Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 23:26:08 Player: JP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (1689) 1689 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1167) 1167 TOTAL SCORE: 7741 Bonus ------- Follower Combat Kills 412 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -145 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Signal Interpreter Zionite Light Carapace Force Field Gatling Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag Array Makeshift Hover Unit > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Melee Analysis Suite Improved Weapon Shielding Improved Weapon Shielding Reflective Plating Hacking Drone Bay > --- WEAPON ----------- Gatling Laser CR-A16's Pointy Stick > --- INVENTORY -------- Compact Wheel Gravmag System Gravmag System Force Booster Gatling Laser Rocket Launcher Remote Datajack Chainsword Makeshift Axe [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 6 | . . . 2 . . . 4 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 87 | 6 6 10 10 7 2 9 31 5 1 . . Power 11 | 1 . 3 . 2 . 3 1 1 . . . Engine 6 | 1 . 3 . . . 2 . . . . . Core 4 | . . . . 2 . 1 1 . . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 21 | 2 . 3 4 . . 2 10 . . . . Treads 7 | 2 . . 3 . . 2 . . . . . Leg 5 | . . 3 1 . . . 1 . . . . Wheel 1 | . . . . . . . 1 . . . . Hover 7 | . . . . . . . 7 . . . . Flight 1 | . . . . . . . 1 . . . . Utility 35 | 1 3 1 5 3 1 2 15 4 . . . Device 21 | . 1 . 2 2 1 1 10 4 . . . Storage 3 | 1 1 . . 1 . . . . . . . Processor 3 | . 1 . . . . . 2 . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 7 | . . 1 2 . . 1 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 3 3 1 2 1 2 5 . 1 . . Energy Gun 12 | 2 2 2 . 2 . . 3 . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | . . 1 1 . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 2 . . . Parts Lost 34 | . 1 3 2 5 . 3 11 . . . 9 Power 3 | . . . . . . . 2 . . . 1 Propulsion 6 | . . 1 . . . 1 2 . . . 2 Utility 17 | . . 1 1 3 . 1 6 . . . 5 Weapon 8 | . 1 1 1 2 . 1 1 . . . 1 Highest Loss Streak 6 | . 1 2 1 2 . 2 2 . . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 2 4 7 7 7 7 7 8 9 10 10 8 Power . | . . . 1 1 . . . 1 1 1 . Propulsion 2 | 1 3 2 3 4 3 3 2 1 1 1 . Utility 2 | . . 3 1 1 2 2 1 2 4 4 4 Weapon 2 | . 1 1 . . 1 2 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . . 1 . 1 1 2 . . 8 Power 2 | . . . . 1 . . . 1 . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 3 | . . . . . . . . . . . 3 Weapon 5 | . . . . . . . 1 1 . . 3 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 97 94 86 100 97 83 79 85 86 58 Engine 4 | . 14 14 7 . . 6 4 . . . . Core 4 | . . . . 7 11 4 1 5 6 6 4 Treads 15 | . 28 21 19 22 22 21 5 . . . . Hover 4 | . . . . . . . 11 13 13 13 7 Device 22 | . 11 11 10 19 33 27 17 22 33 33 17 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 4 Processor 3 | . 1 . . . . . 6 13 13 13 13 Protection 4 | . . . 17 6 . 4 10 3 . . . Energy Gun 12 | . 26 19 16 17 21 . 4 6 5 6 4 Ballistic Gun 2 | . . 8 5 3 . 9 . . . . . Piercing Weapon 3 | . . . . . . 10 5 6 6 6 4 Peak Build Rating 67 | 6 8 12 14 17 27 36 67 65 66 66 66 Average Rating 29 | 4 7 9 10 13 16 29 53 56 65 66 43 On Entrance 29 | . 6 7 9 10 16 27 31 49 65 66 66 Avg Prop Armor Cover (%) 8 | . . . . 8 . . 8 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 12 18 25 26 30 25 33 55 38 31 31 31 Greatest Support 48 | 40 40 40 40 40 40 48 48 30 30 30 30 Greatest Overweight (x) 7 | . . 