Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.13 @ 23:34:28 Player: Omewes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2706) 2706 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1982) 1982 TOTAL SCORE: 8268 Bonus ------- Pacifist 200 High Alert Combat Kills 182 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 591/700 Matter 87/300 Energy 61/100 System Corruption 1% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Phase Cannon Heavy Plasma Cannon > --- INVENTORY (20) --- Wheel High-capacity Storage Unit Long-range Terrain Scanner Weapon Cycler Weapon Cycler Improved Shield Generator Improved Shield Generator Phase Cannon Phase Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Improved Grenade Launcher Long-range Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Weapon Cycler Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Compact Wheel Compact Wheel High-capacity Storage Unit Improved Shield Generator Phase Cannon Phase Cannon Phase Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Improved Grenade Launcher Long-range Missile Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . Power 1 | . . . 1 . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . 2 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 104 | 6 4 16 30 7 . 19 14 8 Power 11 | 1 . 1 5 . . 4 . . Engine 7 | 1 . 1 5 . . . . . Core 4 | . . . . . . 4 . . Reactor . | . . . . . . . . . Propulsion 20 | 2 1 4 7 . . 2 3 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 20 | 2 1 4 7 . . 2 3 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 1 2 6 9 1 . 3 11 2 Device 21 | . 1 3 5 1 . 2 7 2 Storage 7 | 1 1 1 2 . . . 2 . Processor 4 | . . 2 1 . . . 1 . Hackware 1 | . . . 1 . . . . . Protection 2 | . . . . . . 1 1 . Artifact . | . . . . . . . . . Weapon 38 | 2 1 5 9 6 . 10 . 5 Energy Gun 10 | . . 2 8 . . . . . Energy Cannon 16 | . 1 . . 4 . 8 . 3 Ballistic Gun 6 | 2 . 3 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . 2 . 2 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . Parts Lost 29 | . . 5 8 . . 9 . 7 Power 7 | . . 1 1 . . 3 . 2 Propulsion 9 | . . 2 4 . . 2 . 1 Utility 6 | . . 1 . . . 2 . 3 Weapon 7 | . . 1 3 . . 2 . 1 Highest Loss Streak 7 | . . 3 3 . . 4 . 7 Average Slot Usage (%) 93 | . 96 97 93 100 100 97 92 68 Engine 9 | . 14 10 14 18 18 10 . . Core 4 | . . . . . . 7 15 5 Wheel 17 | . 28 22 16 18 18 17 15 13 Device 17 | . 10 20 8 18 18 22 23 16 Storage 16 | . 14 11 18 18 18 18 15 15 Processor 7 | . . 10 17 9 9 1 . . Protection 1 | . . . . . . 1 7 2 Energy Gun 4 | . . . 15 . . . . . Energy Cannon 9 | . 1 5 . 17 18 17 15 11 Ballistic Gun 3 | . 26 16 2 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 112 | 11 18 33 55 61 61 72 112 112 Greatest Support 32 | 26 26 22 26 26 26 32 32 32 Greatest Overweight (x) 6 | . . 1 5 2 2 6 4 6 Average Overweight (x) 1 | . . . 2 2 2 1 3 2 Largest Inventory Capacity 32 | 6 8 10 16 16 16 16 32 20 Average Capacity 15 | 5 7 9 15 16 16 16 19 20 Most Carried 20 | . 6 10 16 16 15 16 20 20 Average Carried 12 | . 3 8 8 15 15 14 17 18 Final Capacity 20 | 6 8 10 16 16 16 16 20 20 Final Carried 20 | . 6 7 16 15 15 13 20 17 Class Distribution -------------------- 65% | Mutant 16% | Hauler-Mutant 13% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Matter Collected 1430 | 224 . 241 372 111 . 210 140 132 Remotely . | . . . . . . . . . Salvage Created 2868 | . . 332 1078 199 . 858 248 153 Parts 166 | . . 26 49 17 . 47 10 17 Haulers Intercepted 4 | . . 1 3 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 70 | . . 5 14 11 . 