Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 20:41:15 Player: Lord Draconis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (151) 755 Value Destroyed (4360) 4360 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 9055 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 100/100 System Corruption 5% Temperature Cool (27) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array Transport Network Coupler Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Improved Heat Sink High-capacity Matter Pod (200) Particle Charger Tractor Beam Pulse Rifle Heavy Laser Heavy Laser Improved Spread Laser Light EM Pulse Cannon Proton Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Heavy Machine Gun Flak Cannon Gauss Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Enhanced Optical Array Transport Network Coupler Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Field Laser Heavy Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Wheel Improved Heat Sink High-capacity Matter Pod Particle Charger Tractor Beam Pulse Rifle Heavy Laser Heavy Laser Improved Spread Laser Light EM Pulse Cannon Proton Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Heavy Machine Gun Flak Cannon Gauss Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 5 | . . . 1 . 1 2 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 158 | 7 14 7 28 2 15 23 . 1 61 Power 16 | 1 2 1 5 . . 2 . . 5 Engine 11 | 1 1 . 4 . . 2 . . 3 Core 4 | . 1 1 1 . . . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 48 | 2 2 2 8 1 6 7 . 1 19 Treads 26 | 1 1 . 7 . 6 7 . 1 3 Leg 5 | . . . . . . . . . 5 Wheel 17 | 1 1 2 1 1 . . . . 11 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 2 4 1 5 1 3 8 . . 8 Device 18 | 1 1 1 4 1 1 4 . . 5 Storage 4 | 1 2 . . . 1 . . . . Processor 4 | . . . . . . 2 . . 2 Hackware 1 | . . . . . . . . . 1 Protection 5 | . 1 . 1 . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 62 | 2 6 3 10 . 6 6 . . 29 Energy Gun 17 | 1 1 . 1 . 1 4 . . 9 Energy Cannon 8 | . . . 1 . 3 1 . . 3 Ballistic Gun 22 | 1 3 2 7 . 1 1 . . 7 Ballistic Cannon 4 | . 1 . . . . . . . 3 Launcher 3 | . . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . 1 . . . 1 . . . 6 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . . 1 Parts Lost 64 | . 1 2 4 2 1 12 . 1 41 Power 7 | . . . 1 . . 2 . . 4 Propulsion 30 | . . 1 2 1 1 5 . 1 19 Utility 13 | . 1 . . 1 . 5 . . 6 Weapon 14 | . . 1 1 . . . . . 12 Highest Loss Streak 11 | . 1 1 3 1 1 6 . 1 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 96 99 96 99 96 92 100 100 86 Engine 6 | . 9 . 7 11 9 7 7 7 4 Core 2 | . 4 14 3 . . . . . . Treads 18 | . 14 14 21 22 25 25 30 30 6 Wheel 7 | . 14 13 11 10 9 3 . . 6 Device 12 | . 4 14 13 18 18 18 15 15 7 Storage 9 | . 14 14 11 11 9 7 7 7 6 Processor 9 | . . . . . . 8 15 15 24 Hackware 1 | . . . . . . . . . 3 Protection 3 | . 7 . 5 3 7 4 7 7 . Energy Gun 6 | . . . . . 8 10 15 15 7 Energy Cannon 3 | . . . 5 11 8 1 . . 1 Ballistic Gun 8 | . 11 28 15 11 1 2 . . 6 Ballistic Cannon 1 | . 13 . . . . . . . 1 Peak Build Rating 53 | 7 13 14 20 21 29 36 35 35 53 Average Rating 28 | 4 10 12 17 20 26 32 35 34 44 On Entrance 20 | . 7 13 13 20 21 27 35 35 35 Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 14 94 90 102 102 109 118 102 102 109 Greatest Support 80 | 20 16 16 16 12 12 80 80 80 80 Greatest Overweight (x) 26 | . 5 5 8 8 9 9 1 1 26 Average Overweight (x) 5 | . 