Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 11:36:44 Player: ZergFTW Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (2511) 2511 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (583) 583 TOTAL SCORE: 5479 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 341 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 280/280 System Corruption 8% Temperature Cool (64) Movement Treading (320) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Deuterium Engine Light Treads Light Treads Improved Treads Wheel Improved Heat Sink High-capacity Matter Pod (200) Signal Interpreter Targeting Computer Light Armor Plating Light Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Signal Interpreter Targeting Computer ECM Suite Small Laser Mini Grenade Launcher Mini Grenade Launcher Flail [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 113 | 9 13 14 49 28 Power 13 | 1 2 2 5 3 Engine 12 | 1 1 2 5 3 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 30 | 4 6 2 11 7 Treads 10 | . . . 3 7 Leg 11 | 2 4 . 5 . Wheel 9 | 2 2 2 3 . Hover . | . . . . . Flight . | . . . . . Utility 31 | 2 3 2 14 10 Device 13 | 1 2 2 5 3 Storage 3 | 1 1 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 13 | . . . 6 7 Artifact . | . . . . . Weapon 39 | 2 2 8 19 8 Energy Gun 6 | 1 1 2 2 . Energy Cannon . | . . . . . Ballistic Gun 15 | 1 1 1 6 6 Ballistic Cannon 3 | . . 1 2 . Launcher 7 | . . 2 5 . Special Weapon . | . . . . . Impact Weapon 6 | . . 2 4 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . 3 4 12 4 Power 4 | . 1 1 1 1 Propulsion 11 | . 1 2 7 1 Utility 6 | . 1 . 3 2 Weapon 2 | . . 1 1 . Highest Loss Streak 7 | . 1 3 7 2 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 96 | . 98 97 92 98 Engine 8 | . 7 12 7 8 Core 1 | . 6 . . . Treads 7 | . . . 5 26 Leg 12 | . 25 . 11 . Wheel 5 | . 1 26 6 . Device 10 | . 13 14 6 13 Storage 10 | . 14 14 9 9 Processor 9 | . . . 16 12 Protection 6 | . . . 11 10 Energy Gun 5 | . 13 5 2 . Ballistic Gun 11 | . 13 7 9 16 Ballistic Cannon 1 | . . . 3 . Launcher 1 | . . 8 . . Impact Weapon 1 | . . 6 1 . Naked Turns . | . . . . . Heaviest Build 62 | 14 29 34 60 62 Greatest Support 69 | 26 20 20 60 69 Greatest Overweight (x) 9 | . 9 2 8 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 6 12 15 15 20 Most Carried 20 | 5 15 15 16 20 Average Carried 13 | 3 10 14 13 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 5 15 15 16 20 Class Distribution -------------------- 50% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 3092 | 318 603 243 1358 570 Remotely . | . . . . . Salvage Created 2981 | 115 670 175 1194 827 Parts 225 | 13 64 14 94 40 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 61 | . 10 9 30 12 Melee 2 | . . . 1 1 Guns 39 | . 10 3 15 11 Cannons 3 | . . . 3 . AOE 17 | . . 6 11 . Classes Destroyed 16 | 3 5 1 6 1 Worker 12 | 2 2 . 7 1 Builder 7 | . 4 . 1 2 Tunneler 6 | 2 2 . 2 . Hauler 1 | . 1 . . . Recycler 6 | 1 2 . 1 2 Mechanic 1 | . . . 1 . Operator 2 | . . . 2 . Watcher 9 | . 3 . 5 1 Swarmer 20 | . 6 3 10 1 Grunt 21 | . 4 2 10 5 Brawler 2 | . . . 1 1 Duelist 1 | . . . . 1 Sentry 10 | . . . 6 4 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Subdweller 4 | . . 4 . . Best Kill Streak 10 | 3 4 3 10 3 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 6 | 1 2 2 6 2 Gunslinging . | . . . . . Exploded 4 | . . 2 4 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 441 | . 79 30 221 111 Missed 121 | . 24 8 52 37 Damage Taken 4544 | . 582 446 2311 1205 Core 794 | . 116 118 394 166 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 329 | . 96 . 146 87 Core Remaining (%) 53 | 100 . 6 . . Volleys Fired 253 | 7 65 19 113 49 Largest 2 | 2 2 2 2 2 Hottest 88 | 60 60 60 88 46 Shots Fired 492 | 14 129 35 222 92 Gun 426 | 14 129 26 165 92 Cannon 42 | . . . 