Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.17 @ 23:40:52 // Winter2019/RPGLIKE Player: Darcyisverycute Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (354) 1770 Value Destroyed (21153) 21153 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (13440) 13440 TOTAL SCORE: 44803 Bonus ------- High Alert Combat Kills 8807 Follower Combat Kills 585 Entered Garrisons 1200 Used RIF Installer 2500 Entered DSFs 500 Friendly Fire -152 Cogmind --------- Core Integrity 0/1450 Matter 310/350 Energy 721/790 System Corruption 3% Temperature Cool (0) Movement Walking (110) Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Armored Leg Myomer Leg Myomer Leg Advanced VSS Leg Enhanced Biometal Leg > --- UTILITY (9) ------ Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Graphene Brace Improved Focal Shield Improved Force Field > --- WEAPON (5) ------- Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Hardcell Cannon Advanced Remote Datajack > --- INVENTORY (4) ---- Advanced Heat Sink Long-range Sensor Array Relay Coupler [Behemoth] (20) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Advanced VSS Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Heavy Insulated Plating Graphene Brace Improved Focal Shield Improved Force Field > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Hardcell Cannon Advanced Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Long-range Sensor Array Relay Coupler [Behemoth] [Rating: 152] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Graphene Brace Device Graphene Brace Storage Large Battery Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Slots Evolved 17 | 4 . . 1 2 2 2 . 1 1 . . 1 2 . . . . . 1 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . Utility 8 | 1 . . . 1 1 1 . . 1 . . 1 1 . . . . . 1 . . Weapon 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . Parts Attached 124 | 5 3 6 1 9 7 15 . 2 10 . 5 3 12 1 6 . 2 1 9 11 16 Power 13 | 1 . 2 . . 1 3 . 1 . . . . . . 2 . . . . 1 2 Engine 5 | 1 . 2 . . 1 1 . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . Reactor 5 | . . . . . . 1 . . . . . . . . 1 . . . . 1 2 Propulsion 24 | 2 . . . 3 . 1 . 1 3 . 4 1 4 . . . 1 1 2 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 24 | 2 . . . 3 . 1 . 1 3 . 4 1 4 . . . 1 1 2 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 41 | . 2 1 . 2 2 6 . . 4 . . . 5 . 2 . 1 . 2 5 9 Device 25 | . 1 . . 1 . 3 . . 4 . . . 3 . 2 . . . 2 3 6 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . Processor 7 | . . 1 . . 2 1 . . . . . . 1 . . . . . . 1 1 Hackware 4 | . . . . 1 . 1 . . . . . . . . . . . . . 1 1 Protection 4 | . . . . . . 1 . . . . . . 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 1 3 1 4 4 5 . . 3 . 1 2 3 1 2 . . . 5 5 4 Energy Gun 9 | . . . 1 1 1 1 . . 2 . . 1 . . . . . . 1 . 1 Energy Cannon 10 | . . . . . 1 . . . . . 1 . . 1 . . . . 3 3 1 Ballistic Gun 12 | 2 1 3 . 1 1 1 . . . . . . 2 . 1 . . . . . . Ballistic Cannon 7 | . . . . . . 1 . . 1 . . . 1 . 1 . . . 1 1 1 Launcher 5 | . . . . 2 1 1 . . . . . 1 . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . . 1 . . . 1 3 . . . . . . . . Corrupted Parts 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . System Corruption 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . Parts Lost 7 | . . . . . . 2 . . . . . . 1 . . . 2 . 1 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . . . . Utility 5 | . . . . . . 2 . . . . . . 1 . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 2 | . . . . . . 2 . . . . . . 1 . . . 2 . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 81 98 96 98 97 97 93 97 99 100 95 88 96 95 97 100 80 65 82 96 96 Engine 4 | . 12 12 11 10 14 11 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 4 5 5 5 5 5 5 3 . . . . . . Reactor 4 | . . . . . . . 6 6 5 5 5 5 5 5 6 10 10 10 9 9 9 Leg 22 | . 25 25 22 21 15 18 20 19 24 23 22 22 24 25 25 25 21 25 23 23 23 Device 15 | . 7 12 11 10 1 5 20 19 21 29 26 22 22 20 25 30 25 10 13 24 17 Processor 11 | . . 4 11 10 17 18 13 12 8 5 5 5 8 10 10 10 10 10 9 9 14 Hackware 1 | . . . . . 7 4 . . . . . . . . . . . . . 3 3 Protection 1 | . . . . . . . . . . . . . 4 5 2 . 1 5 4 . 2 Energy Gun 7 | . . . 7 16 11 6 6 6 8 17 16 11 6 5 5 5 1 . 2 4 4 Energy Cannon 5 | . . . . . 3 6 6 6 4 . . 5 5 5 5 5 1 . 13 13 10 Ballistic Gun 8 | . 34 35 33 20 15 11 6 6 4 . . . 3 5 5 5 1 . . . . Ballistic Cannon 2 | . . . . . . . . . 1 5 5 5 5 5 4 5 5 5 3 4 3 Launcher 4 | . . . . 6 7 6 6 6 5 5 5 5 5 5 5 5 1 . . . . Special Weapon 1 | . . . . . . 2 6 6 4 . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 5 10 20 20 20 42 56 52 60 80 69 72 75 91 88 90 88 95 95 128 86 107 Greatest Support 124 | 20 20 25 25 35 35 50 50 50 73 73 73 78 112 108 108 108 108 115 124 124 124 Greatest Overweight (x) 3 | . . . . . 1 3 1 1 1 . 1 1 1 . . . 1 1 1 . . Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 Average Capacity 2 | . . 1 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 4 | . . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 2 3 3 3 3 4 Average Carried 2 | . . 1 2 1 2 2 3 3 2 3 3 3 3 3 2 2 2 3 2 1 3 Final Capacity 4 | . . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 Final Carried 3 | . . 2 2 2 2 3 3 3 3 3 3 3 3 3 2 2 3 3 3 3 3 Class Distribution -------------------- 52% | Scavenger-Gunner 26% | Gunner 13% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Garrison Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Hacker-Gunner | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Matter Collected 7330 | 228 122 176 . 826 293 773 63 68 851 . 342 . 692 196 417 262 7 116 655 430 813 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16572 | . 229 280 . 993 767 1362 113 92 1449 . 719 107 1291 597 1239 455 429 . 2386 939 3125 Parts 829 | . 14 7 . 40 33 84 4 11 93 . 20 4 75 26 49 44 21 . 110 65 129 Haulers Intercepted 7 | . . 1 . . . . . . 1 . 1 1 . 2 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Combat Hostiles Destroyed 314 | . 7 3 . 20 15 36 1 4 39 . 9 . 34 11 24 14 5 . 40 20 32 Guns 118 | . 7 3 . 17 12 7 1 3 18 . 7 . 10 5 12 6 1 . 3 2 4 Cannons 143 | . . . . . 2 17 . 1 10 . 2 . 21 2 6 4 3 . 33 16 26 AOE 44 | . . . . 3 1 12 . . 11 . . . 2 4 5 4 1 . . 1 . Classes Destroyed 23 | . 2 3 . 2 2 3 2 . 4 . . . 2 1 1 . 1 . . . . Worker 8 | . . . . . . . 1 . . . . . . 1 . . . . 3 . 3 Builder 8 | . . . . . . . 1 . . . . . . 1 . . . . . . 6 Hauler 7 | . . 1 . . . . . . 1 . 1 1 . 2 . 1 . . . . . Recycler 4 | . . . . . . . . . . . . . . 2 . . . . 1 . 1 Operator 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . Watcher 11 | . . . . . 3 . . . 2 . . . . . . 1 . . 4 . 1 Swarmer 76 | . 3 . . . 4 4 . . 8 . . . 11 7 8 5 . . 20 2 4 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . 3 . . . . . 1 . . . 1 . . Grunt 118 | . 4 . . 16 9 13 . 1 12 . 2 . 10 4 10 2 . . 6 12 17 Brawler 10 | . . . . 1 1 1 . . 2 . 1 . . . 1 . . . 2 1 . Duelist 6 | . . . . . . . . . 1 . . . . . 1 . . . 2 . 2 Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 28 | . . 3 . 1 . 8 1 3 1 . . . 5 . 2 1 . . 1 . 2 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . Specialist 8 | . . . . . . . . . 5 . 3 . . . . . . . . . . Hunter 26 | . . . . 2 . . . . 5 . 2 . 3 . . 5 . . 4 . 5 Programmer 19 | . . . . . 1 5 . . 1 . . . 3 . . . . . 3 4 2 Heavy 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . Compactor 5 | . . . . . . . . . . . . . . . . . 5 . . . . Striker 1 | . . . . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 18 | . 3 1 . 4 7 8 3 2 6 . 5 1 7 8 8 14 3 . 10 6 18 Combat Bots Only 15 | . 3 1 . 4 7 8 1 2 6 . 5 . 7 7 8 13 3 . 9 6 15 Max Kills in Single Turn 6 | . 1 1 . 2 2 3 3 1 5 . 1 1 2 6 3 5 2 . 2 1 3 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 3 . . 4 . . . 1 4 2 4 1 . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Damage Taken 10849 | . 316 195 . 789 277 1700 . 123 1062 . 406 54 768 85 310 424 42 300 1881 478 1639 Core 7902 | . 253 163 . 620 223 1388 . 100 851 . 336 43 566 56 216 328 33 147 1107 370 1102 Absorbed by Shields 3128 | . . . . . . . . . . . . . 392 90 340 301 42 254 419 401 889 Redirected to Core 6672 | . 209 107 . 548 194 1108 . 80 721 . 249 43 545 56 193 316 33 147 781 332 1010 Core Remaining (%) 75 | 100 82 64 . 69 . . . . 76 . 53 . . . 92 . . 67 . 75 . Volleys Fired 619 | . 29 17 . 55 22 59 1 7 66 . 22 1 53 14 32 22 17 10 61 48 83 Largest 5 | . 3 3 . 4 4 5 4 3 5 . 5 4 5 5 5 5 5 1 5 5 5 Hottest 467 | . 60 69 . 143 171 210 230 181 378 . 378 331 380 330 330 330 330 65 435 435 467 Shots Fired 2058 | . 80 51 . 208 88 179 4 22 189 . 66 4 208 56 111 83 61 9 215 165 259 Gun 1084 | . 80 51 . 195 82 115 2 15 118 . 37 2 102 27 57 41 29 . 30 27 74 Cannon 892 | . . . . . 6 53 1 7 51 . 21 2 103 28 48 41 31 9 185 130 176 Launcher 65 | . . . . 13 . 11 1 . 20 . 8 . 3 1 6 1 1 . . . . Special 17 | . . . . . . . . . . . . . . . . . . . . 8 9 Kinetic 842 | . 80 51 . 132 44 76 1 8 51 . 21 1 72 28 47 44 31 9 48 37 61 Thermal 797 | . . . . 63 31 58 2 14 118 . 37 3 133 27 58 38 29 . 30 27 129 Explosive 65 | . . . . 13 . 11 1 . 20 . 8 . 3 1 6 1 1 . . . . Electromagnetic 337 | . . . . . 13 34 . . . . . . . . . . . . 137 93 60 Robot Hit Streak 79 | . 