Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.28 @ 11:34:03 // Halloween2020/ForbiddenLore Player: 277 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1832) 1832 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3997 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 372/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (259) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Seismic Analyzer Target Analyzer System Shield > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (12) --- Light Deuterium Engine Armored Huge Wheel High-capacity Storage Unit Compact Matter Pod (150) Improved Shield Generator Heavy Particle Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Analyzer Target Analyzer System Shield > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Huge Wheel High-capacity Storage Unit Compact Matter Pod Improved Shield Generator Heavy Particle Cannon Powered Hammer [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Analyzer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 39 | 7 4 15 13 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads 5 | . . 2 3 Leg 5 | 2 2 1 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 . 4 3 Device 4 | 1 . 3 . Storage 1 | . . 1 . Processor 2 | 1 . . 1 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 1 7 5 Energy Gun 6 | 1 . 4 1 Energy Cannon 4 | . . 1 3 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 2 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 7 | . 1 1 5 Highest Loss Streak 4 | . 1 2 4 Average Slot Usage (%) 97 | . 100 97 95 Engine 11 | . 14 11 9 Treads 5 | . . 3 11 Leg 14 | . 28 18 . Device 16 | . 14 20 12 Storage 7 | . . 10 9 Processor 12 | . 14 11 14 Hackware 1 | . . . 5 Protection 1 | . . . 3 Energy Gun 12 | . 14 12 10 Energy Cannon 4 | . . 1 11 Ballistic Gun 3 | . 14 . . Launcher 4 | . . 6 3 Naked Turns . | . . . . Heaviest Build 55 | 8 11 48 55 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 4 4 12 12 Average Capacity 9 | 4 4 11 12 Most Carried 12 | 4 4 12 12 Average Carried 7 | 2 3 8 10 Final Capacity 12 | 4 4 12 12 Final Carried 12 | 4 4 12 8 Class Distribution -------------------- 56% | Scavenger-Mutant 30% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1187 | 320 250 482 135 Remotely . | . . . . Salvage Created 2194 | 205 296 734 959 Parts 145 | 19 20 57 49 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 46 | . 7 20 19 Guns 24 | . 7 11 6 Cannons 11 | . . 1 10 AOE 11 | . . 8 3 Classes Destroyed 10 | 3 3 3 1 Worker 3 | 2 1 . . Builder 2 | . . 2 . Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 3 | 1 . 1 1 Watcher 4 | . 1 3 . Swarmer 9 | . 2 4 3 Grunt 29 | . 5 13 11 Sentry 7 | . . 3 4 Hunter 1 | . . . 1 Best Kill Streak 13 | 3 3 13 3 Combat Bots Only 9 | . 3 9 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1673 | . 248 468 957 Core 328 | . 32 118 178 Absorbed by Shields 146 | . . 77 69 Core Remaining (%) 85 | 100 87 70 . Volleys Fired 148 | 19 20 58 51 Largest 3 | 1 2 2 3 Hottest 211 | 40 63 113 211 Shots Fired 236 | 19 35 76 106 Gun 143 | 19 35 55 34 Cannon 73 | . . 3 70 Launcher 20 | . . 18 2 Special . | . . . . Kinetic 18 | . 15 3 . Thermal 73 | . . 3 70 Explosive 20 | . . 18 2 Electromagnetic 125 | 19 20 52 34 Robot Hit Streak 24 | 7 6 19 24 Robot Miss Streak 3 | 2 3 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 161 | 14 20 43 84 Core Hits 123 | 7 16 53 47 Critical Hits 9 | . . . 9 Critical Kills 4 | . . . 4 Critical Parts Destroyed 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4011 | 184 327 1679 1821 Guns 1721 | 184 285 706 546 Cannons 1153 | . . 61 1092 Explosions 1137 | . 42 912 183 Melee . | . . . . Ramming . | . . . . Kinetic 168 | . 102 66 . Thermal 1397 | . 42 204 1151 Explosive 893 | . . 769 124 Electromagnetic 1553 | 184 183 640 546 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Effects 4 | . 4 . . Message Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 139 | . . 97 42 Projectiles 18 | . . . 18 Explosions 121 | . . 97 24 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . 8 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 315 | . 39 36 315 Average Temperature 74 | . 12 14 101 Received Heat Transfer 707 | . 84 155 468 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | 3 . 2 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 2235 | . . 261 1974 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 474 | 30 195 474 434 Initial 200 | . 