Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.25 @ 22:17:50 Player: Terminus Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (381) 1905 Value Destroyed (13561) 13561 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (3696) 3696 TOTAL SCORE: 29042 Bonus ------- High Alert Combat Kills 1024 Follower Combat Kills 841 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 254 Friendly Fire -323 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 93/170 System Corruption 4% Temperature Cool (41) Movement Treading (170) Location -4/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Beamcaster > --- INVENTORY (25) --- Neutrino Core Enhanced Fission Core Vortex Chain Reactor Armored Medium Treads Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg Improved Matter Compressor (300) Experimental Sensor Array Experimental Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Advanced Kinecellerator Improved Weapon Cycler Experimental Cloaking Device Thermal Barrier Makeshift Hacking Suite Authchip [Propulsion] Authchip [Weapon] Component Analysis Suite Long-range Tractor Beam Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Transport Network Coupler Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Makeshift Armor Plating Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Plasma Sword > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Fission Core Medium Treads Armored Medium Treads Armored Medium Treads Improved Matter Compressor Advanced Targeting Computer Advanced Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Makeshift Armor Plating Makeshift Hacking Suite Authchip [Propulsion] Authchip [Weapon] Component Analysis Suite Long-range Tractor Beam Coil Gun Improved Plasma Cutter [Rating: 124] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Utility Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Plasma Cutter Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 . 2 . . . . 1 . . . . 2 . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 469 | 6 23 3 32 2 1 4 42 36 25 8 4 . 17 65 7 3 9 12 37 2 8 10 5 46 26 15 21 Power 38 | 1 3 . 2 . . . 2 1 1 . 1 . 1 9 . . . 2 3 . . 2 . 3 2 2 3 Engine 19 | 1 3 . 2 . . . 2 1 1 . 1 . . 5 . . . 1 1 . . 1 . . . . . Core 18 | . . . . . . . . . . . . . 1 4 . . . 1 2 . . . . 3 2 2 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 93 | 2 6 1 9 . . 1 12 14 2 1 . . 1 7 . . 1 3 6 . 1 . 1 8 8 5 4 Treads 82 | 2 6 1 9 . . 1 12 14 2 1 . . 1 7 . . 1 3 6 . 1 . 1 3 2 5 4 Leg 11 | . . . . . . . . . . . . . . . . . . . . . . . . 5 6 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 194 | 1 7 1 10 . 1 2 10 7 14 5 2 . 6 37 4 1 5 2 19 . 4 6 4 21 9 5 11 Device 102 | . 4 . 3 . . . 2 4 7 2 1 . 4 22 4 . 2 1 11 . 2 3 2 13 5 3 7 Storage 10 | 1 3 . 1 . 1 . 1 . . . . . . . . . . . 1 . . 2 . . . . . Processor 11 | . . . 1 . . 2 . . 2 . . . 1 1 . . . . 1 . . . . 2 . . 1 Hackware 7 | . . . 1 . . . 2 . . . . . . . . . 1 . 1 . . 1 . . 1 . . Protection 64 | . . 1 4 . . . 5 3 5 3 1 . 1 14 . 1 2 1 5 . 2 . 2 6 3 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 144 | 2 7 1 11 2 . 1 18 14 8 2 1 . 9 12 3 2 3 5 9 2 3 2 . 14 7 3 3 Energy Gun 15 | . 1 . 2 . . . 1 . 2 . . . . . . . . . . . . . . 3 4 . 2 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 96 | 2 5 1 7 1 . 1 13 12 5 1 1 . 4 9 2 1 2 3 7 1 3 1 . 7 3 3 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 1 . . 1 1 1 1 . . . . . 1 . 2 . . . . . 2 . . . Special Weapon 3 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 3 1 . . . . 4 2 1 . 1 . 2 1 . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 4 . . . 1 2 2 . . . 1 1 . . 1 . 1 . . 4 . 3 . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . System Corruption 19 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 14 . Parts Lost 92 | . 3 . 2 1 . . 7 7 3 2 2 . . 2 . 1 . 2 6 . . . 1 18 11 12 12 Power 8 | . 1 . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . 1 1 1 Propulsion 25 | . 1 . . . . . 1 3 . 1 . . . 1 . . . . 2 . . . 1 6 4 2 3 Utility 27 | . . . 1 1 . . 3 2 1 . . . . 1 . 1 . 1 . . . . . 4 2 5 5 Weapon 32 | . 1 . 1 . . . 2 2 2 1 1 . . . . . . . 3 . . . . 8 4 4 3 Highest Loss Streak 11 | . 1 . 2 1 . . 3 2 3 2 2 . . 1 . 1 . 2 3 . . . 1 6 7 5 11 Average Slot Usage (%) 97 | . 97 99 98 92 88 90 97 99 99 99 100 100 99 99 100 99 99 98 99 100 100 100 99 96 97 88 84 Engine 6 | . 13 14 11 11 11 11 8 9 7 7 7 7 7 2 6 6 6 1 2 5 5 5 5 1 . . . Core 4 | . . . . . . . . . . . . . 1 9 6 6 6 9 7 5 5 5 5 8 10 9 9 Treads 22 | . 27 28 22 22 22 22 27 26 22 22 23 23 22 24 25 25 25 24 22 22 22 22 21 17 1 11 19 Device 12 | . 13 10 9 4 . . 7 8 14 14 14 15 14 17 18 15 12 12 15 16 15 15 15 11 9 12 13 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 Processor 9 | . . . . . . 2 . . 15 15 15 15 14 12 12 12 12 12 15 16 16 16 16 17 20 9 6 Hackware 6 | . . . 2 . . . 8 9 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 10 10 10 9 Protection 4 | . . 3 9 11 11 11 8 8 . . . . . . . 1 5 6 . . . . . 4 4 8 10 Ballistic Gun 20 | . 