Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 00:30:52 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1522) 1522 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 4592 Bonus ------- Aligned with FarCom 300 Friendly Fire -140 Cogmind --------- Core Integrity 447/550 Matter 287/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Rolling (160) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Advanced Treads Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Heavy Armor Plating System Shield > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Micro Nuclear Core Fission Core Light Treads Light Treads Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Trap Reconfigurator Plasma Cannon Bore Cannon Advanced EMP Blaster Rocket Launcher Great Axe Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Heavy Armor Plating System Shield > --- WEAPON ----------- Advanced Beam Cannon Advanced EMP Blaster > --- INVENTORY -------- Micro Nuclear Core Fission Core Light Treads Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Trap Reconfigurator Plasma Cannon Heavy Assault Rifle Bore Cannon Rocket Launcher Great Axe Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 47 | 2 11 7 1 1 25 Power 5 | . 1 1 . . 3 Engine 3 | . 1 1 . . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | 2 1 2 . . 5 Treads 7 | 2 . 1 . . 4 Leg . | . . . . . . Wheel 3 | . 1 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 4 . 1 . 9 Device 4 | . 1 . . . 3 Storage 3 | . 3 . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 6 | . . . 1 . 5 Artifact . | . . . . . . Weapon 18 | . 5 4 . 1 8 Energy Gun 9 | . 2 2 . 1 4 Energy Cannon 3 | . 1 1 . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 8 | . 1 2 . . 5 Power 3 | . 1 1 . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 1 | . . 1 . . . Highest Loss Streak 5 | . 1 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 12 | 6 8 16 17 15 12 Power 1 | 1 . . . 1 2 Propulsion 2 | 4 1 4 3 3 1 Utility 2 | . . 4 3 4 3 Weapon 6 | 1 5 8 9 5 5 Tool/Special . | . . . . . . Unused Backups 12 | . 3 . 1 3 5 Power 2 | . 1 . . . 1 Propulsion . | . . . . . . Utility 2 | . 1 . . . 1 Weapon 8 | . 1 . 1 3 3 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 98 99 70 100 89 Engine 11 | . 13 13 14 14 2 Core 1 | . . . . . 6 Treads 18 | . 26 14 14 14 18 Wheel 8 | . 1 14 14 14 7 Device 10 | . 12 14 1 . 12 Storage 12 | . 14 14 14 14 9 Protection 5 | . . . 11 14 10 Energy Gun 14 | . 5 27 1 26 9 Energy Cannon 4 | . 10 . . . 3 Ballistic Gun 1 | . 3 . . . 1 Ballistic Cannon 2 | . 8 . . . . Peak Build Rating 31 | 6 13 13 13 18 31 Average Rating 15 | 6 9 12 9 16 27 On Entrance 11 | 6 6 13 13 13 18 Avg Prop Armor Cover (%) 11 | . 14 13 12 8 12 Naked Turns . | . . . . . . Heaviest Build 72 | 12 50 50 56 58 72 Greatest Support 60 | 40 40 16 10 10 60 Greatest Overweight (x) 7 | . 3 4 5 5 7 Average Overweight (x) 2 | . . 3 4 5 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 8 11 20 20 20 20 Most Carried 20 | 6 17 20 20 20 20 Average Carried 14 | 5 8 19 19 18 15 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 3 17 19 18 18 16 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1123 | 206 266 195 . 139 317 Remotely . | . . . . . . Salvage Created 2117 | 76 581 362 . 40 1058 Parts 125 | 3 44 31 . 2 45 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 9 19 . 9 18 Guns 27 | . 2 14 . 5 6 Cannons 9 | . 7 . . . 2 AOE 16 | . . 5 . 4 7 Classes Destroyed 13 | 1 7 3 . . 2 Worker 3 | . 1 1 . . 1 Builder 1 | . 1 . . . . Tunneler 1 | . . 1 . . . Hauler 4 | . 2 . . . 2 Recycler 5 | 1 2 . . . 2 Operator 2 | . 2 . . . . Watcher 5 | . 3 . . . 2 Swarmer 22 | . 3 9 . 4 6 Grunt 20 | . 6 6 . . 8 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 2 . . 2 Assembled 7 | . . 2 . 5 . Thug 1 | . . . . . 1 Best Kill Streak 6 | 1 2 5 . 4 6 Combat Bots Only 6 | . 2 5 . 4 6 Max Kills in Single Turn 6 | 1 1 3 . 2 6 Gunslinging . | . . . . . . Exploded 6 | . . 3 . 