Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.24 @ 11:58:25

Player: Demise

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (16)      80
Value Destroyed (252)      252
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 732

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     297/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (21)
Movement                   Rolling (145) Ox3
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
        Compact Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
                Particle Gun
          Heavy Assault Rifle
>               --- INVENTORY (20) ---
          Light Ion Engine
          Light Ion Engine
       Improved Ion Engine
                Seismic Detector
                Targeting Computer
                Targeting Computer
                Targeting Computer
                Power Shielding
                Weapon Shielding
          Light Armor Plating
          Light Armor Plating
                Hacking Suite
         Medium Laser
          Small Laser
                Beam Rifle
                Grenade Launcher
                Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
                Wheel
        Compact Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
                Particle Gun
          Heavy Assault Rifle
>               --- INVENTORY --------
          Light Ion Engine
          Light Ion Engine
       Improved Ion Engine
                Seismic Detector
                Targeting Computer
                Targeting Computer
                Targeting Computer
                Power Shielding
                Weapon Shielding
          Light Armor Plating
          Light Armor Plating
                Hacking Suite
         Medium Laser
          Small Laser
                Beam Rifle
                Grenade Launcher
                Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             29   | 7   5   17  
  Power                    3    | 1   .   2   
    Engine                 3    | 1   .   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   .   5   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  7    | 2   .   5   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  9    | 2   4   3   
    Device                 4    | 1   2   1   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   1   7   
    Energy Gun             5    | 1   .   4   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   .   11  
  Power                    2    | .   .   2   
  Propulsion               4    | .   .   4   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   98  93  
  Engine                   12   | .   14  11  
  Wheel                    27   | .   28  26  
  Device                   9    | .   12  6   
  Storage                  14   | .   14  14  
  Protection               3    | .   .   7   
  Energy Gun               7    | .   .   15  
  Ballistic Gun            19   | .   27  10  
Naked Turns                .    | .   .   .   
Heaviest Build             56   | 14  48  56  
  Greatest Support         26   | 20  20  26  
  Greatest Overweight (x)  4    | .   2   4   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         16   | 7   14  20  
  Most Carried             17   | 1   10  17  
  Average Carried          7    | .   6   9   
  Final Capacity           20   | 8   20  20  
  Final Carried            17   | 1   10  17  