42 . Launcher 24 | . . 9 15 . Special . | . . . . . Kinetic 348 | 7 65 16 168 92 Thermal 120 | 7 64 10 39 . Explosive 24 | . . 9 15 . Electromagnetic . | . . . . . Robot Hit Streak 18 | 6 18 11 16 18 Robot Miss Streak 7 | 1 7 2 4 2 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 342 | 11 69 25 153 84 Core Hits 168 | 6 34 15 81 32 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 5 | . . . 5 . Critical Strikes 10 | . . . 7 3 Destroy 7 | . . . 6 1 Smash 1 | . . . 1 . Sever 2 | . . . . 2 Melee Attacks 35 | . . 7 14 14 Impact 21 | . . 7 14 . Slashing 14 | . . . . 14 Piercing . | . . . . . Sneak Attacks 4 | . . . 3 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7513 | 128 897 952 4029 1507 Guns 4083 | 128 897 219 1677 1162 Cannons 646 | . . . 646 . Explosions 2096 | . . 733 1363 . Melee 688 | . . . 343 345 Ramming . | . . . . . Kinetic 3864 | 71 446 118 2067 1162 Thermal 865 | 57 451 101 256 . Explosive 2096 | . . 733 1363 . Electromagnetic . | . . . . . Impact 343 | . . . 343 . Slashing 345 | . . . . 345 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . . 14 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 210 | . . 89 121 . Projectiles 22 | . . . 22 . Explosions 121 | . . 89 32 . Melee 67 | . . . 67 . Knockbacks 11 | . . . 11 . Impact 1 | . . . 1 . Kinetic 8 | . . . 8 . Secondary 2 | . . . 2 . Self-Inflicted Damage 79 | . . 79 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 401 | . 204 . 401 155 Average Temperature 82 | . 47 . 111 43 Received Heat Transfer 1815 | . 279 78 945 513 Effects 4 | . . . 4 . Shutdowns 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 3 | . . . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1925 | 125 1000 225 575 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 723 | 25 199 . 588 723 Initial 248 | . 16 . 31 248 Average 268 | 9 64 . 323 477 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 48 | 100 100 . 32 . Level 1 13 | . . . 20 21 Level 2 37 | . . . 47 75 Level 3 . | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 . 6 7 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault 3 | . . . 1 2 Garrison 6 | . . . 2 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 8 | . 1 . 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 20 8 52 33 Peak Tracking Total 8 | . 4 3 7 8 Tactical Retreats 6 | . 1 . 3 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 10 | . . . 8 2 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 21 | . 9 . 6 6 Terminals 13 | . 6 . 4 3 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 5 | . 2 . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 22 . 18 15 Successful 24 | . 10 . 7 7 Failed 31 | . 12 . 11 8 Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 27 | . 19 . 8 . Terminals 34 | . 18 . 8 8 Fabricators . | . . . . . Repair Stations 11 | . 2 . 6 3 Recycling Units 10 | . 2 . 4 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 . 1 2 Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 . 4 2 Scan Component 4 | . 1 . 2 1 Repair 4 | . 1 . 2 1 Recycling Unit Hacks 7 | . 2 . 2 3 Report Inventory 5 | . 2 . 1 2 Retrieve Components 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 . 4 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 2 1 Time 135 | . 26 . 77 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . . . 9 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 12 | . . . . 12 Largest Group 12 | . . . . 12 Highest-Rated Group 235 | . . . . 235 Highest-Rated Ally 31 | . . . . 31 Total Orders 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks 85 | . . . . 85 Total Damage 1189 | . . . . 1189 Kills 17 | . . . . 17 Allies Corrupted 2 | . . . . 2 Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 16 | . . . . 