Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 14:45:15 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (300) 300 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1475 Bonus ------- None Cogmind --------- Core Integrity 338/400 Matter 250/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Experimental Sensor Array > --- WEAPON (2) ------- Flail > --- INVENTORY (8) ---- Light Ion Engine Particle Gun Light EM Pulse Cannon Heavy Assault Rifle Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Experimental Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Particle Gun Light EM Pulse Cannon Heavy Assault Rifle Flail Flail [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 5 2 8 5 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight 3 | . . 3 . Utility 4 | 1 . 1 2 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . 7 4 Power 1 | . . . 1 Propulsion 4 | . . 3 1 Utility 1 | . . . 1 Weapon 5 | . . 4 1 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Backups 3 | 2 2 2 4 Power 1 | 1 1 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | 1 1 . 3 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 72 | . 85 71 71 Engine 12 | . 14 14 9 Leg 11 | . 28 9 10 Flight 5 | . . 9 . Device 14 | . . 13 20 Storage 4 | . 14 2 5 Protection 2 | . . . 6 Energy Gun 9 | . 14 8 9 Energy Cannon 2 | . . 5 . Ballistic Gun 5 | . 14 7 . Impact Weapon 2 | . . . 7 Peak Build Rating 20 | 5 6 15 20 Average Rating 13 | 3 6 12 17 On Entrance 5 | . 5 6 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 8 13 14 19 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 8 5 6 Most Carried 6 | 4 2 5 6 Average Carried 3 | 2 2 2 4 Final Capacity 8 | 8 8 5 8 Final Carried 6 | 3 2 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 360 | 183 . 177 . Remotely . | . . . . Salvage Created 328 | . . 244 84 Parts 20 | . . 17 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . . 7 2 Guns 5 | . . 5 . Cannons 1 | . . 1 . AOE 1 | . . 1 . Classes Destroyed 5 | . . 4 1 Worker 1 | . . 1 . Tunneler 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 4 | . . 4 . Sentry 2 | . . . 2 Best Kill Streak 3 | . . 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 84 | . 1 55 28 Missed 21 | . 1 13 7 Hits 63 | . . 42 21 Projectile 63 | . . 42 21 Damage Taken 856 | . . 543 313 Core 189 | . . 127 62 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 49 . Volleys Fired 35 | . . 31 4 Largest 2 | . . 2 1 Hottest 60 | . . 60 40 Shots Fired 48 | . . 44 4 Gun 38 | . . 34 4 Cannon 10 | . . 10 . Launcher . | . . . . Special . | . . . . Kinetic 16 | . . 16 . Thermal 14 | . . 10 4 Explosive . | . . . . Electromagnetic 18 | . . 18 . Robot Hit Streak 12 | . . 12 6 Robot Miss Streak 4 | . . 4 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 46 | . . 28 18 Core Hits 15 | . . 15 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 19 | . . . 19 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 911 | . . 444 467 Guns 279 | . . 247 32 Cannons 87 | . . 87 . Explosions 104 | . . 104 . Melee 435 | . . . 435 Ramming 6 | . . 6 . Kinetic 67 | . . 67 . Thermal 223 | . . 191 32 Explosive . | . . . . Electromagnetic 180 | . . 180 . Impact 435 | . . . 435 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 71 | . . 35 36 Projectiles . | . . . . Explosions 35 | . . 35 . Melee 36 | . . . 36 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . 54 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 144 | . . 144 16 Average Temperature 34 | . . 36 9 Received Heat Transfer 279 | . . 198 81 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 2 | . . . 2 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 410 | . . 335 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 89 | . . 89 30 Initial . | . . . . Average 12 | . . 23 . Influence Increases 269 | . . 209 60 Destroy 0b10 Robot/C 180 | . . 140 40 Destroy 0b10 Robot/NC 10 | . . 10 . Destroy Leader 50 | . . 30 20 Disable Machine 15 | . . 15 . Destroy Structure 14 | . . 14 . Influence Decreases 239 | . . 209 30 Time Decay 149 | . . 149 . Lost Part 90 | . . 60 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 3 9 3 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 1 | . . . 1 Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 806 | . . 493 313 Sensors 806 | . . 493 313 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 960 | 83 53 511 313 Spaces Moved 764 | 67 43 488 166 Core 43 | 15 . 28 . Treads . | . . . . Legs 450 | 52 43 189 166 Wheels . | . . . . Hover . | . . . . Flight 271 | . . 271 . Fastest Speed 37 | 50 120 37 120 Average Speed 93 | 104 120 73 139 Slowest Speed 190 | 120 120 150 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . 6 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 13 86 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 14 . Melee . | . . . . Projectile . | . . . . AOE 14 | . . 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 930 | 79 44 593 214 Wait 70 | 2 . 58 10 Move 750 | 66 42 476 166 Hop 5 | . . 5 . Pick Up 22 | 6 . 8 8 Fast Attach 3 | 2 . 1 . Attach 13 | 3 1 4 5 Detach 1 | . . 1 . Swap 7 | . 1 4 2 Drop 4 | . . 4 . Fire 35 | . . 31 4 Melee 19 | . . . 19 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 10) 137 | -10/Materials | Entered Mines 141 | -10/Mines | Learned location of Zion (-7) 152 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 154 | -10/Mines | Found Prototype Device 155 | -10/Mines | Identified Exp. Sensor Array 225 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 461 | -10/Mines | Lost 4 parts (2n2w) 580 | -10/Mines | Discovered new exit (range 6) 640 | -10/Mines | Discovered new exit (range 5) 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Utility x2 961 | -9/Materials | Self-destructed Last Messages --------------- Destroyed Ion Engine. Lgt. Ion Engine destroyed. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Sml. Laser destroyed. Aluminum Leg destroyed. Hrd. Light Armor Plating destroyed. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Imp. Ion Engine fried. Lgt. Armor Plating fried. K-01 Serf collects debris. 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