Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.04 @ 17:10:25 Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (169) 845 Value Destroyed (6792) 6792 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (3065) 3065 TOTAL SCORE: 19342 Bonus ------- High Alert Combat Kills 1274 Follower Combat Kills 1894 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1503 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 87/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (5) ------- Nanosword > --- INVENTORY (5) ---- Advanced Thermal Shield Quantum Rifle Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Medium Treads Electron Diverter > --- UTILITY ---------- Enhanced Optical Array Experimental Signal Interpreter Active Sensor Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Nanoactuators Force Booster Improved System Shield > --- WEAPON ----------- Firepult Shock Maul Nanosword Enhanced Force Lance > --- INVENTORY -------- Quantum Rifle [Rating: 130] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Firepult Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . Utility 9 | . . . . . . . 1 1 . . . . 2 2 1 . . . 2 Weapon 3 | . . . 2 . . . . 1 . . . . . . . . . . . Parts Attached 235 | . 6 8 13 8 3 1 9 14 2 1 9 6 51 28 34 6 . 7 29 Power 24 | . . 2 2 2 . . . 1 . . . . 7 4 3 . . . 3 Engine 8 | . . 1 2 2 . . . 1 . . . . 1 . 1 . . . . Core 7 | . . 1 . . . . . . . . . . 1 3 2 . . . . Reactor 9 | . . . . . . . . . . . . . 5 1 . . . . 3 Propulsion 48 | . . 2 4 1 . . 3 3 1 1 . 4 6 8 5 2 . 2 6 Treads 16 | . . . 2 . . . . 3 . 1 . 1 . 3 . . . 2 4 Leg 22 | . . 2 2 1 . . . . 1 . . 3 6 5 2 . . . . Wheel 4 | . . . . . . . . . . . . . . . 3 . . . 1 Hover 1 | . . . . . . . . . . . . . . . . 1 . . . Flight 5 | . . . . . . . 3 . . . . . . . . 1 . . 1 Utility 57 | . 1 . 1 . 2 1 3 3 . . 3 2 17 9 5 1 . . 9 Device 29 | . 1 . 1 . . 1 . 2 . . 2 1 9 6 1 1 . . 4 Storage 5 | . . . . . 2 . . . . . . . 2 . 1 . . . . Processor 13 | . . . . . . . 2 . . . . . 3 2 3 . . . 3 Hackware 4 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 Protection 6 | . . . . . . . . 1 . . 1 . 3 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 106 | . 5 4 6 5 1 . 3 7 1 . 6 . 21 7 21 3 . 5 11 Energy Gun 51 | . 4 3 6 3 . . 1 7 . . 2 . 13 6 5 . . . 1 Energy Cannon 19 | . . . . . 1 . 2 . . . . . 2 . 6 1 . 2 5 Ballistic Gun 1 | . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . 6 . . . . Launcher 13 | . 1 1 . 2 . . . . 1 . 1 . 3 . 3 . . . 1 Special Weapon 10 | . . . . . . . . . . . 3 . 1 . 1 2 . 2 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . . . . . . . . . 2 . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . 1 . . 1 1 . . 2 . . 2 . 15 2 . 1 . 1 6 Corrupted Parts 8 | . . . . . . . . . . . . . 1 6 . . . . 1 System Corruption 33 | . . . . . . . . . . . . . 7 25 . . . . 1 Parts Lost 73 | . . 3 1 1 . . 2 2 . . . . 25 1 20 1 . 2 15 Power 7 | . . 1 . . . . . . . . . . 2 . 3 . . . 1 Propulsion 18 | . . 1 . . . . 1 2 . . . . 6 . 5 . . . 3 Utility 26 | . . . . . . . . . . . . . 9 . 6 1 . 2 8 Weapon 22 | . . 1 1 1 . . 1 . . . . . 8 1 6 . . . 3 Highest Loss Streak 13 | . . 2 1 1 . . 2 2 . . . . 12 1 11 1 . 1 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 81 | . 94 90 98 90 88 82 60 76 98 100 99 99 88 67 55 18 . 22 43 Engine 5 | . 14 2 11 11 11 11 8 5 7 7 7 7 1 . 1 . . . . Treads 7 | . . . 12 . . . . 13 20 15 23 5 . 2 . . . 8 3 Leg 10 | . 28 26 9 22 22 22 9 . 2 6 . 17 18 11 5 . . . . Device 9 | . 9 14 11 11 7 7 5 6 7 7 6 7 12 23 12 2 . . 6 Storage 7 | . 14 14 11 11 14 15 9 7 7 7 7 7 15 . 1 . . . . Processor 5 | . . . . . . . 9 7 7 7 7 1 5 1 9 12 . 8 11 Hackware 1 | . . . . . . . 1 4 . . . 5 . 1 3 . . . 2 Protection 2 | . . . . . . . . 2 7 7 6 7 1 . . . . . 1 Energy Gun 19 | . 13 15 43 26 26 16 2 21 30 30 26 15 17 14 6 . . . . Launcher 3 | . 3 6 . 8 . . . . 6 7 7 7 2 . . . . . . Special Weapon 1 | . . . . . . . . . . . 3 15 4 . . . . . . Naked Turns 14 | . . . . . . . . . . . . . 5 9 . . . . . Heaviest Build 86 | 13 17 17 24 32 47 47 39 31 37 37 47 48 73 51 86 22 2 20 54 Greatest Support 140 | 20 20 20 46 28 28 28 28 60 60 68 68 68 72 76 68 14 3 140 55 Greatest Overweight (x) 7 | . . 