3 5 7 7 8 4 1 1 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 19 24 24 24 24 23 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 25 24 25 25 25 25 25 24 23 Class Distribution -------------------- 63% | Scavenger-Mutant 16% | Mutant 9% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 3433 | 156 553 297 746 88 253 230 . 5 1105 Remotely 22 | . . . . . . . . . 22 Salvage Created 5395 | 101 624 286 1173 46 1019 457 . . 1689 Parts 291 | 7 30 19 71 7 61 27 . . 69 Haulers Intercepted 8 | . 1 . 3 . 3 1 . . . Recyclers Shooed 7 | 1 2 . 1 . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 106 | . 8 11 25 5 16 11 . . 30 Guns 69 | . 5 9 15 3 10 8 . . 19 Cannons 27 | . 2 . 5 2 5 3 . . 10 AOE 7 | . . 2 5 . . . . . . Classes Destroyed 14 | 2 6 . 1 1 2 . . . 2 Worker 14 | . 4 . 3 . 2 . . . 5 Builder 6 | . 1 . 2 . 3 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 8 | . 1 . 3 . 3 1 . . . Recycler 9 | 1 3 . . . 1 . . . 4 Watcher 7 | . 2 . 1 . 1 . . . 3 Swarmer 34 | . 2 6 7 4 3 6 . . 6 Grunt 38 | . 6 5 10 . 8 . . . 9 Duelist 1 | . . . . . 1 . . . . Sentry 20 | . . . 8 . 3 5 . . 4 Demolisher 1 | . . . . 1 . . . . . Hunter 3 | . . . . . 1 . . . 2 Programmer 8 | . . . . . . . . . 8 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 11 | 2 4 3 11 2 4 5 . . 4 Combat Bots Only 7 | . 2 3 7 2 3 5 . . 4 Max Kills in Single Turn 4 | 1 1 2 4 1 1 2 . . 2 Gunslinging 1 | . . . 1 . . 1 . . . Exploded 2 | . . 2 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 1238 | . 64 37 137 11 85 326 30 20 528 Missed 372 | . 15 7 32 1 22 113 11 8 163 Damage Taken 9857 | . 558 352 1368 156 1026 1647 87 218 4445 Core 1569 | . 62 26 189 21 150 238 . 28 855 Absorbed by Shields 40 | . . . . . . 40 . . . Ignored by Resistances 171 | . . . . . 33 138 . . . Regen/Repaired (Parts) 18 | . . . 18 . . . . . . Core Remaining (%) 69 | 100 . 64 . 47 72 . . 62 . Volleys Fired 392 | 4 42 26 77 10 88 29 . . 116 Largest 3 | 2 2 2 2 2 2 2 . . 3 Hottest 202 | 60 58 46 93 93 144 155 . . 202 Shots Fired 804 | 8 79 50 154 19 168 56 . . 270 Gun 568 | 8 42 49 127 9 96 43 . . 194 Cannon 231 | . 37 . 24 10 72 13 . . 75 Launcher 5 | . . 1 3 . . . . . 1 Special . | . . . . . . . . . . Kinetic 415 | 4 75 49 127 9 27 12 . . 112 Thermal 370 | . . . 24 10 141 44 . . 151 Explosive 5 | . . 1 3 . . . . . 1 Electromagnetic 14 | 4 4 . . . . . . . 6 Robot Hit Streak 27 | 4 13 9 17 4 10 11 . . 27 Robot Miss Streak 7 | 1 3 3 4 3 5 3 . . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 1 . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . . 1 Shots Hit Robots 555 | 6 62 36 93 10 114 44 . . 190 Core Hits 383 | 4 17 19 48 5 42 40 . . 208 Critical Kills 2 | . 1 . . . . . . . 1 Critical Parts Destroyed 6 | . 4 1 1 . . . . . . Critical Strikes 10 | . 5 1 1 . . . . . 3 Burn 2 | . . . . . . . . . 2 Destroy 2 | . . 1 1 . . . . . . Smash 6 | . 5 . . . . . . . 1 Melee Attacks 43 | . 17 . . . 1 . . . 25 Impact 43 | . 17 . . . 1 . . . 25 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . 4 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12044 | 65 1192 545 1950 210 2266 996 . . 4820 Guns 7989 | 65 439 418 1259 102 1343 789 . . 3574 Cannons 2851 | . 403 . 268 108 923 207 . . 942 Explosions 666 | . . 127 423 . . . . . 116 Melee 538 | . 350 . . . . . . . 188 Ramming . | . . . . . . . . . . Kinetic 5228 | 26 804 418 1259 102 511 292 . . 1816 Thermal 5638 | . . . 268 108 1755 704 . . 2803 Explosive 550 | . . 127 423 . . . . . . Electromagnetic 90 | 39 38 . . . . . . . 13 Impact 538 | . 350 . . . . . . . 188 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 1 1 . . . . 5 Average Corruption 2 | . . . 1 1 . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 78 | . . . 10 15 . . . . 