Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 13:56:30 Player: Cray_ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (454) 454 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1679 Bonus ------- None Cogmind --------- Core Integrity 344/400 Matter 280/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Improved EM Shotgun Improved Assault Rifle Datajack > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Nuclear Core Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Improved EM Shotgun Datajack Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 20 | 8 6 2 4 Power 3 | 2 1 . . Engine 2 | 2 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 3 | . 2 . 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 5 | 1 1 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . 1 . 1 Parts Lost 6 | . . 6 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 4 | . . 4 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 9 | 4 9 12 9 Power 2 | . 1 3 3 Propulsion . | 1 . 1 . Utility 3 | . 2 4 4 Weapon 3 | 2 3 3 2 Tool/Special . | . . . . Unused Backups 6 | . 1 . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 100 96 63 Engine 6 | . 11 . . Core 6 | . 2 14 11 Treads 19 | . 22 26 11 Leg 1 | . 2 . . Hover 1 | . 2 . . Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 14 | . 14 23 11 Ballistic Gun 9 | . 13 2 5 Peak Build Rating 14 | 7 11 14 14 Average Rating 9 | 4 8 13 10 On Entrance 6 | . 7 11 6 Naked Turns . | . . . . Heaviest Build 33 | 13 30 32 33 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 8 | 3 1 8 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 13 | 6 13 13 11 Average Carried 9 | 5 9 12 9 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 6 13 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 601 | 258 216 65 62 Remotely . | . . . . Salvage Created 712 | 55 276 169 212 Parts 31 | 7 14 4 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 5 2 3 Guns 8 | . 5 2 1 AOE 2 | . . . 2 Classes Destroyed 5 | 1 2 1 1 Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 2 | . . 1 1 Grunt 9 | . 5 2 2 Duelist 1 | . . . 1 Best Kill Streak 4 | 4 2 2 4 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 78 | . 32 32 14 Missed 19 | . 8 9 2 Hits 59 | . 24 23 12 Melee 3 | . . . 3 Projectile 56 | . 24 23 9 AOE 14 | . . 14 . Critical Strikes 1 | . . . 1 Damage Taken 1155 | . 306 602 247 Core 259 | . 60 143 56 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 18 . Volleys Fired 58 | 10 28 16 4 Largest 3 | 2 2 2 3 Hottest 108 | 70 100 90 108 Shots Fired 115 | 20 54 29 12 Gun 113 | 20 52 29 12 Cannon . | . . . . Launcher . | . . . . Special 2 | . 2 . . Kinetic 47 | 10 26 7 4 Thermal 49 | 10 28 7 4 Explosive . | . . . . Electromagnetic 19 | . . 15 4 Robot Hit Streak 10 | 3 10 10 6 Robot Miss Streak 3 | 2 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | 10 35 22 10 Core Hits 34 | 4 15 8 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 4 1 . . Burn 5 | 4 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1254 | 125 437 310 382 Guns 1024 | 125 437 310 152 Cannons . | . . . . Explosions 230 | . . . 230 Melee . | . . . . Ramming . | . . . . Kinetic 352 | 38 205 65 44 Thermal 636 | 87 232 53 264 Explosive . | . . . . Electromagnetic 266 | . . 192 74 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 74 | . . . 74 Projectiles . | . . . . Explosions 74 | . . . 74 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 280 | 27 117 280 204 Average Temperature 67 | 13 40 131 99 Received Heat Transfer 351 | . 174 123 54 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 3 . . . Heat Transferred 1718 | 555 740 148 275 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | 5 92 57 105 Initial 32 | . . 32 . Average 21 | 1 17 30 32 Influence Increases 431 | 20 237 55 119 Destroy 0b10 Robot/C 200 | . 100 40 60 Destroy 0b10 Robot/NC 35 | 20 5 5 5 Destroy Leader 52 | . 32 10 10 Successful Hack 39 | . 25 . 14 Select Force Hacks 30 | . 30 . . Disable Machine 30 | . 15 . 15 Destroy Structure 15 | . . . 15 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 396 | 20 153 139 84 Entered New Map 52 | . . 52 . Time Decay 317 | 20 153 60 84 Lost Part 27 | . . 27 . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 14 3 6 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts 10 | . . . 10 Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 13 . 2 Successful 10 | . 9 . 1 Failed 4 | . 3 . 1 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 14 | . 12 . 2 Terminals 13 | . 11 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 5 | . 4 . 1 Botnet 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 954 | 16 511 145 282 Seismic 954 | 16 511 145 282 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1063 | 125 511 145 282 Spaces Moved 467 | 69 240 56 102 Core 18 | 17 . 1 . Treads 328 | . 171 55 102 Legs 80 | 52 28 . . Wheels . | . . . . Hover 41 | . 41 . . Flight . | . . . . Fastest Speed 50 | 50 76 160 240 Average Speed 163 | 107 145 165 240 Slowest Speed 450 | 200 160 450 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 49 25 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . . 20 Melee . | . . . . Projectile . | . . . . AOE 20 | . . . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 650 | 95 343 83 129 Wait 61 | . 47 9 5 Move 464 | 68 239 55 102 Hop . | . . . . Pick Up 17 | 7 9 1 . Fast Attach 7 | 5 . . 2 Attach 8 | 2 . 2 4 Detach 3 | . 2 . 1 Swap 14 | 3 10 . 1 Drop 8 | . 8 . . Fire 58 | 10 28 16 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 10 | . . . 10 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 12) 288 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Entered Mines 672 | -10/Mines | Discovered new exit (range 14) 734 | -10/Mines | Discovered new exit (range 7) 771 | -10/Mines | Core integrity fell below 50% 782 | -10/Mines | Entered Materials 782 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 813 | -9/Materials | Lost 4 parts (2n2w) 1064 | -9/Materials | Self-destructed Last Messages --------------- 00957_ U-05 Engineer lays Concrete. 00961_ U-05 Engineer builds a Wall. 00962_ U-05 Engineer lays Concrete. 00974_ K-01 Serf collects debris. 00974_ U-05 Engineer lays Concrete. 00977_ K-01 Serf collects debris. 00977_ U-05 Engineer lays Concrete. 00978_ U-05 Engineer builds a Wall. 00981_ K-01 Serf collects debris. 00981_ U-05 Engineer lays Concrete. 00984_ K-01 Serf collects debris. 00984_ U-05 Engineer lays Concrete. 01022_ Attempting to reprogram Alarm Trap. 01031_ Alarm Trap disarmed. 01040_ K-01 Serf collects debris. 01064_ O-16 Technician uses terminal to summon reinforcements. 01064_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01064_ O-16 Technician locks terminal. 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""" """ ## " #?????????? | | ???########## ] # #?????????? | | ????????????# # !% #?????????? | | ????????????# !!!# [% = #?????????? | | ????????????# !!!# #?????????? | | ????????????# !! # ####""##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderBoreProjector Manual? 0 Play Time 00:19:22 Cumulative 67.9 hours Start 2025.06.03 @ 13:38:56 End 2025.06.03 @ 13:56:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 34 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6712be05-8441-4d39-b05f-dca400b71593