Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 07:59:08 Player: Demise Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (143) 715 Value Destroyed (5218) 5218 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1416) 1416 TOTAL SCORE: 11689 Bonus ------- High Alert Combat Kills 771 Follower Combat Kills 61 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -116 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (4) ---- Humpback Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (29) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Humpback Hardened Heavy Armor Plating Drone Bay > --- WEAPON ----------- Improved Medium Laser Cooled Plasma Cannon Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Light Treads Improved Heat Sink Large Storage Unit Large Storage Unit Humpback High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Phase Cannon Heavy Plasma Cannon Gauss Rifle Mini Grenade Launcher Heavy Pick [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 6 | . . . 2 . . . 2 . . . 2 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 115 | 4 11 4 20 1 2 . 18 6 20 2 27 Power 8 | . . 1 2 . . . 1 1 2 . 1 Engine 6 | . . 1 2 . . . 1 . 1 . 1 Core 2 | . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 2 2 4 . . . 7 2 5 1 3 Treads 22 | . 2 1 3 . . . 6 2 4 1 3 Leg 2 | . . 1 . . . . . . 1 . . Wheel 4 | 2 . . 1 . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 2 4 . 7 . 2 . 7 2 8 1 13 Device 16 | 2 . . 2 . . . 2 1 4 . 5 Storage 12 | . 4 . 1 . 2 . . . 2 1 2 Processor 2 | . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . Protection 16 | . . . 4 . . . 3 1 2 . 6 Artifact . | . . . . . . . . . . . . Weapon 33 | . 5 1 7 1 . . 3 1 5 . 10 Energy Gun 8 | . . . 1 . . . 1 1 3 . 2 Energy Cannon 8 | . . . 1 1 . . 1 . . . 5 Ballistic Gun 3 | . 1 . . . . . . . . . 2 Ballistic Cannon 11 | . 3 1 5 . . . 1 . 1 . . Launcher 2 | . . . . . . . . . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 . . . 1 Parts Lost 36 | . . 3 3 1 . . 5 1 2 . 21 Power 3 | . . . 1 . . . . . . . 2 Propulsion 8 | . . 2 1 . . . 1 . . . 4 Utility 9 | . . . . . . . 2 . 1 . 6 Weapon 16 | . . 1 1 1 . . 2 1 1 . 9 Highest Loss Streak 14 | . . 2 2 1 . . 2 1 1 . 14 Average Slot Usage (%) 92 | . 99 99 94 100 97 88 87 89 89 90 80 Engine 9 | . 14 14 11 11 11 11 9 7 4 9 5 Treads 19 | . 24 20 15 22 22 22 16 18 18 18 17 Leg 1 | . . 7 3 . . . . . . . . Device 8 | . 5 . 10 11 11 11 10 14 8 9 9 Storage 19 | . 22 28 22 22 19 11 9 9 19 27 19 Processor 3 | . . . . . . . 17 18 9 . . Protection 6 | . . . 8 11 11 11 6 3 7 9 10 Energy Gun 5 | . . . . . . . 2 8 16 18 8 Energy Cannon 2 | . . . . 7 11 11 6 . . . 3 Ballistic Gun 1 | . 13 . . . . . . . . . 3 Ballistic Cannon 11 | . 14 28 21 14 11 11 9 9 1 . . Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 203 | 12 43 43 58 56 104 104 105 104 145 161 203 Greatest Support 62 | 20 40 40 40 40 40 40 40 40 40 42 62 Greatest Overweight (x) 34 | 3 1 4 4 1 2 2 34 2 6 3 23 Average Overweight (x) 1 | . . 2 1 1 1 2 2 2 3 3 2 Largest Inventory Capacity 60 | 6 16 16 16 16 24 24 24 24 38 40 60 Average Capacity 22 | 6 11 16 16 16 18 24 24 24 32 39 39 Most Carried 40 | 6 16 16 16 16 24 24 24 24 38 40 40 Average Carried 22 | 5 10 15 15 15 15 24 23 23 31 39 38 Final Capacity 40 | 6 16 16 16 16 24 24 24 24 38 40 4 Final Carried 40 | 6 16 16 16 16 24 24 24 24 38 40 4 Class Distribution -------------------- 49% | Mutant 44% | Hauler-Mutant 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Recycling Hauler-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 3268 | 314 231 242 1235 33 20 36 331 187 236 20 383 Remotely . | . . . . . . . . . . . . Salvage Created 4774 | 198 205 213 1233 83 . 