Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.19 @ 11:31:17 Player: bryce Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (157) 785 Value Destroyed (6280) 6280 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 13169 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 114 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 31/300 Energy 57/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- Chainsword > --- INVENTORY (5) ---- Armored Huge Wheel Vortex Catalyst Activator (4) Vortex Lance (27) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Battery Advanced Targeting Computer Makeshift Ablative Armor Makeshift Ablative Armor > --- WEAPON ----------- Vortex Catalyst Activator Vortex Lance Vortex Lance > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Flexi-carbon Leg Armored Huge Wheel Advanced Assault Cannon Mini Assault Cannon Antimatter Cannon Enhanced Gauss Cannon Thermoblaster Thunder Hammer Katana Katana Lance Lance [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Ablative Armor Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power 1 | . . . 1 . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . . 1 Utility 4 | . . 1 . 1 . 2 . . . . . Weapon 3 | . . . 1 . 1 . . . . . 1 Parts Attached 175 | 6 11 14 15 34 7 44 5 3 9 3 24 Power 16 | 1 1 2 3 2 1 5 1 . . . . Engine 11 | 1 1 2 3 . . 3 1 . . . . Core 5 | . . . . 2 1 2 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 52 | 2 3 4 4 12 3 15 . 1 1 . 7 Treads 29 | 2 3 3 3 11 2 3 . . 1 . 1 Leg 20 | . . 1 1 1 1 10 . 1 . . 5 Wheel 2 | . . . . . . 1 . . . . 1 Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 1 2 2 1 6 1 5 2 1 2 1 1 Device 10 | . . 2 1 1 . 4 2 . . . . Storage 4 | 1 2 . . 1 . . . . . . . Processor 2 | . . . . . . 1 . 1 . . . Hackware 1 | . . . . . . . . . . . 1 Protection 8 | . . . . 4 1 . . . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 82 | 2 5 6 7 14 2 19 2 1 6 2 16 Energy Gun 9 | . 4 2 . . . 1 1 . . . 1 Energy Cannon 8 | . . 3 2 1 . 1 1 . . . . Ballistic Gun 8 | 2 1 1 . . . 1 . 1 1 . 1 Ballistic Cannon 15 | . . . . 4 1 4 . . 2 1 3 Launcher 14 | . . . 2 4 . 4 . . 1 . 3 Special Weapon 3 | . . . 3 . . . . . . . . Impact Weapon 10 | . . . . 5 1 2 . . . . 2 Slashing Weapon 9 | . . . . . . 4 . . . . 5 Piercing Weapon 6 | . . . . . . 2 . . 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 . 3 . . 3 . . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 7 | . . . . . 7 . . . . . . Parts Lost 48 | . . . . 4 2 8 . 2 . 4 28 Power 4 | . . . . 1 . 1 . . . 1 1 Propulsion 16 | . . . . 2 . 4 . . . 1 9 Utility 10 | . . . . . 1 1 . 1 . 1 6 Weapon 18 | . . . . 1 1 2 . 1 . 1 12 Highest Loss Streak 19 | . . . . 3 2 3 . 2 . 3 19 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 93 90 95 94 80 95 100 99 99 97 72 Engine 6 | . 14 11 14 . . 3 11 11 11 10 4 Core 3 | . . . . 12 5 4 . . . . . Treads 16 | . 27 22 19 27 23 16 5 5 5 5 6 Leg 10 | . . 11 7 . 8 10 23 23 23 22 15 Device 8 | . . 2 8 7 6 12 17 11 7 5 4 Storage 13 | . 22 22 18 15 13 11 11 11 11 11 8 Processor 3 | . . . . . . 4 5 10 7 5 4 Protection 3 | . . . . 6 3 3 . . 6 10 3 Energy Gun 2 | . 22 12 . . . . . . . . . Energy Cannon 6 | . . 8 17 15 8 4 4 5 2 . . Ballistic Gun 2 | . 5 . . . . . 5 10 7 4 . Ballistic Cannon 3 | . . . . 1 3 7 . . 5 10 11 Launcher 1 | . . . 