Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.20 @ 18:18:53 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3280) 3280 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 7969 Bonus ------- High Alert Combat Kills 254 Registered with UFD 300 Cogmind --------- Core Integrity 561/850 Matter 198/300 Energy 298/310 System Corruption 7% Temperature Warm (144) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (8) ------ Scrap Suit Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (20) --- Cold Fusion Reactor Compact Wheel Scrap Suit Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Force Field Improved Heavy Laser Heavy Plasma Cannon Enhanced Autogun Enhanced Autogun Hypervelocity Gauss Rifle Improved Grenade Launcher CPS Tube (2) CPS Tube (2) Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Reactive Plating Powered Armor Improved Hacking Suite > --- WEAPON ----------- Thermic Laser Enhanced Autogun > --- INVENTORY -------- Cold Fusion Reactor Compact Wheel Scrap Suit Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Force Field Improved Heavy Laser Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Enhanced Autogun Hypervelocity Gauss Rifle Improved Grenade Launcher CPS Tube CPS Tube Axe [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 4 . . . 4 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 6 | . . . 2 . . . 4 Weapon . | . . . . . . . . Parts Attached 93 | 9 1 4 18 22 . 2 37 Power 8 | 1 . . 1 3 . . 3 Engine 4 | 1 . . 1 1 . . 1 Core 3 | . . . . 2 . . 1 Reactor 1 | . . . . . . . 1 Propulsion 27 | 2 . 2 9 5 . 1 8 Treads 19 | . . 2 3 5 . 1 8 Leg 3 | . . . 3 . . . . Wheel 5 | 2 . . 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 4 1 . 3 7 . . 12 Device 14 | 3 . . 1 4 . . 6 Storage 3 | 1 1 . . . . . 1 Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 8 | . . . 1 3 . . 4 Artifact . | . . . . . . . . Weapon 31 | 2 . 2 5 7 . 1 14 Energy Gun 13 | 1 . 2 3 3 . . 4 Energy Cannon 3 | . . . . 1 . . 2 Ballistic Gun 12 | 1 . . 1 3 . 1 6 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 1 4 . . 3 Corrupted Parts 2 | . . . 2 . . . . System Corruption 7 | . . . 7 . . . . Parts Lost 34 | . . 8 10 . . . 16 Power 4 | . . 1 2 . . . 1 Propulsion 12 | . . 2 4 . . . 6 Utility 11 | . . 1 3 . . . 7 Weapon 7 | . . 4 1 . . . 2 Highest Loss Streak 8 | . . 8 3 . . . 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 100 95 64 93 85 86 91 Engine 7 | . 14 12 7 . 9 9 5 Treads 26 | . . . 14 35 36 36 25 Wheel 3 | . 28 26 3 . . . . Device 12 | . 14 12 1 11 9 9 22 Storage 8 | . 14 14 9 9 9 9 6 Processor 6 | . . . 7 9 9 9 4 Protection 6 | . . . 2 3 9 9 9 Energy Gun 6 | . 14 14 15 6 2 . 5 Ballistic Gun 5 | . 14 12 . 3 . 5 5 Naked Turns . | . . . . . . . . Heaviest Build 87 | 13 48 48 52 61 59 55 87 Greatest Support 93 | 26 26 40 62 89 89 89 93 Greatest Overweight (x) 4 | . 1 1 4 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 Most Carried 20 | 6 7 12 16 20 20 20 20 Average Carried 16 | 3 6 9 10 18 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 7 8 16 20 20 20 17 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Matter Collected 1686 | 300 . 59 222 299 . 37 769 Remotely . | . . . . . . . . Salvage Created 3862 | 130 . 93 938 1078 . . 1623 Parts 166 | 11 . 8 40 49 . . 58 Haulers Intercepted 6 | . . . 1 2 . . 3 Recyclers Shooed 2 | 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Combat Hostiles Destroyed 67 | . . 2 19 15 . . 31 Guns 50 | . . 2 13 8 . . 27 Cannons 6 | . . . . 6 . . . AOE 7 | . . . 3 1 . . 3 Classes Destroyed 14 | 2 . 2 7 1 . . 2 Worker 5 | . . . 1 1 . . 3 Builder 2 | . . . 1 . . . 1 Tunneler 5 | 4 . . . . . . 1 Hauler 6 | . . . 1 2 . . 3 Recycler 3 | 1 . . 1 1 . . . Mechanic 2 | . . . 1 . . . 1 Watcher 1 | . . . . 1 . . . Swarmer 10 | . . . 3 . . . 