68 389 425 973 54 933 Parts 304 | 18 14 12 80 5 . 7 24 26 74 3 41 Haulers Intercepted 7 | . 1 . 4 . . . 1 1 . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 110 | . 4 9 34 3 . 2 7 7 28 . 16 Guns 31 | . 1 . . . . . . 3 23 . 4 Cannons 69 | . 3 9 34 3 . 2 7 3 1 . 7 AOE 9 | . . . . . . . . 1 4 . 4 Classes Destroyed 13 | 3 4 1 2 . . . . . 1 . 2 Worker 3 | 2 . 1 . . . . . . . . . Tunneler 6 | 5 . . . . . 1 . . . . . Hauler 7 | . 1 . 4 . . . 1 1 . . . Recycler 7 | 1 . . 3 . . . 1 . . 1 1 Operator 2 | . 1 . 1 . . . . . . . . Watcher 7 | . 2 . 3 . . . 1 1 . . . Swarmer 32 | . . 3 10 1 . 2 . . 15 . 1 Grunt 57 | . 4 6 19 2 . 1 4 5 8 . 8 Brawler 2 | . . . . . . . . . 2 . . Duelist 1 | . . . 1 . . . . . . . . Sentry 16 | . . . 4 . . . 3 2 3 . 4 Hunter 2 | . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 5 | 5 2 4 5 2 . 2 2 4 5 1 5 Combat Bots Only 5 | . 2 3 5 2 . 2 1 3 5 . 4 Max Kills in Single Turn 5 | 1 1 2 1 1 . 1 1 1 2 1 5 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . . . . . . . . 1 2 . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Damage Taken 7630 | . 229 597 1063 101 . 40 729 681 615 27 3548 Core 1159 | . 34 11 96 . . 8 20 68 67 . 855 Absorbed by Shields 41 | . . . . . . . . . 21 8 12 Core Remaining (%) 81 | 100 . 82 . . . 74 . . . 71 . Volleys Fired 394 | 37 28 29 105 6 . 4 44 33 64 . 44 Largest 3 | 2 2 2 2 2 . 2 2 2 2 . 3 Hottest 169 | 40 100 70 103 103 . 103 107 95 101 . 169 Shots Fired 784 | 74 55 58 209 12 . 8 84 59 120 . 105 Gun 310 | 74 28 . . . . . 1 26 114 . 67 Cannon 470 | . 26 58 209 12 . 8 83 33 4 . 37 Launcher 3 | . . . . . . . . . 2 . 1 Special 1 | . 1 . . . . . . . . . . Kinetic 526 | 74 54 58 206 7 . 4 44 33 4 . 42 Thermal 165 | . 1 . 3 5 . 4 40 16 39 . 57 Explosive 3 | . . . . . . . . . 2 . 1 Electromagnetic 90 | . . . . . . . . 10 75 . 5 Robot Hit Streak 19 | 7 15 10 19 8 . 5 15 12 17 . 15 Robot Miss Streak 3 | 2 3 2 3 1 . 1 3 3 2 . 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 9 | . . . . . . . . . 9 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 499 | 48 38 38 130 11 . 4 65 42 57 . 66 Core Hits 223 | 15 13 13 53 4 . 4 17 18 45 1 40 Critical Hits 11 | . . . 3 1 . . 5 . 2 . . Critical Kills 3 | . . . . 1 . . 2 . . . . Critical Parts Destroyed 8 | . . . 3 . . . 3 . 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9821 | 340 461 638 2233 193 . 104 1283 790 1260 47 2472 Guns 2600 | 340 159 . . . . . 17 406 888 . 790 Cannons 5986 | . 302 638 2233 193 . 104 1266 384 41 . 825 Explosions 1176 | . . . . . . . . . 331 . 845 Melee . | . . . . . . . . . . . . Ramming 59 | . . . . . . . . . . 47 12 Kinetic 5234 | 340 461 638 2192 109 . 16 558 384 41 . 495 Thermal 3280 | . . . 41 84 . 88 725 192 503 . 1647 Explosive 245 | . . . . . . . . . . . 245 Electromagnetic 1003 | . . . . . . . . 214 716 . 73 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . . . . Average Corruption 2 | . . . 2 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 32 | . . . 19 4 6 3 . . . . . Message Errors 7 | . . . 5 . 2 . . . . . . Heat Flow Errors 9 | . . . 4 2 2 1 . . . . . Energy Discharges 10 | . . . 5 2 1 2 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Targeting Errors 4 | . . . 4 . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 172 | . . 3 27 . . . 9 . 33 . 100 Projectiles 54 | . . 3 27 . . . 9 . . . 15 Explosions 118 | . . . . . . . . . 33 . 