Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 02:27:11 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1775) 1775 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3783 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 339/550 Matter 142/300 Energy 45/250 System Corruption 8% Temperature Cool (0) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cooling System Large Storage Unit Seismic Detector Hacking Suite > --- WEAPON (3) ------- Field Laser Pulse Rifle Light EM Pulse Cannon > --- INVENTORY (15) --- Light Treads Light Treads Light Treads High-capacity Storage Unit Large Matter Pod (150) High-powered Tractor Beam Assault Rifle Heavy Assault Rifle Autogun Autogun Gauss Rifle Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads High-capacity Storage Unit Large Matter Pod High-powered Tractor Beam Field Laser Pulse Rifle Light EM Pulse Cannon Assault Rifle Autogun Autogun Grenade Launcher Grenade Launcher Katana [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 41 | 7 5 19 10 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 7 1 Treads 10 | 2 . 7 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 1 2 Device 4 | 1 1 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 2 10 6 Energy Gun 8 | 2 1 3 2 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | . 1 7 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 8 | . . . 8 Parts Lost 10 | . 1 2 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . 1 . . Weapon 5 | . . 2 3 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes 1 | . . 1 . Average Backups 13 | 1 8 14 14 Power 1 | . 1 1 . Propulsion . | . . . 2 Utility 3 | . 1 4 3 Weapon 7 | . 5 8 7 Tool/Special . | . . . . Unused Backups 10 | . 1 3 6 Power 2 | . 1 1 . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 5 | . . 2 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 97 94 Engine 11 | . 14 11 8 Treads 30 | . 28 32 23 Device 10 | . 10 10 16 Storage 11 | . 14 11 9 Energy Gun 17 | . 16 19 10 Ballistic Gun 12 | . 11 12 15 Peak Build Rating 22 | 7 11 19 22 Average Rating 15 | 5 9 17 19 On Entrance 8 | . 7 9 16 Naked Turns . | . . . . Heaviest Build 38 | 13 31 38 38 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 2 15 15 15 Average Carried 13 | 1 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 15 12 Class Distribution -------------------- 45% | Scavenger-Gunner 27% | Mutant 22% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1231 | 268 401 499 63 Remotely . | . . . . Salvage Created 2333 | 91 579 1362 301 Parts 130 | 4 32 77 17 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 12 31 6 Guns 47 | . 12 31 4 AOE 2 | . . . 2 Classes Destroyed 12 | 2 5 4 1 Worker 1 | . . 1 . Builder 2 | . 2 . . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 7 | 1 2 3 1 Operator 1 | . 1 . . Watcher 8 | . 1 4 3 Swarmer 17 | . 6 11 . Grunt 19 | . 6 9 4 Brawler 1 | . . 1 . Sentry 11 | . . 10 1 Hunter 1 | . . . 1 Best Kill Streak 8 | 2 3 5 8 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 214 | . 38 104 72 Missed 56 | . 7 28 21 Hits 158 | . 31 76 51 Melee 3 | . . 3 . Projectile 155 | . 31 73 51 AOE 2 | . . . 2 Critical Strikes 4 | . . 3 1 Part Disruptions 1 | . . . 1 Damage Taken 2435 | . 347 989 1099 Core 475 | . 100 164 211 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 154 | . . 154 . Core Remaining (%) 73 | 100 60 59 . Volleys Fired 153 | 6 52 75 20 Largest 3 | 2 2 3 3 Hottest 182 | 100 100 149 182 Shots Fired 379 | 12 104 208 55 Gun 369 | 12 104 208 45 Cannon 3 | . . . 3 Launcher 7 | . . . 7 Special . | . . . . Kinetic 151 | . 49 80 22 Thermal 218 | 12 55 128 23 Explosive 7 | . . . 7 Electromagnetic 3 | . . . 3 Robot Hit Streak 23 | 10 9 18 23 Robot Miss Streak 6 | . 6 3 5 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 240 | 10 65 125 40 Core Hits 117 | 3 29 60 25 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . 6 5 3 Burn 13 | . 5 5 3 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4338 | 129 880 2110 1219 Guns 3642 | 125 880 2087 550 Cannons 23 | . . . 23 Explosions 646 | . . . 646 Melee . | . . . . Ramming 27 | 4 . 23 . Kinetic 1242 | . 424 591 227 Thermal 2400 | 125 456 1496 323 Explosive 646 | . . . 646 Electromagnetic 23 | . . . 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 5 8 Average Corruption 5 | . . 5 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 13 5 Message Errors 7 | . . 6 1 Matter Fused 3 | . . 2 1 Heat Flow Errors 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Misfires 1 | . . 1 . Alerts 2 | . . 2 . Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 210 | . . . 210 Shots 7 | . . . 7 Rammed 6 | 1 . 5 . Targets Rammed 7 | 2 . 5 . Kicked . | . . . . Crushed 1 | 1 . . . Highest Temperature 252 | 118 118 252 99 Average Temperature 55 | 53 42 67 36 Received Heat Transfer 813 | . 