1 1 1 1 1 2 5 . . . 1 2 3 1 1 . 6 7 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 5 15 5 5 5 5 Average Capacity 7 | . 8 8 8 8 8 8 8 8 8 8 8 8 7 5 7 5 5 5 5 Most Carried 13 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 5 13 5 5 5 5 Average Carried 6 | . 6 7 6 6 7 8 7 7 8 8 7 7 7 5 6 4 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 6 8 8 8 8 8 8 8 8 5 5 5 5 5 5 2 Class Distribution -------------------- 32% | Tank 23% | Mutant 13% | Gunner 9% | Scavenger-Gunner 7% | Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -9/Mines Pyromaniac-Gunner | -9/Exiles Pyromaniac-Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Gladiator | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Matter Collected 4158 | 200 96 135 95 291 . 59 . 267 287 47 79 309 1060 340 475 45 . 106 267 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6610 | . 174 188 369 379 . 129 32 210 184 . . 276 1966 459 1240 266 . 45 693 Parts 316 | . 10 20 15 25 . 7 3 6 9 . . 9 102 32 40 4 . 1 33 Haulers Intercepted 5 | . 1 . . . . . . . . . . . 2 1 1 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 9 . . 7 . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 139 | . 3 9 5 7 . 8 1 3 7 . . 10 43 7 24 1 . 2 9 Melee 10 | . . . . . . . . . . . . . 3 . . . . . 7 Guns 50 | . 3 4 5 3 . 3 1 3 4 . . . 9 7 8 . . . . Cannons 11 | . . . . . . . . . . . . 1 4 . 6 . . . . AOE 58 | . . 5 . 4 . 5 . . 3 . . 9 25 . 4 . . 2 1 Classes Destroyed 20 | . 3 2 2 2 . . . . . . . 1 8 1 . 1 . . . Worker 6 | . . . . . . . . . . . . . 2 . 3 . . . 1 Builder 5 | . . . . 1 . . . . . . . . 2 . . . . . 2 Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . . . . . . . 2 1 1 . . . . Recycler 2 | . 1 . 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . 1 . . . . Operator 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 Watcher 2 | . . . . . . . . . . . . . 2 . . . . . . Swarmer 50 | . 3 6 . 1 . 8 . . 5 . . 3 11 . 10 . . 2 1 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . Grunt 38 | . . 3 1 5 . 2 1 . 1 . . 4 14 . 5 . . . 2 Brawler 6 | . . . . 1 . . . . . . . 1 2 . 2 . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . Protector 3 | . . . . . . . . . . . . . 2 1 . . . . . Sentry 13 | . . . 4 . . . . 3 1 . . 1 2 . . . . . 2 Specialist 2 | . . . . . . . . . . . . . 1 1 . . . . . Hunter 8 | . . . . . . . . . . . . 1 3 . 4 . . . . Programmer 16 | . . . . . . . . . . . . . 6 4 3 . . . 3 Heavy 2 | . . . . . . . . . . . . . 1 . . . . . 1 Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | . 3 2 3 3 . 4 1 1 4 . . 4 13 3 7 1 . 2 4 Combat Bots Only 11 | . 3 2 2 3 . 4 1 1 4 . . 4 11 2 5 1 . 2 4 Max Kills in Single Turn 6 | . 2 1 1 2 . 5 1 1 2 . . 3 6 2 2 1 . 2 2 Gunslinging 1 | . 1 . . . . . . . 1 . . . . 1 . . . . . Exploded 5 | . . 1 . 2 . 3 . . 1 . . 2 5 . 2 . . 2 1 Melee 1 | . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Hostile Shots Fired 1231 | . 31 75 49 23 . 17 24 75 25 . . 20 269 66 291 1 . 24 241 Missed 441 | . 10 21 22 8 . 5 7 33 12 . . 10 99 31 97 . . 9 77 Damage Taken 13946 | . 162 540 383 217 . 121 440 466 181 . . 198 3598 716 3445 42 . 333 3104 Core 3748 | . 35 121 22 39 . 17 214 107 32 . . 18 669 150 889 42 . 77 1316 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 243 | . . . . . . . . . . . . . 243 . . . . . . Ignored by Resistances 80 | . . . . . . . . . . . . . . 80 . . . . . Regen/Repaired (Parts) 76 | . . . . . . . . 76 . . . . . . . . . . . Core Remaining (%) 59 | 100 . 37 . . . 80 61 . . . . 77 21 85 . . . 12 . Volleys Fired 283 | . 14 20 24 24 . 6 13 11 8 . . 9 62 18 56 3 . 3 12 Largest 5 | . 2 2 4 4 . 3 1 4 5 . . 5 5 5 5 1 . 1 1 Hottest 418 | . 70 112 213 213 . 362 63 220 256 . . 180 418 323 325 250 . 250 250 Shots Fired 625 | . 24 32 62 61 . 16 13 31 28 . . 16 185 63 77 3 . 2 12 Gun 513 | . 22 26 62 51 . 12 13 31 25 . . 6 156 63 43 . . . 3 Cannon 47 | . . . . . . 4 . . . . . . 3 . 31 1 . 1 7 Launcher 40 | . 2 6 . 10 . . . . 3 . . 2 14 . 2 . . . 1 Special 25 | . . . . . . . . . . . . 8 12 . 1 2 . 1 1 Kinetic 58 | . 12 . . . . . . . . . . . . 15 31 . . . . Thermal 369 | . 