53 Message Errors 14 | . . . 1 4 . . . . 9 Matter Fused 16 | . . . 1 3 . . . . 12 Heat Flow Errors 9 | . . . . 4 . . . . 5 Energy Discharges 12 | . . . 1 3 . . . . 8 Parts Rejected 3 | . . . 1 . . . . . 2 Data Loss (minor) 15 | . . . 3 1 . . . . 11 Data Loss (major) 2 | . . . 1 . . . . . 1 Misfires 2 | . . . 1 . . . . . 1 Alerts 3 | . . . 1 . . . . . 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 279 | . 169 . 13 . 9 15 . . 73 Projectiles 29 | . 5 . . . 9 15 . . . Explosions 86 | . . . 13 . . . . . 73 Melee 164 | . 164 . . . . . . . . Knockbacks 48 | . 12 . . . . . . . 36 Impact 1 | . 1 . . . . . . . . Kinetic 39 | . 9 . . . . . . . 30 Secondary 8 | . 2 . . . . . . . 6 Self-Inflicted Damage 212 | . . 41 33 . . . . . 138 Shots 4 | . . 1 1 . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 482 | 20 309 2 78 249 57 66 . . 482 Average Temperature 74 | 15 104 2 17 47 23 22 . . 93 Received Heat Transfer 2845 | . 258 123 492 . 477 373 12 . 1110 Effects 6 | . 2 . . . . . . . 4 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . 2 Interference 2 | . 1 . . . . . . . 1 Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . 4 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . Impact Corruptions 9 | . 9 . . . . . . . . Robots Melted 2 | . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . 1 Parts Melted 14 | . . . . . 8 1 . . 5 Heat Transferred 9440 | . . . 481 185 3404 1284 . . 4086 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 491 | 10 293 244 342 167 217 204 . . 491 Initial 122 | . 6 69 15 122 15 54 . . . Average 138 | 3 121 109 192 59 102 79 . . 182 Maximum Alert Level 2 | . 1 1 1 . 1 1 . . 2 Low Security (%) 73 | 100 80 83 41 100 96 96 . . 58 Level 1 24 | . 19 16 58 . 3 3 . . 33 Level 2 2 | . . . . . . . . . 8 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 1 . . 2 4 . . 12 Investigation 2 | . 1 1 . . . . . . . Extermination 7 | . . . . . . 1 . . 6 Reinforcement 5 | . . . . . 2 . . . 3 Assault . | . . . . . . . . . . Garrison 6 | . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 9 | . 1 . 2 . 5 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 17 13 36 5 32 11 1 1 52 Peak Tracking Total 8 | . 4 3 8 2 6 5 1 1 5 Tactical Retreats 12 | . 2 1 1 . 3 1 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 4 | . 1 . 2 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 7 | . 1 . 2 . 1 . . . 3 Max in Single Turn 2 | . 1 . 1 . 1 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 28 | . 6 2 8 . 4 3 . . 5 Terminals 25 | . 5 1 7 . 4 3 . . 5 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 9 5 16 . 8 7 . . 10 Successful 20 | . 4 3 7 . 2 2 . . 2 Failed 33 | . 4 2 8 . 6 5 . . 8 Catastrophic 10 | . 1 . 2 . 1 2 . . 4 Database Lockouts 2 | . 1 . 1 . . . . . . Manual 38 | . 7 5 9 . 6 3 . . 8 Terminals 47 | . 7 4 11 . 8 7 . . 10 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 3 3 4 . 2 . . . . Part Schematic 2 | . 1 . 1 . . . . . . Robot Analysis 5 | . . 2 1 . 2 . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . 2 . . 2 Terminals 4 | . . . . . . 2 . . 2 Botnet 4 | . . . . . . 2 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 3 1 6 . 4 3 . . 5 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . Total Damage 41 | . . . . 41 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total 5 | . . 2 1 . 2 . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 12639 | 71 920 1196 1779 1141 1417 839 1321 519 3436 Spaces Moved 5094 | 46 429 591 709 534 494 292 549 214 1236 Core 4 | 3 . . . . . . . . 1 Treads 1077 | 3 . . . . . 