23 14 31 32 33 33 26 26 22 22 23 23 21 17 17 17 17 17 15 15 16 15 16 16 2 3 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 14 31 34 63 63 62 62 106 106 108 111 108 101 112 118 111 117 117 119 120 114 120 116 113 131 119 117 148 Greatest Support 118 | 40 40 40 40 40 40 40 63 63 68 68 68 68 76 112 112 112 112 112 116 116 118 118 118 117 100 110 109 Greatest Overweight (x) 7 | 4 7 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . . 2 2 1 1 Average Overweight (x) . | . . . . 1 1 1 . 1 1 1 1 1 1 . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 15 17 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 20 20 20 20 25 25 25 24 24 22 25 25 25 25 25 25 25 25 25 25 25 25 22 21 25 Average Carried 22 | . 9 14 16 20 20 19 24 24 24 23 22 22 24 24 25 24 24 24 24 25 24 24 24 20 18 16 14 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 15 15 20 20 20 20 25 25 24 24 22 22 25 25 25 25 25 25 25 25 25 25 24 18 20 12 23 Class Distribution -------------------- 40% | Scavenger-Skirmisher 15% | Scavenger-Gunner 14% | Scavenger-Tank 8% | Tank 5% | Mutant 5% | Scavenger-Mutant 3% | Scavenger-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 14147 | 208 598 294 1313 90 . 164 1338 1090 843 412 50 . 268 1743 69 187 84 667 1295 . 208 380 215 1826 295 199 311 Remotely 1401 | . . . . . . . . . . . . . . 137 . . . . 531 . . . . 733 . . . Salvage Created 17428 | . 903 193 2317 123 . 92 1968 2122 898 732 43 . 202 2359 . 219 . 681 1386 . 229 130 228 1852 291 313 147 Parts 894 | . 49 14 153 14 . 6 112 108 48 17 1 . 12 97 . 7 . 36 70 . 8 11 13 82 12 11 13 Haulers Intercepted 30 | . 2 . 6 . . . 5 6 4 . . . . 4 . . . . 2 . . . . 1 . . . Recyclers Shooed 13 | . 3 . 2 . . . 2 1 . . . . . 2 . . . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 217 | . . . . . . . . . . 11 1 . 8 . . 11 . 42 . . 8 10 13 . 18 9 86 Prevented 24 | . . . . . . . . . . 6 . . . . . . . 3 . . . . . . . 1 14 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 267 | . 16 4 42 10 . 2 30 32 16 11 1 . 2 26 . 7 . 12 12 . 2 . 3 29 4 4 2 Melee 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . Guns 227 | . 14 1 34 8 . 2 30 32 14 6 1 . 2 25 . 3 . 7 12 . 2 . 3 24 2 3 2 Cannons 9 | . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . . 4 2 . . . . 2 3 . . . . . 4 . 5 . . . . . 5 . . . Classes Destroyed 22 | . 8 1 1 . . 1 1 2 2 1 . . 2 . . . . 1 . . . . 1 1 . . . Worker 27 | . 2 1 4 . . . 4 4 2 . . . . 3 . . . . 5 . . . . 2 . . . Builder 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 30 | . 2 . 6 . . . 5 6 4 . . . . 4 . . . . 2 . . . . 1 . . . Recycler 17 | . 2 . 3 . . . 1 3 2 . . . . 2 . . . 2 2 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 7 | . 2 . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Watcher 26 | . 1 . 3 . . . 5 2 1 . . . . 4 . . . 2 4 . . . . 4 . . . Swarmer 59 | . 3 . 7 10 . . 3 3 11 1 . . . 4 . 4 . 8 1 . . . . 4 . . . Grunt 112 | . 13 2 25 . . . 16 17 . 6 . . 2 12 . 2 . . 4 . . . . 13 . . . Brawler 7 | . . . . . . . 1 2 . 1 . . . . . . . . 1 . . . . 1 . 1 . Duelist 9 | . . . 1 . . . . 4 . 2 . . . . . . . . . . . . . 1 . 1 . Protector 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 Researcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 35 | . . 2 9 . . . 9 4 . 1 . . . 1 . 1 . 3 2 . 1 . 1 . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 19 | . . . . . . 2 1 . 2 . 1 . . 5 . . . . . . 1 . . 2 4 1 . Programmer 18 | . . . . . . . . . 2 . . . . 4 . . . . 4 . . . . 7 . . 1 Heavy 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 8 4 . 2 7 7 7 7 1 . 2 5 . 4 . 6 7 . 1 . 2 11 2 3 1 Combat Bots Only 9 | . 3 2 4 4 . 2 6 7 5 7 1 . 2 4 . 4 . 5 4 . 1 . 2 9 2 3 1 Max Kills in Single Turn 5 | . 1 1 3 1 . 1 2 3 3 1 1 . 1 2 . 2 . 5 3 . 1 . 1 2 1 1 1 Gunslinging 2 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 1 . . . . 2 1 . . . . . 2 . 5 . . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 24567 | . 697 210 1192 249 . 172 1763 2484 1109 695 63 . 153 1666 . 133 . 1311 1217 . 166 . 513 4277 1829 1793 2875 Core 2319 | . 134 . 133 48 . . 65 183 127 95 . . 19 106 . . . 118 85 . 24 . 94 363 212 186 327 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 46 . . . 54 . 54 . . . . 65 . . . . 73 . . . . 79 . . . . Volleys Fired 904 | . 80 9 116 17 . 5 108 100 57 24 2 . 15 97 . 9 1 39 60 2 12 16 11 84 11 11 18 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 3 . 3 3 . 3 1 3 3 1 3 1 3 4 3 3 4 Hottest 264 | . 85 55 114 69 . 69 69 75 75 71 74 . 84 84 . 86 28 86 86 33 89 20 84 221 264 193 216 Shots Fired 2510 | . 160 19 344 45 . 15 318 298 165 54 6 . 31 285 . 19 1 108 180 2 32 16 32 280 34 27 39 Gun 2414 | . 153 9 316 42 . 15 317 298 164 48 6 . 24 282 . 15 1 103 180 2 32 . 32 275 34 27 39 Cannon 43 | . 7 10 26 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . 2 3 . . 1 . 1 6 . . . . . 4 . 5 . . . . . 5 . . . Special 26 | . . . . . . . . . . . . . 7 3 . . . . . . . 16 . . . . . Kinetic 2327 | . 152 19 299 42 . 15 317 298 164 48 6 . 24 282 . 15 1 103 180 2 32 . 32 250 3 11 32 Thermal 156 | . 8 . 43 . . . . . . . . . 7 3 . . . . . . . 16 . 25 31 16 7 Explosive 21 | . . . 