Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.24 @ 15:04:58 Player: Pimski Result: Destroyed by IS-AL1(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (88) 440 Value Destroyed (1972) 1972 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 7638 Bonus ------- High Alert Combat Kills 6 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 66/100 System Corruption 3% Temperature Cool (36) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved VTOL Module Latent Energy Streamer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword Spear > --- INVENTORY -------- Enhanced Nuclear Core Improved VTOL Module Improved VTOL Module Damper Plating Latent Energy Streamer Advanced EMP Blaster [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 4 | . . . . . 4 . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 98 | 1 8 2 2 2 45 25 4 4 . . . 5 Power 11 | . 2 . . . 3 3 . 1 . . . 2 Engine 7 | . 2 . . . 2 1 . 1 . . . 1 Core 4 | . . . . . 1 2 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 21 | . 2 . . 1 9 6 . 2 . . . 1 Treads 10 | . 2 . . 1 5 2 . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | . . . . . 4 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . . . . 4 . 2 . . . 1 Utility 42 | 1 2 . 2 . 19 14 4 . . . . . Device 2 | . . . . . . . 2 . . . . . Storage 10 | 1 2 . 2 . 4 1 . . . . . . Processor 5 | . . . . . 2 3 . . . . . . Hackware 4 | . . . . . . 3 1 . . . . . Protection 21 | . . . . . 13 7 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | . 2 2 . 1 14 2 . 1 . . . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 17 | . 2 2 . 1 12 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . 1 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . . . . Parts Lost 22 | . . . . 3 8 1 . . . . . 10 Power 4 | . . . . 1 1 . . . . . . 2 Propulsion 9 | . . . . 1 3 . . . . . . 5 Utility 4 | . . . . . 2 1 . . . . . 1 Weapon 5 | . . . . 1 2 . . . . . . 2 Highest Loss Streak 10 | . . . . 3 2 1 . . . . . 10 Average Slot Usage (%) 96 | . 99 100 100 87 96 93 92 93 100 100 100 86 Engine 6 | . 13 14 14 2 3 2 7 6 7 7 7 3 Core 2 | . . . . . 3 4 . . . . . 3 Treads 15 | . 23 28 28 28 16 16 . . . . . . Flight 6 | . . . . . . 13 30 30 30 30 30 28 Device 1 | . . . . . . . . 7 7 7 7 2 Storage 20 | . 28 28 28 28 23 16 7 7 7 7 7 3 Processor 6 | . . . . . 10 4 7 7 7 7 7 5 Hackware 4 | . . . . . . 7 15 23 23 23 23 23 Protection 10 | . . . . . 18 13 14 . . . . . Ballistic Gun 16 | . 28 28 28 28 17 8 . . . . . . Piercing Weapon 1 | . . . . . . 3 7 7 7 7 7 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 147 | 16 41 41 69 69 147 123 24 24 24 24 24 24 Greatest Support 80 | 20 40 40 40 40 40 80 24 24 24 24 24 24 Greatest Overweight (x) 9 | . 1 1 1 1 9 1 . . . . . . Average Overweight (x) . | . . . . 1 3 . . . . . . . Largest Inventory Capacity 34 | 8 16 16 20 20 34 34 8 8 8 8 8 8 Average Capacity 18 | 6 10 16 16 20 24 19 8 8 8 8 8 6 Most Carried 32 | 6 16 16 20 19 32 31 8 8 8 8 8 8 Average Carried 17 | 6 9 16 16 18 23 19 7 8 8 8 8 5 Final Capacity 34 | 8 16 16 20 20 34 8 8 8 8 8 8 4 Final Carried 32 | 6 16 16 19 18 32 8 8 8 8 8 8 2 Class Distribution -------------------- 55% | Hauler-Mutant 21% | Mutant 21% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 2567 | 230 323 49 36 35 1429 365 51 20 20 9 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3756 | 65 555 49 . 93 2175 700 . 119 . . . . Parts 188 | 3 33 6 . 6 102 34 . 4 . . . . Haulers Intercepted 10 | . 1 . . . 6 2 . 1 . . . . Recyclers Shooed 17 | . 2 . . . 13 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 52 | . 15 3 . 2 27 5 . . . . . . Melee 1 | . . . . . . 1 . . . . . . Guns 49 | . 15 3 . 2 27 2 . . . . . . AOE 2 | . . . . . . 2 . . . . . . Classes Destroyed 11 | 1 3 . . 