Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 20:01:18 Player: winnking222 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (305) 1525 Value Destroyed (11789) 11789 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3469) 3469 TOTAL SCORE: 22423 Bonus ------- High Alert Combat Kills 1910 Follower Combat Kills 1430 Met Imprinter 300 Was Imprinted 300 Friendly Fire -471 Cogmind --------- Core Integrity 571/1000 Matter 97/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Core (1550) Ox30 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Tactical Coordination Suite > --- WEAPON (3) ------- Advanced EMP Blaster > --- INVENTORY (25) --- Improved Deuterium Engine Medium Treads High-capacity Matter Pod (200) Seismic Detector Tactical Coordination Suite Weapon Cycler Advanced Weapon Cycler Hardened Heavy Armor Plating Hacking Drone Bay (1/1) Cooled Pulse Rifle Coil Gun Hypervelocity Gauss Rifle KE Penetrator Hypervelocity Railgun Enhanced Gauss Cannon RU-N14's Throwing Claymores (4) Phasing Sabre GAL Module Peak State ------------ > --- POWER ------------ Micro Fission Core Reinforced Quantum Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Tactical Coordination Suite Powered Armor Graphene Brace Rainbow Chip > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Advanced Micro-nuke Launcher > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Improved Medium Treads High-capacity Matter Pod Seismic Detector Tactical Coordination Suite Weapon Cycler Hardened Heavy Armor Plating Hacking Drone Bay Cooled Pulse Rifle Enhanced Autogun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Railgun Advanced EMP Blaster Rocket Array Smartbomb Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Phasing Sabre Self-destruct Interrupter GAL Module [Rating: 127] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Hybrid Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Tactical Coordination Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Falx Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Slots Evolved 10 | . . . 4 2 . . . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . . . 1 . . Utility 5 | . . . 1 2 . . . . 1 1 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 158 | 7 4 9 32 23 2 7 5 3 31 25 4 6 Power 19 | 1 . 1 3 1 1 1 1 1 3 5 1 . Engine 10 | 1 . 1 3 . 1 1 1 1 1 . . . Core 7 | . . . . 1 . . . . 1 5 . . Reactor 2 | . . . . . . . . . 1 . 1 . Propulsion 41 | 2 1 4 9 9 1 1 1 . 6 5 . 2 Treads 33 | 2 1 1 8 8 . 1 . . 6 4 . 2 Leg 3 | . . . 1 1 . . . . . 1 . . Wheel 5 | . . 3 . . 1 . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 50 | 2 1 3 7 8 . 4 2 1 11 7 2 2 Device 24 | 1 . 1 2 3 . . 2 . 6 5 2 2 Storage 6 | 1 . . 2 1 . . . . 1 1 . . Processor 6 | . . . 1 1 . 3 . . 1 . . . Hackware 1 | . . . 1 . . . . . . . . . Protection 13 | . 1 2 1 3 . 1 . 1 3 1 . . Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 2 1 13 5 . 1 1 1 11 8 1 2 Energy Gun 7 | . . . 3 . . . . . 2 2 . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 24 | 2 . . 8 4 . . . . 3 6 . 1 Ballistic Cannon 7 | . 2 1 . . . 1 . . 3 . . . Launcher 7 | . . . 1 1 . . . 1 2 . 1 1 Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 7 . . . 3 1 11 3 1 . Parts Lost 61 | . 1 4 3 16 . 7 1 2 6 4 . 17 Power 9 | . . . 1 1 . 1 . . 1 3 . 2 Propulsion 20 | . . 4 1 6 . 3 . . 2 . . 4 Utility 17 | . 1 . 1 5 . 2 . 1 1 1 . 5 Weapon 15 | . . . . 4 . 1 1 1 2 . . 6 Highest Loss Streak 16 | . 1 2 1 6 . 5 1 1 1 3 . 16 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 19 | 2 5 7 20 22 21 19 20 22 21 21 20 21 Power 1 | . 1 . . 1 3 3 2 2 . . 1 1 Propulsion 3 | . 1 . 4 4 4 4 4 3 2 1 2 1 Utility 6 | . 1 3 7 8 8 5 6 7 7 7 6 7 Weapon 8 | . 1 2 7 8 5 6 7 10 12 11 11 11 Tool/Special . | . . . . . . . . . . . . . Unused Backups 49 | . 1 5 9 5 1 . 1 1 6 5 1 14 Power 5 | . . . 1 1 1 . 1 . . . . 1 Propulsion 10 | . . . 4 2 . . . . 3 . . 