11 10 . 31 40 28 9 24 31 . 27 17 50 10 21 20 48 57 60 79 29 Robot Miss Streak 5 | . 4 5 . 3 3 2 . . 2 . 2 . 2 1 1 2 1 . 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . 1 . . . . . Secondary Targets 4 | . . . . 2 1 . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 1241 | . 49 33 . 123 57 100 3 15 93 . 41 3 129 27 55 53 54 9 153 103 141 Core Hits 692 | . 19 11 . 64 43 94 4 8 61 . 28 2 64 26 37 31 13 2 71 44 70 Critical Kills 3 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . 2 . . 1 . 1 . . . . . . . . . 1 . . . . . Critical Strikes 40 | . 2 . . 2 . 2 . 1 4 . 2 . 2 2 2 3 1 . 3 5 9 Burn 11 | . . . . . . 1 . 1 3 . 1 . 1 1 1 1 1 . . . . Meltdown 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Destroy 6 | . 2 . . 2 . 1 . . . . . . . . . 1 . . . . . Blast 13 | . . . . . . . . . . . 1 . 1 1 . 1 . . 1 4 4 Corrupt 8 | . . . . . . . . . . . . . . . . . . . 2 1 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44672 | . 420 435 . 2781 1144 3720 156 507 4204 . 2051 101 5057 1440 2549 2118 2220 375 5861 3212 6321 Guns 16201 | . 420 432 . 1840 926 1212 49 314 1655 . 864 63 2188 443 993 882 842 . 810 653 1615 Cannons 21058 | . . . . . 156 1118 32 193 874 . 429 38 2487 452 812 887 1090 359 5040 2456 4635 Explosions 7301 | . . . . 941 51 1390 75 . 1675 . 758 . 382 545 744 349 288 . . 103 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 112 | . . 3 . . 11 . . . . . . . . . . . . 16 11 . 71 Kinetic 11699 | . 420 432 . 1043 398 749 17 129 399 . 429 . 1149 368 549 953 965 359 1312 860 1168 Thermal 18770 | . . . . 797 520 1352 64 378 2130 . 864 101 3526 904 1256 816 967 . 810 756 3529 Explosive 6629 | . . . . 941 . 1249 75 . 1675 . 758 . 382 168 744 349 288 . . . . Electromagnetic 7462 | . . . . . 215 370 . . . . . . . . . . . . 3728 1596 1553 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 3 . . 1 . 10 10 10 11 . 2 . . . . . 16 17 . 6 3 Average Corruption 7 | . 2 . . 1 . 5 10 10 10 . 1 . . . . . 12 16 . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . 2 . 31 3 8 49 . 4 . . . . . 10 9 . 13 . Message Errors 24 | . . . . . . 3 2 2 11 . 1 . . . . . 3 2 . . . Matter Fused 37 | . . . . . . 6 1 2 20 . 2 . . . . . 2 1 . 3 . Heat Flow Errors 14 | . . . . . . 4 . 1 4 . . . . . . . 3 . . 2 . Energy Discharges 14 | . . . . 1 . 9 . . 2 . . . . . . . . 1 . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . 4 . 1 2 . . . . . . . . 3 . 5 . Data Loss (major) 6 | . . . . . . 3 . 1 2 . . . . . . . . . . . . Misfires 5 | . . . . 1 . 1 . 1 2 . . . . . . . . . . . . Alerts 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . 2 . . . . . . . . . . . . Weapon Failures 8 | . . . . . . . . . 2 . 1 . . . . . 2 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 732 | . . . . . . 15 5 . 164 . 41 . 80 52 9 16 . . 160 32 158 Projectiles 393 | . . . . . . 6 . . . . 5 . 7 . 9 16 . . 160 32 158 Explosions 339 | . . . . . . 9 5 . 164 . 36 . 73 52 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 44 | . . . . . . . . . . . 1 . 9 . 2 2 . 8 11 1 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . 1 . 8 . 2 2 . 6 10 1 7 Secondary 7 | . . . . . . . . . . . . . 1 . . . . 2 1 . 3 Self-Inflicted Damage 790 | . . . . 203 . 130 . . 312 . . . . 83 . . . . . 62 . Shots 24 | . . . . 12 . 4 . . 6 . . . . 1 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 1 . . 1 . . . . . . . . . . . . 2 1 . 7 Kicked 12 | . . 1 . . 1 . . . . . . . . . . . . 2 1 . 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 647 | . 82 163 . 44 252 472 126 176 227 . 380 108 442 60 62 . 192 . 647 383 601 Average Temperature 117 | . 35 47 . 15 67 151 72 80 93 . 149 64 92 5 6 . 82 . 186 123 187 Received Heat Transfer 1925 | . 105 108 . 288 81 267 . 42 246 . 54 . 138 4 57 10 . 62 230 75 158 Effects 45 | . . . . . . 6 . . . . 5 . 2 . . . . . 21 1 10 Shutdowns 18 | . . . . . . 4 . . . . 2 . 1 . . . . . 6 1 4 Energy Bleed 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 Interference 6 | . . . . . . . . . . . 2 . . . . . . . 4 . . Matter Decay 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . 4 1 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . 4 1 2 Parts Fried 48 | . . . . . . 1 . . . . . . . . . . . . 31 13 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Parts Melted 26 | . . . . . . 3 . 3 7 . 1 . 4 2 4 1 . . . . 1 Heat Transferred 21287 | . . . . 1480 790 1498 74 518 2468 . 1110 124 4188 931 1406 925 1073 . 888 716 3098 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Peak Influence 2153 | . 225 232 97 1003 636 1572 913 640 2086 1094 1060 569 2153 1593 2096 1538 578 420 1134 1405 1591 Initial 1129 | . . 