Heat Transfer 1197 | . 282 417 57 . 63 378 . Effects 2 | . . 2 . . . . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 16 | . 5 9 2 . . . . Heat Transferred 6554 | 370 2498 3538 74 . . 74 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 259 | 20 211 249 234 . 191 259 191 Initial 117 | . 13 34 28 . . . 117 Average 92 | 5 87 113 116 . 99 88 52 Maximum Alert Level 1 | . 1 1 1 . . 1 . Low Security (%) 87 | 100 94 83 95 . 100 74 100 Level 1 12 | . 5 16 4 . . 25 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 4 2 . . . 6 6 Investigation 3 | . . . . . . 1 2 Extermination 2 | . . . . . . . 2 Reinforcement 10 | . 4 2 . . . 2 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 6 | . 3 2 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 18 32 17 . 6 20 7 Peak Tracking Total 5 | . 4 5 5 . 3 4 2 Tactical Retreats 2 | . . 1 . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . . 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 4 | . . 2 2 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 33 | . 5 11 . 1 . 8 8 Terminals 22 | . 4 8 . . . 4 6 Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . . . 2 . Recycling Units 3 | . 1 1 . . . 1 . Scanalyzers 4 | . . 1 . . . 1 2 Garrison Access . | . . . . . . . . Total Hacks 93 | . 13 39 . 1 . 19 21 Successful 54 | . 7 27 . 1 . 12 7 Failed 39 | . 6 12 . . . 7 14 Catastrophic 6 | . 1 . . . . 1 4 Database Lockouts . | . . . . . . . . Manual 38 | . 4 13 . 1 . 8 12 Terminals 65 | . 10 29 . . . 8 18 Fabricators . | . . . . . . . . Repair Stations 12 | . . 6 . . . 6 . Recycling Units 7 | . 3 2 . . . 2 . Scanalyzers 8 | . . 2 . . . 3 3 Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 6 10 . 1 . 1 4 Part Schematic 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 3 | . 1 1 . . . . 1 Alert Level 6 | . 1 3 . . . 1 1 Unreport Threat 2 | . . 1 . . . . 1 Locate Traps 2 | . 1 1 . . . . . Dispatch Records 3 | . 1 2 . . . . . Patrol Status 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . . 6 . . . 6 . Scan Component 6 | . . 3 . . . 3 . Repair 6 | . . 3 . . . 3 . Recycling Unit Hacks 2 | . . 1 . . . 1 . Report Inventory 2 | . . 1 . . . 1 . Scanalyzer 4 | . . 2 . . . 2 . Insert Component 2 | . . 1 . . . 1 . Analyze 2 | . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 1 8 . . . 2 3 Terminals 12 | . 1 7 . . . 1 3 Assimilate 2 | . . 2 . . . . . Botnet 9 | . 1 4 . . . 1 3 Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . Monitor 1 | . . 1 . . . . . Mask 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 5 8 . . . 6 8 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 1 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . . 3 . . . 3 . Time 222 | . . 102 . . . 120 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . Part Schematics Acquired 2 | . . 1 . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 5 | . . 1 4 . . . . Largest Group 4 | . . 1 4 2 1 . . Highest-Rated Group 50 | . . 10 50 41 10 . . Highest-Rated Ally 31 | . . 10 31 31 10 . . Total Orders 3 | . . . 3 . . . . ROAM 1 | . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . GUARD 1 | . . . 1 . . . . Ally Attacks 21 | . . . 21 . . . . Total Damage 223 | . . . 223 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 8311 | 72 1176 2003 868 266 479 2304 1143 Spaces Moved 4644 | 43 746 1132 606 218 360 729 810 Core 11 | 11 . . . . . . . Treads 214 | . . 214 . . . . . Legs 4236 | 32 746 735 606 218 360 729 810 Wheels 183 | . . 183 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 90 120 120 120 120 120 Average Speed 120 | 102 120 123 120 120 120 120 120 Slowest Speed 260 | 120 120 260 120 120 120 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 4 95 78 98 60 83 62 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . . Spaces Dug 30 | . . 2 . . . 14 14 Terrain Destroyed 142 | . . 2 38 . 69 18 15 Melee 25 | . . 2 . . . 9 14 Projectile 1 | . . . . . . . 1 AOE 116 | . . . 38 . 69 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 6885 | 55 934 1575 697 224 398 2076 926 Wait 1695 | . 96 246 49 3 26 1226 49 Move 4637 | 42 745 1131 605 217 359 728 810 Hop . | . . . . . . . . Pick Up 76 | . 13 26 3 1 1 21 11 Fast Attach 25 | 7 5 11 . . . 2 . Attach 37 | . . 16 . . 2 10 9 Detach 12 | . 1 2 . 1 1 4 3 Swap 66 | . 8 31 11 . . 15 1 Drop 70 | . 13 29 2 2 . 15 9 Fire 190 | 6 53 80 26 . 9 15 1 Melee 76 | . . 3 . . . 