16 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 5437 | 129 1558 516 2135 1099 Spaces Moved 2514 | 76 817 427 728 466 Core 4 | 1 2 . 1 . Treads 714 | . . . 248 466 Legs 970 | 62 714 . 194 . Wheels 826 | 13 101 427 285 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 160 Average Speed 145 | 115 156 95 151 169 Slowest Speed 500 | 120 500 110 450 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 100 35 52 57 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 7 1 Terrain Destroyed 108 | . . 32 75 1 Melee 5 | . . . 4 1 Projectile 10 | . . . 10 . AOE 93 | . . 32 61 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 3718 | 100 966 486 1508 658 Wait 679 | . 44 16 562 57 Move 2510 | 75 816 426 727 466 Hop . | . . . . . Pick Up 74 | 8 20 4 25 17 Fast Attach 22 | 5 5 . 11 1 Attach 26 | 2 4 4 12 4 Detach . | . . . . . Swap 65 | 2 4 10 26 23 Drop 47 | 1 8 . 18 20 Fire 253 | 7 65 19 113 49 Melee 35 | . . 7 14 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 7 | . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Discovered new exit (range 5) 779 | -10/Materials | Repaired Assault Rifle 814 | -10/Materials | Discovered new exit (range 15) 1045 | -10/Materials | Discovered new exit (range 8) 1688 | -10/Materials | Entered Subcaves 1753 | -10/Subcaves | Core integrity fell below 50% 1812 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1829 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1979 | -10/Subcaves | Core integrity fell below 20% 2003 | -10/Subcaves | Lost 3 parts (1p2n) 2145 | -10/Subcaves | Learned location of Storage (-8) 2178 | -10/Subcaves | Discovered new exit (range 13) 2204 | -10/Subcaves | Entered Materials 2204 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2274 | -8/Materials | Build established: Scavenger-Mutant 2468 | -8/Materials | Garrison activated, responded to threat 2932 | -8/Materials | Garrison activated, responded to threat 3236 | -8/Materials | Discovered new exit (range 10) 3606 | -8/Materials | Identified exit to Storage 3638 | -8/Materials | Build established: Mutant 3724 | -8/Materials | Core integrity fell below 50% 3782 | -8/Materials | Lost 7 parts (1p3n2u1w) 3994 | -8/Materials | Repaired Sensor Array 4046 | -8/Materials | Repaired Imp. Assault Rifle 4067 | -8/Materials | Build established: Scavenger-Mutant 4204 | -8/Materials | First assault squad dispatched 4339 | -8/Materials | Entered Storage 4351 | -8/Storage | Met a pair of Derelict thieves 4387 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4462 | -8/Storage | Repaired Hvy. Assault Rifle 4498 | -8/Storage | Lost 6 allies 4628 | -8/Storage | Garrison activated, responded to threat 4690 | -8/Storage | Lost 3 allies 5056 | -8/Storage | Lost 14 allies 5059 | -8/Storage | Garrison activated, responded to threat 5067 | -8/Storage | Core integrity fell below 20% 5438 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05385_ Acquired 11 matter. 05387_ Critical hit (Burn: +37). 05388_ K-01 Serf collects debris. 05388_ W-25 Informer destroyed. 05390_ K-01 Serf collects debris. 05392_ System corrupted: Substantial component data lost. 05393_ Dropped Hvy. Assault Rifle. 05393_ K-01 Serf collects debris. 05393_ Acquired Hvy. Assault Rifle. 05397_ K-01 Serf collects debris. 05402_ L-31 Rogue destroyed. 05402_ Switching to secondary target: Y-45 Defender. 05404_ K-01 Serf collects debris. 05409_ System corrupted: Substantial component data lost. 05411_ System corrupted: Imp. Assault Rifle jammed. 05424_ Critical hit (Burn: +37). 05426_ System corrupted: Imp. Treads rejected. 05427_ Imp. Treads destroyed. 05430_ Critical hit (Burn: +37). 05436_ Lgt. Armor Plating destroyed. 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