94 97 63 526 302 819 415 416 1094 768 556 398 1129 1115 1100 538 390 220 741 789 Average 953 | . 151 162 97 611 452 1148 855 478 1278 1094 949 565 1348 1492 1641 1290 559 392 752 983 1054 Maximum Alert Level 5 | . 1 1 . 3 2 4 3 2 5 3 3 2 5 4 5 4 2 2 4 4 4 Low Security (%) 6 | 100 64 65 100 15 . . . . . . . . . . . . . . . . . Level 1 9 | . 35 34 . 14 44 2 . . . . . . 2 . . . . 88 12 . . Level 2 18 | . . . . 13 55 13 . 100 13 . . 100 19 . . . 100 11 16 14 7 Level 3 28 | . . . . 56 . 24 100 . 27 100 100 . 6 . . . . . 64 52 54 Level 4 29 | . . . . . . 59 . . 32 . . . 36 100 49 100 . . 7 33 37 Level 5 8 | . . . . . . . . . 26 . . . 35 . 50 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 3 . . 3 . . 2 . . 2 . 2 . 1 6 . 8 Investigation 4 | . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 Extermination 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 Reinforcement 12 | . 1 . . . . . . . . . 2 . . 1 . 2 . . 2 . 4 Assault 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Garrison 5 | . . . . . 1 . . 2 . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Distress Signals 9 | . 2 1 . . . . . . . . . . . . . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 9 5 . 22 21 33 2 8 40 . 8 . 46 8 24 16 7 5 48 28 56 Peak Tracking Total 11 | . 5 3 . 4 8 8 1 4 6 . 3 . 8 5 6 7 3 5 6 5 11 Tactical Retreats 19 | . 1 . . . . 1 . 1 2 . . . 2 . . . 1 1 1 4 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Traps Triggered 27 | . 1 . . 1 4 6 . . 4 . . 1 5 . 1 1 . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Machines Disabled 54 | . . . . 8 1 6 . 1 13 . . . 11 4 4 1 . . . 3 2 Max in Single Turn 4 | . . . . 1 1 1 . 1 3 . . . 2 4 1 1 . . . 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 16 | . . . . 3 . 4 . . 5 . . . 2 . 1 . . . . 1 . Phase Generator 4 | . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Machines Accessed 31 | . 2 1 1 3 2 3 . 2 2 1 . 2 2 2 . . . 1 2 1 4 Terminals 21 | . 1 1 . 3 1 3 . 1 2 1 . 1 2 1 . . . . 1 1 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . . 1 . . . 1 . 1 . . . . 1 . 1 Total Hacks 56 | . 5 1 2 7 5 4 . 4 3 2 . 3 2 2 . . . 2 3 1 10 Successful 32 | . 4 1 1 1 3 1 . 3 2 1 . 2 2 1 . . . . 3 1 6 Failed 24 | . 1 . 1 6 2 3 . 1 1 1 . 1 . 1 . . . 2 . . 4 Catastrophic 10 | . . . . 3 1 2 . 1 1 . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 Terminals 42 | . 3 1 . 7 4 4 . 3 3 2 . 2 2 1 . . . . 2 1 7 Fabricators 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 2 . 1 . . 1 . . . 1 . 1 . . . . 1 . 1 Terminal Hacks 22 | . 2 1 . 1 2 1 . 2 2 1 . 1 2 . . . . . 2 1 4 Record 1 | . . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . 1 . . 1 . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . . 1 . . . 1 . 1 . . . . 1 . 1 Unlock Access 6 | . . . 1 . 1 . . 1 . . . 1 . 1 . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Terminals 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 3 2 2 . 1 2 . . 1 . 1 . . . 1 2 . 3 Full Trace Events 7 | . . . . 3 . 1 . 1 . . . . . . . . . 1 . . 1 Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Used RIF Installer 5 | . . . . 1 . 1 . . 1 . . . 1 . . . . . . 1 . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . . Command Fork 1 | . . . . . . 1 . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . . . 6 8 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . . . . . . 6 8 Robot Hacks Applied 14 | . . . . . . . . . . . . . . . . . . . . 6 8 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 13 | . . . . . . . . . . . . . . . . . . . . 6 7 Relay Couplers Released 25 | . . . . 5 . 6 . . 7 . . . 4 . 2 . . . . 1 . Machine Destruction 25 | . . . . 5 . 6 . . 7 . . . 4 . 2 . . . . 1 . Attached 4 | . . . . 1 . 1 . . . . . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 2 . . . . . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Total Allies 26 | . . . . 2 . 4 . . . . . . 5 . . . . . . 6 9 Largest Group 4 | . . . . 2 1 2 2 1 . . . . 4 . . . . . . 1 3 Highest-Rated Group 189 | . . . . 40 20 175 175 80 . . . . 189 . . . . . . 47 174 Highest-Rated Ally 95 | . . . . 20 20 95 95 80 . . . . 80 . . . . . . 47 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 7 3 5 5 4 . . . . 33 . . . . . . 1 16 Total Damage 2697 | . . . . 275 81 107 211 202 . . . . 1336 . . . . . . 39 446 Kills 17 | . . . . 3 . 1 1 . . . . . 12 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Turns Passed 10412 | 49 295 291 26 1091 626 1747 74 178 1178 20 163 135 1054 283 349 237 232 145 838 716 685 Spaces Moved 5998 | 39 148 181 21 697 344 901 38 73 716 17 72 109 680 199 214 147 138 83 339 448 394 Core 17 | 6 . . . . . 