Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 14:27:42 Player: Okkudo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1026) 1026 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 3521 Bonus ------- Follower Combat Kills 27 Aligned with FarCom 300 Friendly Fire -82 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Huge Storage Unit Improved Utility Shielding Army-in-a-Box Beamcaster Light Assault Rifle Grenade Launcher Rocket Launcher Datajack Mining Laser Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Makeshift Sensor Array Improved Signal Interpreter Medium Armor Plating System Shield > --- WEAPON ----------- Beamcaster Makeshift Hammer > --- INVENTORY -------- Huge Storage Unit Improved Utility Shielding Army-in-a-Box Advanced Beam Cannon Light Assault Rifle Grenade Launcher Rocket Launcher Datajack Mining Laser Great Maul [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 40 | 6 10 2 2 1 19 Power 5 | 1 1 . . . 3 Engine 2 | 1 1 . . . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 10 | 2 3 . . . 5 Treads 7 | 2 1 . . . 4 Leg 2 | . 2 . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 4 1 2 1 6 Device 4 | . 1 . 2 . 1 Storage 5 | 1 3 1 . . . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 10 | 2 2 1 . . 5 Energy Gun 2 | 1 . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 15 | . 2 . . . 13 Power 3 | . 1 . . . 2 Propulsion 7 | . 1 . . . 6 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . 2 . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 93 100 97 100 87 Engine 7 | . 12 14 14 14 . Core 3 | . . . . . 7 Treads 9 | . 8 . . . 16 Leg 15 | . 15 28 28 28 3 Device 9 | . 11 14 11 13 6 Storage 12 | . 15 14 14 14 9 Processor 4 | . . . . . 9 Hackware 3 | . . . . . 7 Protection 3 | . . . . . 7 Energy Gun 1 | . 6 . . . . Energy Cannon 1 | . . . . . 3 Ballistic Gun 11 | . 21 19 14 14 4 Launcher 6 | . . 8 14 14 1 Impact Weapon 3 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 89 | 12 86 89 29 29 46 Greatest Support 62 | 40 40 20 20 20 62 Greatest Overweight (x) 11 | . 9 4 1 1 11 Average Overweight (x) 1 | . 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 15 15 15 Average Capacity 15 | 6 17 20 15 15 15 Most Carried 15 | 3 8 10 15 14 15 Average Carried 11 | . 5 9 12 13 14 Final Capacity 25 | 8 25 15 15 15 15 Final Carried 15 | . 8 10 13 13 15 Class Distribution -------------------- 48% | Scavenger-Mutant 26% | Assassin 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 734 | 259 78 . 121 22 254 Remotely . | . . . . . . Salvage Created 1577 | 67 573 . . 37 900 Parts 94 | 2 35 . . . 57 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 11 . . 1 17 Melee 1 | . . . . . 1 Guns 18 | . 11 . . . 7 Cannons 4 | . . . . . 4 AOE 4 | . . . . 1 3 Classes Destroyed 9 | 1 5 . . . 3 Worker 3 | . 1 . . . 2 Builder 3 | . 1 . . . 2 Hauler 2 | . . . . . 2 Recycler 4 | 1 2 . . . 1 Operator 1 | . 1 . . . . Swarmer 10 | . 5 . . . 5 Grunt 15 | . 6 . . 1 8 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Best Kill Streak 8 | 1 8 . . 1 3 Combat Bots Only 5 | . 5 . . 1 3 Max Kills in Single Turn 3 | 1 1 . . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2889 | . 413 . . 10 2466 Core 600 | . 48 . . . 552 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . . . 13 Core Remaining (%) 90 | 100 . . . 80 . Volleys Fired 174 | 3 56 . . 1 114 Largest 2 | 2 2 . . 2 1 Hottest 75 | 60 60 . . 53 75 Shots Fired 234 | 6 112 . . 2 114 Gun 191 | 6 112 . . 1 72 Cannon 39 | . . . . . 39 Launcher 4 | . . . . 1 3 Special . | . . . . . . Kinetic 134 | 3 65 . . 1 65 Thermal 96 | 3 47 . . . 46 Explosive 4 | . . . . 1 3 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 2 13 . . 3 13 Robot Miss Streak 6 | 1 6 . . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 151 | 4 64 . . 2 81 Core Hits 75 | 2 28 . . 2 43 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Smash 2 | . . . . . 2 Melee Attacks 22 | . . . . . 22 Impact 22 | . . . . . 22 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2480 | 39 630 . . 150 1661 Guns 1142 | 39 630 . . 6 467 Cannons 494 | . . . . . 494 Explosions 346 | . . . . 134 212 Melee 488 | . . . . . 488 Ramming 10 | . . . . 10 . Kinetic 619 | 18 232 . . 6 363 Thermal 1017 | 21 398 . . . 598 Explosive 346 | . . . . 134 212 Electromagnetic . | . . . . . . Impact 488 | . . . . . 488 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 203 | . . . . 8 195 Projectiles . | . . . . . . Explosions 8 | . . . . 8 . Melee 195 | . . . . . 195 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . . . 48 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . . . 2 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 239 | 10 76 . . . 239 Average Temperature 55 | 7 28 . . . 67 Received Heat Transfer 1026 | . 165 . . 6 855 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2023 | 50 900 . . . 