Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.04 @ 22:16:15 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1284) 1284 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-181) -181 TOTAL SCORE: 2688 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 60 Friendly Fire -372 Cogmind --------- Core Integrity 330/400 Matter 258/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Visual Processing Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating Assault Rifle Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner Light Armor Plating Assault Rifle Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 7 6 2 10 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads . | . . . . . Leg 7 | 2 . . 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 2 . . . Device 1 | 1 . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 4 2 4 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 6 | . 3 1 2 . Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 100 97 88 Engine 13 | . 14 14 11 11 Leg 32 | . 28 28 43 44 Device 12 | . 14 14 9 . Storage 13 | . 14 14 11 11 Ballistic Gun 2 | . 5 . . . Ballistic Cannon 23 | . 22 27 21 22 Naked Turns . | . . . . . Heaviest Build 32 | 13 32 32 32 31 Greatest Support 43 | 20 20 20 43 43 Greatest Overweight (x) 2 | 2 1 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 3 13 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1043 | 184 292 99 468 . Remotely . | . . . . . Salvage Created 1346 | 10 367 131 838 . Parts 100 | 4 38 11 47 . Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 36 | . 9 4 23 . Cannons 26 | . 6 2 18 . AOE 10 | . 3 2 5 . Classes Destroyed 10 | 1 6 . 3 . Worker 4 | . 1 . 3 . Builder 3 | . . . 3 . Tunneler 3 | 1 . 2 . . Hauler 5 | . 2 . 3 . Operator 1 | . 1 . . . Watcher 3 | . 2 . 1 . Swarmer 7 | . 3 . 4 . Grunt 25 | . 6 6 13 . Duelist 4 | . . . 4 . Sentry 2 | . . . 2 . Best Kill Streak 15 | 1 3 6 15 . Combat Bots Only 8 | . 3 4 8 . Max Kills in Single Turn 6 | 1 3 6 3 . Gunslinging . | . . . . . Exploded 3 | . 3 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 732 | . 110 155 467 . Core 119 | . 11 38 70 . Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 80 | 3 20 13 44 . Largest 2 | 2 2 2 2 . Hottest 78 | 40 78 78 78 . Shots Fired 153 | 6 39 24 84 . Gun 16 | 6 10 . . . Cannon 130 | . 28 22 80 . Launcher 7 | . 1 2 4 . Special . | . . . . . Kinetic 146 | 6 38 22 80 . Thermal . | . . . . . Explosive 7 | . 1 2 4 . Electromagnetic . | . . . . . Robot Hit Streak 9 | 1 9 7 7 . Robot Miss Streak 4 | 4 2 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 79 | 1 23 9 46 . Core Hits 72 | 1 17 13 41 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3110 | 40 612 733 1725 . Guns 130 | 40 90 . . . Cannons 1717 | . 370 245 1102 . Explosions 1263 | . 152 488 623 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1847 | 40 460 245 1102 . Thermal 231 | . . 231 . . Explosive 1032 | . 152 257 623 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . . 21 21 . Projectiles 20 | . . 20 . . Explosions 22 | . . 1 21 . Melee . | . . . . . Knockbacks 14 | . 1 3 10 . Impact . | . . . . . Kinetic 13 | . 1 3 9 . Secondary 1 | . . . 1 . Self-Inflicted Damage 105 | . 11 57 37 . Shots 6 | . 1 3 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 144 | . 96 144 110 . Average Temperature 32 | . 30 50 26 . Received Heat Transfer 255 | . 48 54 153 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . 300 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 787 | 5 224 281 787 228 Initial 228 | . 3 66 109 228 Average 148 | 1 78 102 322 228 Maximum Alert Level 3 | . 1 1 3 1 Low Security (%) 73 | 100 86 89 41 . Level 1 17 | . 13 10 25 100 Level 2 6 | . . . 24 . Level 3 2 | . . . 8 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 4 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 13 5 26 2 Peak Tracking Total 6 | . 3 4 6 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . . 1 3 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 8 | . 3 . 5 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 9 . 13 . Successful 11 | . 6 . 5 . Failed 11 | . 3 . 8 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 9 | . 