19 3 18 Guns 17 | . . 4 13 . . . . . Cannons 24 | . . 1 . 3 . 16 3 1 AOE 27 | . . . . 7 . 3 . 17 Classes Destroyed 12 | . . 6 2 2 . 1 1 . Worker 4 | . . 1 2 . . . 1 . Builder 2 | . . 1 . . . . 1 . Hauler 4 | . . 1 3 . . . . . Recycler 2 | . . . 2 . . . . . Watcher 2 | . . 1 . . . . 1 . Swarmer 25 | . . . . 7 . 3 . 15 Grunt 22 | . . 3 9 2 . 6 . 2 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . 1 . 1 . . Sentry 15 | . . 2 4 . . 7 2 . Hunter 3 | . . . 1 1 . 1 . . Programmer 2 | . . . . . . . 1 1 Best Kill Streak 9 | . . 2 7 7 . 6 2 9 Combat Bots Only 9 | . . 2 3 7 . 6 1 9 Max Kills in Single Turn 5 | . . 1 1 2 . 2 1 5 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . 2 . 2 . 5 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Damage Taken 4190 | . . 745 1097 259 . 1091 122 876 Core 583 | . . 87 181 73 . 133 43 66 Absorbed by Shields 308 | . . . . 10 . 261 37 . Core Remaining (%) 76 | 100 100 78 . . . 29 . . Volleys Fired 191 | 1 2 21 65 20 . 46 11 25 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 180 | 40 40 80 122 123 . 180 180 180 Shots Fired 345 | 2 4 42 130 29 . 89 22 27 Gun 166 | 2 4 30 130 . . . . . Cannon 152 | . . 12 . 24 . 87 22 7 Launcher 27 | . . . . 5 . 2 . 20 Special . | . . . . . . . . . Kinetic 49 | 2 4 27 16 . . . . . Thermal 241 | . . 15 114 9 . 74 22 7 Explosive 27 | . . . . 5 . 2 . 20 Electromagnetic 28 | . . . . 15 . 13 . . Robot Hit Streak 14 | 1 1 10 12 12 . 11 12 14 Robot Miss Streak 6 | 1 2 2 4 3 . 6 1 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 229 | 1 2 29 96 18 . 50 20 13 Core Hits 122 | . . 14 35 15 . 26 8 24 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8278 | 6 9 406 1866 1130 . 2077 667 2117 Guns 2089 | 6 9 208 1866 . . . . . Cannons 2999 | . . 192 . 392 . 1565 667 183 Explosions 3184 | . . . . 738 . 512 . 1934 Melee . | . . . . . . . . . Ramming 6 | . . 6 . . . . . . Kinetic 289 | 6 9 164 110 . . . . . Thermal 4350 | . . 236 1756 172 . 1336 667 183 Explosive 3081 | . . . . 635 . 512 . 1934 Electromagnetic 552 | . . . . 323 . 229 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 3 . . . . 1 1 Average Corruption 1 | . . 2 . . . . 1 1 Corruption Purged . | . . . . . . . . . Effects 8 | . . 2 . . . . 1 5 Message Errors 3 | . . 1 . . . . . 2 Energy Discharges 3 | . . 1 . . . . . 2 Data Loss (minor) 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 259 | . . 4 . 13 . 39 37 166 Projectiles 93 | . . 4 . 13 . 39 37 . Explosions 166 | . . . . . . . . 166 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 95 | . . 3 . 39 . . . 53 Shots 2 | . . . . 1 . . . 1 Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | . . 118 330 . . 328 330 60 Average Temperature 86 | . . 34 92 . . 96 113 28 Received Heat Transfer 1018 | . . 288 351 18 . 261 28 72 Effects 2 | . . . 2 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 7 | . . . 5 . . . 1 1 Heat Transferred 7193 | . . 518 3330 211 . 1973 950 211 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Peak Influence 638 | . 30 231 235 417 202 585 449 638 Initial 294 | . . 12 61 141 202 131 294 184 Average 267 | . 6 96 134 332 202 415 339 487 Maximum Alert Level 2 | . . 1 1 2 1 2 2 2 Low Security (%) 43 | 100 100 92 79 20 . 7 . 22 Level 1 31 | . . 7 20 24 100 40 85 9 Level 2 25 | . . . . 54 . 52 14 67 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 2 4 . . . 1 . Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . . 2 3 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Distress Signals 11 | . . 1 6 . . 3 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 2 24 32 9 . 