1 6 . . . . . . . Worker 4 | . . . . . 2 2 . . . . . . Hauler 10 | . 1 . . . 6 2 . 1 . . . . Recycler 16 | 1 1 . . . 8 5 . 1 . . . . Operator 3 | . . . . . 3 . . . . . . . Watcher 3 | . . . . . 3 . . . . . . . Swarmer 18 | . 6 3 . . 6 3 . . . . . . Grunt 20 | . 9 . . 1 10 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 8 | . . . . . 7 1 . . . . . . Hunter 4 | . . . . . 3 1 . . . . . . Best Kill Streak 6 | 1 6 3 . 2 4 4 . 1 . . . . Combat Bots Only 4 | . 4 3 . 2 4 3 . . . . . . Max Kills in Single Turn 3 | 1 2 1 . 1 2 3 . 1 . . . . Gunslinging 1 | . 1 . . . 1 . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Damage Taken 5150 | . 578 74 . 320 2140 596 . 87 . 97 . 1258 Core 1154 | . 98 14 . 78 243 69 . 56 . 65 . 531 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . . . 24 55 . . . . . . . Volleys Fired 296 | 5 48 5 . 13 204 20 . . . . . 1 Largest 2 | 2 2 2 . 2 2 2 . . . . . 1 Hottest 60 | 40 46 46 . 40 46 46 . . . . . 60 Shots Fired 587 | 10 96 10 . 26 407 37 . . . . . 1 Gun 583 | 10 96 10 . 26 407 34 . . . . . . Cannon 1 | . . . . . . . . . . . . 1 Launcher 3 | . . . . . . 3 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 583 | 10 96 10 . 26 407 34 . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . 3 . . . . . 1 Robot Hit Streak 33 | 4 19 3 . 6 24 33 . . . . . 3 Robot Miss Streak 6 | 1 2 4 . 2 6 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . Shots Hit Robots 451 | 7 72 5 . 19 297 39 . 3 . . . 9 Core Hits 182 | 2 31 3 . 7 112 22 . 2 . . . 3 Critical Hits 8 | . 2 . . . 6 . . . . . . . Critical Kills 4 | . 2 . . . 2 . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . Melee Attacks 98 | . . . . . 2 18 1 34 3 6 12 22 Impact . | . . . . . . . . . . . . . Slashing 14 | . . . . . . . . 2 1 . 2 9 Piercing 84 | . . . . . 2 18 1 32 2 6 10 13 Sneak Attacks 4 | . . . . . . 2 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 6074 | 70 815 42 . 152 3420 1080 . 196 . . . 299 Guns 4887 | 70 815 42 . 152 3342 466 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 233 | . . . . . . 223 . . . . . 10 Melee 849 | . . . . . . 364 . 196 . . . 289 Ramming 105 | . . . . . 78 27 . . . . . . Kinetic 4887 | 70 815 42 . 152 3342 466 . . . . . . Thermal 16 | . . . . . . 16 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 217 | . . . . . . 207 . . . . . 10 Impact . | . . . . . . . . . . . . . Slashing 199 | . . . . . . . . . . . . 199 Piercing 650 | . . . . . . 364 . 196 . . . 90 Highest Corruption 3 | . . . . . . 2 2 3 3 3 3 3 Average Corruption 2 | . . . . . . 1 2 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . Effects 13 | . . . . . . 3 1 5 1 1 . 2 Message Errors 4 | . . . . . . 2 1 . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 5 | . . . . . . 1 . 2 1 . . 1 Targeting Errors 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 60 | . . . . . 4 10 . 46 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . . . . 1 . . . . . . Melee 59 | . . . . . 4 9 . 46 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 11 | . . . . . 10 1 . . . . . . Targets Rammed 12 | . . . . . 10 2 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 540 | . 12 . . 6 540 81 . 88 . . . 34 Average Temperature 68 | . 6 . . 4 78 23 . 43 . . . 11 Received Heat Transfer 1656 | . 255 . . 48 909 78 . 15 . . . 351 Effects 11 | . . . . . 11 . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . . . . . . . 200 LE Corruption 3 | . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 485 | 5 258 148 . 40 485 375 79 440 . . . . Average Influence 186 | 3 109 140 . 30 196 276 78 203 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . 2 . . . . Low Security (%) 57 | 100 75 100 . 100 54 21 100 63 . . . . Level 1 34 | . 24 . . . 38 78 . . . . . . Level 2 7 | . . . . . 