Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 22:35:19 // Winter2019/RPGLIKE Player: Judas Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (648) 648 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1880 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/950 Matter 101/300 Energy 99/100 System Corruption 1% Temperature Cool (1) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (2) ---- Heavy Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Rocket Launcher Heavy Hammer [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 3 | 2 . 1 . Power . | . . . . Propulsion 1 | 1 . . . Utility 1 | . . 1 . Weapon 1 | 1 . . . Parts Attached 22 | 7 3 9 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 6 | . 2 4 . Flight . | . . . . Utility 3 | 1 . 2 . Device 1 | 1 . . . Storage . | . . . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 1 2 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 95 | . 100 94 95 Engine 13 | . 16 14 12 Wheel 1 | . 5 . . Hover 24 | . 27 23 25 Device 7 | . 16 9 . Processor 18 | . . 18 28 Ballistic Gun 28 | . 33 28 26 Naked Turns . | . . . . Heaviest Build 8 | 7 7 8 8 Greatest Support 26 | 26 26 14 14 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 2 | 2 2 2 2 Most Carried 2 | 1 2 2 2 Average Carried 1 | . 1 1 2 Final Capacity 2 | 2 2 2 2 Final Carried 2 | 1 2 2 2 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 600 | 282 102 104 112 Remotely . | . . . . Salvage Created 502 | 50 174 230 48 Parts 49 | 4 8 31 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | . 3 12 7 Guns 17 | . 3 12 2 AOE 5 | . . . 5 Classes Destroyed 7 | 1 2 3 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 9 | . . 4 5 Grunt 8 | . 3 5 . Sentry 3 | . . 3 . Demolisher 2 | . . . 2 Best Kill Streak 4 | 1 3 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2091 | . 204 740 1147 Core 1721 | . 168 613 940 Absorbed by Shields . | . . . . Redirected to Core 1264 | . 112 434 718 Core Remaining (%) 88 | 100 76 . . Volleys Fired 90 | 3 22 42 23 Largest 2 | 2 2 2 2 Hottest 43 | 40 40 43 43 Shots Fired 169 | 6 44 84 35 Gun 158 | 6 44 84 24 Cannon . | . . . . Launcher 11 | . . . 11 Special . | . . . . Kinetic 158 | 6 44 84 24 Thermal . | . . . . Explosive 11 | . . . 11 Electromagnetic . | . . . . Robot Hit Streak 21 | 3 7 21 8 Robot Miss Streak 3 | 1 2 3 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 126 | 4 31 67 24 Core Hits 54 | 2 10 26 16 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1681 | 52 291 644 694 Guns 1226 | 52 285 644 245 Cannons . | . . . . Explosions 449 | . . . 449 Melee . | . . . . Ramming 6 | . 6 . . Kinetic 1226 | 52 285 644 245 Thermal . | . . . . Explosive 449 | . . . 449 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 41 | . . . 41 Projectiles . | . . . . Explosions 41 | . . . 41 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . 3 . 55 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 26 30 2 Average Temperature 7 | . 6 7 2 Received Heat Transfer 402 | . 108 213 81 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 416 | 10 138 416 268 Average Influence 167 | 3 56 233 156 Maximum Alert Level 2 | . . 2 1 Low Security (%) 63 | 100 100 30 88 Level 1 32 | . . 61 11 Level 2 3 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 6 25 10 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 8 | . 4 4 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 4 3 . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Record 4 | . 2 2 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 2 . Terminals 3 | . 2 1 . Track 1 | . 1 . . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1038 | 62 167 492 317 Spaces Moved 1008 | 47 126 384 451 Core 3 | 1 2 . . Treads . | . . . . Legs . | . . . . Wheels 77 | 46 31 . . Hover 928 | . 93 384 451 Flight . | . . . . Fastest Speed 50 | 50 56 56 56 Average Speed 65 | 89 66 71 56 Slowest Speed 150 | 100 150 120 60 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 36 41 86 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 119 | . . . 