2 3 . . 1 . 1 . . . . . . 4 . 5 . . . . . 5 . . . Electromagnetic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 11 5 16 8 . 6 21 25 12 15 15 . 8 17 . 16 . 22 11 . 10 9 13 20 14 5 13 Robot Miss Streak 10 | . 4 1 4 4 . 2 3 4 6 1 . . 2 4 . 1 . 1 3 . 2 1 3 4 10 4 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . 1 Secondary Targets 36 | . . . 1 2 . 1 6 9 3 2 . . . 2 . . . 1 . . . . . 7 . 1 1 Max Gunslinging Chain 2 | . . . 1 1 . 1 1 2 1 1 . . . 1 . . . 1 . . . . . 1 . 1 1 Shots Hit Robots 1699 | . 105 12 220 22 . 11 234 222 100 37 5 . 23 187 . 13 . 68 120 . 23 15 23 183 32 15 29 Core Hits 772 | . 44 7 84 14 . 6 86 101 41 22 2 . 11 86 . 13 . 41 48 . 10 2 9 114 11 11 9 Critical Kills 14 | . . . 2 . . . 1 . . . . . . 4 . . . . 1 . . . 1 5 . . . Critical Parts Destroyed 21 | . 1 . 1 . . . . 1 . . . . . 3 . . . 2 3 . 1 . 1 8 . . . Critical Strikes 46 | . 1 . 4 . . . 1 1 . . . . . 7 . . . 2 5 . 2 . 3 17 1 2 . Burn 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 1 2 . Destroy 38 | . 1 . 3 . . . 1 1 . . . . . 7 . . . 2 5 . 2 . 3 13 . . . Melee Attacks 71 | . . . . . . . 4 1 . . . . 10 2 13 . . . 2 3 . . . 3 21 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . 4 1 . . . . 10 2 13 . . . 2 3 . . . 3 21 12 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37512 | . 1473 227 3653 536 . 122 3772 3694 2136 1230 63 . 499 4476 . 555 . 2377 3137 . 438 326 551 5987 1118 467 675 Guns 31232 | . 1310 49 2986 340 . 122 3705 3641 1798 590 63 . 346 4186 . 282 . 1637 3028 . 438 . 515 4561 595 365 675 Cannons 665 | . 91 143 431 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3803 | . . . 189 184 . . . . 316 617 . . . 96 . 247 . 740 . . . . . 1414 . . . Melee 643 | . . . . . . . . . . . . . 120 . . . . . . . . . . . 523 . . Ramming 788 | . 72 35 47 12 . . 67 53 22 23 . . . 172 . 26 . . 109 . . . 36 12 . 102 . Kinetic 29809 | . 1296 192 2816 340 . 122 3705 3641 1798 590 63 . 346 4186 . 282 . 1637 3028 . 438 . 515 4053 . 167 594 Thermal 2538 | . 105 . 601 . . . . . . . . . 33 91 . . . . . . . 326 . 508 595 198 81 Explosive 3117 | . . . 189 184 . . . . 316 . . . . 27 . 247 . 740 . . . . . 1414 . . . Electromagnetic 617 | . . . . . . . . . . 617 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 643 | . . . . . . . . . . . . . 120 . . . . . . . . . . . 523 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . 5 5 . . . . 1 1 1 2 2 2 2 3 3 3 3 5 2 2 2 2 2 11 11 39 39 Average Corruption 3 | . 4 5 . . . . 1 1 1 1 2 2 2 1 3 3 3 5 1 2 2 2 2 6 11 20 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 302 | . 12 21 . . . . 4 13 . 12 14 . 16 26 15 7 5 7 7 10 6 4 3 21 40 56 3 Message Errors 98 | . 2 7 . . . . 1 9 . 5 6 . 7 13 5 1 . 4 4 6 1 1 . 3 12 9 2 Matter Fused 43 | . 4 3 . . . . . . . . . . . 1 6 1 1 . . . . . . 3 9 15 . Heat Flow Errors 30 | . 1 1 . . . . . . . 3 1 . 3 2 1 . . . 1 . 1 1 2 2 6 5 . Energy Discharges 54 | . 1 4 . . . . 2 1 . 2 3 . 4 5 1 4 3 2 1 2 1 2 . 6 5 5 . Parts Rejected 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 46 | . 1 3 . . . . 1 2 . 2 4 . 2 5 2 1 1 . 1 2 3 . . 4 4 8 . Data Loss (major) 7 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Misfires 8 | . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 2 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Weapon Failures 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 86 | . . . . . . . . . . 12 . . . . . 21 . . . . . . 13 3 36 1 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . . . . 12 . . . . . . . . . . . . . 3 . . . Melee 71 | . . . . . . . . . . . . . . . . 21 . . . . . . 13 . 36 1 . Knockbacks 7 | . 2 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . Impact 5 | . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . Kinetic 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . 30 . . . . . 57 . . . . . . . 82 . . . . . 47 . . . Shots 11 | . . . . 1 . . . . . 3 . . . . . . . 4 . . . . . 3 . . . Rammed 94 | . 19 6 11 2 . . 5 5 4 1 . . . 12 . 1 . . 6 . . . 4 3 . 15 . Targets Rammed 110 | . 20 6 13 2 . . 7 8 6 1 . . . 15 . 1 . . 6 . . . 4 3 . 18 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed 14 | . 1 . 2 . . . 2 3 2 . . . . 3 . . . . . . . . . . . 1 . Highest Temperature 560 | . 92 105 63 72 . 73 75 25 . 168 106 . 213 217 232 48 . 39 101 . 156 72 193 284 560 442 253 Average Temperature 55 | . 37 50 17 29 . 32 15 10 . 60 58 . 99 12 134 13 . 9 13 . 82 37 111 59 174 166 78 Received Heat Transfer 5118 | . 351 93 504 . . . 837 801 12 108 . . 72 369 . 57 . 189 246 . 9 . 9 729 36 63 633 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . . . . . . . . 2 . 3 . . . . . . 3 . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . . 3 4 . Heat Transferred 4955 | . 259 . 1295 . . . . . . . . . 148 224 . . . . . . . 592 . 888 851 561 137 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 906 | . 252 123 906 438 . 60 329 381 568 . . . . 687 . . . . 323 . . . . 813 . . . Initial 288 | . . 73 . 288 . . . 48 43 . . . . . . . . . . . . . . 12 . . . Average 230 | . 128 73 516 324 . 42 123 131 239 . . . . 191 . . . . 