7 . . 36 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 4 4 . 3 . . . . Investigation 5 | . 1 . . . 1 1 . 2 . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 7 | . 1 . . . 3 2 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 10 | . 3 . . . 3 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 146 | . 23 3 . 2 65 24 . 11 . 15 . 3 Peak Tracking Total 9 | . 4 3 . 2 6 7 . 3 . 9 . 4 Tactical Retreats 20 | . 2 . . . 6 6 . 4 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . . . . . . 7 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 35 | . 4 . 2 . 9 9 . 10 . . 1 . Terminals 18 | . 3 . . . 5 6 . 4 . . . . Fabricators 6 | . . . . . . 3 . 3 . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 117 | . 14 . 2 . 30 26 . 40 . . 5 . Successful 76 | . 4 . 2 . 16 17 . 32 . . 5 . Failed 40 | . 10 . . . 14 9 . 7 . . . . Catastrophic 4 | . 1 . . . 2 1 . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 55 | . 8 . 1 . 10 13 . 23 . . . . Terminals 60 | . 12 . . . 13 13 . 22 . . . . Fabricators 25 | . . . . . . 13 . 12 . . . . Repair Stations 4 | . . . . . 2 . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 16 | . . . . . 14 . . 2 . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . Terminal Hacks 26 | . 2 . 2 . 2 5 . 10 . . 5 . Record 1 | . . . 1 . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 5 | . 1 . . . . . . 4 . . . . Branch Access Points 4 | . 1 . . . 1 1 . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Fabricator Index 2 | . . . . . . 1 . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Hauler Manifests 3 | . . . . . 1 1 . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . 5 . 6 . . . . Load Schematic 4 | . . . . . . 2 . 2 . . . . Build 7 | . . . . . . 3 . 4 . . . . Repair Station Hacks 4 | . . . . . 2 . . 2 . . . . Scan Component 2 | . . . . . 1 . . 1 . . . . Repair 2 | . . . . . 1 . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 13 | . . . . . 11 . . 2 . . . . Insert Component 7 | . . . . . 6 . . 1 . . . . Analyze 6 | . . . . . 5 . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 47 | . 3 . . . 3 18 . 23 . . . . Terminals 9 | . 1 . . . . 3 . 5 . . . . Track 1 | . . . . . . 1 . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . Botnet 5 | . 1 . . . . 2 . 2 . . . . Operators 1 | . . . . . . . . 1 . . . . Fabricators 10 | . . . . . . 4 . 6 . . . . Report 2 | . . . . . . 1 . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Siphon 5 | . . . . . . 2 . 3 . . . . Haulers 2 | . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 24 | . 3 . . . 8 8 . 5 . . . . Full Trace Events 3 | . 1 . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 4 . . 1 . . 5 . Parts Built 6 | . . . . . . 2 . 4 . . . . Matter 962 | . . . . . . 492 . 470 . . . . Time 617 | . . . . . . 348 . 269 . . . . Total Part Build Rating 22 | . . . . . . 6 . 16 . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . . Time 88 | . . . . . 38 . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 6 . . 1 . . . . Part Schematics Acquired 5 | . . . . . 4 . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . 2 . . . . Highest-Rated Group 19 | . . . . . . . . 19 . . . . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . Total Orders 4 | . . . . . . . . 4 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . 1 . . . . RETURN 2 | . . . . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . 2 . Drone Launches 1 | . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 7292 | 42 780 138 675 168 3380 801 112 636 70 107 210 173 Spaces Moved 5623 | 23 361 74 412 73 1115 868 362 913 189 290 673 270 Core . | . . . . . . . . . . . . . Treads 2002 | . 294 74 412 73 956 193 . . . . . . Legs 90 | 23 67 . . . . . . . . . . . Wheels 159 | . . . . . 