1 7 1 . 1 4 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 4 7 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 4 8 9 9 9 9 9 9 10 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 7 10 10 10 10 10 9 10 10 10 5 Class Distribution -------------------- 51% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 1496 | 126 189 121 149 100 18 188 388 192 25 . . Remotely . | . . . . . . . . . . . . Salvage Created 2157 | . 453 306 320 356 . . 605 54 . . 63 Parts 138 | . 21 27 28 18 . . 39 5 . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 13 . 3 . . 1 Prevented 8 | . . . . . . 2 . 5 . . 1 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 63 | . 8 13 14 14 . . 12 . . . 2 Melee 8 | . . . . . . . 8 . . . . Guns 48 | . 7 10 14 14 . . 3 . . . . Cannons 1 | . . . . . . . 1 . . . . AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 13 | . 7 . 1 1 . . 3 1 . . . Worker 3 | . 2 . . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . Swarmer 30 | . 6 9 9 3 . . 2 . . . 1 Grunt 18 | . 2 4 4 5 . . 3 . . . . Duelist 4 | . . . 1 1 . . 1 . . . 1 Sentry 3 | . . . . . . . 3 . . . . Programmer 3 | . . . . . . . 3 . . . . Z-Light 1 | . . . . . . . . 1 . . . Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 5 | . 4 3 5 4 . . 3 . . . 2 Combat Bots Only 5 | . 3 3 5 4 . . 2 . . . 2 Max Kills in Single Turn 2 | . 1 2 2 1 . . 1 1 . . 1 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 636 | . 47 65 87 54 . 50 255 9 . . 69 Missed 213 | . 17 19 27 24 . 14 85 4 . . 23 Hits 423 | . 30 46 60 30 . 36 170 5 . . 46 Melee 15 | . . . 2 4 . . 4 . . . 5 Projectile 408 | . 30 46 58 26 . 36 166 5 . . 41 Critical Strikes 9 | . 1 . 1 . . 1 5 . . . 1 Part Disruptions 2 | . . . . 2 . . . . . . . Damage Taken 5536 | . 260 446 586 381 . 627 2097 38 . . 1101 Core 1168 | . 40 57 87 55 . 67 350 6 . . 506 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 137 | . . . 49 3 . . 79 6 . . . Ignored by Resistances 23 | . . . . . . . 23 . . . . Core Remaining (%) 69 | 100 . 61 . . . 47 . . . . . Volleys Fired 240 | . 49 36 47 35 . 20 40 . . . 13 Largest 2 | . 2 2 2 2 . 1 1 . . . 1 Hottest 130 | . 100 100 115 130 . 65 80 . . . 75 Shots Fired 376 | . 87 70 80 63 . 20 41 2 . . 13 Gun 359 | . 82 70 80 63 . 20 29 2 . . 13 Cannon 12 | . . . . . . . 12 . . . . Launcher . | . . . . . . . . . . . . Special 5 | . 5 . . . . . . . . . . Kinetic 101 | . . 22 35 14 . 18 12 . . . . Thermal 262 | . 74 48 45 49 . 2 29 2 . . 13 Explosive . | . . . . . . . . . . . . Electromagnetic 13 | . 13 . . . . . . . . . . Robot Hit Streak 15 | . 11 7 15 13 . 5 9 3 . . 2 Robot Miss Streak 5 | . 4 5 5 3 . 4 3 3 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 2 2 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . Shots Hit Robots 258 | . 54 37 52 38 . 11 55 2 . . 9 Core Hits 112 | . 18 14 21 22 . 5 28 2 . . 2 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 21 | . 5 3 5 4 . . 3 . . . 1 Burn 16 | . 4 3 4 4 . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Impale 3 | . . . . . . . 3 . . . . Melee Attacks 53 | . . . . . . 1 45 . . . 7 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 53 | . . . . . . 1 45 . . . 7 Sneak Attacks 4 | . . . . . . . 4 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4541 | . 699 587 572 532 . 197 1665 30 . . 259 Guns 3169 | . 646 587 572 532 . 197 501 30 . . 104 Cannons 269 | . . . . . . . 