1 Utility 13 | . . 2 3 1 . . . . 1 1 . 5 Weapon 21 | . 1 3 1 1 . . . 1 2 4 1 7 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 90 96 99 97 92 92 92 91 85 95 94 91 Engine 6 | . 14 14 9 5 2 6 7 7 6 1 . . Core 1 | . . . . 1 4 . . . 2 5 5 4 Reactor 1 | . . . . . . . . . 3 3 4 5 Treads 20 | . 28 6 21 29 27 17 12 7 17 25 25 21 Wheel 4 | . . 18 8 . 2 7 9 15 1 . . . Device 10 | . 4 2 5 6 4 6 8 15 15 19 20 20 Storage 7 | . 14 13 9 7 7 7 7 7 5 4 5 5 Processor 7 | . . . 3 5 2 13 13 7 9 9 10 10 Hackware 1 | . . . 1 7 7 . . . . . . . Protection 6 | . . 12 8 8 7 6 7 6 4 4 4 4 Ballistic Gun 17 | . 24 . 26 22 23 15 15 14 13 19 19 17 Ballistic Cannon 3 | . 3 28 . . . 6 7 7 1 . . . Peak Build Rating 127 | 7 9 16 42 52 50 50 59 63 101 126 127 125 Average Rating 61 | 5 6 13 35 49 46 46 51 59 93 118 121 117 On Entrance 51 | . 7 9 16 42 44 50 47 59 60 98 116 123 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 152 | 13 19 20 113 115 120 120 111 111 133 149 151 152 Greatest Support 177 | 40 40 40 83 87 80 12 40 40 108 177 177 177 Greatest Overweight (x) 9 | . . 1 4 1 9 9 8 2 4 1 . 1 Average Overweight (x) 2 | . . . 1 1 4 8 5 2 1 . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 7 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 8 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 5 7 21 23 22 20 22 24 24 24 24 24 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 8 25 20 25 19 25 25 25 25 25 19 Class Distribution -------------------- 29% | Scavenger-Gunner 22% | Derelict-Gunner 21% | Scavenger-Tank 12% | Mutant 5% | Gunner 4% | Tank 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Matter Collected 11733 | 322 118 540 2282 2628 454 655 136 480 1866 1710 119 423 Remotely . | . . . . . . . . . . . . . Salvage Created 13727 | 170 470 313 2673 3676 271 484 . 451 1891 1703 182 1443 Parts 730 | 21 24 20 169 187 16 14 . 17 97 102 . 63 Haulers Intercepted 18 | . . . 6 3 . . . . 5 2 . 2 Recyclers Shooed 6 | . . . . 2 . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 71 | . . 9 . . 16 16 2 28 . . . . Prevented 23 | . . . . . . . . 23 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 222 | . 9 13 44 55 9 11 . 9 25 26 1 20 Guns 181 | . 9 . 43 51 9 9 . 2 25 26 1 6 Cannons 22 | . . 13 . . . 2 . 7 . . . . AOE 18 | . . . 1 4 . . . . . . . 13 Classes Destroyed 20 | 1 4 2 8 3 . . . 1 . . 1 . Worker 11 | . . . . 3 . . . . 4 2 . 2 Builder 11 | . . . 2 2 . . . . 2 2 . 3 Tunneler 10 | 8 . . 1 1 . . . . . . . . Hauler 18 | . . . 6 3 . . . . 5 2 . 2 Recycler 14 | . 2 . 3 7 . . . . . . . 2 Mechanic 4 | . . . . 4 . . . . . . . . Operator 3 | . . . 1 1 . . . . 1 . . . Watcher 8 | . 1 . 2 3 . . . . . . . 2 Swarmer 33 | . 3 1 6 . 7 3 . 1 4 8 . . Grunt 95 | . 6 1 22 33 . 5 . 4 13 6 . 5 Brawler 7 | . . . 1 4 . 1 . 1 . . . . Duelist 5 | . . . 2 2 . . . 1 . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 23 | . . 1 9 2 1 2 . 1 2 1 . 4 Demolisher 1 | . . . . . . . . 1 . . . . Hunter 17 | . . . 2 1 1 . . . 1 4 . 8 Programmer 27 | . . . . 13 . . . . 5 7 . 2 Heavy 2 | . . . 1 . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . 1 . Subdweller 10 | . . 10 . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . 1 . . Surgeon 2 | . . . . . . . . . . . . 2 Wizard 2 | . . . . . . . . . . . . 2 Best Kill Streak 25 | 4 3 3 8 7 4 6 . 5 5 6 1 25 Combat Bots Only 16 | . 3 3 6 5 4 6 . 5 4 6 1 16 Max Kills in Single Turn 5 | 1 2 1 2 4 2 2 . 1 2 2 1 5 Gunslinging 1 | . . . 1 1 1 1 . . . 1 . . Exploded 3 | . . . 1 2 . . . . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Hostile Shots Fired 1237 | . 54 61 133 314 67 105 . 45 162 137 . 159 Missed 360 | . 13 17 38 98 26 32 . 16 55 31 . 34 Hits 877 | . 41 44 95 216 41 73 . 29 107 106 . 125 Melee 12 | . . . . 10 . 2 . . . . . . Projectile 865 | . 41 44 95 206 41 71 . 29 107 106 . 125 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 35 | . . 1 2 14 . 2 . 1 4 5 . 