159 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3372 | . . . . . . 675 362 913 189 290 673 270 Fastest Speed 26 | 120 120 160 160 180 150 26 26 26 26 26 26 26 Average Speed 89 | 120 154 161 161 180 206 60 26 26 26 26 26 26 Slowest Speed 280 | 120 180 180 180 180 280 182 26 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 11 . 10 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 62 18 70 23 75 35 94 52 44 50 85 28 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . . 1 . Known Exits Taken 5 | . 1 . . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 6 | . . . . . . . . . 2 1 3 . Spaces Dug 61 | . . . . . 1 9 1 27 2 6 7 8 Terrain Destroyed 84 | . . . . . 1 12 1 27 2 6 7 28 Melee 61 | . . . . . 1 9 1 27 2 6 7 8 Projectile . | . . . . . . . . . . . . . AOE 23 | . . . . . . 3 . . . . . 20 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 7217 | 28 496 82 422 89 1834 1084 379 1252 205 311 691 344 Wait 938 | . 57 . . 1 358 120 4 310 15 16 9 48 Move 5569 | 22 360 73 411 72 1114 849 361 892 188 289 672 266 Hop 20 | . . . . . . 8 . 10 . . . 2 Pick Up 81 | . 15 . 5 1 50 7 2 1 . . . . Fast Attach 27 | 1 . 2 . . 16 3 2 3 . . . . Attach 41 | . 3 . . 2 15 17 2 . . . . 2 Detach 8 | . . . . . 7 1 . . . . . . Swap 30 | . 5 . 2 . 14 5 . 1 . . . 3 Drop 105 | . 8 2 4 . 44 34 6 3 . . . 4 Fire 296 | 5 48 5 . 13 204 20 . . . . . 1 Melee 89 | . . . . . 2 18 1 32 2 6 10 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 12 | . . . . . 10 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 6) 558 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Identified exit to Mines 823 | -10/Materials | Entered Mines 871 | -10/Mines | Learned location of Zion (-7) 900 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 900 | -10/Mines | Discovered new exit (range 5) 961 | -10/Mines | Entered Exiles 987 | -10/Exiles | Discovered new exit (range 15) 1001 | -10/Exiles | Met 8R-AWN 1027 | -10/Exiles | Met EX-HEX 1086 | -10/Exiles | Met EX-DEC 1139 | -10/Exiles | Met EX-BIN 1161 | -10/Exiles | Aligned with FarCom system 1163 | -10/Exiles | Given EX-Vault access code 1200 | -10/Exiles | Opened EX-Vault 1212 | -10/Exiles | Found Latent Energy Streamer 1220 | -10/Exiles | Found Supersonic Drone Bay 1256 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1622 | -10/Exiles | Discovered new exit (range 10) 1636 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Latent Energy Streamer 1636 | -10/Exiles | Entered Mines 1659 | -9/Mines | Core integrity fell below 50% 1708 | -9/Mines | Lost 3 parts (1p1n1w) 1790 | -9/Mines | Discovered new exit (range 9) 1804 | -9/Mines | Entered Materials 1804 | -8/Materials | Evolved 4 slots: Utility x4 1863 | -8/Materials | Build established: Hauler-Mutant 4359 | -8/Materials | Discovered new exit (range 4) 5035 | -8/Materials | Repaired Broken Imp. VTOL Module 5184 | -8/Materials | Entered Factory 5184 | -7/Factory | Evolved 2 slots: Propulsion x2 5186 | -7/Factory | FarCom data flow suspended 5452 | -7/Factory | Discovered new exit (range 8) 5491 | -7/Factory | Identified exit to Storage 5658 | -7/Factory | Discovered new exit (range 12) 5663 | -7/Factory | Identified exit to Factory 5667 | -7/Factory | Identified exit to Lower Caves 5789 | -7/Factory | Discovered exit to Factory (range 4) 5894 | -7/Factory | Fabricated Imp. VTOL Module? 5922 | -7/Factory | Build established: Hacker-Sprinter 5963 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5985 | -7/Factory | Sucked down chute 5985 | -7/Factory | Entered Waste 5985 | -7/Waste | The area was eerily silent 6030 | -7/Waste | Discovered new exit (range 13) 6085 | -7/Waste | Identified exit to Factory 6092 | -7/Waste | Found Damper Plating 6097 | -7/Waste | Entered Factory 6097 | -7/Factory | Accompanied by 1 ally 6182 | -7/Factory | Fabricated Imp. VTOL Module (x1) 6240 | -7/Factory | Fabricated Imp. VTOL Module? 