153 . . . . 533 . . . Maximum Alert Level 3 | . 1 . 3 2 . . 1 1 2 . . . . 2 . . . . 1 . . . . 3 . . . Low Security (%) 56 | 100 94 100 6 3 . 100 82 77 39 . . . . 65 . . . . 61 . . . . 3 . . . Level 1 23 | . 5 . 19 89 . . 17 22 44 . . . . 19 . . . . 38 . . . . 2 . . . Level 2 16 | . . . 48 6 . . . . 16 . . . . 15 . . . . . . . . . 80 . . . Level 3 3 | . . . 24 . . . . . . . . . . . . . . . . . . . . 14 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 5 . 8 . . . 2 6 11 . . . . 10 . . . . 9 . . . . 12 . . . Investigation 16 | . 2 . 3 . . . . 1 4 . . . . 2 . . . . 4 . . . . . . . . Extermination 14 | . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . 3 . . . Reinforcement 21 | . 3 . 4 . . . 2 1 4 . . . . 4 . . . . . . . . . 3 . . . Assault 6 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . 2 . . . Garrison 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 27 | . 2 . 3 . . . 4 3 1 . . . . 1 . . . 3 1 . . . 8 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 469 | . 45 4 79 11 . 2 43 54 20 12 1 . 3 38 . 4 . 17 25 . 2 . 2 47 8 5 47 Peak Tracking Total 12 | . 4 2 6 4 . 2 6 10 5 7 1 . 3 4 . 3 . 5 5 . 1 . 2 6 3 3 12 Tactical Retreats 28 | . . . 9 . . . 1 3 2 1 . . . 3 . . . 1 3 . . . . 5 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 14 | . 7 . 2 . . . 2 1 . . . . . . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Triggered 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 9 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 67 | . 1 . 1 1 . . . . 17 1 . . . 17 . . . . 5 . 1 . . 22 1 . . Max in Single Turn 8 | . 1 . 1 1 . . . . . 1 . . . 8 . . . . 1 . 1 . . 8 1 . . Garrison Access 5 | . . . . . . . 1 1 . . . . . 2 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 85 | . 7 . 9 . 1 . 13 11 8 . . 4 . 13 1 . . 2 10 . 1 4 . . 1 . . Terminals 47 | . 4 . 6 . . . 9 8 5 . . . . 7 . . . 1 7 . . . . . . . . Fabricators 6 | . . . . . . . . . 3 . . . . 1 . . . 1 1 . . . . . . . . Repair Stations 8 | . 1 . 1 . . . 1 2 . . . . . 3 . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . 2 . . . . 1 . . . . . . . . Total Hacks 252 | . 20 . 26 . 6 . 48 36 15 . . 30 . 27 1 . . 4 20 . 1 17 . . 1 . . Successful 178 | . 11 . 16 . 6 . 31 25 8 . . 30 . 18 1 . . 2 11 . 1 17 . . 1 . . Failed 74 | . 9 . 10 . . . 17 11 7 . . . . 9 . . . 2 9 . . . . . . . . Catastrophic 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 11 . 12 . . . 30 16 6 . . . . 6 . . . . 10 . . . . . . . 1 Terminals 127 | . 15 . 17 . . . 33 22 12 . . . . 12 . . . 1 15 . . . . . . . . Fabricators 14 | . . . . . . . . . 3 . . . . 6 . . . 3 2 . . . . . . . . Repair Stations 29 | . 2 . 4 . . . 6 11 . . . . . 6 . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 5 . . . 6 . . . . . . . . . . . 2 . . . . . . . . Garrison Access 10 | . . . . . . . 3 3 . . . . . 3 . . . . 1 . . . . . . . . Terminal Hacks 104 | . 4 . 6 . 6 . 12 11 4 . . 30 . 6 1 . . 1 4 . 1 17 . . 1 . . Record 22 | . . . . . 6 . . . . . . 11 . . . . . . . . . 5 . . . . . Part Schematic 19 | . . . . . . . 2 1 1 . . 10 . . . . . . 1 . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 7 | . . . . . . . . 3 . . . . . . 1 . . 1 . . 1 . . . 1 . . Open DSF 4 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 1 . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Zone Layout 7 | . . . 2 . . . 1 2 . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 3 . . . . 3 . . . 1 2 . . . . . . . . Network Status 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . Build 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 26 | . 1 . 4 . . . 6 10 . . . . . 5 . . . . . . . . . . . . . Scan Component 14 | . 1 . 2 . . . 3 5 . . . . . 3 . . . . . . . . . . . . . Repair 12 | . . . 2 . . . 3 5 . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . 5 . . . . . . . . . . . 2 . . . . . . . . Insert Component 5 | . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . . Analyze 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . Unauthorized Hacks 26 | . 6 . 4 . . . 7 4 1 . . . . 2 . . . . 2 . . . . . . . . Terminals 23 | . 4 . 4 . . . 7 4 1 . . . . 1 . . . . 2 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 22 | . 4 . 4 . . . 7 4 1 . . . . 1 . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 61 | . 6 . 8 . . . 13 9 6 . . . . 11 . . . 1 7 . . . . . . . . Full Trace Events 13 | . . . 1 . . . . 1 4 . . . . 2 . . . 1 4 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . 4 1 1 . . 10 . . . . 14 . 2 . . 4 . . . . . Parts Built 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 261 | . . . . . . . . . 117 . . . . 42 . . . . 102 . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . 7 . . . . 8 . . . . 8 . . . . . . . . Parts Repaired 12 | . . . 2 . . . 3 5 . . . . . 2 . . . . . . . . . . . . . Time 520 | . . . 58 . . . 139 254 . . . . . 69 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 2 . . . . . . . 11 . . . . . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 32 | . . . . . . . . 12 . 2 . . 1 . . . 2 11 1 . . . . . 3 . . Largest Group 10 | . . . . . . . . 