1 2 . 1 5 . . . 1 Piercing Weapon 2 | . . . . . . 3 5 5 5 5 5 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 82 | 12 32 37 47 65 54 77 71 71 82 82 81 Greatest Support 85 | 20 40 40 60 82 80 83 80 80 80 80 85 Greatest Overweight (x) 9 | 3 1 1 1 1 . 3 . 1 1 1 9 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 9 14 14 14 13 14 15 15 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 46% | Scavenger-Gunner 17% | Scavenger-Mutant 12% | Mutant 11% | Tank 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 2599 | 256 144 154 169 473 133 741 93 25 150 151 110 Remotely 20 | . . 20 . . . . . . . . . Salvage Created 7186 | . 230 629 211 2553 297 2070 202 120 . 111 763 Parts 349 | . 10 35 18 139 11 78 16 9 . 3 30 Haulers Intercepted 9 | . 2 2 . 3 . 2 . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 6 6 . 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 122 | . 5 10 10 41 5 26 5 2 . 5 13 Melee 24 | . . . . 1 1 10 4 2 . . 6 Guns 14 | . 5 7 . . . . 1 . . 1 . Cannons 58 | . . 3 5 29 3 9 . . . 4 5 AOE 19 | . . . 5 9 . 3 . . . . 2 Classes Destroyed 15 | . 3 3 . 8 . . . . . . 1 Worker 7 | . . 1 1 2 1 1 . . . . 1 Builder 7 | . . . . 5 . 2 . . . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 9 | . 2 2 . 3 . 2 . . . . . Recycler 7 | . . 1 . 3 . 3 . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 3 | . . . . 2 1 . . . . . . Swarmer 22 | . 3 . 7 7 1 4 . . . . . Grunt 47 | . 2 8 . 17 . 11 . . . 1 8 Brawler 2 | . . . . 1 . 1 . . . . . Duelist 3 | . . . . 2 . . . . . 1 . Sentry 12 | . . 2 3 4 2 1 . . . . . Specialist 4 | . . . . 4 . . . . . . . Hunter 9 | . . . . 1 1 2 . 2 . . 3 Programmer 19 | . . . . 5 1 7 1 . . 3 2 Wasp 3 | . . . . . . . 3 . . . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 3 4 8 4 5 4 2 . 2 6 Combat Bots Only 7 | . 2 3 4 7 2 7 4 2 . 2 5 Max Kills in Single Turn 3 | . 2 1 2 3 2 1 1 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . 2 2 . 1 . . . . 1 Melee 1 | . . . . 1 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 1239 | . 33 36 28 276 131 161 22 27 26 60 439 Missed 376 | . 7 11 9 97 45 41 5 3 12 14 132 Damage Taken 11203 | . 189 263 162 1930 574 1770 242 293 331 894 4555 Core 1945 | . 20 42 38 218 61 207 25 16 53 93 1172 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 3281 | . 61 78 49 575 222 543 68 86 89 254 1256 Regen/Repaired (Parts) 33 | . . . . . . . . . 33 . . Core Remaining (%) 84 | 100 92 89 93 68 92 . . . . 60 . Volleys Fired 296 | . 17 35 11 119 15 51 1 . 5 18 24 Largest 3 | . 2 2 2 2 2 2 2 . 2 2 3 Hottest 260 | . 100 136 136 140 140 123 88 . 63 97 260 Shots Fired 545 | . 32 64 16 220 30 91 2 . 10 33 47 Gun 111 | . 32 52 . . . 7 1 . 5 12 2 Cannon 393 | . . 12 10 203 30 72 1 . 5 21 39 Launcher 38 | . . . 3 17 . 12 . . . . 6 Special 3 | . . . 3 . . . . . . . . Kinetic 147 | . 10 4 . . 8 40 1 . 10 33 41 Thermal 357 | . 22 60 13 203 22 32 1 . . . 4 Explosive 8 | . . . 3 5 . . . . . . . Electromagnetic 31 | . . . . 12 . 19 . . . . . Entropic 2 | . . . . . . . . . . . 2 Robot Hit Streak 32 | . 19 28 9 32 23 13 15 . 6 12 7 Robot Miss Streak 3 | . 1 1 1 3 1 2 . . 1 1 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 496 | . 27 55 9 130 27 120 9 6 8 33 72 Core Hits 251 | . 11 24 12 84 8 57 6 3 4 10 32 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . . 1 1 3 . . . . . Critical Strikes 27 | . 2 5 . 1 2 5 . 1 . 2 9 Burn 7 | . 2 5 . . . . . . . . . Blast 5 | . . . . . . . . . . 2 3 Smash 6 | . . . . 1 2 3 . . . . . Sever 3 | . . . . . . 1 . . . . 2 Impale 4 | . . . . . . 1 . 1 . . 2 Sunder 2 | . . . . . . . . . . . 2 Melee Attacks 146 | . . . . 15 2 61 9 6 . 7 46 Impact 24 | . . . . 15 2 4 . . . . 3 Slashing 20 | . . . . . . 11 . . . . 9 Piercing 88 | . . . . . . 46 9 6 . 3 24 Entropic 14 | . . . . . . . . . . 4 10 Sneak Attacks 10 | . . . . 1 . 9 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 7 Damage Inflicted 17668 | . 335 786 497 4884 780 4831 298 254 197 1248 3558 Guns 1212 | . 335 562 . . . 78 21 . 57 122 37 Cannons 8073 | . . 224 173 3460 694 1637 32 . 140 786 927 Explosions 2982 | . . . 276 1087 . 864 . . . . 755 Melee 5353 | . . . . 337 86 2252 245 254 . 340 1839 Ramming . | . . . . . . . . . . . . Kinetic 3123 | . 87 65 . . 115 766 21 . 197 908 964 Thermal 6533 | . 248 721 221 3664 579 767 32 . . . 301 Explosive 429 | . . . 276 153 . . . . . . . Electromagnetic 1776 | . . . . 730 . 1046 . . . . . Impact 662 | . . . . 337 86 183 . . . . 56 Slashing 616 | . . . . . . 330 . . . . 286 Piercing 3063 | . . . . . . 1739 245 254 . 84 741 Entropic 1466 | . . . . . . . . . . 256 1210 Highest Corruption 7 | . . 1 . 1 7 7 7 7 7 . 2 Average Corruption 3 | . . 1 . 1 7 3 7 7 7 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 91 | . . 2 . 8 8 21 28 16 4 . 4 Message Errors 21 | . . 1 . . 3 4 5 5 . . 3 Matter Fused 18 | . . 1 . 2 3 5 5 . 2 . . Heat Flow Errors 13 | . . . . 2 1 2 5 1 2 . . Energy Discharges 14 | . . . . 2 . 3 5 4 . . . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . 1 2 2 1 . . . Data Loss (major) 12 | . . . . 1 . 1 5 4 . . 1 Misfires 1 | . . . . . . 1 . . . . . Alerts 3 | . . . . . . 2 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 773 | . . 3 35 168 69 286 . . . 95 117 Projectiles 187 | . . 3 8 43 22 34 . . . 64 13 Explosions 184 | . . . 27 72 . 37 . . . . 48 Melee 402 | . . . . 53 47 215 . . . 31 56 Knockbacks 23 | . . . . 3 1 8 . . 1 1 9 Impact 4 | . . . . 3 . 1 . . . . . Kinetic 19 | . . . . . 1 7 . . 1 1 9 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 188 | . . . . . . 25 . . . . 163 Shots 3 | . . . . . . 2 . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 510 | . 222 311 81 324 206 415 214 201 220 31 510 Average Temperature 75 | . 86 92 34 59 56 114 76 114 95 16 148 Received Heat Transfer 3107 | . 75 174 36 582 198 648 99 . 132 199 964 Effects 7 | . . 1 . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Fried 14 | . . . . 5 . 9 . . . . . Impact Corruptions 6 | . . . . 2 1 3 . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 32 | . 5 5 . 17 4 1 . . . . . Heat Transferred 10876 | . 888 2257 396 4912 814 1012 37 . . . 560 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 570 | . 173 235 359 570 310 408 . . . . 220 Initial 162 | . . 13 81 38 162 46 . . . . 29 Average 142 | . 67 154 196 180 200 123 . . . . 72 Maximum Alert Level 2 | . . 1 1 2 1 2 . . . . 1 Low Security (%) 69 | 100 100 64 39 56 52 77 . . . . 92 Level 1 27 | . . 35 60 35 47 20 . . . . 7 Level 2 3 | . . . . 7 . 2 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . . . 1 14 2 8 . . . . 3 Investigation 3 | . . . . 2 . . . . . . 1 Extermination 9 | . . . . 