19 78 200 Average 177 | 11 67 204 247 Maximum Alert Level 2 | . . 2 2 Low Security (%) 57 | 100 100 54 24 Level 1 37 | . . 36 71 Level 2 4 | . . 9 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 4 3 3 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 6 | . 3 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 16 25 32 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . 5 2 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 18 | . 4 8 6 Terminals 12 | . 3 5 4 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 3 | . 1 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 71 | . 19 26 26 Successful 46 | . 12 17 17 Failed 24 | . 7 9 8 Catastrophic 3 | . 1 2 . Database Lockouts 1 | . . . 1 Manual 42 | . 16 8 18 Terminals 58 | . 18 19 21 Fabricators . | . . . . Repair Stations 6 | . . 3 3 Recycling Units 4 | . 1 1 2 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 20 | . 6 8 6 Part Schematic 2 | . 1 . 1 Prototype ID Bank 6 | . 1 3 2 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 2 | . 1 . 1 Locate Traps 1 | . . 1 . Investigation Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 1 2 Scan Component 2 | . . 1 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 20 | . 6 6 8 Terminals 16 | . 5 4 7 Track 7 | . 2 2 3 Botnet 6 | . 2 2 2 Operators 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Mask 3 | . 1 1 1 Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 3 7 6 Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . 1 4 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2829 | 122 661 1166 880 Spaces Moved 1416 | 60 431 547 378 Core 5 | 5 . . . Treads 347 | . . 93 254 Legs 940 | 55 431 454 . Wheels 124 | . . . 124 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 150 | 114 120 174 157 Slowest Speed 200 | 120 120 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 70 51 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 130 | . 6 107 17 Melee . | . . . . Projectile 2 | . . . 2 AOE 128 | . 6 107 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1889 | 91 543 684 571 Wait 236 | 1 77 42 116 Move 1413 | 59 430 546 378 Hop . | . . . . Pick Up 27 | 5 4 14 4 Fast Attach 14 | 6 1 4 3 Attach 10 | 1 . 3 6 Detach . | . . . . Swap 15 | . 3 8 4 Drop 26 | . 8 9 9 Fire 148 | 19 20 58 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 402 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Discovered new exit (range 6) 706 | -10/Materials | Discovered new exit (range 3) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Utility x2 979 | -9/Materials | Build established: Scavenger-Mutant 1245 | -9/Materials | Discovered new exit (range 13) 1323 | -9/Materials | Discovered new exit (range 18) 1458 | -9/Materials | Destroyed 9 combat bots 1538 | -9/Materials | Discovered new exit (range 15) 1950 | -9/Materials | Entered another Materials area 1950 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2128 | -8/Materials | Repaired Grenade Launcher 2400 | -8/Materials | Central database locked down 2709 | -8/Materials | Lost 4 parts (1p3w) 2807 | -8/Materials | Garrison activated, responded to threat 2830 | -8/Materials | Self-destructed Last Messages --------------- 02807_ Imp. Heat Sink melted. 02807_ Aluminum Leg melted. 02807_ G-47 Trooper destroyed. 02807_ Destroyed Tractor Beam. 02807_ R-06 Scavenger calls for garrison support. 02807_ ALERT: Activating Garrison Access M001. 02809_ K-01 Serf cleans the Terminal. 02810_ Atomic Centrifuge disabled. 02811_ K-01 Serf collects debris. 02811_ R-06 Scavenger collects Aluminum Leg. 02813_ Adv. Beam Cannon destroyed. 02814_ K-01 Serf collects debris. 02814_ R-06 Scavenger collects Imp. Heat Sink. 02814_ K-01 Serf collects debris. 02818_ R-06 Scavenger collects Particle Gun. 02818_ K-01 Serf collects debris. 02827_ G-47 Trooper overheating. 02828_ R-06 Scavenger destroyed. 02828_ Adv. Beam Cannon destroyed. 02829_ K-01 Serf collects debris. 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[ ##!!!!##??????????????????????? | | ?????????# #######???????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????###########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Ion Engine | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingLayeredNeutralizer Manual? 0 Play Time 00:42:28 Cumulative 231.5 hours Start 2020.11.22 @ 13:09:27 End 2020.11.28 @ 11:34:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7078396d-4fb3-4c77-b405-06c185277da1