85 Melee . | . . . . . . . . . . . . Knockbacks 63 | . 1 13 36 . . . 7 5 1 . . Impact . | . . . . . . . . . . . . Kinetic 59 | . 1 13 32 . . . 7 5 1 . . Secondary 4 | . . . 4 . . . . . . . . Self-Inflicted Damage 340 | . . . . . . . . . 33 . 307 Shots 5 | . . . . . . . . . 2 . 3 Rammed 2 | . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 951 | . 87 235 226 268 185 134 1 2 15 . 951 Average Temperature 138 | . 24 73 40 84 79 41 1 2 7 . 361 Received Heat Transfer 2279 | . 96 294 315 54 . 9 306 333 90 14 768 Effects 35 | . . . . . . . . . . . 35 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 5 | . . . . . . . . . . . 5 Interference 2 | . . . . . . . . . . . 2 Matter Decay 3 | . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 17 | . . . . . . . . . . . 17 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . 1 . . . 5 Heat Transferred 4681 | . . . 74 148 . 148 1258 407 670 . 1976 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 1254 | 40 91 105 600 254 . 67 194 151 882 556 1254 Initial 1127 | . 26 . . 214 . . . 18 45 396 1127 Average 290 | 17 30 28 272 203 . 5 76 47 462 456 1139 Maximum Alert Level 4 | . . . 2 1 . . . . 3 2 4 Low Security (%) 55 | 100 100 100 27 27 . 100 100 100 21 . . Level 1 17 | . . . 58 72 . . . . 12 31 . Level 2 13 | . . . 13 . . . . . 42 68 . Level 3 5 | . . . . . . . . . 23 . 15 Level 4 8 | . . . . . . . . . . . 84 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 5 . . . . 2 . . 6 Investigation 3 | . . . 2 . . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . 1 . 3 . . . . 1 . . 1 Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 9 | . . . 2 . . . 3 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 11 8 48 5 . 6 14 10 27 32 23 Peak Tracking Total 7 | . 2 3 6 3 . 3 5 4 5 7 6 Tactical Retreats 5 | . . . 3 . . . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 17 | . 3 . 1 . . . 2 . 10 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 23 | . . . 5 . . 1 3 1 5 3 5 Max in Single Turn 2 | . . . 1 . . . 1 1 1 . 2 Garrison Relay 5 | . . . . . . . . . 5 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 30 | . 5 . 9 . 1 . 5 2 . 6 2 Terminals 16 | . 4 . 4 . . . 3 1 . 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 . . . 1 Recycling Units 5 | . . . 2 . . . . . . 3 . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 73 | . 14 . 23 . 1 . 12 3 . 14 6 Successful 43 | . 6 . 13 . 1 . 8 2 . 8 5 Failed 30 | . 8 . 10 . . . 4 1 . 6 1 Catastrophic 5 | . 2 . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 10 . 8 . . . 5 . . 2 3 Terminals 41 | . 10 . 10 . . . 6 2 . 9 4 Fabricators . | . . . . . . . . . . . . Repair Stations 16 | . 4 . 4 . . . 6 . . . 2 Recycling Units 11 | . . . 6 . . . . . . 5 . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 19 | . 4 . 4 . 1 . 2 1 . 4 3 Record 6 | . . . . . 1 . . . . 2 3 Part Schematic 2 | . 1 . 1 . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . 1 . . 1 . Prototype ID Bank 1 | . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 4 . . . 6 . . . 2 Scan Component 7 | . 1 . 2 . . . 3 . . . 1 Repair 7 | . 1 . 2 . . . 3 . . . 1 Recycling Unit Hacks 7 | . . . 3 . . . . . . 4 . Report Inventory 5 | . . . 2 . . . . . . 3 . Retrieve Components 2 | . . . 1 . . . . . . 1 . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 . 5 . . . 3 1 . 3 2 Full Trace Events 4 | . 1 . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . 3 . . . 1 Time 231 | . 26 . 64 . . . 103 . . . 38 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . 9 . . . . . . 3 . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . . 22 . . Machine Destruction 22 | . . . . . . . . . 22 . . Robots Rewired 7 | . . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 10 | . . . . 3 . . . . . 7 . Largest Group 7 | . . . . 3 3 3 . . . 7 7 Highest-Rated Group 124 | . . . . 40 40 40 . . . 124 124 Highest-Rated Ally 24 | . . . . 16 16 16 . . . 24 24 Total Orders 4 | . . . . . . . . 2 . . 2 STAY 1 | . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . 2 . . 1 Ally Attacks 96 | . . . . 5 . 10 . . . 65 16 Total Damage 876 | . . . . 45 . 73 . . . 561 197 Kills 23 | . . . . 2 . 1 . . . 18 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total 4 | . 2 . 1 . . . . . . 1 . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . Drone Launches 3 | . . . . . . . . 2 . . 1 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 11051 | 156 1278 1375 1638 555 686 504 901 502 1865 587 1004 Spaces Moved 4576 | 53 672 610 645 295 355 247 287 137 693 227 355 Core 8 | 1 . . . . . . 1 . . . 6 Treads 4063 | . 668 329 481 295 355 247 282 137 693 227 349 Legs 333 | 14 . 281 38 . . . . . . . . Wheels 172 | 38 4 . 126 . . . 4 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 80 80 180 120 180 180 200 180 200 200 212 50 Average Speed 195 | 92 166 207 180 180 183 200 217 200 226 213 206 Slowest Speed 1750 | 200 180 240 240 180 200 200 1750 200 280 220 1200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 4 82 98 56 75 63 64 23 38 79 81 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . 1 . Scrap Searched 6 | . . 2 . 2 . 2 . . . . . Spaces Dug 1 | . 1 . . . . . . . . . . Terrain Destroyed 55 | . 1 . . . . . 3 2 13 . 36 Melee . | . . . . . . . . . . . . Projectile 12 | . 1 . . . . . 3 2 . . 6 AOE 43 | . . . . . . . . . 13 . 30 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Total 5962 | 103 784 662 914 309 393 250 479 309 888 330 541 Wait 563 | . 48 16 111 5 . . 117 117 36 22 91 Move 4566 | 52 671 609 644 294 354 246 286 137 692 226 355 Hop . | . . . . . . . . . . . . Pick Up 124 | 5 15 3 14 2 28 . 7 6 33 2 9 Fast Attach 36 | 1 4 . 11 . . . 10 1 1 1 7 Attach 42 | 2 1 3 2 1 1 . 6 2 9 . 15 Detach 12 | . . . 1 . . . 2 1 5 . 3 Swap 37 | 1 6 1 7 . 1 . 2 3 10 1 5 Drop 92 | 5 11 1 19 1 9 . 5 8 20 2 11 Fire 394 | 37 28 29 105 6 . 4 44 33 64 . 44 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 1 1 Escape Stasis 18 | . . . . . . . . . 18 . . Rewire 75 | . . . . . . . . . . 75 . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 157 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 695 | -10/Materials | Identified exit to Mines 994 | -10/Materials | Discovered new exit (range 4) 1057 | -10/Materials | Discovered new exit (range 16) 1167 | -10/Materials | Discovered new exit (range 10) 1263 | -10/Materials | Repaired Lgt. Cannon 1435 | -10/Materials | Entered Mines 1507 | -10/Mines | Learned 2 Materials zone layouts 1603 | -10/Mines | Discovered new exit (range 6) 2337 | -10/Mines | Discovered new exit (range 9) 2810 | -10/Mines | Entered Materials 2810 | -9/Materials | Evolved 2 slots: Utility x2 3109 | -9/Materials | Discovered new exit (range 11) 3811 | -9/Materials | Discovered new exit (range 15) 3996 | -9/Materials | Repaired Lgt. Treads 4103 | -9/Materials | Repaired Hrd. Medium Armor Plating 4448 | -9/Materials | Entered Mines 4538 | -9/Mines | Learned 4 Materials zone layouts 4669 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4673 | -9/Mines | Found Prototype Device 4764 | -9/Mines | Discovered new exit (range 13) 4766 