Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 19:44:39 Player: Rilt Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (4059) 4059 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-248) -248 TOTAL SCORE: 10826 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 492 Entered Garrisons 200 Friendly Fire -965 Cogmind --------- Core Integrity 0/1300 Matter 278/300 Energy 98/100 System Corruption 4% Temperature Cool (151) Location -3/Garrison Parts ------- Power (3) Propulsion (7) Xenon Bombardment Thruster Utility (7) Weapon (4) Heavy Machine Gun Inventory (4) Light Antimatter Reactor Medium Storage Unit Compact Battery (300) Energy Well (500) Peak State ------------ Power Micro Fission Core Propulsion Armored Medium Treads Flexi-carbon Leg Centrium Wheel Utility Power Amplifier Power Amplifier Power Amplifier Power Amplifier Point Defense Array Weapon Heavy Disruptor Cannon Enhanced Gauss Cannon Inventory Medium Storage Unit System Backup Module Hardcell Cannon Heavy Pick [Rating: 72] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Centrium Wheel Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Power Amplifier Storage Small Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Slots Evolved 14 | . . . 2 . 2 2 2 . 2 . . 2 2 . Power 2 | . . . . . . . . . 1 . . . 1 . Propulsion 5 | . . . 2 . . 1 1 . . . . 1 . . Utility 5 | . . . . . 1 1 . . 1 . . 1 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . . Parts Attached 162 | 6 . 2 16 26 16 18 5 22 4 2 . 19 1 25 Power 21 | 1 . . 2 3 . 1 . 5 2 . . 1 . 6 Engine 11 | 1 . . 2 3 . 1 . 3 1 . . . . . Core 4 | . . . . . . . . 2 1 . . 1 . . Reactor 6 | . . . . . . . . . . . . . . 6 Propulsion 54 | 2 . 2 3 10 4 9 1 10 . . . 4 . 9 Treads 15 | . . . 1 10 . 3 . . . . . 1 . . Leg 31 | 2 . 2 2 . 4 6 1 10 . . . 2 . 2 Wheel 1 | . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . 7 Utility 26 | 1 . . 2 2 2 4 1 4 1 1 . 6 . 2 Device 12 | . . . . . 1 2 1 1 . . . 5 . 2 Storage 8 | 1 . . . . 1 . . 3 1 1 . 1 . . Processor . | . . . . . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 5 | . . . 2 2 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 61 | 2 . . 9 11 10 4 3 3 1 1 . 8 1 8 Energy Gun 12 | 1 . . 1 1 . 1 . . . . . 3 . 5 Energy Cannon 5 | . . . . . . . . . 1 . . 3 1 . Ballistic Gun 14 | 1 . . 6 3 1 . 1 . . . . . . 2 Ballistic Cannon 15 | . . . 1 1 4 3 2 1 . 1 . 2 . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 6 5 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 2 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . . . . . . . . Parts Lost 84 | . . . 9 2 4 7 5 10 4 2 . 12 7 22 Power 12 | . . . 1 . . . . 4 1 . . 1 1 4 Propulsion 38 | . . . 4 2 3 7 1 5 2 1 . 2 2 9 Utility 12 | . . . 1 . 1 . 2 1 . 1 . 1 3 2 Weapon 22 | . . . 3 . . . 2 . 1 . . 8 1 7 Highest Loss Streak 12 | . . . 6 1 2 5 2 7 4 2 . 9 7 12 Average Slot Usage (%) 71 | . 85 85 68 93 90 86 94 85 56 37 35 44 34 31 Engine 5 | . 14 14 10 10 9 7 6 4 6 . . . . . Core 1 | . . . . . . . . . . 5 5 4 3 . Treads 10 | . . . 3 38 26 12 . . . . . 3 3 . Leg 13 | . 28 28 19 . 6 14 36 36 14 5 5 4 3 4 Device 6 | . . . . . 6 13 15 9 5 . . 17 11 3 Storage 6 | . 14 14 11 11 9 7 6 6 5 . . . . . Protection 2 | . . . 3 9 5 2 2 . . . . . . . Energy Gun 1 | . 14 14 3 . . . 5 . . . . 2 . 5 Ballistic Gun 2 | . 14 14 15 2 1 . 4 . . . . . . 2 Ballistic Cannon 10 | . . . . 1 10 13 14 20 12 16 17 7 . . Slashing Weapon 5 | . . . . 17 14 8 . . . . . . . . Piercing Weapon 1 | . . . . . . . . 5 5 5 5 1 . 2 Naked Turns 14 | . . . . . . . . . . . . . . 