6316 | -7/Factory | Central database locked down 6380 | -7/Factory | Discovered exit to Factory (range 14) 6398 | -7/Factory | Fabricated Power Sword? 6443 | -7/Factory | Repaired Lgt. Angular Momentum Engine 6498 | -7/Factory | Local fabrication network quarantined 6733 | -7/Factory | Entered Lower Caves 6737 | -7/Lower Caves | Learned Factory terminal intel 6798 | -7/Lower Caves | Encountered a Warlord checkpoint 6802 | -7/Lower Caves | Discovered new exit (range 5) 6802 | -7/Lower Caves | Identified exit to Lower Caves 6803 | -7/Lower Caves | Entered another Lower Caves area 6908 | -7/Lower Caves | Discovered new exit (range 8) 6909 | -7/Lower Caves | Identified exit to Zion 6910 | -7/Lower Caves | Entered Zion 6929 | -7/Zion | Discovered new exit (range 8) 6931 | -7/Zion | Identified exit to Proximity Caves 6947 | -7/Zion | System corruption cleaned by Quarantine Array 7117 | -7/Zion | Discovered new exit (range 3) 7119 | -7/Zion | Identified exit to Deep Caves 7119 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7120 | -7/Zion | Entered Deep Caves 7249 | -7/Deep Caves | Attacked by Z-Imprinter 7261 | -7/Deep Caves | Z-Facility disabled 7284 | -7/Deep Caves | Core integrity fell below 50% 7290 | -7/Deep Caves | Core integrity fell below 20% 7293 | -7/Deep Caves | Destroyed by IS-AL1(z) with Zionite Laser-S Last Messages --------------- 07215_ Dropped Med. Storage Unit. 07240_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07261_ Z-Facility disabled. 07264_ Adv. Signal Interpreter destroyed. 07267_ Enh. Nuclear Core destroyed. 07269_ LCETDZTM 07280_ Imp. Flight Unit destroyed. 07280_ Imp. VTOL Module destroyed. 07283_ Imp. Flight Unit destroyed. 07283_ Lgt. Angular Momentum Engine destroyed. 07285_ Spear follow-up attack on Z-Imprinter. 07285_ Destroyed Prototype Protection. 07286_ Imp. VTOL Module destroyed. 07286_ Spear destroyed. 07289_ Imp. VTOL Module destroyed. 07292_ System corrupted: Energy discharge (-31). 07293_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#??????????????????????????????? | | ??????????????????#;#############????????????????? | | ???????????????#### ##???????????????? | | ?????????????### #?????#?????????? | | ?????????????#; ###### ##?????### | | ??????????# ## ## # #???### | | ???????? #" ##### | | ???????? | | ??????? z | | ??????? z | | ??????? @I | | ??????? """"" """""" | | ?????????? """"" """""""" | | ?????????? """""""""""""" | | ????????????????"""""""""""" | | ????????????????"""""""""" | | ??????????????????""""""""""" | | ?????????????????????"""""""" | | ????????????????????""""""""" | | ???????????????????""""""""" | | ????????????????????"""" " " | | ????????????????????""""" | | ????????????????????"""" | | ???????????????????"""""" | | ????????????????????"""" | | ????????????????????""""""" | | ????????????????????""""""""" | | ?????????????????????" | | ?????????????????????" """ | | ?????????????????????" """"" | | ?????????????????????? """"""" | | ???????????????????????????""" | | ?????????????????????????????" | | ?????????????????????????????? ? | | ?????????????????????????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Power Sword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultMatterFlamer Manual? 0 Play Time 01:25:39 Cumulative 634.3 hours Start 2020.01.24 @ 11:28:39 End 2020.01.24 @ 15:04:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 411 Adventurer 0 Explorer 0 Win Type - Total 102 Types 68/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07439a21-d5c0-442e-9bf1-5ff9a48fae2e