6 Actively Blocked 15 | . . . . . . . . . 4 5 . 6 Part Disruptions 3 | . . . . 1 . . . . 2 . . . Damage Taken 15277 | . 447 868 1424 3367 573 1056 . 371 2208 1715 94 3154 Core 1362 | . 64 105 140 251 67 87 . . 219 73 11 345 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 89 | . . . . . . . . . . 4 . 85 Redirected to Shielding 185 | . . . . . . . . . 185 . . . Regen/Repaired (Parts) 1009 | . . . . 159 . . . . 387 245 28 190 Core Remaining (%) 64 | 100 . 32 74 . . . . 42 74 . . . Volleys Fired 766 | 26 39 44 140 205 19 39 . 33 109 67 3 42 Largest 4 | 2 2 2 3 3 3 3 . 3 3 4 4 4 Hottest 127 | 40 40 66 96 89 75 90 . 90 90 124 122 127 Shots Fired 2158 | 52 78 88 416 570 59 99 . 91 320 265 12 108 Gun 1969 | 52 78 . 411 564 59 80 . 58 298 265 12 92 Cannon 164 | . . 88 2 . . 19 . 33 22 . . . Launcher 20 | . . . 3 6 . . . . . . . 11 Special 5 | . . . . . . . . . . . . 5 Kinetic 2133 | 52 78 88 413 564 59 99 . 91 320 265 12 92 Thermal . | . . . . . . . . . . . . . Explosive 17 | . . . . 6 . . . . . . . 11 Electromagnetic 8 | . . . 3 . . . . . . . . 5 Robot Hit Streak 39 | 9 10 14 9 25 12 14 . 18 39 38 23 31 Robot Miss Streak 9 | 3 4 3 9 5 5 3 . 3 4 4 . 2 Penetration Max 1 | . . . 1 1 . . . . 1 1 . . Secondary Targets 34 | . 2 . 5 10 5 4 . . 4 3 . 1 Max Gunslinging Chain 2 | . 1 . 2 1 1 1 . . 1 1 . 1 Shots Hit Robots 1364 | 30 48 45 217 339 28 67 . 66 254 179 12 79 Core Hits 625 | 15 24 18 110 153 15 25 . 29 98 73 1 64 Critical Kills 13 | 1 1 . 1 1 . . . . 2 7 . . Critical Parts Destroyed 25 | . . . 1 3 1 1 . . 6 11 . 2 Critical Strikes 49 | 1 1 1 2 4 2 2 . 2 9 18 1 6 Destroy 41 | 1 1 . 2 4 2 1 . . 8 18 1 3 Blast 5 | . . 1 . . . 1 . 2 1 . . . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 29911 | 261 415 936 4113 7626 409 1307 . 1349 5255 3348 221 4671 Guns 22210 | 261 411 . 3756 6347 409 1062 . 663 4705 3000 221 1375 Cannons 2330 | . . 936 22 . . 245 . 686 441 . . . Explosions 5122 | . . . 328 1222 . . . . 79 326 . 3167 Melee . | . . . . . . . . . . . . . Ramming 120 | . 4 . 7 57 . . . . 30 22 . . Kinetic 24540 | 261 411 936 3778 6347 409 1307 . 1349 5146 3000 221 1375 Thermal 938 | . . . 74 404 . . . . 79 326 . 55 Explosive 3808 | . . . . 818 . . . . . . . 2990 Electromagnetic 376 | . . . 254 . . . . . . . . 122 Impact . | . . . . . . . . . . . . . Slashing 129 | . . . . . . . . . . . . 129 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . 5 15 15 15 15 . 6 4 4 1 Average Corruption 7 | . . . 3 6 15 15 15 . 3 3 3 1 Corruption Purged 15 | . . . 5 2 . . . . 4 . 4 . Corruption Blocked . | . . . . . . . . . . . . . Effects 285 | . . . . 95 46 62 4 . 59 8 8 3 Message Errors 68 | . . . . 21 13 16 1 . 12 3 2 . Matter Fused 76 | . . . . 20 14 20 2 . 18 . 2 . Heat Flow Errors 30 | . . . . 11 7 5 . . 6 1 . . Energy Discharges 30 | . . . . 7 4 11 . . 5 . 2 1 Parts Rejected 3 | . . . . 2 . . . . . . . 1 Parts Fused 7 | . . . . 2 1 2 . . 1 . . 1 Data Loss (minor) 31 | . . . . 12 3 5 . . 7 3 1 . Data Loss (major) 7 | . . . . 2 1 1 . . 2 . 1 . Misfires 19 | . . . . 11 2 1 . . 4 1 . . Alerts 6 | . . . . 1 1 . 1 . 3 . . . Weapon Failures 8 | . . . . 6 . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 466 | . . 24 . 181 . . . 6 22 48 . 185 Projectiles 52 | . . 24 . . . . . 6 22 . . . Explosions 414 | . . . . 181 . . . . . 48 . 185 Melee . | . . . . . . . . . . . . . Knockbacks 23 | . . 8 . 1 . 3 . 8 1 2 . . Impact 2 | . . . . 1 . . . . . 1 . . Kinetic 19 | . . 8 . . . 3 . 7 1 . . . Secondary 2 | . . . . . . . . 1 . 1 . . Self-Inflicted Damage 612 | . . . 15 30 . . . . . . . 567 Shots 14 | . . . 1 1 . . . . . . . 12 Rammed 10 | . 1 . 1 3 . . . . 3 2 . . Targets Rammed 14 | . 2 . 1 6 . . . . 3 2 . . Kicked . | . . . . . . . . . . . . . Crushed 4 | . 1 . . 3 . . . . . . . . Highest Temperature 465 | . 21 . 338 465 304 240 . 4 356 461 . 7 Average Temperature 93 | . 9 . 87 114 92 80 . 1 64 116 . 