119 Melee . | . . . . Projectile . | . . . . AOE 119 | . . . 119 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1236 | 58 171 528 479 Wait 66 | . 14 50 2 Move 1005 | 46 125 383 451 Hop . | . . . . Pick Up 5 | 1 2 2 . Fast Attach 11 | 7 2 2 . Attach 2 | . . 2 . Detach . | . . . . Swap 9 | . 1 5 3 Drop 12 | 1 4 7 . Fire 90 | 3 22 42 23 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 35 | . . 35 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 26 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 14) 176 | -10/Materials | Discovered new exit (range 15) 230 | -10/Materials | Entered another Materials area 232 | -9/Materials | Reached level 2 237 | -9/Materials | Upgraded with Utility slot (x1) 315 | -9/Materials | Build established: Mutant 376 | -9/Materials | Core integrity fell below 50% 573 | -9/Materials | Reached level 3 613 | -9/Materials | Discovered new exit (range 13) 671 | -9/Materials | Discovered new exit (range 8) 721 | -9/Materials | Identified exit to Mines 722 | -9/Materials | Entered Mines 791 | -9/Mines | Assembled infested the area 797 | -9/Mines | Learned Materials emergency access door positions 819 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 862 | -9/Mines | Build established: Scavenger-Mutant 983 | -9/Mines | Core integrity fell below 20% 1020 | -9/Mines | Reached level 4 1039 | -9/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- evicted by all these Unaware tunnelers." 01017_ C-30 ARC bursts open, deploying its payload. 01017_ S-10 Pest unfolds itself. 01018_ K-01 Serf collects debris. 01019_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 01020_ Destroyed Flight Unit. 01020_ Reached level 4. 01020_ S-10 Pest destroyed. 01020_ K-01 Serf destroyed. 01021_ The unstable cave ceiling collapses. 01031_ S-10 Pest destroyed. 01033_ The unstable cave ceiling collapses. 01035_ D-53 Grenadier destroyed. 01037_ The unstable cave ceiling collapses. 01038_ K-01 Serf collects debris. 01039_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#############????#????????????? | | ???##???####??##### # # #?? g#????????????? | | ???# # # ## #????????????? | | ???# *k #????????????? | | ##### % #????????????? | | ## @* #?????????????????? | | ## ## ##?????????????????? | | ## # ####??????????????????? | | # ## ##?????????????????????? | | ## # ## # ###########??????????????????????? | | #??### #?????????????????????????????????????? | | #????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ????????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ????#???????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????#####???#####??????????????? | | #???????????????????## ##??# #??????????????? | | #??????????????????## ##?# #??????????????? | | ####??????????????## ### #??????????????? | | #????????####### #??????????????? | | #????????# #??????????????? | | #?????????# ## #??????????????? | | ############ #### #### ##??????????????? | | #??####??# ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 4 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Levels Raised 3 | . . 2 1 XP Earned 7821 | 3000 435 3036 1350 XP Spent 5980 | 1810 . 3945 225 Upgrades 24 | 6 . 15 3 Propulsion Slot 1 | 1 . . . Utility Slot 1 | . . 1 . Weapon Slot 1 | 1 . . . Core Integrity 7 | 2 . 2 3 Heat Dissipation 2 | . . 2 . Inventory Capacity 2 | 2 . . . Sight Range 3 | . . 3 . Sensor Range 2 | . . 2 . Ranged Accuracy 3 | . . 3 . KI Damage % 2 | . . 2 . Protomatter Created 310 | . 57 253 . Integrity Restored 759 | . . 759 . Core 759 | . . 759 . Protomatter Decayed 53 | . 57 . -4 Game ------ Seed GuidedReactiveWell Manual? 0 Play Time 00:25:25 Cumulative 28.3 hours Start 2019.12.18 @ 22:11:39 End 2019.12.18 @ 22:35:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c82d480-802b-493e-96e1-5fcecc946cda