10 10 2 1 . 1 . . . 2 10 6 . . . . . 3 1 . Highest-Rated Group 231 | . . . . . . . . 173 173 32 16 . 95 . . . 59 231 202 . . . . . 109 38 . Highest-Rated Ally 95 | . . . . . . . . 31 29 16 16 . 95 . . . 31 41 41 . . . . . 38 38 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 139 | . . . . . . . . 16 27 15 3 . 6 . . . . 24 31 . . . . . 16 1 . Total Damage 4281 | . . . . . . . . 208 1535 168 27 . 184 . . . . 379 1181 . . . . . 572 27 . Kills 30 | . . . . . . . . 1 10 . . . 1 . . . . 4 10 . . . . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . . . . 2 1 . . . 2 . 2 1 . 1 2 . 2 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 38631 | 61 1531 829 2442 829 629 533 3220 2098 2063 1411 1699 192 1401 3676 1097 569 2308 1640 2304 1065 886 332 436 1600 1067 1109 1604 Spaces Moved 15485 | 35 714 488 797 309 262 212 1073 586 714 536 681 79 497 1563 581 311 937 626 1065 442 431 169 245 529 468 562 573 Core 12 | 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14722 | 24 713 488 797 309 262 212 1073 586 714 536 681 79 497 1563 581 311 937 626 1065 442 431 169 245 447 . 361 573 Legs 751 | . . . . . . . . . . . . . . . . . . . . . . . . 82 468 201 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 235 241 246 246 246 243 160 160 160 160 160 160 160 160 160 160 165 190 165 170 Average Speed 206 | 141 161 160 221 240 240 240 236 238 242 246 246 246 244 180 160 172 244 222 172 160 161 160 160 218 190 174 251 Slowest Speed 400 | 250 400 240 240 240 240 240 240 241 246 246 246 246 246 242 160 240 245 246 245 160 240 160 162 330 260 252 252 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 59 | 3 97 95 78 58 66 49 85 75 20 77 72 69 55 39 66 54 84 68 22 55 57 60 44 9 64 72 73 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 9 | . 2 . . . 1 . . . . . 1 1 . . . . . . . . 1 3 . . . . . Known Exits Taken 21 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 34 | . . 1 . 1 . 1 . . . 3 1 . 3 . 7 . 4 . . 2 3 . 2 . 3 3 . Spaces Dug 87 | . . . 11 11 . . 13 1 . . . . 9 2 12 . . . 2 4 1 . . 3 6 12 . Terrain Destroyed 516 | . . . 20 26 . . 13 1 12 . . . 10 41 12 15 . 132 35 4 4 . 1 157 14 17 2 Melee 54 | . . . . . . . 4 1 . . . . 9 2 12 . . . 2 3 . . . 3 6 12 . Projectile 56 | . . . . . . . . . . . . . 1 3 . 1 . 12 3 1 4 . 1 15 8 5 2 AOE 405 | . . . 20 26 . . 9 . 12 . . . . 35 . 14 . 120 30 . . . . 139 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 20230 | 44 922 517 1211 359 263 227 1516 1082 978 585 700 78 633 2225 725 329 959 812 1433 793 600 207 267 817 594 648 706 Wait 2647 | 4 53 . 192 30 . . 222 322 149 6 14 . 80 431 121 5 1 30 234 345 145 1 3 116 46 25 72 Move 15458 | 34 713 487 796 308 261 211 1072 585 713 535 680 78 496 1562 580 310 936 625 1064 441 430 168 244 528 467 561 573 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | . 22 4 26 . . 2 30 11 14 2 . . 7 17 . 1 2 2 15 . 2 3 . 18 10 1 13 Fast Attach 130 | 6 12 2 11 . 1 3 5 8 4 1 . . 5 18 2 . 7 4 5 . 1 6 . 9 6 3 11 Attach 89 | . 2 . 4 . . . 8 7 7 2 2 . 1 5 . 1 . 2 6 . . 1 1 17 9 10 4 Detach 5 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Swap 253 | . 9 1 17 2 . 1 29 21 14 5 2 . 12 42 5 2 2 6 26 2 7 4 4 21 11 2 6 Drop 240 | . 11 7 36 . 1 5 31 19 14 . . . 7 36 4 . 10 5 15 . 3 8 . 14 3 4 7 Fire 904 | . 80 9 116 17 . 5 108 100 57 24 2 . 15 97 . 9 1 39 60 2 12 16 11 84 11 11 18 Melee 71 | . . . . . . . 4 1 . . . . 10 2 13 . . . 2 3 . . . 3 21 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crush 108 | . 20 6 13 2 . . 7 8 6 1 . . . 15 . 1 . . 6 . . . 4 3 . 16 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 118 | . . . . . . . . . . 9 . . . . . . . 98 . . . . . . 10 . 1 Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Identified exit to Mines 501 | -10/Materials | Discovered new exit (range 5) 1012 | -10/Materials | Discovered new exit (range 5) 1221 | -10/Materials | Discovered new exit (range 16) 1513 | -10/Materials | Core integrity fell below 50% 1593 | -10/Materials | Entered Mines 1602 | -10/Mines | Met a Derelict bent on vengeance 1699 | -10/Mines | Learned 4 Materials zone layouts 1951 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2377 | -10/Mines | Discovered new exit (range 10) 2384 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2388 | -10/Mines | Found Prototype Device 2422 | -10/Mines | Entered Materials 2422 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2423 | -9/Materials | Identified exit to Mines 2724 | -9/Materials | Build established: Scavenger-Tank 3340 | -9/Materials | Identified Exp. Sensor Array 3439 | -9/Materials | Discovered new exit (range 4) 4474 | -9/Materials | Build established: Tank 4615 | -9/Materials | Discovered new exit (range 15) 4714 | -9/Materials | Repaired Lgt. Armor Plating 4747 | -9/Materials | Repaired Hrd. Light Armor Plating 4822 | -9/Materials | First assault squad dispatched 4854 | -9/Materials | Discovered exit to Mines (range 5) 4864 | -9/Materials | Entered Mines 5176 | -9/Mines | Learned Materials emergency access door positions 5426 | -9/Mines | Discovered new