3 Received Heat Transfer 2937 | . 210 162 441 1080 18 375 . 18 327 108 9 189 Effects 21 | . . . 2 12 1 . . . 2 4 . . Shutdowns 4 | . . . . 3 . . . . . 1 . . Energy Bleed 6 | . . . 2 4 . . . . . . . . Interference 10 | . . . . 4 1 . . . 2 3 . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . 1 . 1 Total Turns 28 | . . . . . . . . . . 13 . 15 Longest Duration 15 | . . . . . . . . . . 13 . 15 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 1 | . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 678 | . . . 78 250 . . . . 50 250 . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Maximum Alert Level 4 | . . . 3 4 . . . . 2 3 1 3 Low Security (%) 32 | 100 100 . 29 1 . . . . 28 17 65 88 Level 1 33 | . . . 35 48 . . . . 34 32 34 7 Level 2 18 | . . . 30 . . . . . 36 23 . 2 Level 3 8 | . . . 4 20 . . . . . 26 . 1 Level 4 7 | . . . . 29 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1456 | 10 182 . 743 1456 . . . . 678 873 347 846 Initial 334 | . . . . 334 . . . . 154 331 299 . Average 389 | 1 49 . 329 702 . . . . 342 457 141 111 Influence Increases 8891 | 40 267 105 1358 2032 200 230 . 638 1263 1164 106 1488 Destroy 0b10 Robot/C 4800 | . 180 60 860 1100 180 220 . 400 720 560 . 520 Destroy 0b10 Robot/NC 470 | 40 15 . 80 120 . . . 20 70 35 . 90 Destroy Leader 1110 | . 42 . 236 282 20 10 . 30 202 116 . 172 Allied During Kill 520 | . . . . . . . . 188 75 5 . 252 Successful Hack 75 | . . . 7 22 . . . . 6 40 . . Select Force Hacks 30 | . . . 30 . . . . . . . . . Disable Machine 570 | . . . 15 240 . . . . 90 150 . 75 Anti-Garrison Action 300 | . . . . 150 . . . . . . . 150 Destroy Structure 566 | . . . 10 58 . . . . 70 108 106 214 Partial Spotted 15 | . . . . . . . . . 15 . . . Lose Combat Pursuer 435 | . 30 45 120 60 . . . . 15 150 . 15 Influence Decreases 8045 | 40 267 105 622 1317 1012 706 163 393 830 986 962 642 Entered New Map 2220 | . . . . 402 538 122 163 . 91 347 557 . Time Decay 4955 | 40 257 95 592 755 474 514 . 343 609 559 385 332 Lost Part 550 | . 10 10 30 160 . 70 . 10 50 40 . 170 Lost Ally 320 | . . . . . . . . 40 80 40 20 140 Squads Dispatched 66 | . 2 . 10 18 . 1 . . 17 8 . 10 Investigation 16 | . . . 7 3 . . . . 4 1 . 1 Extermination 19 | . . . . 7 . . . . 9 2 . 1 Reinforcement 16 | . 2 . 2 3 . . . . 4 2 . 3 Assault 9 | . . . 1 5 . 1 . . . . . 2 Garrison 6 | . . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 Haulers Reinforced 6 | . . . . 1 . . . . 3 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Distress Signals 21 | . 1 . 4 2 . . . 10 1 2 . 1 Communications Jammed 4 | . . . . 4 . . . . . . . . Distress Signals 2 | . . . . 2 . . . . . . . . Times Spotted 339 | . 18 15 64 76 9 13 . 24 49 39 3 29 Peak Tracking Total 11 | . 7 3 5 5 4 6 . 4 5 7 2 11 Tactical Retreats 18 | . 2 2 5 2 . . . . 1 5 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Traps Triggered 17 | . . . 3 2 . . . . 5 4 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Disabled 43 | . . 1 1 17 . . . 2 6 10 . 6 Max in Single Turn 16 | . . 1 1 16 . . . 1 2 6 . 1 Garrison Access 6 | . . . 1 2 . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Accessed 39 | . . 2 10 11 . . 1 . 9 4 . 2 Terminals 12 | . . . 7 5 . . . . . . . . Fabricators 6 | . . . . 3 . . . . 2 1 . . Repair Stations 7 | . . . . 2 . . . . 2 2 . 1 Recycling Units 3 | . . . 1 . . . . . 2 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 7 | . . . 1 1 . . . . 3 1 . 1 Total Hacks 85 | . . 5 24 22 . . 4 . 20 6 . 4 Successful 40 | . . 5 6 11 . . 4 . 9 5 . . Failed 45 | . . . 18 11 . . . . 11 1 . 4 Catastrophic 8 | . . . 3 3 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . . . 15 6 . . . . 17 13 . 3 Terminals 28 | . . . 19 9 . . . . . . . . Fabricators 14 | . . . . 6 . . . . 6 2 . . Repair Stations 15 | . . . . 5 . . . . 6 3 . 1 Recycling Units 3 | . . . 1 . . . . . 2 . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access 13 | . . . 