11 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 5981 | 33 148 181 21 697 344 890 38 73 716 17 72 109 680 199 214 147 138 83 339 448 394 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 190 190 120 120 112 112 104 104 104 104 104 110 110 110 110 Average Speed 129 | 109 120 120 120 120 148 165 190 190 125 120 115 116 114 104 104 104 122 141 163 110 110 Slowest Speed 200 | 120 120 120 120 120 190 200 190 190 190 120 186 187 190 104 104 104 182 182 184 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 25 26 3 83 16 90 2 23 78 1 89 8 84 11 39 8 86 4 18 59 16 Regions Visited 21 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . . 1 . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . . . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 108 | . . . . . . 16 . . 70 . . . . 2 . . . . . . 20 Terrain Destroyed 1282 | . . . . 25 3 64 37 2 360 . 98 1 155 53 222 43 25 . 20 104 70 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 238 | . . . . . 1 . . 2 9 . 8 1 22 21 36 33 7 . 20 8 70 AOE 1044 | . . . . 25 2 64 37 . 351 . 90 . 133 32 186 10 18 . . 96 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Total 7434 | 43 216 227 21 846 407 1041 38 97 856 16 106 115 825 240 266 178 163 100 480 611 542 Wait 193 | . 31 13 . 10 4 2 . . 1 . 3 . 5 1 . 3 . 4 9 80 27 Move 5973 | 38 147 180 20 695 343 899 37 72 714 16 71 108 678 198 212 147 137 83 338 446 394 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 18 | . . 2 . 3 . 4 . . 2 . . . . . . . 1 . 2 2 2 Fast Attach 92 | 5 3 4 1 1 7 14 . 1 6 . 5 2 11 1 5 . 2 1 7 7 9 Attach 8 | . . . . 1 . . . . 1 . . . . . 1 . . . 2 2 1 Detach 20 | . . 3 . . . 2 . . 3 . . . . . 2 . 2 . 3 2 3 Swap 24 | . . 2 . 7 . 1 . 1 3 . . 1 1 . . . . . . 2 6 Drop 76 | . . 5 . 7 4 12 . 1 6 . 5 3 7 1 2 . 4 1 3 5 10 Fire 619 | . 29 17 . 55 22 59 1 7 66 . 22 1 53 14 32 22 17 10 61 48 83 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . 1 . . 1 . . . . . . . . . . . . 1 1 . 7 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . 5 5 20 . . . . . . 6 . 3 . . . . 1 . Rewire 43 | . . . . 31 . . . . . . . . 12 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 317 | . 6 . . 31 21 28 . 15 54 . . . 52 25 9 6 . . 54 16 . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Waste -4/Factory -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: [*Acc] / Qua x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Upgraded with Propulsion slot (x1) 10 | -11/Junkyard | Upgraded with Utility slot (x1) 10 | -11/Junkyard | Upgraded with Weapon slot (x2) 50 | -11/Junkyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 17) 345 | -10/Materials | Entered another Materials area 347 | -9/Materials | Reached level 2 578 | -9/Materials | Discovered new exit (range 17) 620 | -9/Materials | Identified exit to Mines 636 | -9/Materials | Entered another Materials area 638 | -8/Materials | Reached level 3 639 | -8/Materials | Upgraded with Weapon slot (x1) 661 | -8/Materials | Identified exit to Garrison 662 | -8/Materials | Entered Garrison 663 | -8/Garrison | Build established: Gunner 664 | -8/Garrison | Reached level 4 760 | -8/Garrison | Triggered checkpoint 806 | -8/Garrison | Garrison Relay disabled 896 | -8/Garrison | Triggered checkpoint 906 | -8/Garrison | Reached level 5 907 | -8/Garrison | Core integrity fell below 50% 1072 | -8/Garrison | Discovered new exit (range 10) 1090 | -8/Garrison | Triggered checkpoint 1131 | -8/Garrison | Reached level 6 1169 | -8/Garrison | Build established: Scavenger-Gunner 1221 | -8/Garrison | Garrison Relay disabled 1320 | -8/Garrison | Triggered checkpoint 1368 | -8/Garrison | Triggered checkpoint 1413 | -8/Garrison | Discovered new exit (range 15) 1420 | -8/Garrison | Phase Generator disabled 1436 | -8/Garrison | Met a derelict Sapper fleeing the area 1492 | -8/Garrison | Triggered checkpoint 1520 | -8/Garrison | Triggered checkpoint 1524 | -8/Garrison | Learned Factory security intel 1528 | -8/Garrison | Reached level 7 1561 | -8/Garrison | Garrison Relay disabled 1612 | -8/Garrison | Discovered new exit (range 11) 1636 | -8/Garrison | Upgraded with Power slot (x1) 1636 | -8/Garrison | Upgraded with Utility slot (x1) 1660 | -8/Garrison | Installed Relay Interface Framework 1753 | -8/Garrison | Entered Factory 1753 | -7/Factory | Accompanied by 1 ally 1755 | -7/Factory | Reached level 8 1757 | -7/Factory | Upgraded with Weapon slot (x1) 2033 | -7/Factory | Reached level 9 2036 | -7/Factory | Upgraded with