269 . . . . Explosions . | . . . . . . . . . . . . Melee 1035 | . . . . . . . 895 . . . 140 Ramming 15 | . . . . . . . . . . . 15 Kinetic 994 | . . 265 199 79 . 182 269 . . . . Thermal 2376 | . 578 322 373 453 . 15 501 30 . . 104 Explosive . | . . . . . . . . . . . . Electromagnetic 121 | . 121 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1035 | . . . . . . . 895 . . . 140 Highest Corruption 8 | . . . . 1 1 3 6 6 6 6 8 Average Corruption 4 | . . . . 1 1 2 4 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 79 | . . . . 2 1 14 30 12 10 2 8 Message Errors 25 | . . . . . . 6 7 2 5 1 4 Matter Fused 17 | . . . . . 1 1 8 4 2 . 1 Heat Flow Errors 6 | . . . . . . 1 4 . . 1 . Energy Discharges 9 | . . . . . . 2 4 2 . . 1 Parts Rejected 4 | . . . . . . 1 1 . . . 2 Parts Fused 2 | . . . . . . . 1 . 1 . . Data Loss (minor) 8 | . . . . 1 . 1 4 1 1 . . Data Loss (major) 4 | . . . . . . 2 . 1 1 . . Misfires 4 | . . . . 1 . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 48 | . . . . . . . 41 . . . 7 Projectiles 27 | . . . . . . . 27 . . . . Explosions . | . . . . . . . . . . . . Melee 21 | . . . . . . . 14 . . . 7 Knockbacks 6 | . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . Rammed 5 | . 1 . . . . . . . . . 4 Targets Rammed 5 | . 1 . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 318 | . 316 273 318 61 . 217 261 30 . 246 90 Average Temperature 91 | . 110 79 134 23 . 60 77 16 . 144 40 Received Heat Transfer 1356 | . 51 123 120 132 . 75 603 12 . . 240 Effects 2 | . 1 . 1 . . . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . 1 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . 2 2 . . . . . . . . . Combat Hostiles 3 | . 1 2 . . . . . . . . . Parts Melted 16 | . 7 1 4 1 . . 2 . . . 1 Heat Transferred 7396 | . 2035 1184 1369 1443 . 37 994 75 . . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . 1 . . . . Low Security (%) 94 | 100 100 100 97 100 . . 86 . . . . Level 1 5 | . . . 2 . . . 13 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 289 | . 172 101 202 190 . . 289 . . . . Initial 66 | . . 21 11 66 . . 50 . . . . Average 69 | . 82 54 77 94 . . 61 . . . . Influence Increases 2543 | . 310 348 322 330 . 390 660 23 . . 160 Destroy 0b10 Robot/C 1440 | . 160 260 280 180 . 260 240 20 . . 40 Destroy 0b10 Robot/NC 55 | . 40 . . . . . 15 . . . . Destroy Leader 278 | . 38 50 40 30 . 40 80 . . . . Allied During Kill 94 | . . . . . . 90 1 3 . . . Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . Successful Hack 23 | . 11 . . . . . 12 . . . . Disable Machine 15 | . . . . . . . 15 . . . . Destroy Structure 18 | . 1 3 2 . . . 12 . . . . Partial Spotted 30 | . . . . . . . 30 . . . . Lose Combat Pursuer 570 | . 60 15 . 120 . . 255 . . . 120 Influence Decreases 2463 | . 256 373 179 360 142 310 577 186 . . 80 Entered New Map 390 | . . 33 18 106 142 . 30 61 . . . Time Decay 1687 | . 246 310 141 218 . 250 347 125 . . 50 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . Lost Part 206 | . 10 30 20 16 . 20 80 . . . 30 Lost Ally 80 | . . . . 20 . 40 20 . . . . Squads Dispatched 10 | . . . 1 . . . 8 . . . 1 Investigation 3 | . . . . . . . 3 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 3 | . . . 1 . . . 2 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 5 | . 2 . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 18 14 28 27 . 15 34 1 3 . 23 Peak Tracking Total 11 | . 6 3 6 9 . 4 8 1 3 . 11 Tactical Retreats 27 | . 3 1 3 5 . . 11 . . . 