1 2 . . . . 6 1 . 3 Terminal Hacks 14 | . . 5 2 3 . . 4 . . . . . Record 4 | . . 4 . . . . . . . . . . Part Schematic 4 | . . . . . . . 4 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . 5 . . . . 3 2 . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 5 | . . . . 2 . . . . 2 1 . . Build 4 | . . . . 2 . . . . 1 1 . . Repair Station Hacks 8 | . . . . 2 . . . . 4 2 . . Scan Component 4 | . . . . 1 . . . . 2 1 . . Repair 4 | . . . . 1 . . . . 2 1 . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . 1 1 . . Seal Access 4 | . . . 1 1 . . . . 1 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . . . 7 11 . . . . 7 2 . 2 Full Trace Events 13 | . . . 5 3 . . . . 3 1 . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 2 . 3 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . 18 . . . . . Parts Built 4 | . . . . 2 . . . . 1 1 . . Authchips . | . . . . . . . . . . . . . Time 406 | . . . . 232 . . . . 116 58 . . Total Part Build Rating 12 | . . . . 6 . . . . 3 3 . . Parts Repaired 4 | . . . . 1 . . . . 2 1 . . Time 158 | . . . . 60 . . . . 79 19 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 6 . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . 2 Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Total Allies 34 | . . . . . . . 6 2 3 3 18 2 Largest Group 18 | . . . . . . . 6 6 5 2 18 11 Highest-Rated Group 656 | . . . . . . . 192 192 246 70 656 466 Highest-Rated Ally 70 | . . . . . . . 37 37 70 35 50 51 Zionite Dispatches 4 | . . . . . . . . . 1 2 . 1 Light 1 | . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 321 | . . . . . . . . 90 61 3 86 81 Total Damage 11112 | . . . . . . . . 1541 2401 378 4815 1977 Kills 58 | . . . . . . . . 16 16 3 11 12 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Active Infowar (turns) 4919 | 23 374 251 1618 2652 . . . . . 1 . . Optics 315 | . . . 315 . . . . . . . . . Terrain 1 | . . . . . . . . . . 1 . . Seismic 1951 | 23 374 251 1303 . . . . . . . . . Jamming 2652 | . . . . 2652 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 2 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . 4 1 . . Branch Access 1 | . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Turns Passed 24944 | 256 1133 1603 3028 4094 1214 1411 2934 1009 4685 1656 1097 824 Spaces Moved 11535 | 122 609 1371 1293 1377 495 621 1457 658 1826 739 565 402 Core 20 | 20 . . . . . . . . . . . . Treads 6014 | 102 609 100 569 1377 293 . . . 1258 739 565 402 Legs . | . . . . . . . . . . . . . Wheels 5501 | . . 1271 724 . 202 621 1457 658 568 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 235 225 195 125 125 125 162 164 162 Average Speed 180 | 141 160 102 174 241 235 210 181 125 211 172 164 162 Slowest Speed 325 | 160 160 160 245 245 242 225 210 125 325 244 164 242 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 8 88 79 90 41 64 70 91 84 52 21 97 15 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . 1 . 2 . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . 1 1 . . . . Scrap Searched 13 | . . 3 . . 3 2 2 3 . . . . Spaces Dug 7 | . . . . . . 5 . . 1 . . 1 Terrain Destroyed 265 | . . 1 8 56 . 6 . 3 22 53 . 116 Melee . | . . . . . . . . . . . . . Projectile 22 | . . 1 . 1 . 6 . 3 6 2 . 3 AOE 241 | . . . 8 55 . . . . 16 50 . 112 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Total 14630 | 163 706 1480 1920 1876 526 681 1750 800 2486 1020 731 491 Wait 1709 | . 40 33 374 214 1 10 262 45 446 123 142 19 Move 11524 | 121 608 1370 1292 1376 494 620 1456 657 1825 739 564 402 Hop . | . . . . . . . . . . . . . Pick Up 171 | 9 9 13 41 23 7 2 14 10 20 15 6 2 Fast Attach 70 | 1 . 2 8 2 . . . . 27 21 2 7 Attach 81 | 6 2 2 12 19 . 8 5 3 10 6 3 5 Detach . | . . . . . . . . . . . . . Swap 92 | . 2 8 23 17 3 1 7 3 7 12 2 7 Drop 158 | . 4 8 29 14 2 1 6 8 35 35 9 7 Fire 766 | 26 39 44 140 205 19 39 . 33 109 67 3 42 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 14 | . 