Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 20:14:59 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2038) 2038 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 5024 Bonus ------- High Alert Combat Kills 241 Cogmind --------- Core Integrity 682/700 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Ion Cannon > --- INVENTORY (16) --- Nuclear Core Light Treads Aluminum Leg Aluminum Leg Targeting Computer Beam Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Electrolaser Ion Cannon EMP Blaster Rocket Launcher > --- INVENTORY -------- Nuclear Core Light Treads Aluminum Leg Aluminum Leg Targeting Computer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 2 | . . 2 . . Parts Attached 44 | 6 5 16 17 . Power 4 | 1 . 3 . . Engine 3 | 1 . 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . 2 5 . Treads 9 | 2 . 2 5 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 26 | 2 3 11 10 . Energy Gun 8 | . 1 3 4 . Energy Cannon 1 | . . . 1 . Ballistic Gun 12 | 2 2 7 1 . Ballistic Cannon . | . . . . . Launcher 5 | . . 1 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 7 8 3 Power 3 | . . 2 . 1 Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon 11 | . . 3 6 2 Highest Loss Streak 6 | . . 3 6 3 Average Slot Usage (%) 96 | . 99 99 93 73 Engine 7 | . 14 9 . . Core 3 | . . . 9 5 Treads 24 | . 28 21 26 23 Storage 21 | . 27 22 18 15 Protection 2 | . . . 8 7 Energy Gun 10 | . 4 17 8 5 Ballistic Gun 22 | . 23 26 19 . Naked Turns . | . . . . . Heaviest Build 64 | 11 41 51 64 60 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 15 | 5 15 16 16 16 Most Carried 16 | 4 12 16 13 7 Average Carried 10 | 2 7 12 9 7 Final Capacity 16 | 6 16 16 16 16 Final Carried 13 | 4 12 13 7 7 Class Distribution -------------------- 42% | Mutant 36% | Gunner 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1834 | 230 260 553 791 . Remotely . | . . . . . Salvage Created 3213 | . 456 964 1793 . Parts 184 | . 22 47 115 . Haulers Intercepted 6 | . . 3 3 . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 11 13 36 . Guns 49 | . 11 13 25 . Cannons 2 | . . . 2 . AOE 9 | . . . 9 . Classes Destroyed 11 | . 4 4 3 . Worker 8 | . . 2 6 . Builder 1 | . . . 1 . Hauler 6 | . . 3 3 . Recycler 10 | . 2 2 6 . Watcher 4 | . 1 2 1 . Swarmer 21 | . 6 . 15 . Grunt 24 | . 5 7 12 . Brawler 1 | . . 1 . . Duelist 3 | . . . 3 . Protector 1 | . . . 1 . Sentry 10 | . . 5 5 . Best Kill Streak 11 | . 8 4 11 . Combat Bots Only 8 | . 6 3 8 . Max Kills in Single Turn 4 | . 2 2 4 . Gunslinging 2 | . 1 1 2 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3033 | . 362 818 1573 280 Core 323 | . 62 83 160 18 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 75 79 70 . Volleys Fired 182 | 9 33 58 77 5 Largest 4 | 2 2 4 4 1 Hottest 167 | 40 60 167 131 33 Shots Fired 496 | 18 66 191 216 5 Gun 463 | 18 66 185 194 . Cannon 5 | . . . 5 . Launcher 28 | . . 6 17 5 Special . | . . . . . Kinetic 349 | 18 54 124 153 . Thermal 73 | . . 54 19 . Explosive 15 | . . . 10 5 Electromagnetic 59 | . 12 13 34 . Robot Hit Streak 19 | 6 9 16 19 1 Robot Miss Streak 4 | 1 3 4 2 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 2 4 . Max Gunslinging Chain 2 | . 1 1 2 . Shots Hit Robots 332 | 15 44 137 134 2 Core Hits 183 | 1 21 66 93 2 Critical Hits 3 | . . 1 2 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5515 | 125 525 1428 3298 139 Guns 3743 | 125 525 1369 1724 . Cannons 78 | . . . 78 . Explosions 1694 | . . 59 1496 139 Melee . | . . . . . Ramming . | . . . . . Kinetic 2744 | 125 444 713 1462 . Thermal 795 | . . 565 230 . Explosive 1312 | . . . 1173 139 Electromagnetic 664 | . 81 150 433 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 5 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 11 | . 3 8 . . Message Errors 2 | . 