31 5 22 Peak Tracking Total 10 | . 2 7 6 4 . 6 3 10 Tactical Retreats 6 | . . 1 4 . . 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Traps Triggered 14 | . . 2 1 2 . 5 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . 6 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Machines Disabled 2 | . . . . 1 . 1 . . Max in Single Turn 1 | . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Machines Accessed 14 | . 2 4 6 . 1 . 1 . Terminals 11 | . 2 4 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 30 | . 4 9 15 . 1 . 1 . Successful 14 | . 1 3 8 . 1 . 1 . Failed 16 | . 3 6 7 . . . . . Catastrophic 2 | . . 2 . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . . 4 8 . . . . . Terminals 27 | . 4 9 14 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Terminal Hacks 8 | . 1 3 4 . . . . . Record 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 3 | . . . 3 . . . . . Terminals 3 | . . . 3 . . . . . Track 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 4 6 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . Command Fork 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Turns Passed 3776 | 52 95 574 961 290 11 985 524 284 Spaces Moved 2516 | 46 91 488 610 202 10 586 333 150 Core 10 | 10 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2506 | 36 91 488 610 202 10 586 333 150 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 100 110 110 110 120 120 Average Speed 108 | 81 84 92 104 110 110 116 129 123 Slowest Speed 160 | 90 90 95 130 110 110 140 130 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 21 59 50 46 4 66 8 45 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 176 | . . . . 28 . 5 2 141 Melee . | . . . . . . . . . Projectile 6 | . . . . . . 3 2 1 AOE 170 | . . . . 28 . 2 . 140 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Total 3213 | 56 104 573 806 237 10 804 407 216 Wait 246 | 4 2 28 66 1 . 108 29 8 Move 2511 | 45 90 487 610 201 10 585 333 150 Hop . | . . . . . . . . . Pick Up 48 | . 4 7 20 . . 11 6 . Fast Attach 32 | 6 2 7 6 . . 3 8 . Attach 24 | . . 4 8 . . 7 1 4 Detach 14 | . 1 2 2 . . 1 7 1 Swap 48 | . 2 5 16 7 . 9 5 4 Drop 42 | . 1 11 13 . . 10 7 . Fire 191 | 1 2 21 65 20 . 46 11 25 Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 56 | . . . . 8 . 24 . 24 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 12) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Utility x2 237 | -9/Materials | Identified exit to Mines 434 | -9/Materials | Build established: Skirmisher 719 | -9/Materials | Discovered new exit (range 4) 722 | -9/Materials | Entered another Materials area 722 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 740 | -8/Materials | Lost 3 parts (1p2n) 937 | -8/Materials | Build established: Mutant 1221 | -8/Materials | Lost 3 parts (2n1w) 1425 | -8/Materials | Discovered new exit (range 16) 1551 | -8/Materials | Discovered new exit (range 6) 1570 | -8/Materials | Discovered new exit (range 15) 1683 | -8/Materials | Identified exit to Garrison 1683 | -8/Materials | Entered Garrison 1767 | -8/Garrison | Triggered checkpoint 1799 | -8/Garrison | Destroyed 7 combat bots 1863 | -8/Garrison | Discovered new exit (range 10) 1946 | -8/Garrison | Discovered new exit (range 14) 1969 | -8/Garrison | Installed Relay Interface Framework 1973 | -8/Garrison | Entered Materials 1973 | -8/Materials | Discovered new exit (range 12) 1984 | -8/Materials | Identified exit to Garrison 1984 | -8/Materials | Entered Garrison 2027 | -8/Garrison | Triggered checkpoint 2049 | -8/Garrison | Triggered