2 . 1 6 . . . . 3 2 . . Escape Stasis 4 | . . . . . . . . . 4 . . . Rewire 41 | . . . . . . . . 41 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Derelicts attacked the area 1071 | -10/Materials | Discovered new exit (range 16) 1097 | -10/Materials | Discovered new exit (range 15) 1225 | -10/Materials | Discovered new exit (range 15) 1315 | -10/Materials | Discovered new exit (range 6) 1390 | -10/Materials | Entered Subcaves 1391 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1391 | -10/Subcaves | Approached by a straggling Scientist 1451 | -10/Subcaves | Lost 3 allies 1701 | -10/Subcaves | Discovered new exit (range 14) 1746 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1799 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1841 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1871 | -10/Subcaves | Discovered new exit (range 10) 1890 | -10/Subcaves | Core integrity fell below 50% 2042 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2492 | -10/Subcaves | Visited Clippyterm 2494 | -10/Subcaves | Learned Materials emergency access door positions 2499 | -10/Subcaves | Learned Factory stockpile data 2504 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2506 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2608 | -10/Subcaves | Visited 4L-MR0's lab 2618 | -10/Subcaves | Found Rainbow Chip 2993 | -10/Subcaves | Entered Materials 2993 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3300 | -8/Materials | Build established: Scavenger-Tank 3682 | -8/Materials | Discovered new exit (range 4) 4205 | -8/Materials | Discovered new exit (range 10) 4925 | -8/Materials | Build established: Tank 5019 | -8/Materials | Discovered new exit (range 16) 5298 | -8/Materials | Build established: Scavenger-Gunner 5793 | -8/Materials | First assault squad dispatched 6021 | -8/Materials | Entered Factory 6021 | -7/Factory | Evolved 2 slots: Utility x2 6251 | -7/Factory | Repaired Enh. Autogun 6473 | -7/Factory | Discovered new exit (range 16) 7738 | -7/Factory | Build established: Gunner 7876 | -7/Factory | Identified exit to Lower Caves 8140 | -7/Factory | Discovered new exit (range 6) 8176 | -7/Factory | System corruption reached 10% 8177 | -7/Factory | Fabricated Enh. Autogun? 8236 | -7/Factory | Lost 3 parts (1n1u1w) 8421 | -7/Factory | First assault squad dispatched 9204 | -7/Factory | Build established: Tank 9413 | -7/Factory | Fabricated Enh. Autogun (x1) 9803 | -7/Factory | Lost 6 parts (3n2u1w) 10106 | -7/Factory | Build established: Scavenger-Gunner 10115 | -7/Factory | Entered Lower Caves 10695 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10792 | -7/Lower Caves | Build established: Scavenger-Tank 10843 | -7/Lower Caves | Found DCF Scrap (12 items) 11032 | -7/Lower Caves | Discovered new exit (range 14) 11167 | -7/Lower Caves | Learned location of 1 exit from Factory 11329 | -7/Lower Caves | Entered another Lower Caves area 11367 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11404 | -7/Lower Caves | Core integrity fell below 50% 11449 | -7/Lower Caves | Lost 5 parts (2n2u1w) 11478 | -7/Lower Caves | Learned Factory terminal intel 11514 | -7/Lower Caves | Discovered new exit (range 11) 11736 | -7/Lower Caves | Build established: Scavenger-Gunner 11785 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12106 | -7/Lower Caves | Build established: Derelict-Gunner 12250 | -7/Lower Caves | Discovered new exit (range 13) 12279 | -7/Lower Caves | Identified exit to Zion 12740 | -7/Lower Caves | Entered Zion 12780 | -7/Zion | Given the Hacking Drone Bay 12780 | -7/Zion | Found Prototype Device 12823 | -7/Zion | System corruption cleaned by Quarantine Array 13009 | -7/Zion | Found GAL Module 13029 | -7/Zion | Discovered new exit (range 13) 13149 | -7/Zion | Learned Factory stockpile data 13313 | -7/Zion | Found Prototype Launcher 13314 | -7/Zion | Identified Rocket Array 13463 | -7/Zion | Learned location of Warlord (-5) 14192 | -7/Zion | Found Prototype Special Weapon 14193 | -7/Zion | Identified RU-N14's Throwing Claymores 14364 | -7/Zion | Gained Derelict followers 14559 | -7/Zion | Received a hallucinogenic algorithm 14717 | -7/Zion | Met Imprinter 14773 | -7/Zion | Identified Hacking Drone Bay 14803 | -7/Zion | Imprinted 14805 | -7/Zion | Declared Zion's savior 14978 | -7/Zion | Found RU-N14's Throwing Claymores 14980 | -7/Zion | Found RU-N14's Throwing Claymores 15674 | -7/Zion | Entered Proximity Caves 15674 | -6/Proximity Caves | Accompanied by 6 allies 16102 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16288 | -6/Proximity Caves | Lost 4 allies 16510 | -6/Proximity Caves | Found Rocket Array 16614 | -6/Proximity Caves | Discovered new exit (range 15) 16683 | -6/Proximity Caves | Entered Factory 16683 | -6/Factory | Accompanied by 5 allies 16683 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16684 | -6/Factory | Identified exit to Lower Caves 16685 | -6/Factory | Identified exit to Factory 16687 | -6/Factory | Loaded intel: 26 terminal locations 16710 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 17019 | -6/Factory | Retrieved Zion intel report: Branch Access 17052 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17106 | -6/Factory | Retrieved Zion intel report: Active Garrisons 17320 | -6/Factory | Repaired Enh. Autogun 17350 | -6/Factory | Discovered exit to Factory (range 11) 17536 | -6/Factory | Allied Derelicts emerged from ambush trap array 17565 | -6/Factory | Spotted B-75 Beast 17652 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 17653 | -6/Factory | Zion Light squad teleported in 17694 | -6/Factory | Build established: Scavenger-Gunner 17820 | -6/Factory | Fabricated Enh. Autogun (x1) 17915 | -6/Factory | Found Prototype Protection 17969 | -6/Factory | Identified Zio. Weapon Casing 18027 | -6/Factory | Terminal network hard line cut 18085 | -6/Factory | Lost 3 allies 18158 | -6/Factory | Repaired Arm. Treads 18224 | -6/Factory | Found Hvy. Reflective Plating 18263 | -6/Factory | Build established: Messiah-Gunner 18695 | -6/Factory | Found Powered Armor 19119 | -6/Factory | Build established: Scavenger-Gunner 20440 | -6/Factory | Discovered exit to Factory (range 13) 21368 | -6/Factory | Entered another Factory area 21368 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21663 | -5/Factory | Repaired Arm. Treads 21780 | -5/Factory | Discovered new exit (range 15) 21818 | -5/Factory | Found Launcher Loader 21914 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 21915 | -5/Factory | Zion Thermal Resupply teleported in 22162 | -5/Factory | Fabricated Enh. Autogun? 22258 | -5/Factory | Build established: Scavenger-Tank 22276 | -5/Factory | Zion Demo squad teleported in 22313 | -5/Factory | Garrison activated, responded to threat 22645 | -5/Factory | Terminal network hard line cut 22676 | -5/Factory | Lost 3 parts (2p1u) 23009 | -5/Factory | Spotted B-75 Beast 23024 | -5/Factory | Sucked down chute 23024 | -5/Factory | Entered Waste 23061 | -5/Waste | Warlord forces began an assault 23080 | -5/Waste | Spotted C-40 Crusher 23084 | -5/Waste | Allies destroyed C-40 Crusher 23091 | -5/Waste | Spotted C-40 Crusher 23100 | -5/Waste | Destroyed C-40 Crusher 23103 | -5/Waste | Spotted C-40 Crusher 23111 | -5/Waste | Allies destroyed C-40 Crusher 23137 | -5/Waste | Spotted C-40 Crusher 23138 | -5/Waste | Spotted C-40 Crusher 23138 | -5/Waste | Allies destroyed C-40 Crusher 23139 | -5/Waste | Lost 5 allies 23139 | -5/Waste | Allies destroyed C-40 Crusher 23165 | -5/Waste | Spotted C-40 Crusher 23705 | -5/Waste | Discovered new exit (range 10) 23799 | -5/Waste | Found Prototype Launcher 23800 | -5/Waste | Identified Adv. Micro-nuke Launcher 24121 | -5/Waste | Entered Factory 24121 | -5/Factory | Accompanied by 11 allies 24174 | -5/Factory | Discovered new exit (range 12) 24410 | -5/Factory | Zion Hacker squad teleported in 24475 | -5/Factory | Discovered new exit (range 15) 24802 | -5/Factory | Garrison activated, responded to threat 24844 | -5/Factory | P-70 Sage assimilated allied F3-C8C(m) 24888 | -5/Factory | Lost 7 allies 24945 | -5/Factory | Self-destructed Last Messages --------------- 24935_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 24935_ Garrison Access disabled. 