Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 11:36:08 Player: lav Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2052) 2052 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 4471 Bonus ------- High Alert Combat Kills 139 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 275/275 System Corruption 0% Temperature Cool (27) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Particle Gun Advanced Beam Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner Reaction Control System Trap Extractor (0/4) Particle Gun Heavy Laser Heavy Particle Cannon Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Precision Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner Reaction Control System Hardened Medium Armor Plating Trap Extractor Beam Rifle Particle Gun Heavy Laser Advanced Beam Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 110 | 7 18 . 34 51 Power 9 | 1 . . 2 6 Engine 7 | 1 . . 2 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 35 | 1 4 . 13 17 Treads 1 | . . . . 1 Leg 31 | 1 4 . 10 16 Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 26 | 3 6 . 3 14 Device 16 | 2 4 . 2 8 Storage 5 | 1 1 . 1 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 40 | 2 8 . 16 14 Energy Gun 20 | . . . 9 11 Energy Cannon 8 | . 1 . 5 2 Ballistic Gun 8 | 2 6 . . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 26 | . . . 6 20 Power 4 | . . . 1 3 Propulsion 12 | . . . 2 10 Utility 1 | . . . . 1 Weapon 9 | . . . 3 6 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 100 98 91 Engine 10 | . 14 14 10 7 Leg 27 | . 26 28 22 32 Wheel 7 | . . . 20 . Device 10 | . 13 14 11 7 Storage 11 | . 14 14 11 9 Processor 3 | . . . . 8 Energy Gun 9 | . . . 12 14 Energy Cannon 6 | . 4 14 7 5 Ballistic Gun 5 | . 18 14 . . Launcher 1 | . 3 . . 2 Peak Build Rating 32 | 9 10 9 19 32 Average Rating 17 | 6 9 9 17 26 On Entrance 9 | . 9 9 9 19 Naked Turns . | . . . . . Heaviest Build 62 | 15 31 31 58 62 Greatest Support 50 | 10 20 20 40 50 Greatest Overweight (x) 5 | 1 3 1 4 5 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 10 15 18 20 Most Carried 20 | 8 15 15 20 20 Average Carried 14 | 4 9 14 16 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 8 15 15 20 14 Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1571 | 324 152 . 657 438 Remotely . | . . . . . Salvage Created 2582 | 147 64 . 1129 1242 Parts 172 | 23 8 . 82 59 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 47 | . 1 . 23 23 Guns 21 | . 1 . 9 11 Cannons 16 | . . . 10 6 AOE 9 | . . . 4 5 Classes Destroyed 11 | 3 3 . 3 2 Worker 4 | 2 1 . 1 . Builder 9 | . 1 . 3 5 Tunneler 4 | 3 . . . 1 Hauler 1 | . . . . 1 Recycler 5 | 1 . . 3 1 Watcher 6 | . 1 . 4 1 Swarmer 7 | . . . 6 1 Grunt 30 | . 1 . 11 18 Brawler 2 | . . . 1 1 Sentry 7 | . . . 5 2 Hunter 1 | . . . . 1 Best Kill Streak 14 | 2 2 . 7 14 Combat Bots Only 7 | . 1 . 4 7 Max Kills in Single Turn 4 | 1 1 . 4 4 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 411 | . 3 21 109 278 Missed 113 | . . 10 29 74 Damage Taken 4630 | . 32 135 1244 3219 Core 835 | . . . 282 553 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 204 | . . . 204 . Core Remaining (%) 76 | 100 . 100 29 . Volleys Fired 156 | 12 27 . 59 58 Largest 3 | 2 2 . 2 3 Hottest 192 | 40 50 . 133 192 Shots Fired 299 | 24 39 . 110 126 Gun 218 | 24 36 . 58 100 Cannon 65 | . . . 45 20 Launcher 16 | . 3 . 7 6 Special . | . . . . . Kinetic 63 | 24 36 . 3 . Thermal 180 | . . . 84 96 Explosive 16 | . 3 . 7 6 Electromagnetic 40 | . . . 16 24 Robot Hit Streak 15 | 4 3 . 15 13 Robot Miss Streak 4 | 3 3 . 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 186 | 13 20 . 65 88 Core Hits 121 | 7 5 . 46 63 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 1 . 1 7 Burn 8 | . . . 1 7 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5200 | 164 353 . 1868 2815 Guns 2282 | 164 219 . 582 1317 Cannons 944 | . . . 621 323 Explosions 1933 | . 122 . 664 1147 Melee . | . . . . . Ramming 41 | . 12 . 1 28 Kinetic 394 | 164 219 . 11 . Thermal 2375 | . . . 1096 1279 Explosive 1805 | . 122 . 568 1115 Electromagnetic 585 | . . . 192 393 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 3 2 . . Message Errors 2 | . 1 1 . . Matter Fused 3 | . 2 1 . . Overload Shots . | . . . . . Overflow Damage 44 | . 2 . 33 9 Projectiles . | . . . . . Explosions 44 | . 2 . 33 9 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 183 | . 2 . 104 77 Shots 8 | . 1 . 4 3 Rammed 1 | . . . 1 . Targets Rammed 8 | . 3 . 1 4 Kicked 7 | . 3 . . 4 Crushed . | . . . . . Highest Temperature 639 | . 2 . 533 639 Average Temperature 168 | . 2 . 129 220 Received Heat Transfer 1872 | . 18 75 420 1359 Effects 43 | . . . 14 29 Shutdowns 8 | . . . 1 7 Energy Bleed 1 | . . . . 1 Interference 8 | . . . . 8 Matter Decay 1 | . . . 1 . Short Circuit 3 | . . . 1 2 Damage (minor) 1 | . . . . 1 Damage (major) 19 | . . . 10 9 Damage (core) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . 1 3 Heat Transferred 5306 | . . . 2296 3010 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 537 | 30 67 40 468 537 Initial 173 | . 