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4990 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4990 | -9/Mines | Discovered new exit (range 5) 5003 | -9/Mines | Entered Exiles 5003 | -9/Exiles | Accompanied by 3 allies 5041 | -9/Exiles | Discovered new exit (range 15) 5101 | -9/Exiles | Met 8R-AWN 5130 | -9/Exiles | Met EX-HEX 5247 | -9/Exiles | Met EX-DEC 5277 | -9/Exiles | Learned location of Zion (-7) 5437 | -9/Exiles | Met EX-BIN 5689 | -9/Exiles | Entered Mines 5689 | -8/Mines | Accompanied by 3 allies 5840 | -8/Mines | Build established: Hauler-Mutant 6185 | -8/Mines | Discovered new exit (range 5) 6193 | -8/Mines | Entered Materials 6193 | -8/Materials | Evolved 2 slots: Utility x2 6194 | -8/Materials | Identified exit to Factory 6194 | -8/Materials | Identified exit to Storage 6805 | -8/Materials | Repaired Lgt. Treads 6953 | -8/Materials | Repaired Adv. Beam Cannon 6979 | -8/Materials | Repaired Lgt. Treads 7094 | -8/Materials | Entered Storage 7095 | -8/Storage | Identified exit to Recycling 7462 | -8/Storage | Garrison activated, responded to threat 7596 | -8/Storage | Identified exit to Garrison 7596 | -8/Storage | Entered Garrison 7606 | -8/Garrison | Installed Relay Interface Framework 7688 | -8/Garrison | Triggered checkpoint 7782 | -8/Garrison | Garrison Relay disabled 7888 | -8/Garrison | Triggered checkpoint 7988 | -8/Garrison | Triggered checkpoint 8052 | -8/Garrison | Garrison Relay disabled 8118 | -8/Garrison | Discovered exit to Recycling (range 14) 8215 | -8/Garrison | Triggered checkpoint 8326 | -8/Garrison | Discovered exit to Recycling (range 8) 8371 | -8/Garrison | Triggered checkpoint 8452 | -8/Garrison | Garrison Relay disabled 8782 | -8/Garrison | Triggered checkpoint 8896 | -8/Garrison | Triggered checkpoint 9030 | -8/Garrison | Garrison Relay disabled 9153 | -8/Garrison | Triggered checkpoint 9304 | -8/Garrison | Garrison Relay disabled 9407 | -8/Garrison | Discovered exit to Recycling (range 14) 9461 | -8/Garrison | Entered Recycling 9467 | -8/Recycling | Spotter reported a threat 9486 | -8/Recycling | Spotter reported a threat 9531 | -8/Recycling | Spotter reported a threat 9538 | -8/Recycling | Spotter reported a threat 9539 | -8/Recycling | Spotter reported a threat 9567 | -8/Recycling | Spotter reported a threat 9576 | -8/Recycling | Spotter reported a threat 9584 | -8/Recycling | Spotter reported a threat 9592 | -8/Recycling | Spotter reported a threat 9596 | -8/Recycling | Spotter reported a threat 9629 | -8/Recycling | Spotter reported a threat 9634 | -8/Recycling | Spotter reported a threat 9645 | -8/Recycling | Spotter reported a threat 9655 | -8/Recycling | Spotter reported a threat 9664 | -8/Recycling | Spotter reported a threat 9664 | -8/Recycling | Spotter reported a threat 9668 | -8/Recycling | Spotter reported a threat 9682 | -8/Recycling | Spotter reported a threat 9687 | -8/Recycling | Spotter reported a threat 9705 | -8/Recycling | Spotter reported a threat 9714 | -8/Recycling | Spotter reported a threat 9717 | -8/Recycling | Spotter reported a threat 9735 | -8/Recycling | Spotter reported a threat 9736 | -8/Recycling | Spotter reported a threat 9736 | -8/Recycling | Spotter reported a threat 9740 | -8/Recycling | Spotter reported a threat 9770 | -8/Recycling | Spotter reported a threat 9795 | -8/Recycling | Spotter reported a threat 9795 | -8/Recycling | Spotter reported a threat 9808 | -8/Recycling | Spotter reported a threat 9816 | -8/Recycling | Spotter reported a threat 9817 | -8/Recycling | Spotter