7 Grunt 30 | . . . 12 6 . . 12 Brawler 3 | . . . . . . . 3 Duelist 4 | . . . 2 . . . 2 Sentry 15 | . . 1 2 9 . . 3 Programmer 4 | . . . . . . . 4 Subdweller 1 | . . 1 . . . . . Best Kill Streak 6 | 5 . 1 6 5 . . 5 Combat Bots Only 5 | . . 1 3 5 . . 4 Max Kills in Single Turn 3 | 1 . 1 2 1 . . 3 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . . 2 1 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Hostile Shots Fired 553 | . . 52 114 76 . . 311 Missed 174 | . . 18 26 28 . . 102 Damage Taken 6370 | . . 793 1437 729 98 . 3313 Core 881 | . . 218 273 91 10 . 289 Absorbed by Shields 392 | . . . . . . . 392 Ignored by Resistances 60 | . . . . . . . 60 Regen/Repaired (Parts) 55 | . . . . . . . 55 Core Remaining (%) 48 | 100 . 12 . . . 32 . Volleys Fired 306 | 11 . 13 90 67 . . 125 Largest 2 | 2 . 2 2 2 . . 2 Hottest 175 | 70 . 96 86 118 . . 175 Shots Fired 590 | 22 . 21 174 128 . . 245 Gun 521 | 22 . 21 170 73 . . 235 Cannon 61 | . . . . 55 . . 6 Launcher 8 | . . . 4 . . . 4 Special . | . . . . . . . . Kinetic 148 | 11 . 3 8 22 . . 104 Thermal 389 | 11 . 18 162 63 . . 135 Explosive 8 | . . . 4 . . . 4 Electromagnetic 45 | . . . . 43 . . 2 Robot Hit Streak 20 | 3 . 15 20 17 . . 20 Robot Miss Streak 4 | 3 . 1 3 4 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 1 . . . 3 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 431 | 12 . 19 130 85 . . 185 Core Hits 228 | 6 . 7 58 35 . . 122 Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | 1 . . 3 . . . 1 Burn 4 | . . . 3 . . . 1 Destroy 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8241 | 144 . 232 1678 1563 . . 4624 Guns 6274 | 144 . 232 1306 717 . . 3875 Cannons 885 | . . . . 784 . . 101 Explosions 1082 | . . . 372 62 . . 648 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1511 | 81 . 11 52 199 . . 1168 Thermal 5220 | 63 . 221 1254 909 . . 2773 Explosive 887 | . . . 239 . . . 648 Electromagnetic 623 | . . . 133 455 . . 35 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 7 7 7 . 7 Average Corruption 5 | . . . 6 7 7 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 107 | . . . 4 36 2 . 65 Message Errors 26 | . . . 1 6 1 . 18 Matter Fused 22 | . . . 2 8 . . 12 Heat Flow Errors 15 | . . . 1 5 . . 9 Energy Discharges 9 | . . . . 4 . . 5 Parts Rejected 4 | . . . . . . . 4 Data Loss (minor) 13 | . . . . 7 1 . 5 Data Loss (major) 5 | . . . . 1 . . 4 Misfires 5 | . . . . 2 . . 3 Alerts 1 | . . . . . . . 1 Weapon Failures 7 | . . . . 3 . . 4 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 172 | . . . . . . . 172 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 321 | 36 . . 321 149 . . 275 Average Temperature 50 | 12 . . 81 37 . . 48 Received Heat Transfer 1711 | . . 9 612 342 54 . 694 Effects 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 3 . . . 1 Combat Hostiles 4 | . . . 3 . . . 1 Parts Melted 29 | . . 1 14 1 . . 13 Heat Transferred 13030 | 185 . 546 4699 1715 . . 5885 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Peak Influence 689 | 25 16 . 397 488 172 . 689 Initial 172 | . 16 . . 167 172 . . Average 212 | 8 12 . 155 280 172 . 263 Maximum Alert Level 2 | . . . 1 2 . . 2 Low Security (%) 52 | 100 100 . 59 25 100 . 46 Level 1 26 | . . . 40 53 . . 16 Level 2 20 | . . . . 21 . . 36 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 . 5 1 . . 9 Investigation 3 | . 1 . 1 . . . 1 Extermination 3 | . . . . . . . 3 Reinforcement 7 | . . . 4 . . . 3 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Distress Signals 5 | . . . 3 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . . 4 36 19 . . 52 Peak Tracking Total 7 | . . 3 7 3 . . 6 Tactical Retreats 10 | . . . 5 . . . 5 Traps | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Traps Triggered 5 | . . 