Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.06 @ 15:44:26 Player: Jimmy Gangster Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1045) 1045 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 3378 Bonus ------- Follower Combat Kills 118 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 430/430 System Corruption 0% Temperature Hot (210) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Cooled Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg > --- UTILITY (3) ------ Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Precision Beam Rifle Heavy Flail > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Weapon Shielding Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Light Armor Plating Gauss Cannon Heavy Flail [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device Improved Heat Sink Storage Medium Matter Pod Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 51 | 5 . 2 5 4 35 Power 10 | 1 . 1 1 . 7 Engine 8 | 1 . . 1 . 6 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . . . 2 8 Treads . | . . . . . . Leg 8 | . . . . 2 6 Wheel 4 | 2 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . . 1 3 1 9 Device 7 | . . 1 2 1 3 Storage 1 | . . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 15 | 2 . . 1 1 11 Energy Gun 5 | 1 . . . . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 3 | . . . . . 3 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 14 | . . . . 4 10 Power 4 | . . . . 2 2 Propulsion 4 | . . . . 1 3 Utility 4 | . . . . . 4 Weapon 2 | . . . . 1 1 Highest Loss Streak 5 | . . . . 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 71 75 94 86 88 Engine 11 | . 14 11 11 5 12 Core 1 | . . 2 11 5 . Leg 10 | . . . . 10 14 Wheel 12 | . 28 28 22 11 7 Device 12 | . . 4 23 22 11 Storage 1 | . . . 4 11 . Protection 9 | . . . . . 15 Energy Gun 12 | . 14 14 11 4 12 Energy Cannon 1 | . . . . . 3 Ballistic Gun 4 | . 14 14 11 11 . Special Weapon 2 | . . . . 5 2 Impact Weapon 3 | . . . . . 4 Slashing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 35 | 7 7 10 17 17 35 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 2 3 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 Class Distribution -------------------- 78% | Mutant 9% | Scavenger-Mutant 8% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 789 | 262 . 32 170 59 266 Remotely . | . . . . . . Salvage Created 1350 | 48 . 124 79 127 972 Parts 59 | . . 10 8 8 33 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 26 | 1 . 4 2 3 16 Melee 6 | . . . . . 6 Guns 11 | 1 . 4 2 3 1 Cannons 3 | . . . . . 3 Classes Destroyed 12 | 1 . 2 . 1 8 Worker 2 | . . 1 . 1 . Builder 2 | . . . . . 2 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Watcher 3 | . . . . . 3 Swarmer 5 | . . 3 . . 2 Grunt 13 | 1 . 1 2 2 7 Brawler 2 | . . . . 1 1 Duelist 3 | . . . . . 3 Protector 1 | . . . . . 1 Sentry 1 | . . . . . 1 Specialist 1 | . . . . . 1 Best Kill Streak 5 | 1 . 3 2 3 5 Combat Bots Only 4 | 1 . 3 2 3 4 Max Kills in Single Turn 2 | 1 . 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2919 | 33 . 32 103 321 2430 Core 632 | 12 . . . 55 565 Absorbed by Shields . | . . . . . . Redirected to Shielding 107 | . . . . . 107 Core Remaining (%) 92 | 95 . 95 . 86 . Volleys Fired 57 | 4 . 4 10 14 25 Largest 3 | 2 . 2 2 2 3 Hottest 164 | 70 . 70 70 123 164 Shots Fired 105 | 8 . 8 20 22 47 Gun 92 | 8 . 8 20 21 35 Cannon 11 | . . . . . 11 Launcher . | . . . . . . Special 2 | . . . . 1 1 Kinetic 36 | 4 . 4 10 14 4 Thermal 69 | 4 . 4 10 8 43 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 5 . 7 13 6 7 Robot Miss Streak 2 | 2 . 1 2 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 104 | 5 . 5 15 15 64 Core Hits 38 | 2 . 5 7 6 18 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 8 | . . . . . 8 Critical Strikes 14 | 1 . . 1 . 12 Burn 4 | 1 . . 1 . 2 Smash 10 | . . . . . 10 Melee Attacks 40 | . . . . . 40 Impact 39 | . . . . . 39 Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2787 | 59 . 83 213 195 2237 Guns 912 | 59 . 75 213 195 370 Cannons 249 | . . . . . 249 Explosions . | . . . . . . Melee 1594 | . . . . . 1594 Ramming 8 | . . 8 . . . Kinetic 380 | 22 . 37 99 132 90 Thermal 805 | 37 . 38 114 63 553 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1558 | . . . . . 1558 Slashing 36 | . . . . . 36 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 765 | . . . . . 765 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 765 | . . . . . 765 Knockbacks 8 | . . . . . 8 Impact 6 | . . . . . 6 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 4 | . . 4 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 443 | 39 . 9 2 . 443 Average Temperature 124 | 16 . 6 2 . 142 Received Heat Transfer 906 | 18 . . 48 156 684 Effects 5 | . . . . . 5 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . . . . . 12 Impact Corruptions 22 | . . . . . 