exit (range 5) 5607 | -9/Mines | Discovered new exit (range 10) 5619 | -9/Mines | Learned 2 Materials zone layouts 5667 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5693 | -9/Mines | Entered Exiles 5751 | -9/Exiles | Met 8R-AWN 5792 | -9/Exiles | Met EX-HEX 5923 | -9/Exiles | Met EX-DEC 5967 | -9/Exiles | Learned location of Zion (-6) 6017 | -9/Exiles | Met EX-BIN 6303 | -9/Exiles | Discovered new exit (range 10) 6322 | -9/Exiles | Entered Mines 6687 | -8/Mines | Discovered new exit (range 14) 6855 | -8/Mines | Entered Materials 6855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6856 | -8/Materials | Identified exit to Factory 7100 | -8/Materials | Identified exit to Storage 7688 | -8/Materials | Build established: Scavenger-Tank 7960 | -8/Materials | Discovered exit to Factory (range 8) 8559 | -8/Materials | Lost 3 parts (1p1u1w) 9558 | -8/Materials | Repaired Gauss Rifle 9610 | -8/Materials | Repaired Hvy. Ion Engine 9655 | -8/Materials | Repaired Imp. Medium Armor Plating 10075 | -8/Materials | Entered Storage 10076 | -8/Storage | Identified exit to Recycling 10237 | -8/Storage | Repaired Exp. Sensor Array? 10368 | -8/Storage | Garrison activated, responded to threat 11539 | -8/Storage | Met a pair of Derelict thieves 11653 | -8/Storage | Destroyed 7 combat bots 11744 | -8/Storage | Repaired Imp. Medium Armor Plating 11772 | -8/Storage | Repaired Lgt. Treads 11862 | -8/Storage | Repaired Lgt. Treads 11913 | -8/Storage | Repaired Adv. Heat Sink 12094 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12173 | -8/Storage | Entered Factory 12173 | -7/Factory | Accompanied by 10 allies 12173 | -7/Factory | Evolved 2 slots: Utility x2 12472 | -7/Factory | Build established: Commander-Skirmisher 13232 | -7/Factory | Found Rocket Array 13290 | -7/Factory | Build established: Scavenger-Skirmisher 13548 | -7/Factory | Discovered new exit (range 11) 13844 | -7/Factory | Fabricated Adv. Armor Integrity Analyzer? 13872 | -7/Factory | Cargo convoy interrupted 14232 | -7/Factory | Lost 3 parts (1u2w) 14233 | -7/Factory | Found Powered Armor 14234 | -7/Factory | Identified exit to Lower Caves 14236 | -7/Factory | Entered Lower Caves 14239 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14299 | -7/Lower Caves | Destroyed 7 combat bots 14430 | -7/Lower Caves | Learned Factory interactive machine intel 15521 | -7/Lower Caves | Discovered new exit (range 9) 15555 | -7/Lower Caves | Learned location of 1 exit from Factory 15639 | -7/Lower Caves | Identified exit to Lower Caves 15647 | -7/Lower Caves | Entered another Lower Caves area 15647 | -7/Lower Caves | Accompanied by 1 ally 16155 | -7/Lower Caves | Discovered new exit (range 8) 16172 | -7/Lower Caves | Identified exit to Data Miner 16582 | -7/Lower Caves | Encountered a Warlord checkpoint 17346 | -7/Lower Caves | Entered Data Miner 17346 | -7/Data Miner | Discovered new exit (range 6) 17393 | -7/Data Miner | Met Data Miner 17442 | -7/Data Miner | Learned location of Section 7 (-2) 17442 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17479 | -7/Data Miner | Received God Mode back door access code from Data Miner 17533 | -7/Data Miner | Identified exit to Proximity Caves 17538 | -7/Data Miner | Entered Proximity Caves 18151 | -6/Proximity Caves | Escorted by Enhanced Grunt 18607 | -6/Proximity Caves | Found Alien Artifact 18607 | -6/Proximity Caves | Identified Core Expander 18607 | -6/Proximity Caves | Installed Core Expander, added new Power slot 18722 | -6/Proximity Caves | Discovered new exit (range 14) 18754 | -6/Proximity Caves | Identified exit to Factory 18939 | -6/Proximity Caves | Entered Factory 18939 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18940 | -6/Factory | Identified exit to Factory 18941 | -6/Factory | Loaded intel: 52 interactive machine locations 19014 | -6/Factory | Fabricated Gauss Rifle (x2) 20100 | -6/Factory | Identified exit to Lower Caves 22334 | -6/Factory | Repaired Med. Treads 22444 | -6/Factory | Repaired Lgt. Angular Momentum Engine 22615 | -6/Factory | Entered Lower Caves 22653 | -6/Lower Caves | Learned Factory terminal intel 23061 | -6/Lower Caves | Learned Factory interactive machine intel 23368 | -6/Lower Caves | Encountered a Warlord checkpoint 23670 | -6/Lower Caves | Discovered new exit (range 16) 23693 | -6/Lower Caves | Identified exit to Lower Caves 23712 | -6/Lower Caves | Entered another Lower Caves area 24137 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24262 | -6/Lower Caves | Discovered new exit (range 5) 24274 | -6/Lower Caves | Identified exit to Zion 24281 | -6/Lower Caves | Entered Zion 24392 | -6/Zion | Discovered new exit (range 15) 24454 | -6/Zion | Build established: Scavenger-Gunner 24488 | -6/Zion | System corruption cleaned by Quarantine Array 24578 | -6/Zion | Found Prototype Device 24578 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 24974 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 25454 | -6/Zion | Identified exit to Deep Caves 25559 | -6/Zion | Visited