165 549 214 146 Legs 13 | . . . . . . . . . 13 Wheels 4000 | 40 429 591 709 534 494 127 . . 1076 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 175 175 195 195 210 240 240 123 Average Speed 204 | 100 157 175 201 199 210 228 240 240 213 Slowest Speed 1350 | 160 175 175 210 210 225 240 240 240 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 67 95 70 78 35 9 71 26 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . 3 . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 1 . . 3 . . Spaces Dug 40 | . . . . . 1 . . . 39 Terrain Destroyed 121 | . . 10 13 . 1 . . . 97 Melee 17 | . . . . . 1 . . . 16 Projectile 25 | . . . . . . . . . 25 AOE 79 | . . 10 13 . . . . . 56 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 6543 | 60 573 716 941 591 711 419 553 220 1759 Wait 700 | . 41 86 86 45 91 50 5 6 290 Move 5085 | 45 428 590 708 533 493 291 548 213 1236 Hop . | . . . . . . . . . . Pick Up 84 | 4 22 2 14 1 9 14 . . 18 Fast Attach 47 | 7 2 1 8 1 1 6 . . 21 Attach 36 | . . 1 2 1 3 9 . 1 19 Detach 2 | . . . . . . . . . 2 Swap 76 | . 12 5 18 . 11 8 . . 22 Drop 78 | . 9 5 28 . 14 12 . . 10 Fire 392 | 4 42 26 77 10 88 29 . . 116 Melee 43 | . 17 . . . 1 . . . 25 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 23) 391 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Discovered new exit (range 15) 798 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Central database locked down 992 | -10/Materials | Entered Mines 1071 | -10/Mines | Found the Drone Emporium 1163 | -10/Mines | Build established: Scavenger-Mutant 1273 | -10/Mines | Learned 2 Materials zone layouts 1736 | -10/Mines | Discovered new exit (range 7) 2167 | -10/Mines | Discovered new exit (range 9) 2188 | -10/Mines | Entered Materials 2188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2429 | -9/Materials | Repaired Lgt. Nuclear Core 2780 | -9/Materials | Destroyed 7 combat bots 2784 | -9/Materials | Lost 3 parts (1p2n) 2857 | -9/Materials | Central database locked down 3087 | -9/Materials | Identified exit to Mines 3154 | -9/Materials | Discovered new exit (range 15) 3697 | -9/Materials | Discovered new exit (range 11) 3967 | -9/Materials | Entered Mines 3974 | -9/Mines | Escorted by a lone wolf Derelict 3994 | -9/Mines | Learned location of Storage (-7) 4074 | -9/Mines | Assembled infested the area 4341 | -9/Mines | Core integrity fell below 50% 4799 | -9/Mines | Learned location of Recycling (-7) 4809 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4809 | -9/Mines | Discovered new exit (range 5) 5093 | -9/Mines | Discovered new exit (range 7) 5108 | -9/Mines | Entered Materials 5108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5738 | -8/Materials | Build established: Mutant 6311 | -8/Materials | Discovered new exit (range 16) 6522 | -8/Materials | Build established: Scavenger-Mutant 6525 | -8/Materials | Entered Factory 6525 | -7/Factory | Evolved 2 slots: Utility x2 6674 | -7/Factory | Garrison activated, responded to threat 6796 | -7/Factory | Lost 6 parts (1p3n2u) 6952 | -7/Factory | Lost 6 parts (1p2n3u) 7297 | -7/Factory | Cargo convoy interrupted 7322 | -7/Factory | Discovered new exit (range 13) 7364 | -7/Factory | Entered Lower Caves 7628 | -7/Lower Caves | Spotted B-75 Beast 8284 | -7/Lower Caves | Learned Factory trap positions 8285 | -7/Lower Caves | Encountered a Warlord checkpoint 8627 | -7/Lower Caves | Discovered new exit (range 15) 8685 | -7/Lower Caves | Entered another Lower Caves area 8724 | -7/Lower Caves | Learned Factory machine intel 8909 | -7/Lower Caves | Spotted