Utility slot (x1) 2080 | -7/Factory | Destroyed 7 combat bots 2317 | -7/Factory | Build established: Gunner 2331 | -7/Factory | Garrison activated, responded to threat 2377 | -7/Factory | Identified exit to Garrison 2379 | -7/Factory | Entered Garrison 2381 | -7/Garrison | Reached level 10 2406 | -7/Garrison | Triggered checkpoint 2429 | -7/Garrison | Garrison Relay disabled 2514 | -7/Garrison | Triggered checkpoint 2517 | -7/Garrison | Reached level 11 2542 | -7/Garrison | Destroyed 8 combat bots 2609 | -7/Garrison | Discovered new exit (range 10) 2664 | -7/Garrison | Triggered checkpoint 2724 | -7/Garrison | Upgraded with Propulsion slot (x1) 2741 | -7/Garrison | Garrison Relay disabled 2750 | -7/Garrison | Garrison Relay disabled 2750 | -7/Garrison | Reached level 12 2949 | -7/Garrison | Destroyed 7 combat bots 3090 | -7/Garrison | Triggered checkpoint 3119 | -7/Garrison | Expanded RIF knowledge: Command Fork 3160 | -7/Garrison | Discovered new exit (range 10) 3208 | -7/Garrison | Triggered checkpoint 3212 | -7/Garrison | Reached level 13 3269 | -7/Garrison | Garrison Relay disabled 3307 | -7/Garrison | Discovered new exit (range 16) 3509 | -7/Garrison | Core integrity fell below 50% 3526 | -7/Garrison | Crushed by falling debris 3526 | -7/Garrison | System corruption reached 10% 3699 | -7/Garrison | Rescued a captive Derelict 3700 | -7/Garrison | Rescued a captive Derelict 3703 | -7/Garrison | Reached level 14 3724 | -7/Garrison | Upgraded with Utility slot (x1) 3908 | -7/Garrison | Found embedded Infiltrators 4012 | -7/Garrison | Build established: Scavenger-Gunner 4126 | -7/Garrison | Entered Factory 4126 | -7/Factory | Accompanied by 2 allies 4159 | -7/Factory | Discovered new exit (range 10) 4200 | -7/Factory | Entered Storage 4200 | -7/Storage | Accompanied by 1 ally 4351 | -7/Storage | Reached level 15 4369 | -7/Storage | Upgraded with Propulsion slot (x1) 4376 | -7/Storage | Identified exit to Garrison 4378 | -7/Storage | Entered Garrison 4484 | -7/Garrison | Triggered checkpoint 4522 | -7/Garrison | Triggered checkpoint 4523 | -7/Garrison | Garrison Relay disabled 4542 | -7/Garrison | Garrison Relay disabled 4660 | -7/Garrison | Expanded RIF knowledge: Hotswap 4678 | -7/Garrison | Discovered new exit (range 12) 4680 | -7/Garrison | Triggered checkpoint 4712 | -7/Garrison | Triggered checkpoint 4721 | -7/Garrison | Reached level 16 4732 | -7/Garrison | Garrison Relay disabled 4749 | -7/Garrison | Heavy support dispatched to Factory 4858 | -7/Garrison | Triggered checkpoint 4865 | -7/Garrison | Triggered checkpoint 4954 | -7/Garrison | Discovered new exit (range 16) 5125 | -7/Garrison | Triggered checkpoint 5311 | -7/Garrison | Triggered checkpoint 5349 | -7/Garrison | Garrison Relay disabled 5360 | -7/Garrison | Garrison Relay disabled 5432 | -7/Garrison | Triggered checkpoint 5480 | -7/Garrison | Heavy support dispatched to Factory 5485 | -7/Garrison | Reached level 17 5489 | -7/Garrison | Upgraded with Utility slot (x1) 5543 | -7/Garrison | Discovered new exit (range 11) 5556 | -7/Garrison | Build established: Gunner 5556 | -7/Garrison | Entered Factory 5576 | -6/Factory | Identified exit to DSF 5576 | -6/Factory | Entered DSF 5578 | -6/DSF | Reached level 18 5603 | -6/DSF | Additional patrols routed to DSF 5706 | -6/DSF | Sterilization system engaged 5711 | -6/DSF | Discovered new exit (range 11) 5726 | -6/DSF | Ambient heat levels rising (+10) 5739 | -6/DSF | Entered Factory 5741 | -5/Factory | Reached level 19 5743 | -5/Factory | Upgraded with Utility slot (x1) 5794 | -5/Factory | Found Prototype Launcher 5794 | -5/Factory | Identified Tesla Bomb Launcher 5873 | -5/Factory | Identified exit to Garrison 5874 | -5/Factory | Entered Garrison 5876 | -5/Garrison | Reached level 20 5886 | -5/Garrison | Upgraded with Propulsion slot (x1) 5894 | -5/Garrison | Core integrity fell below 50% 5928 | -5/Garrison | Triggered checkpoint 5970 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 6034 | -5/Garrison | Garrison Relay disabled 6090 | -5/Garrison | Triggered checkpoint 6119 | -5/Garrison | Triggered checkpoint 6142 | -5/Garrison | Reached level 21 6156 | -5/Garrison | Found embedded Infiltrators 6182 | -5/Garrison | Triggered checkpoint 6182 | -5/Garrison | Phase Generator disabled 6190 | -5/Garrison | Destroyed 7 combat bots 6222 | -5/Garrison | Spotted Striker 6233 | -5/Garrison | Destroyed Striker 6243 | -5/Garrison | Destroyed Executioner 6253 | -5/Garrison | Found Prototype Processor 6253 | -5/Garrison | Identified Exp. Core