4 ECM-based Alert Blocks 10 | . . . 9 . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . Most Traps Carried 3 | . . 3 2 2 2 2 2 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 15 | . 6 . . . . . 3 . 2 4 . Terminals 6 | . 6 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 55 | . 14 . . . . . 9 . 5 27 . Successful 45 | . 9 . . . . . 4 . 5 27 . Failed 10 | . 5 . . . . . 5 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 9 . . . 3 . 8 . . 1 . Terminals 14 | . 14 . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 5 | . . . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 38 | . 6 . . . . . . . 5 27 . Record 15 | . . . . . . . . . 4 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 3 | . . . . . . . . . . 3 . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 4 . . . . . 3 . . . . Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 3 . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 13 . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 11 | . . . . 3 4 . 3 . . . 1 Largest Group 4 | . . . . 3 4 4 3 2 1 1 1 Highest-Rated Group 210 | . . . . 40 161 161 210 140 70 70 96 Highest-Rated Ally 96 | . . . . 16 41 41 70 70 70 70 96 Zionite Dispatches 1 | . . . . . . . 1 . . . . Light 1 | . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 90 | . . . . 23 . 42 15 3 . . 7 Total Damage 1940 | . . . . 256 . 1076 233 86 . . 289 Kills 19 | . . . . 4 . 13 1 1 . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 5573 | . 637 564 228 115 1689 945 377 396 470 87 65 Sensors 1978 | . . . . . . 598 362 396 470 87 65 Terrain 1201 | . 637 564 . . . . . . . . . Traps 141 | . . . . . . . . 141 . . . ECM 2394 | . . . 228 115 1689 347 15 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 2 . . 1 1 . . Drone Launches 1 | . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Zionite Intel Received 1 | . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 7777 | 78 749 684 365 612 1689 1009 1412 396 470 87 226 Spaces Moved 5204 | 42 359 354 108 289 1016 579 1162 551 443 79 222 Core 99 | 1 . . 1 . . . . . . . 97 Treads 2833 | 41 359 263 91 289 1016 579 195 . . . . Legs 107 | . . 91 16 . . . . . . . . Wheels 47 | . . . . . . . 47 . . . . Hover 2118 | . . . . . . . 920 551 443 79 125 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 160 50 56 56 111 50 Average Speed 125 | 157 160 151 166 169 160 162 85 68 105 111 78 Slowest Speed 400 | 160 160 190 400 240 160 240 245 111 111 111 111 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 4 65 71 11 56 87 75 30 81 76 68 18 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . 1 1 . Known Exits Taken 5 | . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . Scrap Searched 19 | . . 1 . . 3 3 . 2 9 . 1 Spaces Dug 9 | . . . . . . . 9 . . . . Terrain Destroyed 12 | . . 3 . . . . 9 . . . . Melee 9 | . . . . . . . 9 . . . . Projectile 3 | . . 3 . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total 6002 | 51 441 433 221 351 1082 630 1456 569 444 78 246 Wait 286 | . 18 14 43 16 57 9 129 . . . . Move 5193 | 41 358 353 107 288 1015 578 1161 550 442 78 222 Hop . | . . . . . . . . . . . . Pick Up 43 | 4 5 7 3 2 3 2 14 3 . . . Fast Attach 61 | 6 3 3 4 4 2 7 26 5 1 . . Attach 23 | . 1 2 6 2 . 1 11 . . . . Detach 6 | . . . 3 . . . 3 . . . . Swap 18 | . 2 5 3 2 . 3 1 2 . . . Drop 65 | . 4 8 5 2 5 9 26 5 1 . . Fire 240 | . 49 36 47 35 . 20 40 . . . 13 Melee 53 | . . . . . . 1 45 . . . 7 Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . 3 . . . . . 4 . . . Trap 2 | . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 14) 714 | -10/Materials | Identified exit to Mines 718 | -10/Materials | Discovered new exit (range 14) 828 | -10/Materials | Entered Mines 838 | -10/Mines | Met a Derelict bent on vengeance 879 | -10/Mines | Discovered new exit (range 8) 904 | -10/Mines | Found a hidden stash of uninstalled traps 1093 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1434 | -10/Mines | Discovered new exit (range 7) 1460 | -10/Mines | Found DCF Scrap (12 items) 1512 | -10/Mines | Entered Materials 1512 | -9/Materials | Evolved 2 slots: Utility x2 1853 | -9/Materials | Discovered new exit (range 15) 1877 | -9/Materials | Entered Mines 1882 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1938 | -9/Mines | Assembled infested the area 2032 | -9/Mines | Learned Materials security intel 2224 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2307 | -9/Mines | Discovered new exit (range 5) 2383 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2430 | -9/Mines | Build established: Scavenger-Mutant 2489 | -9/Mines | Entered Zion 2550 | -7/Zion | System corruption cleaned by Quarantine Array 2613 | -7/Zion | Learned Factory garrison access intel 2616 | -7/Zion | Received a visual enhancement algorithm 2617 | -7/Zion | Ran a visual enhancement algorithm 2678 | -7/Zion | Ran a visual enhancement algorithm 2799 | -7/Zion | Learned Factory emergency access door positions 2919 | -7/Zion | Ran a visual enhancement algorithm 3094 | -7/Zion | Learned Factory terminal intel 3162 | -7/Zion | Met Imprinter 3191 | -7/Zion | Imprinted 3193 | -7/Zion | Declared Zion's savior 4058 | -7/Zion | Found CR-A16's Pointy Stick 4114 | -7/Zion | Given the Hacking Drone Bay 4118 | -7/Zion | Discovered new exit (range 15) 4141 | -7/Zion | Found Prototype Device 4141 | -7/Zion | Identified Hacking Drone Bay 4178 | -7/Zion | Entered Proximity Caves 4178 | -6/Proximity Caves | Accompanied by 4 allies 4364 | -6/Proximity Caves | Build established: Mutant 4545 | -6/Proximity Caves | Found DCF Scrap (15 items) 4770 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5074 | -6/Proximity Caves | Discovered new exit (range 16) 5117 | -6/Proximity Caves | Core integrity fell below 50% 5150 | -6/Proximity Caves | Spotted B-75 Beast 5187 | -6/Proximity Caves | Entered Factory 5187 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5189 | -6/Factory | Loaded intel: 26 terminal locations 5190 | -6/Factory | Loaded intel: 4 garrison access locations 5341 | -6/Factory | Build established: Scavenger-Mutant 5370 | -6/Factory | Noticed a derelict Sapper rigging charges 6145 | -6/Factory | Build established: Mutant 6164 | -6/Factory | Discovered new exit (range 11) 6170 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6220 | -6/Factory | Identified exit to Factory 6498 | -6/Factory | Zion Light squad teleported in 6587 | -6/Factory | Search patrols dispatched 6596 | -6/Factory | Terminal network hard line cut 6596 | -6/Factory | Discovered new exit (range 5) 6598 | -6/Factory | Identified exit to Lower Caves 6599 | -6/Factory | Entered Lower Caves 6599 | -6/Lower Caves | Accompanied by 2 allies 6663 | -6/Lower Caves | Identified exit to Lower Caves 6719 | -6/Lower Caves | Encountered a Warlord checkpoint 6771 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6995 | -6/Lower Caves | Entered another