 Class Distribution 
--------------------
 81% | Mutant
 18% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           635  | 265 127 243 
  Remotely                 .    | .   .   .   
Salvage Created            523  | 149 248 126 
  Parts                    30   | 6   13  11  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  13   | .   5   8   
  Guns                     8    | .   5   3   
  AOE                      5    | .   .   5   
Classes Destroyed          8    | 2   5   1   
  Worker                   1    | .   1   .   
  Tunneler                 5    | 4   .   1   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    4    | .   2   2   
  Assembled                6    | .   .   6   
Best Kill Streak           5    | 3   4   5   
  Combat Bots Only         5    | .   4   5   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               1199 | .   245 954 
  Core                     268  | .   77  191 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              79   | 18  39  22  
  Largest                  2    | 2   2   2   
  Hottest                  105  | 70  70  105 
Shots Fired                150  | 36  77  37  
  Gun                      143  | 36  77  30  
  Cannon                   .    | .   .   .   
  Launcher                 7    | .   .   7   
  Special                  .    | .   .   .   
  Kinetic                  103  | 18  75  10  
  Thermal                  40   | 18  2   20  
  Explosive                7    | .   .   7   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         14   | 6   11  14  
  Robot Miss Streak        6    | 3   6   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           87   | 20  45  22  
  Core Hits                45   | 7   18  20  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         3    | 1   1   1   
    Burn                   2    | 1   .   1   
    Destroy                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1184 | 210 356 618 
  Guns                     788  | 210 356 222 
  Cannons                  .    | .   .   .   
  Explosions               396  | .   .   396 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  460  | 59  332 69  
  Thermal                  328  | 151 24  153 
  Explosive                396  | .   .   396 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         2    | .   2   2   
  Average Corruption       1    | .   1   2   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  8    | .   2   6   
    Message Errors         1    | .   .   1   
    Matter Fused           3    | .   1   2   
    Heat Flow Errors       1    | .   .   1   
    Energy Discharges      1    | .   .   1   
    Data Loss (major)      1    | .   .   1   
    Alerts                 1    | .   1   .   
Overload Shots             .    | .   .   .   
Overflow Damage            19   | .   .   19  
  Projectiles              .    | .   .   .   
  Explosions               19   | .   .   19  
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      131  | .   .   131 
  Shots                    5    | .   .   5   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        283  | 180 60  283 
  Average Temperature      75   | 69  18  91  
  Received Heat Transfer   159  | .   78  81  
  Effects                  1    | .   .   1   
    Interference           1    | .   .   1   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             2    | 1   1   .   
  Heat Transferred         1026 | 518 74  434 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             196  | 25  196 80  
  Initial                  16   | .   16  14  
  Average                  71   | 10  110 38  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              22   | .   10  12  
  Peak Tracking Total      6    | .   4   6   
  Tactical Retreats        3    | .   1   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   24  .   
  Successful               13   | .   13  .   
  Failed                   11   | .   11  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   20   | .   20  .   
  Terminals                24   | .   24  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   8   .   
  Robot Analysis           7    | .   7   .   
  Terminal Index           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         5    | .   5   .   
  Terminals                5    | .   5   .   
    Assimilate             1    | .   1   .   
    Botnet                 3    | .   3   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       7    | .   7   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               1158 | 98  569 491 
Spaces Moved               789  | 46  404 339 
  Core                     1    | 1   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   788  | 45  404 339 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  105 
  Average Speed            103  | 79  98  112 
  Slowest Speed            145  | 80  110 145 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       42   | 4   66  58  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 17   | .   .   17  
Terrain Destroyed          55   | .   .   55  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      55   | .   .   55  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      997  | 71  515 411 
  Wait                     74   | .   59  15  
  Move                     787  | 45  403 339 
  Hop                      .    | .   .   .   
  Pick Up                  20   | 1   6   13  
  Fast Attach              11   | 7   1   3   
  Attach                   11   | .   2   9   
  Detach                   6    | .   3   3   
  Swap                     7    | .   2   5   
  Drop                     2    | .   .   2   
  Fire                     79   | 18  39  22  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   37 | -11/Scrapyard | Discovered new exit (range 15)
   99 | -11/Scrapyard | Entered Materials
  312 | -10/Materials | Build established: Mutant
  351 | -10/Materials | Discovered new exit (range 5)
  606 | -10/Materials | Discovered new exit (range 16)
  668 | -10/Materials | Entered Mines
  709 | -10/Mines     | Learned location of Storage (-8)
  732 | -10/Mines     | Met a Derelict bent on vengeance
  760 | -10/Mines     | Assembled infested the area
  850 | -10/Mines     | Lost 3 parts (1n2w)
  865 | -10/Mines     | Core integrity fell below 50%
  892 | -10/Mines     | Lost 5 parts (1p1n1u2w)
 1038 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
 1131 | -10/Mines     | Learned Materials garrison access intel
 1156 | -10/Mines     | Core integrity fell below 20%
 1159 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01048_ Acquired Targeting Computer.
01050_ Acquired 7 matter.
01052_ Acquired Lgt. Armor Plating.
01055_ Acquired Imp. Ion Engine.
01057_ Acquired 10 matter.
01060_ Acquired Weapon Shielding.
01062_ Acquired Power Shielding.
01064_ Acquired Targeting Computer. <x2>
01070_ Acquired Hvy. Assault Rifle.
01073_ Acquired Beam Rifle.
01074_ Acquired 10 matter.
01076_ Acquired Imp. Ion Engine.
01078_ System corrupted: Matter fused (-6).
01105_ Acquired 2 matter.
01131_ Acquired derelict log, extracted data.
Data stored: Materials garrison access intel.
01150_ Wheel destroyed.
01152_ D-53 Grenadier destroyed.
01153_ Imp. Ion Engine destroyed.
01159_ The unstable cave ceiling collapses. <x2>

 Map 
-----
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| ???????????????????????????  #???????????????????? |
| ???????????????????????????  #???????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AlphaSubatomicBoosters
  Manual?         0
Play Time         00:12:35
  Cumulative      642.9 hours
  Start           2022.06.24 @ 11:49:30
  End             2022.06.24 @ 11:58:25
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          520
  Rogue           520
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           7/0/0/1/0/0/0/0/0
Lore%             75
Gallery%          86
Achievement%      69
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0ae061bc-c7de-4536-b981-f51b49d08344