the Megawrench Repair Shop 25620 | -6/Zion | Given the Hacking Drone Bay 25684 | -6/Zion | Learned location of 1 exit from Factory 25721 | -6/Zion | Gained Derelict followers 26255 | -6/Zion | Megawrench repaired 12 parts 26581 | -6/Zion | Identified exit to Proximity Caves 26589 | -6/Zion | Entered Proximity Caves 26589 | -5/Proximity Caves | Accompanied by 2 allies 26864 | -5/Proximity Caves | Spotted B-75 Beast 26893 | -5/Proximity Caves | Destroyed B-75 Beast 27285 | -5/Proximity Caves | Learned location of 1 exit from Factory 27337 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 27465 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 27570 | -5/Proximity Caves | Discovered exit to Factory (range 8) 28108 | -5/Proximity Caves | Build established: Commander-Gunner 28229 | -5/Proximity Caves | Entered Factory 28229 | -5/Factory | Accompanied by 6 allies 28229 | -5/Factory | Evolved 2 slots: Utility x2 28230 | -5/Factory | Identified exit to Factory 28230 | -5/Factory | Identified exit to Upper Caves 28231 | -5/Factory | Loaded intel: 52 interactive machine locations 28232 | -5/Factory | Loaded intel: 26 terminal locations 28434 | -5/Factory | Build established: Scavenger-Gunner 28452 | -5/Factory | Fabricated Exp. Sensor Array? 28677 | -5/Factory | Incoming investigation squad redirected 28700 | -5/Factory | Incoming investigation squad redirected 28812 | -5/Factory | Build established: Scavenger-Skirmisher 29122 | -5/Factory | Discovered exit to Upper Caves (range 6) 29205 | -5/Factory | Lost 3 parts (1p2w) 29554 | -5/Factory | Garrison activated, responded to threat 30533 | -5/Factory | Entered Upper Caves 30833 | -5/Upper Caves | Learned Factory emergency access door positions 31559 | -5/Upper Caves | Discovered new exit (range 15) 31582 | -5/Upper Caves | Identified exit to Upper Caves 31598 | -5/Upper Caves | Entered another Upper Caves area 31645 | -5/Upper Caves | Learned Factory stockpile data 31817 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32341 | -5/Upper Caves | Discovered new exit (range 12) 32482 | -5/Upper Caves | Identified exit to Zhirov 32484 | -5/Upper Caves | Entered Zhirov 32484 | -5/Zhirov | Discovered new exit (range 3) 32513 | -5/Zhirov | Met Zhirov 32545 | -5/Zhirov | Learned location of Quarantine (-2) 32545 | -5/Zhirov | Learned location of Testing (-3) 32545 | -5/Zhirov | Learned location of Command (-1) 32560 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32584 | -5/Zhirov | Found Alien Artifact 32584 | -5/Zhirov | Identified Integrated Dissipator 32584 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32608 | -5/Zhirov | Found Alien Artifact 32813 | -5/Zhirov | Identified exit to Proximity Caves 32816 | -5/Zhirov | Entered Proximity Caves 32987 | -4/Proximity Caves | Learned 4 Research zone layouts 33236 | -4/Proximity Caves | Discovered exit to Factory (range 10) 33252 | -4/Proximity Caves | Entered Factory 33252 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 33502 | -4/Factory | First assault squad dispatched 33512 | -4/Factory | Discovered new exit (range 16) 33532 | -4/Factory | Incoming assault squad redirected 33553 | -4/Factory | Identified exit to Upper Caves 33972 | -4/Factory | Garrison activated, responded to threat 34094 | -4/Factory | Spotted Executioner 34095 | -4/Factory | Cargo convoy interrupted 34103 | -4/Factory | Garrison activated, responded to threat 34114 | -4/Factory | Identified Transdimensional Reconstructor 34114 | -4/Factory | Warped through subspace 34187 | -4/Factory | Lost 6 parts (1n2u3w) 34320 | -4/Factory | Build established: Scavenger-Gunner 34530 | -4/Factory | Lost 3 parts (1n1u1w) 34600 | -4/Factory | System corruption reached 10% 34651 | -4/Factory | Destroyed 9 combat bots 34661 | -4/Factory | Lost 4 parts (2n1u1w) 34852 | -4/Factory | Entered Upper Caves 35065 | -4/Upper Caves | Core integrity fell below 50% 35105 | -4/Upper Caves | Lost 7 parts (1p2n1u3w) 35485 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 35507 | -4/Upper Caves | Learned 8 Research zone layouts 35594 | -4/Upper Caves | Build established: Scavenger-Assassin 35878 | -4/Upper Caves | Discovered new exit (range 6) 35896 | -4/Upper Caves | Identified exit to Upper Caves 35919 | -4/Upper Caves | Entered another Upper Caves area 35919 | -4/Upper Caves | Accompanied by 1 ally 35920 | -4/Upper Caves | Encountered a Warlord checkpoint 35938 | -4/Upper Caves | Discovered new exit (range 6) 35967 | -4/Upper Caves | Identified exit to Research 36278 | -4/Upper Caves | Crushed by falling debris 36309 | -4/Upper Caves | Lost 5 parts (1n3u1w) 36345 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36567 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 36675 | -4/Upper Caves | Build established: Scavenger-Mutant 36943 | -4/Upper Caves | Discovered new exit (range 11) 36987 | -4/Upper Caves | System corruption reached 30% 37022 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 37028 | -4/Upper Caves | Entered Warlord 37112 | -4/Warlord | System