reported a threat 9823 | -8/Recycling | Spotter reported a threat 9826 | -8/Recycling | Spotter reported a threat 9848 | -8/Recycling | Spotter reported a threat 9868 | -8/Recycling | Spotter reported a threat 9900 | -8/Recycling | Spotter reported a threat 9901 | -8/Recycling | Spotter reported a threat 9909 | -8/Recycling | Spotter reported a threat 9949 | -8/Recycling | Spotter reported a threat 9949 | -8/Recycling | Spotter reported a threat 9949 | -8/Recycling | Spotter reported a threat 9962 | -8/Recycling | Discovered new exit (range 16) 9965 | -8/Recycling | Spotter reported a threat 9999 | -8/Recycling | Spotter reported a threat 9999 | -8/Recycling | Spotter reported a threat 9999 | -8/Recycling | Spotter reported a threat 10048 | -8/Recycling | Entered Factory 10048 | -6/Factory | Accompanied by 7 allies 10048 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10173 | -6/Factory | Repaired Hrd. Medium Armor Plating 10410 | -6/Factory | Discovered new exit (range 3) 10567 | -6/Factory | Lost 3 parts (1p2w) 10748 | -6/Factory | First assault squad dispatched 10814 | -6/Factory | Build established: Hauler-Tank 10887 | -6/Factory | Garrison activated, responded to threat 10948 | -6/Factory | Lost 4 parts (1n1u2w) 11002 | -6/Factory | Core integrity fell below 50% 11043 | -6/Factory | Core integrity fell below 20% 11052 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 11042_ G-50 Soldier destroyed. 11042_ Fusion Modulator explodes. 11042_ G-50 Soldier destroyed. 11042_ Destroyed Imp. Cooling System. 11042_ Destroyed Hvy. Laser. 11042_ G-50 Soldier destroyed. 11042_ R-10 Processor destroyed. 11042_ Slug penetrates Wall. 11044_ Penetrated by Slug. 11044_ Hcp. Storage Unit destroyed. 11045_ Acquired Lrg. Storage Unit. 11046_ Dropped Hcp. Storage Unit. 11046_ U-05 Engineer builds a Wall. 11047_ Dropped Lrg. Storage Unit. 11048_ Acquired 25 matter. 11048_ Penetrated by Slug. 11049_ Acquired Shock Rifle. 11050_ Penetrated by Slug. 11051_ U-05 Engineer builds a Door. 11052_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?########? ????????????????????????? | | # # ????????????????????????? | | # # ??? #?????????????????? | | # # ?? ###???????????????? | | # # """ ???????????????? | | # # """ ???????????????? | | # # """ ""???????????????? | | # #^ """"?????????????? | | # # ^ """"?????????????? | | # + ^ % "?????????????? | | # # R ??????????????? | | # # !^! ""??????????????? | | # # !!! """""????????????? | | # # !! """""????????????? | | # # """""""??????????? | | # #u % = ?????????? | | # %+%%!=! """""????????????? | | # =!%@= """""????????????? | | ######; !!! """"""???????????? | | ????#; !! ;; """"""" #???????? | | ????#; !!!=x ?????? | | ???# !!!!! ; """"""" ?????? | | ???##; !!*! ; """"""???????????? | | ??# !!! ; """""""??????????? | | ??## ; % ; """"""" ?????? | | ???##; ; ???? | | ????#; ;## """"""" ?????? | | ???? # = ### """"""" ????? | | ???############### """"""" ???? | | ?????????????# """"""" ??? | | ?????????????# ??? | | ?????????????# ??? | | ?????????????# ??? | | ?????????????# ^??? | | ?????????????# ??? | | ############## ??? | | # # ###############+# | | # """ # # # | | # "T" # # # """" | | # " " # # """ # """" | | # """ # + """ # """" | | # """ + # """ # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumDisruptorScanner Manual? 0 Play Time 01:24:31 Cumulative 5.9 hours Start 2020.09.26 @ 22:11:35 End 2020.09.30 @ 07:59:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 490c69e5-7f8b-4a10-85a7-91bf5bd81cb6