Lower Caves area 6995 | -6/Lower Caves | Accompanied by 1 ally 7050 | -6/Lower Caves | Discovered exit to Factory (range 12) 7097 | -6/Lower Caves | Encountered a Warlord checkpoint 7104 | -6/Lower Caves | Learned location of Extension (-5) 7136 | -6/Lower Caves | Build established: Scavenger-Mutant 7196 | -6/Lower Caves | Entered an active Warlord outpost 7219 | -6/Lower Caves | Learned Factory stockpile data 7219 | -6/Lower Caves | Learned Factory security intel 7219 | -6/Lower Caves | Learned Research terminal intel 7219 | -6/Lower Caves | Learned Armory garrison access intel 7456 | -6/Lower Caves | Discovered new exit (range 6) 7461 | -6/Lower Caves | Identified exit to Data Miner 7465 | -6/Lower Caves | Entered Data Miner 7465 | -6/Data Miner | Accompanied by 1 ally 7465 | -6/Data Miner | Discovered new exit (range 6) 7473 | -6/Data Miner | Identified exit to Proximity Caves 7489 | -6/Data Miner | Met Data Miner 7508 | -6/Data Miner | Learned location of Section 7 (-3) 7508 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7529 | -6/Data Miner | Received God Mode back door access code from Data Miner 7552 | -6/Data Miner | Entered Proximity Caves 7552 | -5/Proximity Caves | Accompanied by 1 ally 7619 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7685 | -5/Proximity Caves | Lost 3 parts (1n2u) 7714 | -5/Proximity Caves | Core integrity fell below 50% 7735 | -5/Proximity Caves | Core integrity fell below 20% 7757 | -5/Proximity Caves | Lost 6 parts (1p1n3u1w) 7778 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- mechanism malfunctions. 07657_ System corrupted: Energy discharge (-36). 07699_ OB|BJ71ELO/ DXD4M4JP>MXWVNOY2ZZ 07734_ Searching scrap... 07734_ Found Drone Bay. 07734_ Found 64 Matter. 07749_ Penetrated by Slug. 07773_ =BO> 6|SJ XMSJ1EXRMZTKRKUX W RB Map ----- +----------------------------------------------------+ | 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%##? ##???##???????????????? | | ### ##### #### s ### #???????????????? | | #???????????????? | | s s #???????????????? | | ###### ##### @ #?????????? | | # ####????# #???## ## ## #?????????? | | ## #???????# #????# ##???#???????????????????? | | ### ##?????? #????###????????????????????????? | | ## #????? ???????????????????????????????? | | ## #???? #??????????????????????????????? | | ### ###?# ??????????????????????????????? | | ##?# ### ###?????????????????????????????? | | ?### ### #???????????????????????????????? | | ## #### #???????????????????????????????? | | # ### #???????????????????????????????? | | ### ???????????????????????????????? | | #?? ???????????????????????????????? | | #?? #???????????????????????????????? | | #??##????????????????????????????????? | | ##????????????????????????????????????? | | ## ##?????????????????????????????????????? | | #? ##??????????????????????????????????????? | | #?###???????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 68 Melee Accuracy 5 Recoil Reduction 2 Particle Charging 20 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag System | -6/Factory | Hacked Pulse Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fitting Room My Bad Suspicious Challenges ------------ None Game ------ Seed BeamAuthchipExpander Manual? 0 Play Time 01:20:40 Cumulative 46.3 hours Start 2026.07.28 @ 21:58:21 End 2026.07.28 @ 23:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b185d134-a918-4719-8e8d-83a7ae1f4075