corruption cleaned by Quarantine Array 37256 | -4/Warlord | Build established: Hacker-Mutant 38006 | -4/Warlord | Met Warlord 38029 | -4/Warlord | Opened Warlord's prototype stash 38031 | -4/Warlord | Warlord's base attacked by MAIN.C 38036 | -4/Warlord | Found Prototype Reactor 38045 | -4/Warlord | Found Prototype Device 38045 | -4/Warlord | Identified Exp. Cloaking Device 38067 | -4/Warlord | Found Prototype Device 38072 | -4/Warlord | Identified Vortex Chain Reactor 38083 | -4/Warlord | Identified Thermal Barrier 38381 | -4/Warlord | Warlord forces counterattacked 38411 | -4/Warlord | Spotted Striker 38474 | -4/Warlord | Spotted Executioner 38498 | -4/Warlord | Spotted Striker 38534 | -4/Warlord | P-80 Master assimilated allied WH-RH4(g) 38536 | -4/Warlord | Found Prototype Processor 38539 | -4/Warlord | P-70 Sage assimilated allied OX-P4Y(g) 38541 | -4/Warlord | P-70 Sage assimilated allied AI-UZY(g) 38542 | -4/Warlord | Found Prototype Device 38544 | -4/Warlord | Spotted AI-UZY(g) 38557 | -4/Warlord | Spotted Executioner 38606 | -4/Warlord | Core integrity fell below 20% 38632 | -4/Warlord | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 38607_ Executioner destroyed. 38608_ Critical hit (Burn: +50). 38609_ Coil Gun destroyed. 38610_ Plasma Rifle destroyed. 38611_ Electrolaser fries itself beyond repair. 38612_ Adv. Cooling System destroyed. 38612_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 38614_ Neutrino Core destroyed. 38616_ Adv. Heat Sink fries itself beyond repair. 38617_ Adv. Hacking Suite destroyed. 38619_ Adv. Heat Sink fries itself beyond repair. 38620_ Flexi-carbon Leg fries itself beyond repair. 38620_ Mak. Hacking Suite destroyed. 38621_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 38628_ System corrupted: Mic. Fission Core rejected. 38628_ Acquired Mic. Fission Core. 38631_ ANNOUNCEMENT: Detected 1 Grunt squad, 2 Saboteur squads, 1 Behemoth squad, with prototype support. 38631_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ????????????????? ????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????######### #????????????????????????????? | | ????????# # #????????????????????? ?????? | | ????????# # ?????????????????????? ????? | | ???? # # #??????????????????????# ???? | | ???+ # # #??????????????????????# #### | | ???# # ! ! # #??????????????????????? | | ???# # ! ! # #???????????????????????? """ | | #### # ! ! # ##???????????????????????? | | # + # #????#""??????????????????# | | # # # #?????#""#?????????????????# | | % # # + #?????#""#?????????????????#"= | | # # # #?????#""#?????????????????#"! | | # ###+##### #######""#####???????????????? | | # #?# ## Y # ="" * "############????? | | # ### ## BB ; %%""[[=%" """"""""#????? | | #+## ##" ## BB %[[!"%*%%%%% "" """#?#### | | *! =^[!%%%%%%% =%% ###!=# | | ! 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" | | ????# #?? #??# ##????#""#???????????????# # | | ????# #??? #?? #?????""#???????????????" ? | | ##### #??? #?# #??????????????????????#" #? | | ########## #??????????????????????## ?? | | #???????????????????????# ?? | | ### # #??????????????????????? ?? | | ######## ######???????????????????????? ?? | | ???????## #???????????????????????????? #??? | | ????????# #########?????????????????????????? | | ????????# #?# #?????????????????????????? | | ????????# #?# #?????????????????????????? | | ????????# ### #?????????????????????????? | | ????????# ## #?????????????????????????? | | ????????# + #?????????????????????????? | | ?????####+## # ## #?????????????????????????? | | ?????# #### ## #?????????????????????????? | | ?????# #??# ## #?????????????????????????? | | ?????#! !#??# ## #?????????????????????????? | | ?????#! !#??# ## #?????????????????????????? | | ?????######??# ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 34 Energy Capacity 1070 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 825 Core Shielding 30 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Gauss Rifle | -8/Materials | Scanalyzed Huge Storage Unit | -8/Storage | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Corruption Screen | -7/Data Miner | Free Mak. Sensor Array | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Core Analyzer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Neutron Cannon | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Medium Treads | -5/Factory | Hacked Imp. Target Analyzer | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive X-57 Shotgunner | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Adv. Armor Integrity Analyzer | x1 | -7/Factory | Preloaded Gauss Rifle | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticTacticalWheel Manual? 0 Play Time 03:14:28 Cumulative 1349.6 hours Start 2021.10.25 @ 18:22:21 End 2021.10.25 @ 22:17:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 465 Rogue 465 Adventurer 0 Explorer 0 Win Type - Total 95 Types 21/12/37/5/1/2/15/1/1 Lore% 94 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01c73ba1-ab46-4fea-bcf2-000fdb4e6193