40 33 Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Lost 3 parts (1p1u1w) 359 | -10/Materials | Discovered new exit (range 6) 491 | -10/Materials | Build established: Scavenger-Mutant 503 | -10/Materials | Discovered new exit (range 6) 595 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Discovered new exit (range 16) 1249 | -10/Materials | Entered another Materials area 1249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1256 | -9/Materials | Discovered new exit (range 15) 1719 | -9/Materials | Lost 3 parts (1p1n1u) 1858 | -9/Materials | Discovered new exit (range 14) 2046 | -9/Materials | Identified exit to Mines 2679 | -9/Materials | Discovered new exit (range 16) 2709 | -9/Materials | Build established: Mutant 2872 | -9/Materials | Core integrity fell below 50% 2924 | -9/Materials | Discovered new exit (range 16) 2993 | -9/Materials | Repaired Imp. Ion Engine 3044 | -9/Materials | Repaired Carbon-fiber Leg 3077 | -9/Materials | Repaired Hrd. Light Armor Plating 3252 | -9/Materials | Entered Mines 3252 | -9/Mines | Accompanied by 1 ally 3273 | -9/Mines | Learned location of Storage (-8) 3273 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3295 | -9/Mines | Discovered new exit (range 11) 3366 | -9/Mines | Lost 3 allies 3396 | -9/Mines | Learned location of Zion (-6) 3866 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4003 | -9/Mines | Discovered new exit (range 5) 4028 | -9/Mines | Received a Mining Laser from a helpful Derelict 4110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4110 | -9/Mines | Discovered new exit (range 5) 4120 | -9/Mines | Entered Exiles 4120 | -9/Exiles | Accompanied by 2 allies 4149 | -9/Exiles | Met 8R-AWN 4171 | -9/Exiles | Met EX-HEX 4203 | -9/Exiles | Met EX-BIN 4220 | -9/Exiles | Aligned with FarCom system 4221 | -9/Exiles | Given EX-Vault access code 4249 | -9/Exiles | Opened EX-Vault 4259 | -9/Exiles | Found Modified TNC 4287 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4322 | -9/Exiles | Met EX-DEC 4369 | -9/Exiles | Discovered new exit (range 14) 4386 | -9/Exiles | Left Exiles lab with Modified TNC 4386 | -9/Exiles | Entered Mines 4386 | -8/Mines | Accompanied by 1 ally 4850 | -8/Mines | Discovered new exit (range 8) 4865 | -8/Mines | Entered Materials 4865 | -8/Materials | Evolved 2 slots: Utility x2 6549 | -8/Materials | Discovered new exit (range 4) 6946 | -8/Materials | Discovered new exit (range 17) 6996 | -8/Materials | Repaired Axe 7114 | -8/Materials | Repaired Hrd. Medium Armor Plating 7161 | -8/Materials | Repaired Gauss Rifle 7169 | -8/Materials | Entered Factory 7169 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7232 | -7/Factory | Discovered new exit (range 15) 7305 | -7/Factory | Build established: Gladiator 7781 | -7/Factory | Build established: Assassin 7783 | -7/Factory | Discovered new exit (range 18) 7911 | -7/Factory | Cargo convoy interrupted 8312 | -7/Factory | Self-destructed Last Messages --------------- reinforcements to area. 08253_ ALERT: Rogue bot located, Programmers report to Factory Zone 9F. 08273_ System corrupted: Matter fused (-7). 08278_ Lgt. Deuterium Engine destroyed. 08283_ Destroyed Shock Rifle. 08285_ P-60 Hacker destroyed. 08290_ Penetrated by Slug. 08290_ Knocked back. 08292_ Destroyed Targeting Computer. 08292_ H-61 Shepherd calls for reinforcements. 08292_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08292_ Penetrated by Slug. 08292_ Knocked back. 08293_ Acquired 53 matter. 08293_ U-05 Engineer builds a Wall. 08300_ Knocked back. 08308_ Penetrated by Slug. 08308_ Imp. Carbon-fiber Leg destroyed. 08308_ Knocked back. 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""" # ??????????????????? | | ####### """ # ??????????????????? | | #####+#+####### #### """ # ??????????????????? | | ##### #### # ??????????????????? | | ##### #### # ??????????????????? | | ## #### # ??????????????????? | | ## ####+######## #####+##### # ??????????????????? | | ## ## ### # # ????????????????????? | | ## ##""" ##??????????????????????????????????? | | ## ##""" ##??????????????????????????????????? | | ## ##""" ##??????????????????????????????????? | | ## ## ##??????????????????????????????????? | | ##+##""" !##??????????????????????????????????? | | #""" ##??????????????????????????????????? | | #""" [ ##??????????????????????????????????? | | + ##??????????????????????????????????? | | !###########??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingBarrageRipper Manual? 0 Play Time 02:16:52 Cumulative 145.7 hours Start 2024.04.16 @ 09:34:35 End 2024.04.16 @ 12:08:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9006285d-60f4-4d9d-9274-d0c5d3303512