24936_ The unstable cave ceiling collapses. 24937_ Temporary Utility slot lost. 24937_ K-01 Serf collects debris. 24939_ The unstable cave ceiling collapses. 24939_ Penetrated by Slug. 24939_ K-01 Serf collects debris. 24940_ The unstable cave ceiling collapses. 24940_ U-05 Engineer lays Concrete. 24941_ The unstable cave ceiling collapses. 24941_ U-05 Engineer lays Concrete. 24941_ K-01 Serf collects debris. 24942_ U-05 Engineer lays Concrete. 24943_ Chain reaction triggered in Rnf. Quantum Reactor. 24943_ U-05 Engineer lays Concrete. 24943_ K-01 Serf collects debris. 24944_ Y-64 Sentinel system terminally corrupted. 24944_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | """"??????? #????????????????????????? | | ""??????????? ??????????????????????????? | | ??????????????? ????????????????????????????? | | ##?????????????###/###??##########???????????????? | | ############### #??# #???????????????? | | #### #???????????????? | | =%[ + ! #???????????????? | | #### #???????????????? | | ############### #??# """"#???????????????? | | ##?????????????## ##??# """"#???????????????? | | ????????????????# ^#???# """"#???????????????? | | ????????????????+ #???# """"#???????????????? | | ????????????????# #???# #???????????????? | | ????????????????# ^#########+ !*# #?????????????? | | ????????????????# !** #### ""??????? | | ????????????????# *%!% + ""??????? | | ????????????????# ! #### ""??????? | | ????????????????##+##########%# = ###???????????? | | ????????????????# =%##%% ###???????????? | | ????????????????? k # ! %##???????????? | | ????????????????? """ !!! ! # % [%##???????????? | | ????????????????# """ !!! %| # %=##???????????? | | ????????????????# """ !m! |#%[[[=##???????????? | | ????????????????# u !#%=! #????????????? | | ?????????????????#### ### ################ | | #??????????????### @ =## + | | ""????????????????# [ # # | | ??????????????????## =%! # # | | ???????????????????# # ! G *= + | | ???????????????????# "" #%= ############### | | ???????????????????# " #!m##?????????????? | | ???????????????????## #??????????????? | | ?????????????????? # # #k%#??????????????? | | ????????????????? ! % +??????????????? | | ????????????????""""" ! #[ ! #??????????????? | | ??????????????? """" [### !% #??????????????? | | ???????????????????" %???#A #??????????????? | | ??????????????????? ???? ##### ???????????????? | | ??????????????????? ???# #???? ???????????????? | | ???????????????????? ???? ???? ???????????????? | | ???????????????????#??? ? ???? ???????????????? | | ?????????????????????????? ???? ???????????????? | | #??????????????????????????? ???? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 52 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Magnetic Acceleration Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive S-27 Virus | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -6/Factory Enh. Autogun | x1 | -5/Factory Repaired ---------- Enh. Autogun | 1% | -7/Factory Enh. Autogun | 17% | -6/Factory Arm. Treads | 15% | -6/Factory Arm. Treads | 18% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed HybridCoreTube Manual? 0 Play Time 03:11:05 Cumulative 96.6 hours Start 2025.07.15 @ 17:56:09 End 2025.07.16 @ 20:01:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 52 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8686f755-463a-4a93-b3b7-f17355cc77af