22 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . . . . 1 Heat Transferred 2138 | 185 . 111 407 185 1250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 256 | 20 13 124 212 117 256 Initial 82 | . 13 4 48 82 45 Average 87 | 2 13 33 137 98 98 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 95 | 100 100 100 92 100 94 Level 1 4 | . . . 7 . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 1 1 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault 2 | . . . . 1 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | 1 . 5 8 3 29 Peak Tracking Total 5 | 1 . 3 3 3 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 5 | . . . 1 . 4 Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . . 1 . 8 Successful 3 | . . . 1 . 2 Failed 6 | . . . . . 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 6 | . . 5 . 1 . Largest Group 5 | . . 5 4 1 1 Highest-Rated Group 85 | . . 85 54 31 31 Highest-Rated Ally 31 | . . 31 16 31 31 Total Orders 1 | . . 1 . . . GUARD 1 | . . 1 . . . Ally Attacks 39 | . . 6 23 . 10 Total Damage 418 | . . 80 255 . 83 Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1783 | 76 27 259 151 166 1104 Spaces Moved 1269 | 73 32 302 119 105 638 Core 24 | 23 . . . . 1 Treads . | . . . . . . Legs 447 | . . . . 53 394 Wheels 798 | 50 32 302 119 52 243 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 Average Speed 95 | 70 80 80 80 100 108 Slowest Speed 190 | 80 80 80 80 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 6 67 11 30 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1671 | 89 33 310 154 142 943 Wait 178 | . . . 16 14 148 Move 1262 | 72 31 301 116 104 638 Hop 1 | . . . 1 . . Pick Up 45 | 8 2 1 4 4 26 Fast Attach 15 | . . 1 . . 14 Attach 24 | 5 . . 3 3 13 Detach 2 | . . . . . 2 Swap 12 | . . 1 2 1 8 Drop 34 | . . 1 2 2 29 Fire 57 | 4 . 4 10 14 25 Melee 40 | . . . . . 40 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 15) 104 | -10/Materials | Entered Mines 240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 293 | -10/Mines | Learned location of Zion (-7) 296 | -10/Mines | Discovered new exit (range 10) 311 | -10/Mines | Build established: Mutant 363 | -10/Mines | Entered Materials 363 | -9/Materials | Accompanied by 4 allies 363 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 423 | -9/Materials | Discovered new exit (range 12) 514 | -9/Materials | Entered Mines 515 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 515 | -9/Mines | Assembled infested the area 555 | -9/Mines | Learned Materials terminal intel 628 | -9/Mines | Lost 4 parts (2p1n1w) 661 | -9/Mines | Met a Derelict testing a Signal Generator 661 | -9/Mines | Discovered new exit (range 8) 678 | -9/Mines | Found Signal Generator 680 | -9/Mines | Entered Materials 680 | -8/Materials | Accompanied by 1 ally 680 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 681 | -8/Materials | Loaded intel: 12 terminal locations 1219 | -8/Materials | Lost 5 parts (1p2n1u1w) 1726 | -8/Materials | Discovered new exit (range 7) 1729 | -8/Materials | Core integrity fell below 50% 1746 | -8/Materials | Core integrity fell below 20% 1784 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Hostile activity reported, dispatching reinforcements to area. Penetrated by Slug. K-01 Serf collects debris. Knocked back. Power failure, Ion Engine shutdown. Overheating: Carbon-fiber Leg damaged (-35). Knocked back. Penetrated by Slug. Terminal disabled. Power failure, Cld. Ion Engine shutdown. Acquired 1 matter. Penetrated by Slug. Imp. Weapon Shielding destroyed. Penetrated by Slug. Imp. Light Armor Plating destroyed. Hrd. Light Armor Plating destroyed. Knocked back. Acquired 5 matter. Penetrated by Slug. Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????# + | | ?????# # | | ?????# ####### ######## | | ????## ######## ##??????# | | ????# # # #???????? | | ????# # """" + #???????? | | ????# # """" # #???????? | | ????# + """" # #???????? | | ????###### # #???????? | | ?????????# # #???????? | | ?????????####+### #???????? | | ######??????# #?# #???????? | | # #?????## ### #???????? | | # "" #?????# #???????? | | # T" ######" % +???????? | | # " + [ #???????? | | # # ######"##"!%%#???????? | | # # #?????#### ! #???????? | | # # #????????? #???????? | | # # #????????? #???????? | | # # #????????? #???????? | | ###### #??????????< #???????? | | # ; #?????????? #???????? | | # %x;H#??????????###???????? | | # ggg#????????????????????? | | # @;##????????????????????? | | # ##?????????????????????? | | ######??????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 55 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed SkeletonBoreSegregator Manual? 0 Play Time 00:44:25 Cumulative 4.2 hours Start 2022.07.06 @ 14:07:58 End 2022.07.06 @ 15:44:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cdf0014a-82b9-4b1d-ab4a-68015b6d9665