14 Heaviest Build 66 | 11 11 11 23 31 40 45 49 48 66 32 23 37 26 46 Greatest Support 100 | 20 20 20 40 92 92 87 97 100 65 35 20 27 27 40 Greatest Overweight (x) 12 | 1 . . 7 . 12 12 1 . 1 1 1 3 . 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . Largest Inventory Capacity 14 | 6 6 6 6 6 12 10 10 10 14 8 4 8 4 4 Average Capacity 6 | 5 6 6 6 6 6 10 10 9 8 4 4 4 4 4 Most Carried 10 | 4 5 6 6 6 7 10 8 10 7 8 4 4 4 4 Average Carried 5 | 2 3 5 4 5 6 7 5 6 5 4 4 3 3 2 Final Capacity 14 | 6 6 6 6 6 10 10 10 8 14 4 4 4 4 4 Final Carried 7 | 4 5 6 6 6 7 6 7 6 6 4 4 4 4 4 Class Distribution -------------------- 38% | Mutant 31% | Gunner 12% | Scavenger-Mutant 8% | Scavenger-Gunner 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Mutant | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Scavenger-Sprinter | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Matter Collected 3628 | 171 30 51 110 447 428 254 244 915 91 354 . 231 . 302 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3942 | . 30 82 110 909 543 462 69 643 91 441 . 280 . 282 Parts 200 | . 3 5 11 45 29 31 6 24 8 3 . 16 . 19 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Combat Hostiles Destroyed 84 | . 1 2 6 18 11 14 5 11 3 1 . 6 . 6 Melee 36 | . . . . 17 6 4 . . 3 . . 1 . 5 Guns 11 | . 1 2 5 . . . 1 . . . . 1 . 1 Cannons 34 | . . . 1 1 5 10 2 11 . 1 . 3 . . AOE 2 | . . . . . . . 1 . . . . 1 . . Classes Destroyed 13 | . 1 . 2 3 2 2 . 2 . 1 . . . . Worker 7 | . . . . 5 . 1 . . . . . 1 . . Builder 8 | . . . . 1 3 1 2 . . . . 1 . . Recycler 2 | . . . . . . . . 2 . . . . . . Operator 3 | . . . . . . 1 1 . 1 . . . . . Watcher 3 | . . . . . 2 . . 1 . . . . . . Swarmer 23 | . . . 4 . . 8 2 2 3 . . . . 4 Grunt 32 | . 1 2 1 11 6 3 . 4 . . . 2 . 2 Duelist 3 | . . . . 1 . 1 . . . . . 1 . . Sentry 16 | . . . 1 6 4 . 1 3 . 1 . . . . Hunter 3 | . . . . . 1 . 2 . . . . . . . Programmer 5 | . . . . . . 2 . . . . . 3 . . Behemoth 2 | . . . . . . . . 2 . . . . . . Packrat 3 | . . . . . . . . . . 3 . . . . Samaritan 3 | . . . . . . . . . . 3 . . . . Thug 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 1 2 4 5 5 4 4 3 2 1 . 2 . 3 Combat Bots Only 5 | . 1 2 4 5 4 4 3 3 2 1 . 2 . 3 Max Kills in Single Turn 3 | . 1 1 2 1 1 1 3 1 1 1 . 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . 1 . . Melee 1 | . . . . 1 1 1 . . 1 . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Damage Taken 13926 | . 46 142 792 1305 880 1551 811 1629 454 208 95 2411 880 2722 Core 3152 | . 12 25 127 161 126 189 47 194 83 68 19 784 236 1081 Absorbed by Shields 306 | . . . . . . . 90 171 . . . . . 45 Core Remaining (%) 68 | 100 . 85 . 28 77 73 . 71 . . 83 31 . . Volleys Fired 219 | . 2 8 54 9 19 16 13 42 . 7 . 29 3 17 Largest 4 | . 2 2 2 2 3 3 4 4 . 3 . 3 1 3 Hottest 213 | . 60 60 100 71 144 176 206 192 . 144 . 144 110 213 Shots Fired 521 | . 4 16 94 18 51 48 47 140 . 21 . 53 3 26 Gun 182 | . 4 16 91 9 6 1 17 . . . . 12 . 26 Cannon 336 | . . . . 9 45 47 30 140 . 21 . 41 3 . Launcher . | . . . . . . . . . . . . . . . Special 3 | . . . 3 . . . . . . . . . . . Kinetic 429 | . 2 8 46 18 51 47 39 140 . 21 . 38 . 19 Thermal 88 | . 2 8 48 . . 1 8 . . . . 14 . 7 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . 1 3 . Robot Hit Streak 15 | . 1 4 15 6 15 3 4 6 . 4 . 4 3 4 Robot Miss Streak 12 | . 1 1 3 2 8 4 12 6 . 6 . 3 1 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 407 | . 1 11 65 67 45 36 24 67 7 20 . 32 2 30 Core Hits 160 | . 2 5 10 26 18 17 13 28 4 8 . 11 . 18 Critical Hits 15 | . . . . 2 2 1 . 4 1 1 . 3 . 1 Critical Kills 3 | . . . . 