Analyzer 6433 | -5/Garrison | Discovered new exit (range 10) 6543 | -5/Garrison | Build established: Scavenger-Gunner 6554 | -5/Garrison | Discovered new exit (range 12) 6562 | -5/Garrison | Reached level 22 6563 | -5/Garrison | Upgraded with Utility slot (x1) 6645 | -5/Garrison | Spotted B-75 Beast 6713 | -5/Garrison | Triggered checkpoint 6766 | -5/Garrison | Triggered checkpoint 6824 | -5/Garrison | Triggered checkpoint 6904 | -5/Garrison | Discovered new exit (range 9) 6928 | -5/Garrison | Entered Factory 6983 | -5/Factory | Destroyed 7 combat bots 7209 | -5/Factory | Identified exit to Garrison 7211 | -5/Factory | Entered Garrison 7227 | -5/Garrison | Reached level 23 7227 | -5/Garrison | Triggered checkpoint 7365 | -5/Garrison | Destroyed 8 combat bots 7380 | -5/Garrison | Spotted B-75 Beast 7384 | -5/Garrison | Destroyed B-75 Beast 7396 | -5/Garrison | Triggered checkpoint 7396 | -5/Garrison | Triggered checkpoint 7437 | -5/Garrison | Destroyed 7 combat bots 7492 | -5/Garrison | Discovered new exit (range 12) 7522 | -5/Garrison | Phase Generator disabled 7560 | -5/Garrison | Entered Factory 7562 | -4/Factory | Reached level 24 7769 | -4/Factory | Destroyed 13 combat bots 7797 | -4/Factory | Sucked down chute 7797 | -4/Factory | Entered Waste 7812 | -4/Waste | EMP discharged 7815 | -4/Waste | Spotted C-40 Crusher 7825 | -4/Waste | Destroyed C-40 Crusher 7825 | -4/Waste | Spotted C-40 Crusher 7825 | -4/Waste | Spotted C-40 Crusher 7825 | -4/Waste | Destroyed C-40 Crusher 7829 | -4/Waste | Destroyed C-40 Crusher 7840 | -4/Waste | Spotted C-40 Crusher 7851 | -4/Waste | Destroyed C-40 Crusher 7855 | -4/Waste | Spotted C-40 Crusher 7855 | -4/Waste | Spotted C-40 Crusher 7862 | -4/Waste | Destroyed C-40 Crusher 7878 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7881 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7912 | -4/Waste | EMP discharged 7912 | -4/Waste | System corruption reached 10% 7973 | -4/Waste | Found Damper Plating 8012 | -4/Waste | EMP discharged 8012 | -4/Waste | Discovered new exit (range 10) 8029 | -4/Waste | Entered Factory 8166 | -4/Factory | Discovered new exit (range 9) 8174 | -4/Factory | Build established: Scavenger-Mutant 8174 | -4/Factory | Entered Research 8176 | -3/Research | Reached level 25 8176 | -3/Research | Reached level 26 8211 | -3/Research | Upgraded with Utility slot (x1) 8299 | -3/Research | Destroyed 9 combat bots 8340 | -3/Research | Reached level 27 8424 | -3/Research | First assault squad dispatched 8523 | -3/Research | Core integrity fell below 50% 8548 | -3/Research | Spotted B-86 Titan 8555 | -3/Research | Destroyed B-86 Titan 8593 | -3/Research | Build established: Scavenger-Gunner 8853 | -3/Research | Garrison activated, responded to threat 8891 | -3/Research | Reached level 28 9011 | -3/Research | Identified exit to Garrison 9012 | -3/Research | Entered Garrison 9033 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 9056 | -3/Garrison | Triggered checkpoint 9118 | -3/Garrison | Triggered checkpoint 9119 | -3/Garrison | Spotted B-86 Titan 9120 | -3/Garrison | Triggered checkpoint 9290 | -3/Garrison | Destroyed B-86 Titan 9414 | -3/Garrison | Triggered checkpoint 9427 | -3/Garrison | Discovered new exit (range 11) 9478 | -3/Garrison | Discovered new exit (range 28) 9478 | -3/Garrison | Discovered new exit (range 21) 9478 | -3/Garrison | Discovered new exit (range 68) 9487 | -3/Garrison | Garrison Relay disabled 9564 | -3/Garrison | Phase Generator disabled 9728 | -3/Garrison | Entered Research 9730 | -2/Research | Reached level 29 9730 | -2/Research | Reached level 30 9803 | -2/Research | Spotted B-90 Cyclops 9884 | -2/Research | Identified exit to Quarantine 9959 | -2/Research | Found Unknown Protection 9959 | -2/Research | Identified Hvy. Insulated Plating 9978 | -2/Research | First assault squad dispatched 10131 | -2/Research | Reached level 31 10150 | -2/Research | Discovered new exit (range 12) 10168 | -2/Research | Core integrity fell below 50% 10255 | -2/Research | Destroyed 15 combat bots 10380 | -2/Research | Core integrity fell below 20% 10413 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10390_ U-05 Engineer builds a Wall. 10390_ K-01 Serf collects debris. 10391_ Overheating: Energy bleed (-20). 10392_ Penetrated by Slug. 10393_ U-05 Engineer builds a Wall. 10394_ K-01 Serf collects debris. 10395_ Slug penetrates U-05 Engineer. 10395_ U-05 Engineer destroyed. 10396_ Penetrated by Slug. 10396_ K-01 Serf collects debris. 10402_ Slug penetrates Wall. 10402_ P-80 Master destroyed. 