1 1 . . Energy Discharges 2 | . 1 1 . . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Targeting Errors 4 | . 1 3 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 70 | . . . 59 11 Projectiles . | . . . . . Explosions 70 | . . . 59 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 289 | . . 18 246 25 Shots 11 | . . 2 8 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 455 | . . 455 396 . Average Temperature 120 | . . 150 94 . Received Heat Transfer 867 | . 90 333 414 30 Effects 8 | . . 6 2 . Shutdowns 3 | . . 2 1 . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1257 | . . 861 396 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 818 | . 180 280 818 404 Initial 371 | . . 76 70 371 Average 190 | . 49 106 411 384 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 73 | 100 100 95 27 . Level 1 11 | . . 4 25 85 Level 2 7 | . . . 22 14 Level 3 7 | . . . 24 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 3 5 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 7 | . 1 2 4 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 11 | . 3 4 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 19 25 50 2 Peak Tracking Total 7 | . 5 4 7 2 Tactical Retreats 8 | . . 3 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . 3 1 . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 9 | . 6 3 . . Successful 5 | . 3 2 . . Failed 4 | . 3 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3161 | 141 705 1254 1004 57 Spaces Moved 1321 | 70 322 497 404 28 Core 8 | 8 . . . . Treads 1313 | 62 322 497 404 28 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 166 Average Speed 172 | 147 176 179 165 166 Slowest Speed 190 | 160 180 180 190 166 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 55 45 38 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 11 . Terrain Destroyed 83 | . . . 59 24 Melee . | . . . . . Projectile . | . . . . . AOE 83 | . . . 59 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1862 | 94 393 738 604 33 Wait 250 | . 16 149 85 . Move 1317 | 69 321 496 403 28 Hop . | . . . . . Pick Up 45 | 10 13 12 10 . Fast Attach . | . . . . . Attach 39 | 6 2 15 16 . Detach 12 | . 1 5 6 . Swap 5 | . 3 1 1 . Drop 12 | . 4 2 6 . Fire 182 | 9 33 58 77 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 10) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Weapon x2 1142 | -9/Materials | Build established: Gunner 1203 | -9/Materials | Discovered new exit (range 16) 1970 | -9/Materials | Lost 3 parts (1p1n1w) 2080 | -9/Materials | Discovered new exit (range 3) 2101 | -9/Materials | Entered another Materials area 2101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2473 | -8/Materials | Build established: Tank 2804 | -8/Materials | Lost 6 parts (1n1u4w) 2901 | -8/Materials | First assault squad dispatched 3008 | -8/Materials | Destroyed 8 combat bots 3029 | -8/Materials | Build established: Mutant 3098 | -8/Materials | Discovered new exit (range 5) 3105 | -8/Materials | Entered Factory 3105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3162 | -7/Factory | Self-destructed Last Messages --------------- 03084_ K-01 Serf collects debris. 03088_ T-07 Excavator is excavating. 03088_ K-01 Serf collects debris. 03092_ T-07 Excavator is excavating. 03093_ U-05 Engineer lays Concrete. 03097_ T-07 Excavator is excavating. 03097_ U-05 Engineer builds a Wall. 03098_ EXIT=FOUND 03101_ T-07 Excavator is excavating. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 03150_ Penetrated by Slug. 03152_ Nuclear Core destroyed. 03152_ Destroyed Nuclear Core. 03153_ Penetrated by Slug. 03156_ Electrolaser destroyed. 03159_ Slug penetrates Earth. 03162_ Penetrated by Slug. 03162_ Rocket Launcher destroyed. 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