6 . 3 . Terminals 20 | . 8 . 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 3 . Record 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 . . Highest-Rated Group 71 | . . 71 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 124 | . . 124 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1599 | 72 705 361 422 39 Spaces Moved 805 | 47 338 168 220 32 Core 24 | 24 . . . . Treads . | . . . . . Legs 781 | 23 338 168 220 32 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 155 | 102 172 190 120 120 Slowest Speed 190 | 150 190 190 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 37 52 24 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 18 | . 8 . 10 . Terrain Destroyed 51 | . 8 18 25 . Melee . | . . . . . Projectile 5 | . . 1 4 . AOE 46 | . 8 17 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 994 | 62 419 188 293 32 Wait 54 | . 42 . 12 . Move 801 | 46 337 167 219 32 Hop . | . . . . . Pick Up 26 | 6 12 3 5 . Fast Attach 5 | 5 . . . . Attach 6 | 2 . . 4 . Detach . | . . . . . Swap 14 | . 6 2 6 . Drop 8 | . 2 3 3 . Fire 80 | 3 20 13 44 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 14) 763 | -10/Materials | Discovered new exit (range 7) 778 | -10/Materials | Entered Mines 781 | -10/Mines | Received a Mining Laser from a helpful Derelict 805 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 835 | -10/Mines | Excavation squad dispatched 835 | -10/Mines | A large section of the Mines collapsed 1031 | -10/Mines | Learned location of 1 exit from Materials 1085 | -10/Mines | Excavation squad dispatched 1132 | -10/Mines | Discovered new exit (range 5) 1139 | -10/Mines | Entered Materials 1139 | -9/Materials | Evolved 2 slots: Propulsion x2 1140 | -9/Materials | Identified exit to Materials 1318 | -9/Materials | Discovered new exit (range 14) 1539 | -9/Materials | First assault squad dispatched 1544 | -9/Materials | Destroyed 8 combat bots 1561 | -9/Materials | Entered Mines 1600 | -9/Mines | Self-destructed Last Messages --------------- 01545_ K-01 Serf collects debris. 01547_ U-05 Engineer lays Concrete. 01549_ K-01 Serf collects debris. 01550_ U-05 Engineer lays Concrete. 01551_ R-06 Scavenger collects Wheel. 01552_ U-05 Engineer lays Concrete. 01553_ K-01 Serf collects debris. 01553_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01553_ U-05 Engineer lays Concrete. 01557_ K-01 Serf collects debris. 01557_ U-05 Engineer lays Concrete. 01560_ K-01 Serf collects debris. 01560_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01560_ U-05 Engineer builds a Wall. 01561_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01563_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????#????? ????????????????????? | | ????????????? #???g#????????????????????? | | ????????????? ??? #????????????????????? | | ????????????? #??g#????????????????????? | | ?????????????? ## #????????????????????? | | ?????????????? #????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? t ?????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? #?????????????????????? | | ??????????????? #?????????????????????? | | ??????????????? #?????????????????????? | | ???###?????????# #?????????????????????? | | ??## ##???????# #?????????????????????? | | ??# ##??????#@ #?????????????????????? | | ??# ######## #######???????????????? | | ???# #????????????? | | ???# ## ###############???????????????? | | ???# ### #?????????????????????????????? | | ???###??# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ???###### #?????????????????????????????? | | ???# #?????????????????????????????? | | ???# ######?????????????????????????????? | | ???# #??????????????????????????????????? | | ???# ####???????????????????????????????? | | ???# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???## ##???????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineAngularInverter Manual? 0 Play Time 00:12:03 Cumulative 188.3 hours Start 2023.01.04 @ 22:04:04 End 2023.01.04 @ 22:16:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 71 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c44c1c53-ffdf-4762-987a-8be9d4fd69a3