10405_ Slug penetrates Wall. 10405_ Hvy. Insulated Plating destroyed. 10405_ Destroyed Sml. Battery. 10405_ U-05 Engineer builds a Wall. 10405_ Slug penetrates Wall. 10413_ Destroyed Gamma Rifle. 10413_ P-80 Master knocked back. 10413_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? #????????????????????????????????? | | ??????????? #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# "????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# [ #????????????????????????????????? | | ???????????#%%[ ###########??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# %=#! !#??????????????????????? | | ???????????# p/*= @#??????????????????????? | | ???????????# |#[ #??????????????????????? | | ?##########" #% #??????????????????????? | | ?# # ! # #??????????????????????? | | ?# ! =#%%* # [ #??????????????????????? | | ?# """!=#[=! ###########??????????????????????? | | ?# """=*#[%=%#????????????????????????????????? | | ?# """%%+%!% #????????????????????????????????? | | ?# =[%#[%% #????????????????????????????????? | | ?# [=*#%%[ #????????????????????????????????? | | ?# *#!! #????????????????????????????????? | | ?########### #??????????????????????>?????????? | | ? # ##???????????????????????????????? | | #[ % ########?????????????????????????? | | += = %% #?????????????????????????? | | #%% %[ #?????????????????????????? | | #* #?????????????????????????? | | ############ #######??#????????????????? | | ?????????########## # #????????????????? | | ?????????# ??# # #????????????????? | | ?????????# # # #????????????????? | | ?????????#"" ! + | # """ #????????????????? | | ?????????#"" # *=%# """ #????????????????? | | ?????????#"T [ # !%=# """ #????????????????? | | ?????????#"" !?# # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 100 Energy Generation 60 Energy Capacity 790 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 20 Resistance: EX 5 Resistance: EM 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 12 Offensive Hacking 25 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 84 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Sto Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Res Gar Res Levels Raised 30 | . . 1 1 4 2 5 . 1 2 . 1 1 3 . 1 1 . . 4 . 3 XP Earned 48929 | 3000 880 2015 1500 5435 3435 6357 306 1242 2859 1049 1461 1535 4310 553 857 2039 107 . 4749 1282 3958 XP Spent 47360 | 2900 . 1500 1500 6010 3050 7335 . 1625 1700 . 1440 2550 4870 . 1300 1250 . . 5830 . 4500 Upgrades 97 | 12 . 7 2 14 4 17 . 4 1 . 8 2 5 . 2 2 . . 10 . 7 Power Slot 1 | . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . Utility Slot 8 | 1 . . . 1 1 1 . . 1 . . 1 1 . . . . . 1 . . Weapon Slot 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . Core Integrity 17 | 6 . . . . . 8 . 3 . . . . . . . . . . . . . Heat Dissipation 15 | . . . . 3 . . . . . . 8 . 1 . . . . . 3 . . Energy Generation 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . Energy Storage 7 | . . . . . 1 1 . . . . . . . . . . . . 5 . . Matter Storage 1 | . . . . 1 . . . . . . . . . . . . . . . . . Mass Support 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Inventory Capacity 4 | . . 2 . . . 1 . . . . . . . . . . . . . . 1 Sight Range 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . 1 4 . 1 . . . . . . . . . . . . . . . Hack Attack % 5 | 1 . . . . . . . . . . . . . . . . . . . . 4 Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . . . 2 KI Resistance % 4 | . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . TH Resistance % 4 | . . 1 . . . . . . . . . . 1 . 1 1 . . . . . EX Resistance % 1 | . . 1 . . . . . . . . . . . . . . . . . . . KI Damage % 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . TH Damage % 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . EX Damage % 1 | . . . . 1 . . . . . . . . . . . . . . . . . Protomatter Created 4423 | . 43 . . 252 148 342 . 177 505 . 82 . 483 199 101 343 333 . 560 546 309 Integrity Restored 6900 | . 98 . . 660 444 582 . 351 1173 . . . 1173 501 181 144 . . 1224 369 . Core 6446 | . 98 . . 660 444 538 . 351 1173 . . . 1173 162 110 144 . . 1224 369 . Parts 454 | . . . . . . 44 . . . . . . . 339 71 . . . . . . Protomatter Decayed 2193 | . 10 . . 82 . . . 60 111 . . . 376 29 28 308 216 . 152 576 245 Game ------ Seed QuantumFrostWarhead Manual? 0 Play Time 02:25:54 Cumulative 64.3 hours Start 2024.01.17 @ 21:09:31 End 2024.01.17 @ 23:40:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 20 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 19265f3a-5a7d-4455-be6d-36dc19b5f339