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 278 | 5 278 11 . 80 235 Initial 31 | . 3 11 . . 31 Average 76 | 3 89 11 . 11 104 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 98 | 100 95 100 . 100 98 Level 1 1 | . 4 . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . . 6 Investigation 5 | . 1 . . . 4 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 19 . . 2 45 Peak Tracking Total 9 | . 7 . . 2 9 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 1 . . . 5 Terminals 6 | . 1 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 . . . 18 Successful 8 | . 1 . . . 7 Failed 13 | . 2 . . . 11 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 13 | . . . 1 . 12 Terminals 21 | . 3 . . . 18 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . . 4 Record 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 2 | . 1 . . . 1 Reinforcement Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . . 3 Terminals 3 | . . . . . 3 Botnet 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . . 5 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 54 | . . . . 54 54 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 7 | . . . . 3 4 Total Damage 127 | . . . . 63 64 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5344 | 70 942 156 917 950 2309 Spaces Moved 2245 | 36 308 59 479 490 873 Core 64 | 6 11 . . . 47 Treads 793 | 30 122 . . . 641 Legs 1381 | . 175 59 479 490 178 Wheels 7 | . . . . . 7 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 190 190 190 110 Average Speed 199 | 141 236 254 190 190 195 Slowest Speed 600 | 160 500 400 190 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 44 13 91 94 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 46 | . . . . 8 38 Melee 8 | . . . . . 8 Projectile . | . . . . . . AOE 38 | . . . . 8 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2888 | 50 426 65 489 506 1352 Wait 352 | . 30 3 . 11 308 Move 2240 | 35 307 58 478 489 873 Hop . | . . . . . . Pick Up 40 | 6 17 2 3 1 11 Fast Attach 5 | . . . . . 5 Attach 23 | 6 8 . 2 1 6 Detach 3 | . 2 . 1 . . Swap 12 | . 2 2 . . 8 Drop 15 | . 4 . 5 1 5 Fire 174 | 3 56 . . 1 114 Melee 22 | . . . . . 22 Ram . | . . . . . . Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 802 | -10/Materials | Build established: Scavenger-Mutant 952 | -10/Materials | Discovered new exit (range 13) 1013 | -10/Materials | Entered Mines 1020 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1073 | -10/Mines | Met a Derelict bent on vengeance 1110 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1135 | -10/Mines | Learned Materials stockpile data 1162 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1162 | -10/Mines | Discovered new exit (range 5) 1169 | -10/Mines | Entered Exiles 1215 | -10/Exiles | Met 8R-AWN 1257 | -10/Exiles | Met EX-HEX 1320 | -10/Exiles | Met EX-BIN 1342 | -10/Exiles | Aligned with FarCom system 1344 | -10/Exiles | Given EX-Vault access code 1401 | -10/Exiles | Opened EX-Vault 1429 | -10/Exiles | Found Prototype Device 1442 | -10/Exiles | Found Prototype Device 1443 | -10/Exiles | Identified Supersonic Drone Bay 1486 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1590 | -10/Exiles | Met EX-DEC 1720 | -10/Exiles | Visited The Gauntlet 2063 | -10/Exiles | Discovered new exit (range 14) 2086 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2086 | -10/Exiles | Entered Mines 2371 | -9/Mines | Learned location of Storage (-9) 2789 | -9/Mines | Learned Materials terminal intel 2973 | -9/Mines | Discovered new exit (range 7) 3036 | -9/Mines | Entered Materials 3036 | -8/Materials | Accompanied by 2 allies 3036 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3038 | -8/Materials | Loaded intel: 12 terminal locations 3041 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3763 | -8/Materials | Build established: Assassin 5169 | -8/Materials | Build established: Mutant 5280 | -8/Materials | Core integrity fell below 50% 5323 | -8/Materials | Core integrity fell below 20% 5345 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05092_ U-05 Engineer builds a Wall. 05114_ Terrain Scan Processor melted. 05114_ U-05 Engineer destroyed. 05198_ Critical hit (Burn: +37). 05210_ Adv. Treads destroyed. 05210_ Critical hit (Burn: +37). 05214_ U-05 Engineer builds a Wall. 05227_ Arm. Treads destroyed. 05273_ Nuclear Core destroyed. 05288_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05295_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 05296_ Arm. Treads destroyed. 05297_ K-01 Serf destroyed. 05308_ Acquired Wheel. 05308_ Adv. Beam Cannon destroyed. 05316_ Processing Tank disabled. 05317_ Wheel destroyed. 05324_ S-10 Pest destroyed. 05331_ Mak. Hammer destroyed. 05333_ K-01 Serf collects debris. 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