1 . . . . . . . 1 . 1 Critical Parts Destroyed 11 | . . . . 1 2 1 . 3 1 1 . 2 . . Melee Attacks 159 | . . . . 68 19 23 . 5 13 8 . 4 . 19 Impact . | . . . . . . . . . . . . . . . Slashing 110 | . . . . 68 19 23 . . . . . . . . Piercing 49 | . . . . . . . . 5 13 8 . 4 . 19 Sneak Attacks 22 | . . . . 5 . 2 . 4 2 8 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . 8 3 6 . . . . . . . . Damage Inflicted 12416 | . 18 109 334 2187 1389 1161 1237 2502 376 1115 . 1081 103 804 Guns 1356 | . 18 109 283 103 92 . 172 . . . . 180 . 399 Cannons 5186 | . . . . 228 849 547 341 2096 . 264 . 777 84 . Explosions 724 | . . . . . . . 724 . . . . . . . Melee 5015 | . . . . 1856 440 608 . 395 376 851 . 123 . 366 Ramming 87 | . . . 3 . 8 6 . 11 . . . 1 19 39 Kinetic 5803 | . 8 32 161 331 941 547 388 2096 . 264 . 709 . 326 Thermal 1399 | . 10 77 170 . . . 849 . . . . 220 . 73 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 112 | . . . . . . . . . . . . 28 84 . Impact . | . . . . . . . . . . . . . . . Slashing 2904 | . . . . 1856 440 608 . . . . . . . . Piercing 2111 | . . . . . . . . 395 376 851 . 123 . 366 Highest Corruption 9 | . . . 2 2 . 1 . . . . . 9 4 4 Average Corruption 1 | . . . 2 2 . 1 . . . . . 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 37 | . . . . 18 . 3 . . . . . 3 1 12 Message Errors 8 | . . . . 5 . 1 . . . . . 1 . 1 Matter Fused 5 | . . . . . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . 1 . . . . . . . . . 1 Energy Discharges 10 | . . . . 5 . 1 . . . . . 2 1 1 Data Loss (minor) 9 | . . . . 5 . 1 . . . . . . . 3 Targeting Errors 3 | . . . . 2 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1105 | . . . . 135 17 55 372 111 92 308 . 13 1 1 Projectiles 96 | . . . . . 17 5 3 57 . . . 13 1 . Explosions 369 | . . . . . . . 369 . . . . . . . Melee 640 | . . . . 135 . 50 . 54 92 308 . . . 1 Knockbacks 36 | . . . . 1 6 5 4 12 . . . 8 . . Impact . | . . . . . . . . . . . . . . . Kinetic 36 | . . . . 1 6 5 4 12 . . . 8 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . 21 38 . . . . . . 17 Shots 2 | . . . . . . 1 1 . . . . . . . Rammed 20 | . . . 2 . 1 . . . . . . 1 5 11 Targets Rammed 24 | . . . 3 . 2 1 . 1 . . . 1 5 11 Kicked 2 | . . . 1 . . . . 1 . . . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . Highest Temperature 488 | . 52 144 159 158 488 85 112 185 . 233 . 297 68 273 Average Temperature 92 | . 30 76 71 58 178 33 51 56 . 106 . 97 36 97 Received Heat Transfer 2636 | . 24 84 252 417 378 387 17 420 . 18 45 300 141 153 Effects 9 | . . . . . 8 . . . . . . . . 1 Energy Bleed 3 | . . . . . 2 . . . . . . . . 1 Interference 2 | . . . . . 2 . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1810 | . 25 175 375 . . . 750 . . . . 374 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Peak Influence 511 | . 59 92 174 384 398 181 162 511 178 . . 101 40 53 Average Influence 149 | . 28 72 83 175 254 106 99 305 155 . . 28 5 36 Maximum Alert Level 2 | . . . . 1 1 . . 2 . . . . . . Low Security (%) 72 | . . . . . . . . . . . . . . . Level 1 23 | . . . . . . . . . . . . . . . Level 2 4 | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 2 4 1 1 2 6 2 . . 2 1 . Investigation 3 | . . . 1 1 . . . 1 . . . . . . Extermination 4 | . . . . . . 1 . . 1 . . 2 . . Reinforcement 16 | . 2 . 1 3 1 . 2 5 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Distress Signals 12 | . . . . 4 4 1 . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 201 | . 5 2 12 37 33 18 8 45 7 1 1 12 9 11 Peak Tracking Total 9 | . 4 2 5 6 7 6 3 9 4 1 2 4 7 7 Tactical Retreats 29 | . 