2 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Machines Disabled 9 | . . . 4 2 . . 3 Max in Single Turn 2 | . . . 1 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Machines Accessed 14 | . 1 . 3 2 . 3 5 Terminals 9 | . 1 . 2 2 . . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 3 . 8 3 . 12 10 Successful 18 | . . . 1 2 . 12 3 Failed 18 | . 3 . 7 1 . . 7 Catastrophic 9 | . 1 . 5 . . . 3 Database Lockouts . | . . . . . . . . Manual 15 | . . . 7 3 . . 5 Terminals 20 | . 3 . 7 3 . . 7 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 1 . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . . . . 2 . 12 3 Record 12 | . . . . . . 11 1 Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . 2 1 . . 5 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 5 | . . . . 2 . . 3 EXPLORE 5 | . . . . 2 . . 3 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 5 | . . . . 2 . . 3 Drone Recoveries 2 | . . . . 1 . . 1 Exploration | -11 -10 -10 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Turns Passed 8501 | 136 515 380 1037 1022 84 2908 2419 Spaces Moved 4372 | 97 154 293 355 424 46 1812 1191 Core 6 | 6 . . . . . . . Treads 3712 | . . 4 252 407 46 1812 1191 Legs 16 | . . . 16 . . . . Wheels 638 | 91 154 289 87 17 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 105 101 101 160 160 160 Average Speed 155 | 87 98 106 190 157 160 160 162 Slowest Speed 400 | 90 105 240 400 160 160 160 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 16 22 30 57 8 89 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 9 | . . . . . . . 9 Terrain Destroyed 65 | . . . 17 2 . . 46 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 63 | . . . 17 2 . . 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Total 5513 | 123 516 338 538 667 58 1823 1450 Wait 628 | . 360 25 61 101 11 1 69 Move 4365 | 96 153 292 354 423 45 1811 1191 Hop . | . . . . . . . . Pick Up 60 | 4 2 4 12 18 . 5 15 Fast Attach 42 | 8 . . 9 12 . . 13 Attach 28 | . . 4 5 4 . 2 13 Detach 11 | 1 . . 2 8 . . . Swap 23 | 1 1 . 4 6 . . 11 Drop 50 | 2 . . 1 28 2 4 13 Fire 306 | 11 . 13 90 67 . . 125 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 9) 652 | -10/Materials | Entered Subcaves 734 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 735 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 950 | -10/Subcaves | Discovered new exit (range 15) 982 | -10/Subcaves | A Subdweller sparked back to life 982 | -10/Subcaves | A Subdweller sparked back to life 982 | -10/Subcaves | A Subdweller sparked back to life 1015 | -10/Subcaves | Core integrity fell below 50% 1023 | -10/Subcaves | Core integrity fell below 20% 1032 | -10/Subcaves | Entered Materials 1032 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1060 | -8/Materials | Lost 8 parts (1p2n1u4w) 1357 | -8/Materials | Lost 3 parts (1n2u) 2013 | -8/Materials | Discovered new exit (range 9) 2069 | -8/Materials | Entered Storage 2161 | -8/Storage | Core integrity fell below 50% 2545 | -8/Storage | Identified exit to Recycling 2658 | -8/Storage | Garrison activated, responded to threat 2943 | -8/Storage | Build established: Scavenger-Mutant 3014 | -8/Storage | Used back door to open Recycling access 3027 | -8/Storage | Met 01-MTF 3091 | -8/Storage | Entered Recycling 3091 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3115 | -8/Recycling | Scanned before Scraplab entrance 3153 | -8/Recycling | Entered Scraplab 3166 | -8/Recycling | Discovered new exit (range 2) 3175 | -8/Recycling | Entered Scraptown 3175 | -8/Scraptown | System corruption cleaned by C-Scrubber 3639 | -8/Scraptown | Discovered new exit (range 13) 3728 | -8/Scraptown | Visited Cyclists 3807 | -8/Scraptown | Visited Shadow of the Wyrm 3829 | -8/Scraptown | Visited Assassins FH 4020 | -8/Scraptown | Visited UFD Registry 4020 | -8/Scraptown | Registered with UFD as "Longmech" 4657 | -8/Scraptown | Visited Comm Corps 4727 | -8/Scraptown | Visited Fellowship of the Rings 4817 | -8/Scraptown | Visited Red Mages 5097 | -8/Scraptown | Entered Cyclist Reading Room 5380 | -8/Scraptown | Visited Chapter 10 5430 | -8/Scraptown | Visited Science Guys 5510 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5703 | -8/Scraptown | Visited Observation Area 5741 | -8/Scraptown | Visited Junk Repository 5786 | -8/Scraptown | Visited Scrapoid Research Area 6045 | -8/Scraptown | Found Scrap Suit 6050 | -8/Scraptown | Found Scrap Suit 6072 | -8/Scraptown | Discovered new exit (range 5) 6083 | -8/Scraptown | Entered Factory 6083 | -6/Factory | Evolved 4 slots: Utility x4 7260 | -6/Factory | Build established: Mutant 7875 | -6/Factory | First assault squad dispatched 8023 | -6/Factory | Found Powered Armor 8502 | -6/Factory | Self-destructed Last Messages --------------- 08492_ Penetrated by Slug. 08493_ H-66 Slayer heat spikes uncontrollably. 08494_ H-66 Slayer heat damages Phase Shifter. 08494_ Slug penetrates H-66 Slayer. 08494_ H-66 Slayer suffers critical hit (Destroy). 08494_ Slug penetrates H-66 Slayer. 08494_ H-66 Slayer destroyed. 08495_ Penetrated by Slug. 08497_ K-01 Serf cleans the Power Conduit. 08497_ Slug penetrates Door. 08498_ K-01 Serf cleans the Power Conduit. 08499_ Penetrated by Slug. 08499_ Arm. Treads destroyed. 08500_ System corrupted: Hvy. Plasma Cannon rejected. 08500_ K-01 Serf collects debris. 08500_ Penetrated by Slug. 08500_ Imp. Treads destroyed. 08500_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ??????# """# | | ?????????????????????????????"" ??????# """### | | ?????????????????????????????"" ""??? # ""#?# | | ?????????????????????????# """" """" # ""### | | ?????????????????????????# """" """" # + % | | ?????????????????????????# """" """" ##+###### | | ?????????????????????????# """" """" ## ###### | | ?????????????????????????? ## | | ???????????????????????????? ??# | | ?????????????????????????????? ????# | | ?????????????????######??????###+####### | | ????????????###### # ###????# | | ????????????# * # ####### #####+####### | | ????????????# # ! #?## | | ????????????# % # ! #??## | | ???????????# =% / # #???? | | ???????????# "" %# # #???? | | ???????????# "" ###########??## | | ???????????# """ # ?? | | ???????????# """" ### ^ ? | | ???????????# #?# !!! ? | | #######################[[[^ !!! ?? | | # ! ## #[[ !!! ?? | | #"" ## """" #^[ ???##+## | | /#"T ## ""R" #[ ^ ????? | | #"" ## "" " # @ k""""""""" ??#??? | | # ## # ?## """ | | + ! ## """ ; %""""""""" ## """ | | # ## """ ! k ## """ | | + ## """ %;= ??# | | # ## h#h ##??????# """ | | # #######k## % #???????# """ | | # + % #???????# """ | | # ###########;#### #???????# | | ############################# #???????# """ | | #?????????????# ## #???????# """ | | #?????????????# ## #???????# """ | | #?????????????# """ """??# k #???????# | | ############### """ """??# ############### | | + """ """ ## | | # ## | | + """ """ ## | | # """ """??# | | # """ """??# | | ###+##### # ???### #############+### | | #???????# # ?????# #?????????? ? | | #???????# # ????# #???????? ]] " | | #?"""???# ############????# #???????# ]] = " | | #?"""???# + #??????#%#???????# " | | #?"""???# # ! #??????#=#???????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 700 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingReflectiveCharge Manual? 0 Play Time 00:43:53 Cumulative 485.2 hours Start 2024.07.19 @ 19:03:10 End 2024.07.20 @ 18:18:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 535 Rogue 535 Adventurer 0 Explorer 0 Win Type - Total 44 Types 24/3/14/1/0/0/2/0/0 Lore% 76 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ed292ff-fd23-4db1-83d0-8786dd834307