B-75 Beast 9103 | -7/Lower Caves | Discovered new exit (range 9) 9204 | -7/Lower Caves | Entered Factory 9204 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9205 | -6/Factory | Loaded intel: 100 trap records 9206 | -6/Factory | Loaded intel: 310 machine locations 9217 | -6/Factory | Spotted B-75 Beast 9254 | -6/Factory | Destroyed B-75 Beast 9282 | -6/Factory | Lost 5 parts (1p2n2u) 11013 | -6/Factory | Build established: Gunner 11822 | -6/Factory | Garrison activated, responded to threat 11888 | -6/Factory | Lost 5 parts (1p2n2w) 12034 | -6/Factory | Core integrity fell below 50% 12070 | -6/Factory | Lost 3 parts (2n1w) 12395 | -6/Factory | Lost 4 parts (2n1u1w) 12585 | -6/Factory | Discovered new exit (range 16) 12622 | -6/Factory | Core integrity fell below 20% 12640 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. O-24 Administrator locks terminal. Wheel destroyed. Imp. Targeting Computer destroyed. Wheel destroyed. Y-54 Guardian suffers critical hit (Burn). Gatling Laser melted. Y-54 Guardian destroyed. R-10 Processor collects Unknown Protection. Field Laser destroyed. System corrupted: Magnetic Acceleration Cannon rejected. R-10 Processor collects Magnetic Acceleration Cannon. Lgt. Antimatter Reactor destroyed. Hvy. Laser destroyed. R-10 Processor collects Lgt. Treads. Flexi-carbon Leg destroyed. Wheel destroyed. Imp. Heat Sink destroyed. Carbon-fiber Leg destroyed. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | # """ #! #?#### ### #?? | | # """ # #?#??# #?# """" #### | | # # """" #???## #?# """" # | | ######## """" ##?#?# ### """" # | | ???????# """" #????# #?# """" # | | ???????# """" #????# #?# """" # | | ??##???# ##???# #?# """" # !! | | ??#????# """""" #????# #?# """" # ! | | ???#???# """""" ##???# #?# # | | ???????# """""" #????# #?# ! "##+ | | ???????# """""" ##???#^^^# !## | | ???????# ##??##^^^########## | | ???????############;;#??## ?????#????# | | ??????????????????# ##???? #???##???## | | ?????#????????????# #????? ###???????# | | ???????#?????######;#?#?? * ######??# | | ?????????????# [ ##### | | ?????????????# =% | | ?????????????# % ! | | ?????????????# % ! | | ?????????????# o ##### [ | | ????????????###g ####??? ###+###### | | ????????????#"" Yg#???????######????????? | | ????????????#T gY #??#???????????"""?"""? | | ????????????### #??????????#???"""?"""? | | ??????????????# @ #??????????????"""?"""? | | ?????????????#% #?"""????????????????? | | ?????????????# #?"""????????????????? | | ?????????????#% < +?"""?????????"""?""" | | ?????????????# #?????????????"""G"""? | | ?????????????# *#????????????????????? | | ?????????????### ###????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #????????????"""?"""???? | | ???????????????# #????????????"""?"""???? | | ???????????????# #????????????"""?"""???? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #?T"???????????????????? | | ?????""""?""""?# ???"???????????????????? | | ?????""""?""""?# ???????????????????????? | | ?????""""?""""?? ???????????????????????? | | ?????""""?""""?? ???????????????????????? | | ???????????????? ???????????????????????? | | ?????""""?""""?? ???????????????????????? | | ?????""""?""""??#???????????????????????? | | ?????""""?""""??????????????????????????? | | ?????""""?""""??????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyMiningPenetrator Manual? 0 Play Time 01:16:53 Cumulative 62.7 hours Start 2024.08.28 @ 16:32:38 End 2024.08.28 @ 20:41:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14db1703-e891-438e-bb9b-35d8a0a9c7b0