153 306 354 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 15 | . 4 8 3 Heat Transferred 6660 | 370 1739 3626 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 77 | 100 100 67 100 Level 1 15 | . . 23 . Level 2 6 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 417 | 10 164 417 184 Initial 170 | . . 55 170 Average 127 | . 78 148 131 Influence Increases 1631 | 15 432 990 194 Destroy 0b10 Robot/C 980 | . 240 620 120 Destroy 0b10 Robot/NC 115 | 15 30 50 20 Destroy Leader 270 | . 52 182 36 Successful Hack 61 | . 17 44 . Disable Machine 60 | . 30 30 . Destroy Structure 40 | . 3 19 18 Lose Combat Pursuer 105 | . 60 45 . Influence Decreases 1457 | 15 300 717 425 Entered New Map 312 | . . 77 235 Time Decay 1045 | 15 290 620 120 Lost Part 100 | . 10 20 70 Squads Dispatched 6 | . 1 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | . 23 48 16 Peak Tracking Total 8 | . 4 4 8 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 3 12 . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 8 31 . Successful 18 | . 5 13 . Failed 21 | . 3 18 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 23 | . 7 16 . Terminals 30 | . 8 22 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Prototype ID Bank 1 | . . 1 . Branch Access Points 2 | . 1 1 . Locate Traps 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 5 . Terminals 8 | . 3 5 . Botnet 8 | . 3 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 16 | . 3 13 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 647 | 48 377 . 222 Seismic 647 | 48 377 . 222 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3851 | 116 873 2621 241 Spaces Moved 1716 | 51 404 1185 76 Core 1 | 1 . . . Treads 1715 | 50 404 1185 76 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 157 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 73 94 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . . 21 26 Melee . | . . . . Projectile . | . . . . AOE 47 | . . 21 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2513 | 70 535 1759 149 Wait 546 | 3 60 441 42 Move 1713 | 50 403 1184 76 Hop . | . . . . Pick Up 23 | 2 12 8 1 Fast Attach 13 | 7 . 6 . Attach 8 | . . 2 6 Detach . | . . . . Swap 27 | . 6 17 4 Drop 23 | . 2 21 . Fire 153 | 6 52 75 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | 2 . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -8/Materials History --------- Turn | Location | Event 90 | -11/Scrapyard | Discovered new exit (range 12) 117 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 593 | -10/Materials | Discovered new exit (range 8) 724 | -10/Materials | Identified exit to Mines 925 | -10/Materials | Discovered new exit (range 11) 990 | -10/Materials | Entered another Materials area 990 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1354 | -9/Materials | Build established: Gunner 1422 | -9/Materials | Repaired Lgt. Treads 1905 | -9/Materials | Discovered new exit (range 6) 2099 | -9/Materials | Discovered new exit (range 13) 2149 | -9/Materials | Build established: Scavenger-Gunner 2679 | -9/Materials | Discovered new exit (range 11) 3039 | -9/Materials | Discovered new exit (range 16) 3274 | -9/Materials | Discovered new exit (range 16) 3285 | -9/Materials | Identified exit to Mines 3477 | -9/Materials | Repaired Cooling System 3611 | -9/Materials | Entered another Materials area 3611 | -8/Materials | Evolved 2 slots: Utility x2 3852 | -8/Materials | Self-destructed Last Messages --------------- 03824_ Grenade Launcher destroyed. 03824_ Destroyed Grenade Launcher. 03824_ Lgt. Treads destroyed. 03829_ The unstable cave ceiling collapses. 03829_ Particle Gun crushed. 03829_ System corrupted: Lgt. EM Pulse Cannon failed to cycle. 03834_ Lgt. Treads destroyed. 03835_ G-47 Trooper destroyed. 03843_ U-05 Engineer lays Concrete. 03844_ The unstable cave ceiling collapses. 03845_ U-05 Engineer lays Concrete. 03845_ Y-45 Defender suffers critical hit (Burn). 03845_ Lgt. Treads melted. 03845_ Heat Sink melted. 03845_ Y-45 Defender destroyed. 03846_ U-05 Engineer lays Concrete. 03849_ Penetrated by Slug. 03849_ U-05 Engineer lays Concrete. 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[??g#????????????????????? | | ??????????????????# ??? ??g#????????????????????? | | ??????????????????# ?? ?? +????????????????????? | | ??????????????????#??? ?? #????????????????????? | | ?????????????????????? ?? #????????????????????? | | ??????????????????????###?? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -9/Materials Cooling System | 44% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotMolecularAutobeam Manual? 0 Play Time 00:20:24 Cumulative 110.6 hours Start 2025.09.29 @ 02:08:23 End 2025.09.29 @ 02:27:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 215 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 163bb327-a724-478b-9a2a-8a94fa61b2b2