2 6 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 164 | . 30 44 . 19 71 Missed 37 | . 7 7 . 4 19 Hits 127 | . 23 37 . 15 52 Melee 7 | . . 1 . 2 4 Projectile 120 | . 23 36 . 13 48 Critical Strikes 1 | . . . . . 1 Damage Taken 1729 | . 244 441 . 207 837 Core 221 | . 42 43 . 33 103 Absorbed by Shields 31 | . . . . . 31 Core Remaining (%) 76 | 100 . . . 52 . Volleys Fired 165 | 4 48 37 . 18 58 Largest 2 | 2 2 2 . 2 2 Hottest 150 | 40 130 130 . 130 150 Shots Fired 286 | 8 95 65 . 30 88 Gun 185 | 8 22 57 . 26 72 Cannon 85 | . 73 2 . . 10 Launcher 16 | . . 6 . 4 6 Special . | . . . . . . Kinetic 56 | 8 41 . . . 7 Thermal 199 | . 54 59 . 26 60 Explosive 11 | . . 6 . 4 1 Electromagnetic 20 | . . . . . 20 Robot Hit Streak 12 | 1 6 12 . 5 10 Robot Miss Streak 16 | 2 7 10 . 16 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 189 | 3 45 53 . 23 65 Core Hits 194 | 2 36 68 . 44 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . . 4 Burn 4 | . . . . . 4 Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4270 | 37 749 1012 . 505 1967 Guns 2421 | 37 145 687 . 295 1257 Cannons 748 | . 601 . . . 147 Explosions 1098 | . . 325 . 210 563 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 348 | 37 266 . . . 45 Thermal 2553 | . 480 687 . 295 1091 Explosive 809 | . . 325 . 210 274 Electromagnetic 557 | . . . . . 557 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 1 1 1 4 Average Corruption 1 | . . 1 1 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 2 3 7 . Message Errors 6 | . . 1 2 3 . Matter Fused 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . 1 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 39 | . 7 15 . . 17 Projectiles 7 | . 7 . . . . Explosions 32 | . . 15 . . 17 Melee . | . . . . . . Knockbacks 2 | . 2 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 489 | . 180 171 . 344 489 Average Temperature 114 | . 64 55 . 145 160 Received Heat Transfer 585 | . 99 111 . . 375 Effects 7 | . . . . 3 4 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . 2 1 Short Circuit 2 | . . . . 1 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . 1 . . . 7 Heat Transferred 4276 | . 922 850 . 365 2139 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 97 | 100 100 99 . 100 89 Level 1 2 | . . . . . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 226 | 5 65 209 . 130 226 Initial 17 | . . 17 . . . Average 57 | 2 14 105 . 27 86 Influence Increases 1418 | 5 329 412 . 145 527 Destroy 0b10 Robot/C 960 | . 180 340 . 80 360 Destroy 0b10 Robot/NC 105 | 5 55 10 . . 35 Destroy Leader 178 | . 50 40 . 10 78 Allied During Kill 1 | . . . . . 1 Successful Hack 38 | . 14 . . . 24 Disable Machine 45 | . 15 . . 30 . Destroy Structure 61 | . . 22 . 25 14 Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 1258 | 5 283 453 5 145 367 Entered New Map 34 | . . 29 5 . . Time Decay 1131 | 5 273 404 . 120 329 Lost Part 68 | . 10 20 . . 38 Lost Ally 25 | . . . . 25 . Squads Dispatched 3 | . 1 . . 1 1 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 18 18 . 16 28 Peak Tracking Total 7 | . 3 5 . 4 7 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts 15 | . 15 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 13 | . 6 . 2 1 4 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 12 . 2 1 17 Successful 14 | . 3 . 2 1 8 Failed 18 | . 9 . . . 9 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual 28 | . 12 . 1 . 15 Terminals 29 | . 12 . . . 17 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 2 1 3 Record 1 | . . . 1 . . Robot Analysis 2 | . . . . . 2 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . . . 5 Terminals 8 | . 3 . . . 5 Botnet 2 | . . . . . 2 Skim 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 1 Highest-Rated Group 76 | . . . . 76 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 48 | . . . . 46 2 Total Damage 545 | . . . . 503 42 Kills 15 | . . . . 15 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . . . . . 2 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4040 | 20 1240 967 362 599 852 Spaces Moved 2088 | 3 639 499 252 332 363 Core . | . . . . . . Treads 614 | 3 584 . . . 27 Legs . | . . . . . . Wheels 1474 | . 55 499 252 332 336 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 130 | 160 130 130 140 155 145 Average Speed 153 | 160 158 141 140 155 167 Slowest Speed 240 | 160 160 145 155 155 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 2 95 86 59 68 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . . 43 . 43 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 98 | . . 43 . 43 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2635 | 11 768 692 263 386 515 Wait 248 | . 34 144 . 21 49 Move 2083 | 2 638 498 251 331 363 Hop . | . . . . . . Pick Up 31 | . 16 3 2 5 5 Fast Attach 10 | . 1 1 1 . 7 Attach 15 | 1 1 1 2 . 10 Detach 5 | . . . 2 . 3 Swap 36 | 1 10 7 1 5 12 Drop 26 | 3 4 1 4 6 8 Fire 165 | 4 48 37 . 18 58 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 15 | . 15 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 4) 702 | -10/Materials | Discovered new exit (range 15) 1140 | -10/Materials | Discovered new exit (range 13) 1261 | -10/Materials | Entered Mines 1419 | -10/Mines | Found a hidden stash of uninstalled traps 1499 | -10/Mines | Discovered new exit (range 9) 1560 | -10/Mines | Learned location of Storage (-8) 1698 | -10/Mines | Learned location of 2 exits from Materials 1740 | -10/Mines | Excavation squad dispatched 1740 | -10/Mines | A large section of the Mines collapsed 1862 | -10/Mines | Build established: Scavenger-Mutant 1870 | -10/Mines | Discovered new exit (range 8) 2151 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2221 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2222 | -10/Mines | Discovered new exit (range 5) 2228 | -10/Mines | Entered Exiles 2268 | -10/Exiles | Met 8R-AWN 2292 | -10/Exiles | Met EX-HEX 2328 | -10/Exiles | Met EX-BIN 2345 | -10/Exiles | Aligned with FarCom system 2346 | -10/Exiles | Given EX-Vault access code 2381 | -10/Exiles | Opened EX-Vault 2392 | -10/Exiles | Found Trap Reconfigurator 2422 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2463 | -10/Exiles | Met EX-DEC 2468 | -10/Exiles | Learned location of Zion (-6) 2570 | -10/Exiles | Build established: Mutant 2575 | -10/Exiles | Discovered new exit (range 10) 2590 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2590 | -10/Exiles | Entered Mines 2609 | -9/Mines | Met a Derelict shopkeep closing up shop 2691 | -9/Mines | Assembled infested the area 2696 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2723 | -9/Mines | Received a Mining Laser from a helpful Derelict 3110 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3145 | -9/Mines | Build established: Scavenger-Mutant 3178 | -9/Mines | Discovered new exit (range 6) 3189 | -9/Mines | Entered Materials 3189 | -8/Materials | Accompanied by 1 ally 3189 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3190 | -8/Materials | Identified exit to Storage 3191 | -8/Materials | Identified exit to Factory 3194 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3506 | -8/Materials | Lost 5 parts (1p2n2u) 3968 | -8/Materials | Build established: Mutant 4041 | -8/Materials | Self-destructed Last Messages --------------- 03837_ Door malfunctions. 03843_ G-47 Trooper system terminally corrupted. 03846_ G-47 Trooper destroyed. 03851_ Destroyed Imp. Hover Unit. 03861_ Acquired 50 matter. 03866_ W-25 Informer destroyed. 03873_ Acquired 4 matter. 03884_ U-05 Engineer builds a Wall. 03888_ U-05 Engineer lays Concrete. 03943_ U-05 Engineer builds a Door. 03947_ U-05 Engineer lays Concrete. 03981_ Acquired 2 matter. 03981_ Acquired 4 matter. 04021_ Triggered Shock Trap. 04021_ The floor emits a surge of raw power. 04021_ System corrupted (+2). 04023_ Triggered Shock Trap. 04023_ The floor emits a surge of raw power. 04023_ System corrupted (+2). 04041_ Connecting with Terminal... 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