10 25 48 48 . 16 13 30 18 . . 3 65 41 40 1 . 1 10 Explosive 56 | . 2 6 . 10 . . . . 3 . . 10 25 . . . . . . Electromagnetic 124 | . . 1 14 3 . . . 1 7 . . 3 82 7 5 . . . 1 Phasic 13 | . . . . . . . . . . . . . 13 . . . . . . Robot Hit Streak 12 | . 2 4 9 9 . 2 6 8 4 . . 3 8 6 12 7 . 9 6 Robot Miss Streak 14 | . 5 5 3 14 . 4 3 3 3 . . 7 8 3 7 . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 6 | . 1 . . 2 . . . . 1 . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . . . . 1 . . . . . Shots Hit Robots 387 | . 9 12 42 36 . 3 9 20 11 . . 6 99 37 49 3 . 3 48 Core Hits 304 | . 5 11 15 24 . 9 2 9 14 . . 19 103 19 48 2 . 5 19 Critical Kills 4 | . . . . . . . . . . . . . 1 1 2 . . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . . 1 2 3 . . . 3 Critical Strikes 40 | . . . 3 3 . . . . . . . 1 13 4 8 . . . 8 Burn 9 | . . . 3 3 . . . . . . . . 2 1 . . . . . Destroy 10 | . . . . . . . . . . . . . 2 3 5 . . . . Blast 3 | . . . . . . . . . . . . . . . 3 . . . . Corrupt 2 | . . . . . . . . . . . . . 2 . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . 3 Sever 11 | . . . . . . . . . . . . 1 7 . . . . . 3 Impale 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 64 | . . . . . . . . . . . . . 12 . . . . 2 50 Impact 10 | . . . . . . . . . . . . . . . . . . . 10 Slashing 36 | . . . . . . . . . . . . . 12 . . . . . 24 Piercing 18 | . . . . . . . . . . . . . . . . . . 2 16 Sneak Attacks 7 | . . . . . . . . . . . . . 1 . . . . . 6 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18868 | . 170 490 639 1043 . 381 167 389 425 . . 1350 7206 1086 2414 148 . 181 2779 Guns 6132 | . 143 162 629 591 . 49 156 389 179 . . 19 1937 1051 761 . . . 66 Cannons 1141 | . . . . . . . . . . . . . 128 . 860 38 . . 115 Explosions 7905 | . 27 328 . 435 . 332 . . 230 . . 1156 4024 . 772 110 . 142 349 Melee 2989 | . . . . . . . . . . . . . 701 . . . . 39 2249 Ramming 157 | . . . 10 17 . . 11 . 16 . . . 47 35 21 . . . . Kinetic 1020 | . 54 . . . . . . . . . . . . 229 737 . . . . Thermal 6842 | . 89 151 487 572 . 381 156 389 151 . . 19 1552 725 1372 148 . 142 508 Explosive 5467 | . 27 328 . 435 . . . . 230 . . 1156 3291 . . . . . . Electromagnetic 1519 | . . 11 142 19 . . . . 28 . . . 916 97 284 . . . 22 Impact 311 | . . . . . . . . . . . . . . . . . . . 311 Slashing 2610 | . . . . . . . . . . . . 175 1070 . . . . . 1365 Piercing 612 | . . . . . . . . . . . . . . . . . . 39 573 Phasic 330 | . . . . . . . . . . . . . 330 . . . . . . Highest Corruption 25 | . . . . . . . 1 . . . . . 14 25 17 23 23 24 16 Average Corruption 14 | . . . . . . . 1 . . . . . 10 18 12 22 23 23 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 56 | . . . . . . . . . . . . . . 11 45 . . . . Effects 84 | . . . . . . . 1 . . . . . 13 25 15 7 . 12 11 Message Errors 16 | . . . . . . . . . . . . . 1 6 2 2 . 3 2 Matter Fused 17 | . . . . . . . . . . . . . 4 4 3 2 . 2 2 Heat Flow Errors 7 | . . . . . . . 1 . . . . . . 5 . . . . 1 Energy Discharges 16 | . . . . . . . . . . . . . 1 4 4 1 . 2 4 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 . . 1 . Data Loss (minor) 8 | . . . . . . . . . . . . . 2 1 4 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . 1 Misdirections 7 | . . . . . . . . . . . . . 1 1 . 1 . 3 1 Weapon Failures 8 | . . . . . . . . . . . . . 4 3 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 825 | . . 80 . . . 15 . . 1 . . 80 215 . 109 . . . 325 Projectiles 40 | . . . . . . . . . . . . 9 7 . 24 . . . . Explosions 308 | . . 80 . . . 15 . . . . . 71 46 . 85 . . . 11 Melee 477 | . . . . . . . . . 1 . . . 162 . . . . . 314 Knockbacks 5 | . . . . . . . . . . . . . 1 . 2 . . . 2 Impact 3 | . . . . . . . . . . . . . 1 . . . . . 2 Kinetic 2 | . . . . . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . 76 . 28 . 26 4 . 36 . . . 21 . 154 . . . 82 Shots 24 | . . 3 . 3 . 3 . . 1 . . . 3 . 6 . . . 5 Rammed 11 | . . . 2 . . . 3 . 2 . . . 1 1 2 . . . . Targets Rammed 28 | . 1 . 3 8 . . 3 . 2 . . . 4 3 4 . . . . Kicked 17 | . 1 . 1 8 . . . . . . . . 3 2 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 54 351 222 282 . 462 284 424 356 . . 39 575 203 394 168 . 