1 . 2 3 5 2 1 10 2 . 1 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Traps Triggered 4 | . . . 1 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Machines Disabled 22 | . . . . 3 4 5 4 5 . . . 1 . . Max in Single Turn 2 | . . . . 1 1 2 2 2 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Machines Accessed 33 | . 1 1 3 12 2 3 . 7 1 1 . 1 1 . Terminals 24 | . 1 1 2 8 2 1 . 7 . 1 . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . 1 2 . . . . . . . . . . Recycling Units 4 | . . . . 2 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 58 | . 2 1 6 23 3 6 . 11 1 2 . 2 1 . Successful 38 | . 1 1 3 15 2 4 . 6 1 2 . 2 1 . Failed 20 | . 1 . 3 8 1 2 . 5 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 40 | . 2 1 3 13 3 3 . 11 . 2 . 2 . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 11 | . . . 3 8 . . . . . . . . . . Recycling Units 5 | . . . . 2 . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 23 | . 1 1 1 7 2 1 . 6 . 2 . 2 . . Record 7 | . . . 1 . 1 . . 1 . 2 . 2 . . Part Schematic 2 | . . . . 2 . . . . . . . . . . Robot Analysis 2 | . . . . 1 . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 9 | . . . . 4 . . . 5 . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . 2 6 . . . . . . . . . . Scan Component 5 | . . . 1 4 . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 2 . 3 . . . . . . . . Report Inventory 4 | . . . . 2 . 2 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 2 5 1 1 . 2 . 1 . 1 . . Full Trace Events 5 | . . . 1 3 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . Matter 278 | . . . . . . . . . 278 . . . . . Time 69 | . . . . . . . . . 69 . . . . . Total Part Build Rating 9 | . . . . . . . . . 9 . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . Time 118 | . . . . 118 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Total Allies 7 | . . . . 1 . . . 6 . . . . . . Largest Group 3 | . . . . 1 1 . . 3 . . . . . . Highest-Rated Group 218 | . . . . 99 99 . . 218 . . . . . . Highest-Rated Ally 156 | . . . . 99 99 . . 156 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 13 . . . 36 . . . . . . Total Damage 2347 | . . . . 909 . . . 1438 . . . . . . Kills 27 | . . . . 15 . . . 12 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Robot Analysis Total 2 | . . . . 1 . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Turns Passed 9422 | 77 123 261 574 1655 619 1045 533 1388 273 1147 360 895 180 292 Spaces Moved 5264 | 56 95 195 279 737 310 620 354 846 153 703 226 456 98 136 Core 54 | 5 . . 7 . 1 1 . . . . . 31 5 4 Treads 1781 | . . . 99 737 231 332 . . . . . 289 93 . Legs 3363 | 51 95 195 173 . 78 287 354 846 153 703 226 131 . 71 Wheels 18 | . . . . . . . . . . . . 5 . 13 Hover . | . . . . . . . . . . . . . . . Flight 48 | . . . . . . . . . . . . . . 48 Fastest Speed 28 | 50 120 120 120 160 120 120 125 120 122 125 160 50 50 28 Average Speed 143 | 116 120 120 137 160 153 143 126 124 143 155 160 167 163 92 Slowest Speed 650 | 150 120 120 400 160 650 650 156 130 155 160 160 200 170 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 26 43 24 88 25 15 12 57 5 74 22 10 4 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . . . . . 3 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 88 | . . . 1 . 8 14 23 22 . 4 . 16 . . Melee . | . . . . . . . . . . . . . . . Projectile 70 | . . . 1 . 8 14 5 22 . 4 . 16 . . AOE 18 | . . . . . . . 18 . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Gar Total 6447 | 65 101 209 378 1105 386 712 405 1071 180 732 225 526 110 242 Wait 462 | . . . 