checkpoint 2065 | -8/Garrison | Core integrity fell below 50% 2150 | -8/Garrison | Discovered new exit (range 12) 2306 | -8/Garrison | Lost 4 parts (1p2n1w) 2392 | -8/Garrison | Triggered checkpoint 2512 | -8/Garrison | Triggered checkpoint 2710 | -8/Garrison | Discovered new exit (range 8) 2726 | -8/Garrison | Spotted B-75 Beast 2839 | -8/Garrison | Lost 4 parts (2p1u1w) 2944 | -8/Garrison | Discovered new exit (range 10) 2964 | -8/Garrison | Expanded RIF knowledge: Command Fork 2969 | -8/Garrison | Entered Factory 2969 | -7/Factory | Evolved 2 slots: Utility x2 3210 | -7/Factory | Discovered new exit (range 8) 3282 | -7/Factory | Build established: Hauler-Mutant 3493 | -7/Factory | Identified exit to Garrison 3493 | -7/Factory | Entered Garrison 3558 | -7/Garrison | Triggered checkpoint 3563 | -7/Garrison | Triggered checkpoint 3584 | -7/Garrison | Destroyed 8 combat bots 3596 | -7/Garrison | Triggered checkpoint 3640 | -7/Garrison | Destroyed 9 combat bots 3650 | -7/Garrison | Lost 7 parts (2p1n3u1w) 3714 | -7/Garrison | Discovered new exit (range 14) 3777 | -7/Garrison | Self-destructed Last Messages --------------- 03658_ Acquired 28 matter. 03659_ The unstable cave ceiling collapses. 03670_ Acquired 68 matter. 03678_ System corrupted: Energy discharge (-8). 03681_ The unstable cave ceiling collapses. 03694_ Triggered Stasis Trap. 03694_ A bubble of rippling energy engulfs the area. 03694_ Field strength at 90. 03696_ Field strength at 80. 03697_ Field strength at 70. 03698_ Field strength at 60. 03699_ Field strength at 50. 03700_ Field strength at 40. 03701_ Field strength at 30. 03702_ Field strength at 20. 03703_ Field strength at 10. 03704_ Stasis field depleted. 03714_ CIXC WY>VPUH,NU/ZYY4FXN|SWER1>IKDLXMLX 03714_ EXIT=FOUND 03731_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ##### #####################?????????????????????? | | ##????????????????????? | | ##???????????????????? | | ##??????????????????? | | ##################### #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# ### # #??????????????????? | | ???????????????????# # ## #??????#???????????? | | ???????????????????? # @ ######?? ## ?????????? | | ??????????????????? # # #* #? ????????? | | ???????????????????# # #% ## #????????? | | ????????????#??????# # # ???????? | | ?????????????????#?# ???????? | | ???????????????????#### [ # ????????? | | ??????????????????????# # #????????? | | ?????????????????????### [ % ###????????? | | ?????????????????????# #????????? | | ?????????????????????# ##???????? | | ???????????????????#?# = #????????? | | ???#???????#?????????# ##???????? | | ?#??????????????????#### ##### ????? | | ???????????????#?????### !# # # ???? | | ???????????????#??######s s = ???? | | ?????????????#????# s ???? | | ????????????###???# ### [ # # ???? | | ???????????? #???????# ## # # # ???? | | ????????????# #???????# # ## ## ????????? | | ???????????## #???????## ######? #???????????? | | ????????????# #??? #??????? #???????????? | | ????????????# #?### ##### ##?#??????#???????????? | | ?#??????????# #?????????# #?????????????????????? | | ????#??? ???# #?????????# #??????? ???????#?????? | | ?????????#### ########### #??#???? ???????????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationFlakMultirail Manual? 0 Play Time 00:38:25 Cumulative 236.7 hours Start 2021.09.04 @ 16:13:21 End 2021.10.13 @ 23:34:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/2/1/0/0 Lore% 75 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 515b2039-2e14-4d7d-93b5-f37ac44f9fd4