124 528 Average Temperature 125 | . 23 145 66 101 . 180 162 114 194 . . 18 144 82 101 87 . 82 177 Received Heat Transfer 1526 | . . 54 117 102 . . 117 72 9 . . 78 411 50 213 . . . 303 Effects 21 | . . 1 . . . 2 1 3 2 . . . 9 . . . . . 3 Shutdowns 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Energy Bleed 5 | . . . . . . 1 . . 1 . . . 1 . . . . . 2 Interference 9 | . . 1 . . . 1 1 2 1 . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . . . Impact Corruptions 6 | . . . . . . . . . 1 . . . . . . . . . 5 Robots Melted 11 | . . . . . . . . . . . . . 3 . 6 1 . . 1 Combat Hostiles 10 | . . . . . . . . . . . . . 2 . 6 1 . . 1 Parts Melted 66 | . 2 . 4 5 . 2 . 4 . . . . 14 3 22 1 . 3 6 Heat Transferred 20539 | . 247 333 1297 1480 . 1431 333 740 296 . . 37 4467 1150 5054 720 . 800 2154 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 3 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Peak Influence 1148 | . 169 324 362 579 . 390 233 242 . . . . 1148 806 1128 377 239 305 596 Initial 480 | . . 65 126 141 . . 152 103 . . . . 196 480 272 377 239 170 171 Average 402 | . 106 211 230 350 . 246 169 149 . . . . 506 588 664 360 239 215 425 Maximum Alert Level 4 | . . 1 1 2 . 1 1 1 . . . . 4 3 4 1 1 1 2 Low Security (%) 29 | . 100 44 31 2 . 17 78 92 . . . . 38 . . . . 66 10 Level 1 29 | . . 55 68 77 . 82 21 7 . . . . 10 . 19 100 100 33 24 Level 2 30 | . . . . 20 . . . . . . . . 23 92 42 . . . 64 Level 3 8 | . . . . . . . . . . . . . 17 7 36 . . . . Level 4 2 | . . . . . . . . . . . . . 9 . 1 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . . 2 1 . . 2 2 . . . . 14 7 8 . . . 6 Investigation 8 | . . . 1 . . . 1 1 . . . . 1 3 . . . . 1 Extermination 8 | . . . . . . . . . . . . . 2 2 2 . . . 2 Reinforcement 16 | . . . 1 1 . . 1 . . . . . 6 2 2 . . . 3 Assault 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . Garrison 7 | . . . . . . . . . . . . . 4 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . 2 . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Distress Signals 7 | . . . 2 . . . . . . . . . 1 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 8 10 12 14 . 7 9 4 10 . . 8 60 26 50 4 . 9 24 Peak Tracking Total 12 | . 3 3 4 3 . 4 6 2 3 . . 3 12 10 10 3 . 5 6 Tactical Retreats 20 | . . 1 . . . 2 1 . 1 . . . 2 . 6 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Traps Triggered 7 | . . . . . . . 1 3 . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Machines Disabled 27 | . . . . 3 . 3 . 1 . . . . 12 1 5 . . 1 1 Max in Single Turn 3 | . . . . 1 . 2 . 1 . . . . 3 1 2 . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Machines Accessed 22 | . 4 . 3 . 1 . 1 3 . . . . 2 3 . . 1 . 4 Terminals 7 | . 3 . 2 . . . . . . . . . . . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . . 3 . . . . . 2 . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Total Hacks 56 | . 17 . 10 . 1 . 3 6 . . . . 3 8 . . 1 . 7 Successful 33 | . 12 . 6 . 1 . 2 3 . . . . 3 1 . . 1 . 4 Failed 23 | . 5 . 4 . . . 1 3 . . . . . 7 . . . . 3 Catastrophic 6 | . 1 . 1 . . . . 1 . . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 50 | . 12 . 3 . 1 . . . . . . . 8 15 4 . . . 7 Terminals 21 | . 12 . 7 . . . . . . . . . . . . . 1 . 1 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . Repair Stations 11 | . . . . . . . . 6 . . . . . 5 . . . . . Recycling Units 8 | . 5 . . . . . . . . . . . 1 . . . . . 2 Scanalyzers 10 | . . . 3 . . . 3 . . . . . . . . . . . 4 Garrison Access 3 | . . . . . . . . . . . . . . 3 . . . . . Terminal Hacks 11 | . 5 . 3 . 1 . . . . . . . . . . . 1 . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . 3 . . . . . 1 . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 Report Inventory 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 Scanalyzer 7 | . . . 3 . . . 2 . . . . . . . . . . . 2 Insert Component 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 Analyze 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 6 . . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . 3 . . . 1 1 . . . . 2 3 . . . . 2 Full Trace Events 7 | . 1 . 1 . . . 1 1 . . . . 1 2 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . 1 . . . . . . 10 . . . . 1 Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . 31 . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . Time 30 | . . . . . . . . 30 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 1 . . . . 3 . 2 . . . . Machine Destruction 3 | . . . . . . . . 1 . . . . . . 2 . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Total Allies 35 | . . . . 4 . . . 1 . . 8 . 5 6 5 3 . 1 2 Largest Group 8 | . . . . 4 3 3 . 1 . . 8 8 7 6 4 2 . 1 3 Highest-Rated Group 367 | . . . . 71 40 40 . 20 . . 270 270 367 214 277 187 . 137 282 Highest-Rated Ally 141 | . . . . 31 16 16 . 20 . . 39 39 96 51 81 141 . 137 137 Zionite Dispatches 7 | . . . . . . . . . . . . . 2 2 2 . . . 1 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . 1 1 . . . . Demo 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Total Orders 2 | . . . . . . . . . . . . . 1 . . . . . 1 DROP 2 | . . . . . . . . . . . . . 1 . . . . . 1 Ally Attacks 255 | . . . . 41 . 8 . . . . . 27 39 44 34 26 . 8 28 Total Damage 9188 | . . . . 392 . 104 . . . . . 1140 1263 1203 1932 1040 . 426 1688 Kills 58 | . . . . 7 . 3 . . . . . 6 6 11 10 2 . 3 10 Allies Corrupted 2 | . . . . . . . . . . . . . 1 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . 1 2 . 1 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 1 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 1 2 . . . . 1 Branch Access 2 | . . . . . . . . . . . . . 1 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Turns Passed 10194 | . 281 243 333 910 336 217 238 568 1018 486 1114 538 1339 846 741 112 2 198 674 Spaces Moved 6642 | 1 187 146 150 530 217 102 253 360 616 303 677 395 721 658 469 158 3 178 518 Core 593 | . . . . . . . . 29 . . . . 14 69 127 114 3 172 65 Treads 2154 | . . . 78 . . . . 193 616 303 677 71 . 101 . . . 6 109 Legs 3011 | 1 187 146 72 530 217 102 65 . . . . 324 707 488 172 . . . . Wheels 170 | . . . . . . . . . . . . . . . 170 . . . . Hover 44 | . . . . . . . . . . . . . . . . 44 . . . Flight 670 | . . . . . . . 188 138 . . . . . . . . . . 344 Fastest Speed 34 | 120 120 120 120 120 120 190 34 37 160 160 160 120 50 50 50 50 50 50 35 Average Speed 130 | 120 120 123 159 153 151 190 74 133 160 160 160 127 134 112 110 55 50 98 90 Slowest Speed 400 | 120 120 190 190 190 190 190 200 300 160 160 160 190 260 200 190 160 50 350 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 9 . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 41 32 20 86 62 32 33 10 87 59 83 54 29 18 13 83 . 91 10 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . . . 1 1 1 1 1 1 1 . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . . . . 1 . . . . . Scrap Searched 13 | . . . . 1 . 1 . . 3 2 3 3 . . . . . . . Spaces Dug 31 | . . . . . . 28 . . . . . . . . . . . 1 2 Terrain Destroyed 594 | . 18 50 . 97 . 53 . . 24 . . 113 223 7 6 . . 1 2 Melee 3 | . . . . . . . . . . . . . . . . . . 1 2 Projectile 19 | . . . . . . 1 . . . . . 2 5 7 4 . . . . AOE 572 | . 18 50 . 97 . 52 . . 24 . . 111 218 . 2 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac DSF Res Total 7569 | . 219 175 197 580 224 113 279 422 628 304 711 418 932 718 634 177 2 192 644 Wait 144 | . . . 1 . 1 3 1 23 . . 11 . 37 3 32 5 . . 27 Move 6604 | . 186 145 149 529 216 101 236 359 615 302 676 394 721 657 469 157 2 177 513 Hop 9 | . . . . . . . 7 . . . . . . . . . . . 2 Pick Up 34 | . 6 . 1 1 2 . . 3 . . 3 3 6 . 6 2 . . 1 Fast Attach 149 | . 3 2 5 1 1 . 8 11 2 1 8 2 33 27 21 2 . 5 17 Attach 53 | . . 1 3 3 . . 1 2 . . . 3 9 . 13 4 . 2 12 Detach 52 | . . . 3 4 1 . 4 1 . . . 1 9 . 15 2 . 2 10 Swap 33 | . 3 5 5 4 2 1 . 1 . . 1 1 9 1 . . . . . Drop 117 | . 6 2 3 6 1 2 6 6 1 1 12 5 31 9 18 2 . 1 5 Fire 283 | . 14 20 24 24 . 6 13 11 8 . . 9 62 18 56 3 . 3 12 Melee 58 | . . . . . . . . . . . . . 12 . . . . 2 44 Ram 5 | . . . . . . . 3 . . . . . . . 2 . . . . Kick 17 | . 1 . 1 8 . . . . . . . . 3 2 2 . . . . Crush 5 | . . . 2 . . . . . 2 . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . 5 . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Entered Mines 296 | -10/Mines | Met a Derelict bent on vengeance 320 | -10/Mines | Build established: Mutant 390 | -10/Mines | Core integrity fell below 50% 511 | -10/Mines | Discovered new exit (range 10) 525 | -10/Mines | Entered Materials 525 | -9/Materials | Evolved 2 slots: Weapon x2 847 | -9/Materials | Discovered new exit (range 8) 858 | -9/Materials | Entered Mines 936 | -9/Mines | Murdered YI-UF0 936 | -9/Mines | Destroyed YI-UF0 955 | -9/Mines | Found Prototype Launcher 955 | -9/Mines | Identified YI-UF0's Doublenader 959 | -9/Mines | Found Prototype Storage 998 | -9/Mines | Build established: Gunner 1005 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1172 | -9/Mines | Discovered new exit (range 9) 1249 | -9/Mines | Discovered new exit (range 11) 1313 | -9/Mines | Received a Mining Laser from a helpful Derelict 1644 | -9/Mines | Learned location of Recycling (-8) 1762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1762 | -9/Mines | Discovered new exit (range 5) 1768 | -9/Mines | Entered Exiles 1768 | -9/Exiles | Accompanied by 3 allies 1786 | -9/Exiles | Discovered new exit (range 15) 1801 | -9/Exiles | Met 8R-AWN 1815 | -9/Exiles | Met EX-HEX 1858 | -9/Exiles | Met EX-BIN 1872 | -9/Exiles | Aligned with FarCom system 1873 | -9/Exiles | Given EX-Vault access code 1903 | -9/Exiles | Opened EX-Vault 1909 | -9/Exiles | Found Field Lobotomy Kit 1913 | -9/Exiles | Found Firepult 1919 | -9/Exiles | Found Superbattery 1959 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1979 | -9/Exiles | Exiles lab attacked by MAIN.C 1984 | -9/Exiles | Identified YI-UF0's Bottomless Matter Pit 2082 | -9/Exiles | Discovered new exit (range 14) 2104 | -9/Exiles | Stole three prototypes: Firepult, Superbattery, Field Lobotomy Kit 2104 | -9/Exiles | Entered Mines 2104 | -8/Mines | Accompanied by 3 allies 2308 | -8/Mines | Discovered new exit (range 6) 2321 | -8/Mines | Entered Materials 2321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2322 | -8/Materials | Identified exit to Factory 2559 | -8/Materials | Entered Factory 2559 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2561 | -7/Factory | FarCom data flow suspended 2589 | -7/Factory | Build established: Mutant 2734 | -7/Factory | Discovered new exit (range 12) 2813 | -7/Factory | Identified exit to Lower Caves 2857 | -7/Factory | Repaired Hvy. Particle Gun 3127 | -7/Factory | Entered Lower Caves 3273 | -7/Lower Caves | Build established: Tank 3332 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3468 | -7/Lower Caves | Learned Factory emergency access door positions 3871 | -7/Lower Caves | Encountered a Warlord checkpoint 3902 | -7/Lower Caves | Discovered new exit (range 15) 4142 | -7/Lower Caves | Identified exit to Lower Caves 4145 | -7/Lower Caves | Entered another Lower Caves area 4169 | -7/Lower Caves | Discovered new exit (range 14) 4187 | -7/Lower Caves | Identified exit to Factory 4201 | -7/Lower Caves | Learned location of 1 exit from Factory 4281 | -7/Lower Caves | Encountered a Warlord checkpoint 4539 | -7/Lower Caves | Learned Factory stockpile data 4553 | -7/Lower Caves | Discovered new exit (range 13) 4569 | -7/Lower Caves | Identified exit to Zion 4631 | -7/Lower Caves | Entered Zion 4723 | -7/Zion | Given A8's code to call for help 4894 | -7/Zion | Learned Factory stockpile data 5040 | -7/Zion | Imprinted 5042 | -7/Zion | Declared Zion's savior 5453 | -7/Zion | Found Prototype Special Weapon 5453 | -7/Zion | Identified RU-N14's Throwing Claymores 5456 | -7/Zion | Found RU-N14's Throwing Claymores 5657 | -7/Zion | Found Prototype Device 5657 | -7/Zion | Identified Bomb Factory No. 2 5694 | -7/Zion | Discovered new exit (range 11) 5710 | -7/Zion | Gained Derelict followers 5731 | -7/Zion | Identified exit to Proximity Caves 5745 | -7/Zion | Entered Proximity Caves 5745 | -6/Proximity Caves | Accompanied by 8 allies 6024 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6027 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6236 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6283 | -6/Proximity Caves | Entered Factory 6283 | -6/Factory | Accompanied by 6 allies 6283 | -6/Factory | Evolved 2 slots: Utility x2 6284 | -6/Factory | Identified exit to Factory 6463 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6469 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6548 | -6/Factory | Garrison activated, responded to threat 6608 | -6/Factory | Lost 6 allies 6741 | -6/Factory | Zion Infowar Resupply teleported in 7048 | -6/Factory | Retrieved Zion intel report: Branch Access 7048 | -6/Factory | Identified exit to Lower Caves 7049 | -6/Factory | Zion Heavy squad teleported in 7192 | -6/Factory | Build established: Skirmisher 7211 | -6/Factory | Fabricated Cooling System (x1) 7304 | -6/Factory | Cargo convoy interrupted 7305 | -6/Factory | Garrison activated, responded to threat 7333 | -6/Factory | First assault squad dispatched 7335 | -6/Factory | Found Prototype Slashing Weapon 7335 | -6/Factory | Identified Centrium Greatsword 7341 | -6/Factory | Destroyed 11 combat bots 7358 | -6/Factory | Lost 3 parts (1u2w) 7361 | -6/Factory | Found Centrium Greatsword 7406 | -6/Factory | Found Prototype Protection 7406 | -6/Factory | Identified Zio. Heavy Carapace 7420 | -6/Factory | Found Prototype Protection 7420 | -6/Factory | Identified Zio. Weapon Casing 7424 | -6/Factory | Found Zio. Weapon Casing 7511 | -6/Factory | Lost 5 parts (2n3u) 7516 | -6/Factory | System corruption reached 10% 7544 | -6/Factory | Terminal network hard line cut 7557 | -6/Factory | Discovered exit to Factory (range 16) 7615 | -6/Factory | Core integrity fell below 50% 7622 | -6/Factory | Entered another Factory area 7622 | -5/Factory | Evolved 2 slots: Utility x2 7648 | -5/Factory | Lost 12 parts (1p3n4u4w) 7672 | -5/Factory | Zion Hacker squad teleported in 7946 | -5/Factory | Zion Fire squad teleported in 7982 | -5/Factory | System corruption reached 10% 8003 | -5/Factory | Lost 3 allies 8275 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8285 | -5/Factory | Retrieved Zion intel report: Branch Access 8285 | -5/Factory | Identified exit to Upper Caves 8360 | -5/Factory | Build established: Scavenger-Gunner 8414 | -5/Factory | Discovered new exit (range 9) 8437 | -5/Factory | Cargo convoy interrupted 8468 | -5/Factory | Entered another Factory area 8468 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8786 | -4/Factory | Garrison activated, responded to threat 8867 | -4/Factory | Zion Demo squad teleported in 8869 | -4/Factory | Core integrity fell below 50% 8901 | -4/Factory | Lost 11 parts (1p3n4u3w) 8977 | -4/Factory | System corruption reached 10% 9035 | -4/Factory | Assimilated P-70 Sage with FLK Orb 9102 | -4/Factory | Zion Hacker squad teleported in 9131 | -4/Factory | Garrison activated, responded to threat 9199 | -4/Factory | Lost 3 allies 9209 | -4/Factory | Manually triggered Chute Trap 9209 | -4/Factory | Sucked down chute 9209 | -4/Factory | Entered Waste 9210 | -4/Waste | Met a frightened Derelict 9223 | -4/Waste | Spotted C-40 Crusher 9224 | -4/Waste | EMP discharged 9226 | -4/Waste | Assimilated C-40 Crusher with FLK Orb 9226 | -4/Waste | Spotted C-40 Crusher 9227 | -4/Waste | Allies destroyed C-40 Crusher 9230 | -4/Waste | Lost 5 parts (1p2n2w) 9233 | -4/Waste | Spotted C-40 Crusher 9239 | -4/Waste | Spotted C-40 Crusher 9240 | -4/Waste | Spotted C-40 Crusher 9245 | -4/Waste | Destroyed C-40 Crusher 9258 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9259 | -4/Waste | Core integrity fell below 20% 9261 | -4/Waste | Spotted C-40 Crusher 9266 | -4/Waste | Assimilated C-40 Crusher with FLK Orb 9300 | -4/Waste | Discovered new exit (range 11) 9321 | -4/Waste | Entered Factory 9323 | -4/Factory | Identified exit to DSF 9323 | -4/Factory | Entered DSF 9336 | -4/DSF | Assimilated H-71 Marshal with FLK Orb 9354 | -4/DSF | Additional patrols routed to DSF 9369 | -4/DSF | Discovered new exit (range 15) 9406 | -4/DSF | Found Enh. Force Lance 9446 | -4/DSF | Build established: Mutant 9521 | -4/DSF | Entered Research 9521 | -3/Research | Accompanied by 1 ally 9521 | -3/Research | Evolved 2 slots: Utility x2 9523 | -3/Research | Spotted B-86 Titan 9533 | -3/Research | Assimilated B-86 Titan with FLK Orb 9557 | -3/Research | Found Prototype Processor 9557 | -3/Research | Identified Exp. Signal Interpreter 9749 | -3/Research | Retrieved Zion intel report: Trap Installations 9750 | -3/Research | Zion Melee Resupply teleported in 9754 | -3/Research | Found Prototype Slashing Weapon 9754 | -3/Research | Identified Nanosword 9838 | -3/Research | P-80 Master assimilated allied Marshal 7a 9852 | -3/Research | Found Prototype Device 9852 | -3/Research | Identified Active Sensor Suite 10060 | -3/Research | Build established: Gladiator 10131 | -3/Research | System corruption reached 10% 10138 | -3/Research | Core integrity fell below 50% 10165 | -3/Research | Core integrity fell below 20% 10195 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10169_ Destroyed Sml. Battery. 10169_ Melted Imp. Antigrav System. 10169_ P-80 Master critical meltdown. 10169_ Adv. Remote Datajack melted. 10169_ Unknown Energy Gun melted. 10169_ Sml. Battery melted. 10169_ Imp. Antigrav System melted. 10169_ P-80 Master destroyed. 10173_ Firepult destroyed. 10177_ Slug penetrates Wall. 10177_ Penetrated by Slug. 10179_ Slug penetrates Wall. 10179_ P-80 Master destroyed. 10182_ Slug penetrates Wall. 10182_ Acquired 15 matter. 10183_ System corrupted: Substantial component data lost. 10193_ Arm. Medium Treads destroyed. 10194_ S-43 Plague destroyed. 10194_ Slug penetrates Door. 10194_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????############### | | ????????????????????????????????# ^^^ ]/ | | ????????????????????????????????# ^ // | | ????????????????????????????????# ! | | ????????????????????????????????# ^! ^ | | ????????????????????????????????# !! | | ????????????????????????????????# !! | | ????????????????????????????????# | | ????????????????########????????# | | ????????????????# =!#????????# ##### | | ????????????????# =!########## #???# | | ????????????????#* !!%%= #???# | | ????????????????# |#!#########+####### ####### | | ????????????????# # #?????? # # | | ????????????????# # #????? # + | | ????????????????######## #????? # # | | ???????????????????????# #???? # # | | ???????????????????????# #???? # # | | ???????????????????????# #??? # # = | | ???????????????????????# #### ! # ####+## | | ???????????????????????#% / # #??# #? | | ?????????????????????###s#### # #??# #? | | ?????????????????????# *@ # # #??# #? | | ?????????????????????# # # #??#### | | ?????????????????????# # # #??# | | ?????????????????????# % ############## #??# | | ?????????????????????# #????????????# #??#"" | | ?????????????????????# #????????????# #??#"" | | ?????????????????????########????????????# #??#""^ | | ?????????????????????????????????????????# #??#T | | ?????????????????????????????????????????# #??#"" | | ?????????????????????????????????????????# #??#"" | | ?????????????????????????????????????????# ##?#"" | | ?????????????????????????????????????????# ##?# ^ | | ?????????????????????????????????????????# ##?#! | | ????????????????????????????????????######+####### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ???????????????????????????????????##########+#### | | ???????????????????????????????????# !!! # #? | | ???????????????????????????????????# !!! #[ ## | | ???????????????????????????????????# !!! +% | | ???????????????????????????????????# #[ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 23 Energy Capacity 1880 Matter Stores 999 Matter Capacity 1800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Resistance: EM 25 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Force Boost 20 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hvy. Proton Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Gui. EMP Blaster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cooling System | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronClaymoresWings Manual? 0 Play Time 01:09:55 Cumulative 569.9 hours Start 2024.01.04 @ 16:04:00 End 2024.01.04 @ 17:10:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 456 Rogue 184 Adventurer 122 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9daa6e7-fca3-4399-9400-684dbcdec387