6 243 16 21 29 138 7 1 . . 1 . Move 5251 | 55 94 194 278 736 309 619 353 845 152 702 225 455 98 136 Hop . | . . . . . . . . . . . . . . . Pick Up 106 | 4 3 2 11 8 6 15 5 12 4 3 . 11 2 20 Fast Attach 36 | 6 . . 4 10 3 . . 2 . 1 . 6 . 4 Attach 87 | . . . 9 1 5 16 4 12 4 1 . 13 1 21 Detach 8 | . . . 2 . . . . . . 2 . 2 . 2 Swap 39 | . . 2 3 15 8 2 1 8 . . . . . . Drop 60 | . 2 3 8 17 5 6 . 6 . 7 . 5 . 1 Fire 219 | . 2 8 54 9 19 16 13 42 . 7 . 29 3 17 Melee 136 | . . . . 58 13 16 . 5 13 8 . 4 . 19 Ram 11 | . . . . . . . . . . . . . . 11 Kick 4 | . . . 3 . . . . 1 . . . . . . Crush 9 | . . . . . 2 1 . . . . . 1 5 . Escape Stasis 11 | . . . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 201 | -10/Materials | Entered Mines 201 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 230 | -10/Mines | Discovered new exit (range 9) 318 | -10/Mines | Build established: Mutant 462 | -10/Mines | Entered Materials 462 | -9/Materials | Evolved 2 slots: Propulsion x2 463 | -9/Materials | Identified exit to Mines 671 | -9/Materials | Lost 6 parts (1p2n1u2w) 831 | -9/Materials | Discovered new exit (range 10) 1036 | -9/Materials | Entered Storage 1554 | -9/Storage | Core integrity fell below 50% 1581 | -9/Storage | Build established: Scavenger-Mutant 1894 | -9/Storage | Repaired F-cell Engine 1935 | -9/Storage | Repaired Hrd. Medium Armor Plating 2127 | -9/Storage | Build established: Mutant 2252 | -9/Storage | Discovered new exit (range 26) 2308 | -9/Storage | Met 01-MTF 2691 | -9/Storage | Entered Materials 2691 | -8/Materials | Accompanied by 3 allies 2691 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2696 | -8/Materials | 01-MTF left 2971 | -8/Materials | Discovered new exit (range 18) 3310 | -8/Materials | Entered Factory 3310 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3525 | -7/Factory | Build established: Scavenger-Mutant 3620 | -7/Factory | Lost 5 parts (5n) 3988 | -7/Factory | Build established: Gunner 4224 | -7/Factory | Discovered new exit (range 12) 4355 | -7/Factory | Entered another Factory area 4355 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4812 | -6/Factory | Discovered new exit (range 16) 4888 | -6/Factory | Entered Extension 4973 | -6/Extension | Rescued a captive Derelict 5028 | -6/Extension | Rescued A7 5186 | -6/Extension | Build established: Tank 5205 | -6/Extension | Rescued a captive Derelict 5206 | -6/Extension | Rescued a captive Derelict 5601 | -6/Extension | Rescued a captive Derelict 5602 | -6/Extension | Rescued a captive Derelict 5622 | -6/Extension | Build established: Scavenger-Tank 5637 | -6/Extension | Spotted B-75 Beast 5647 | -6/Extension | Spotted B-75 Beast 5716 | -6/Extension | Lost 7 parts (3p3n1u) 5940 | -6/Extension | Build established: Scavenger-Gunner 5979 | -6/Extension | Destroyed A7 5986 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6095 | -6/Extension | Destroyed B-75 Beast 6150 | -6/Extension | Destroyed B-75 Beast 6179 | -6/Extension | Discovered new exit (range 3) 6276 | -6/Extension | Entered Factory 6276 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6384 | -5/Factory | Lost 4 parts (1p2n1w) 6385 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 6512 | -5/Factory | Discovered new exit (range 4) 6549 | -5/Factory | Entered Upper Caves 6686 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6863 | -5/Upper Caves | Learned Factory emergency access door positions 6897 | -5/Upper Caves | Build established: Gunner 7263 | -5/Upper Caves | Discovered new exit (range 13) 7514 | -5/Upper