19 25 15 173 Average 213 | 12 44 32 289 310 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 45 | 100 100 100 16 20 Level 1 38 | . . . 70 44 Level 2 15 | . . . 12 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 4 4 Investigation 5 | . 1 . 2 2 Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 7 4 28 35 Peak Tracking Total 9 | . 2 4 5 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 4 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused 2 | . 2 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 2 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 3 . 6 3 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 39 | . 9 . 18 12 Successful 23 | . 6 . 9 8 Failed 16 | . 3 . 9 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 8 . 4 4 Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units 8 | . 1 . 2 5 Scanalyzers 6 | . . . 3 3 Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . . 2 Record 3 | . 1 . . 2 Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 7 | . 1 . 2 4 Recycle Component 2 | . . . . 2 Process 1 | . . . 1 . Report Inventory 3 | . 1 . 1 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 4 | . . . 2 2 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 . 6 3 Full Trace Events 6 | . 1 . 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 77 | . . . 77 . Parts Recycled 2 | . . . . 2 Recycled Matter 35 | . . . 35 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3344 | 213 787 97 1130 1117 Spaces Moved 1626 | 91 477 51 581 426 Core 8 | 7 1 . . . Treads 2 | . . . . 2 Legs 1220 | 84 476 51 185 424 Wheels 396 | . . . 396 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 90 190 Average Speed 155 | 176 141 190 128 198 Slowest Speed 470 | 190 200 190 190 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 7 61 18 51 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 137 | . 23 . 46 68 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 133 | . 23 . 46 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2169 | 118 547 54 859 591 Wait 160 | . 3 . 143 14 Move 1622 | 90 476 50 580 426 Hop . | . . . . . Pick Up 63 | 9 12 2 22 18 Fast Attach 25 | 4 9 . 7 5 Attach 29 | 2 2 . 8 17 Detach 1 | . . . 1 . Swap 56 | 1 7 . 19 29 Drop 49 | . 8 2 19 20 Fire 156 | 12 27 . 59 58 Melee . | . . . . . Ram 1 | . . . 1 . Kick 7 | . 3 . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 11) 759 | -10/Materials | Discovered new exit (range 14) 1001 | -10/Materials | Entered Mines 1008 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1017 | -10/Mines | Met a Derelict bent on vengeance 1078 | -10/Mines | Discovered new exit (range 12) 1098 | -10/Mines | Entered Materials 1098 | -9/Materials | Evolved 2 slots: Propulsion x2 1355 | -9/Materials | Discovered new exit (range 9) 1829 | -9/Materials | Core integrity fell below 50% 2011 | -9/Materials | Build established: Scavenger-Mutant 2019 | -9/Materials | Repaired Aluminum Leg 2113 | -9/Materials | Repaired Adv. Beam Cannon 2128 | -9/Materials | Discovered new exit (range 10) 2228 | -9/Materials | Entered another Materials area 2228 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2228 | -8/Materials | Discovered new exit (range 8) 2260 | -8/Materials | Identified exit to Storage 2880 | -8/Materials | Lost 5 parts (1p3n1w) 2912 | -8/Materials | Destroyed 7 combat bots 2981 | -8/Materials | Core integrity fell below 50% 3044 | -8/Materials | Discovered exit to Storage (range 15) 3225 | -8/Materials | Core integrity fell below 20% 3276 | -8/Materials | Lost 8 parts (5n1u2w) 3345 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03262_ Y-45 Defender suffers critical hit (Burn). 03263_ Y-45 Defender critical meltdown. 03282_ Aluminum Leg destroyed. 03282_ Acquired Aluminum Leg. 03287_ S-10 Pest destroyed. 03289_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 03289_ Acquired 52 matter. 03299_ Acquired Imp. Heat Sink. 03306_ Acquired Aluminum Leg. 03308_ Acquired 14 matter. 03316_ Acquired Lgt. Treads. 03316_ K-01 Serf collects debris. 03320_ Acquired Imp. Ion Engine. 03325_ Acquired Particle Gun. 03325_ K-01 Serf collects debris. 03334_ Penetrated by Slug. 03345_ K-01 Serf collects debris. 03345_ Critical hit (Burn: +37). 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T ! k/ [[#????????? | | ???????????? #[ k [ #????????? | | ???????????## ###+### # % #????????? | | ????????????## ????????## ## * #?????????] | | ?????????????#???????????# ## % !#?????????> | | ?????????????????????????# ###########?????????? | | ?????????????????????????# hs#???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# s#???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????+^ #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Trap Extractor Capacity 4 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerSmallFragment Manual? 0 Play Time 00:38:47 Cumulative 13.7 hours Start 2024.09.04 @ 16:34:51 End 2024.09.05 @ 11:36:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e19241a6-5b74-486a-986f-22ec6d2f3891