Caves | Spotted B-75 Beast 7696 | -5/Upper Caves | Entered another Upper Caves area 7696 | -5/Upper Caves | Discovered new exit (range 13) 7697 | -5/Upper Caves | Encountered a Warlord checkpoint 8056 | -5/Upper Caves | Entered Factory 8056 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8202 | -4/Factory | Core integrity fell below 50% 8222 | -4/Factory | Lost 9 parts (1p2n6w) 8520 | -4/Factory | Discovered new exit (range 7) 8579 | -4/Factory | Discovered new exit (range 4) 8723 | -4/Factory | Build established: Mutant 8827 | -4/Factory | Spotted B-86 Titan 8951 | -4/Factory | Entered Research 8951 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9131 | -3/Research | Identified exit to Garrison 9131 | -3/Research | Entered Garrison 9142 | -3/Garrison | Triggered checkpoint 9197 | -3/Garrison | Lost 9 parts (1p2n3u3w) 9270 | -3/Garrison | Triggered checkpoint 9301 | -3/Garrison | Core integrity fell below 50% 9322 | -3/Garrison | Core integrity fell below 20% 9350 | -3/Garrison | Lost 12 parts (2p4n2u4w) 9404 | -3/Garrison | Triggered checkpoint 9413 | -3/Garrison | Spotted B-86 Titan 9420 | -3/Garrison | Triggered checkpoint 9423 | -3/Garrison | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09412_ Penetrated by Slug. 09412_ Xenon Bombardment Thruster destroyed. 09412_ Penetrated by Slug. 09412_ Slug penetrates Wall. 09413_ System corrupted: Heat flow error (+210). 09413_ Slug penetrates Wall. 09413_ Penetrated by Slug. 09415_ Xenon Bombardment Thruster destroyed. 09415_ Slug penetrates Wall. 09415_ Penetrated by Slug. 09415_ Lgt. Antimatter Reactor destroyed. 09416_ Penetrated by Slug. 09416_ Hvy. Machine Gun destroyed. 09416_ Slug penetrates Wall. 09420_ Overheating: Energy bleed (-42). 09420_ Xenon Bombardment Thruster destroyed. 09420_ Lgt. Antimatter Reactor destroyed. 09420_ Xenon Bombardment Thruster destroyed. 09420_ Penetrated by Slug. 09422_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ###????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ###????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ##????????????????# #??????????????????????????? | | !################## #??????????????????????????? | | #??????????????????????????? | | ## #??????????????????????????? | | !##+#### ######### #??????????????????????????? | | ##???###% #???????# #??????????????????????????? | | ?????# *#???????# #??????????????????????????? | | ?????# "#?????# #??????????????????????????? | | ?????# "#?????# #??????????????????????????? | | ?????# "#?????# #??????????????????????????? | | ?????# #"#?????# #########;### #?????????? | | ?????### ###?????# Y ????????? | | ???????####???????# @ h h ????????? | | ??????????? ; ????????? | | ?????????????################; ## #?????????? | | ??????????????????????????????? ;#??????????????? | | ????????????????????????????????? ????????????? | | ??????????????????????????????????? BB ??????????? | | ?????????????????????????????????????B ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 80 Armor Coverage 225 Point Defense Rating 160 Evasion (%) 64 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Spear | -9/Storage | Hacked Adv. Assault Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Leap Before You Look Prison Break Release The Drones! Challenges ------------ None Game ------ Seed HypercooledLargeNanovents Manual? 0 Play Time 01:41:54 Cumulative 12.6 hours Start 2019.11.10 @ 17:48:35 End 2019.11.10 @ 19:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33f77813-6072-48f5-905a-1b77ec438f5f