5 1 2 . . . . 1 Reinforcement 16 | . . . 1 7 1 6 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 2 . . . . . Haulers Reinforced 4 | . . . . 2 . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 10 | . . 1 2 4 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 205 | . 11 16 13 56 7 45 5 2 16 7 27 Peak Tracking Total 10 | . 3 5 6 7 4 6 4 2 8 3 10 Tactical Retreats 13 | . 1 2 . 3 . 6 . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 8 | . 1 3 . 2 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 13 | . . . . 3 . . . . 10 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 12 | . . . 2 4 . 4 . . . . 2 Max in Single Turn 2 | . . . 1 2 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 11 | . . . 1 . . 2 1 . 5 . 2 Terminals 4 | . . . 1 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 19 | . . . 1 . . 3 1 . 10 . 4 Successful 15 | . . . 1 . . 2 1 . 10 . 1 Failed 4 | . . . . . . 1 . . . . 3 Catastrophic 2 | . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . . 4 . . . . 1 Terminals 6 | . . . 1 . . 3 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . . . 1 . . 1 1 . 10 . 1 Record 9 | . . . . . . . . . 9 . . Open Door 2 | . . . . . . . 1 . 1 . . Unreport Threat 3 | . . . 1 . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . Terminals 1 | . . . . . . 1 . . . . . Botnet 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . . . 2 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 3 | . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . 19 Total Damage 363 | . . . . . . . . . . . 363 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 10470 | 81 737 616 486 2423 443 2027 798 604 862 696 697 Spaces Moved 5279 | 45 402 264 244 1139 227 925 626 324 436 330 317 Core 21 | 19 . . . . . . . . . . 2 Treads 3001 | 26 402 264 244 1139 227 699 . . . . . Legs 2247 | . . . . . . 226 626 324 436 330 305 Wheels 10 | . . . . . . . . . . . 10 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 160 117 120 120 190 120 50 Average Speed 163 | 150 161 160 166 165 160 165 120 180 190 189 156 Slowest Speed 500 | 200 240 240 240 240 160 330 120 190 190 190 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 69 24 39 41 6 26 82 52 65 60 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 2 1 1 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 1 1 . . . Spaces Dug 31 | . . . . 26 . 3 . . . . 2 Terrain Destroyed 234 | . . . 19 103 1 12 . . 1 1 97 Melee 13 | . . . . 8 . 3 . . . . 2 Projectile 38 | . . . . 27 1 5 . . 1 1 3 AOE 183 | . . . 19 68 . 4 . . . . 92 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total 6389 | 56 455 399 302 1434 272 1240 658 333 463 357 420 Wait 319 | . 13 53 18 85 16 115 13 . . . 6 Move 5268 | 44 401 263 243 1138 226 924 625 323 435 329 317 Hop . | . . . . . . . . . . . . Pick Up 70 | 6 10 14 4 13 4 13 . . 2 . 4 Fast Attach 81 | 6 2 3 6 8 3 30 4 2 7 2 8 Attach 27 | . 2 2 1 1 3 5 . . 1 . 12 Detach 5 | . . . . . . 1 . . 1 . 3 Swap 67 | . 7 9 8 25 1 9 1 1 1 1 4 Drop 119 | . 3 20 11 30 2 31 5 1 11 . 5 Fire 296 | . 17 35 11 119 15 51 1 . 5 18 24 Melee 137 | . . . . 15 2 61 9 6 . 7 37 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 15) 132 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 4) 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1409 | -9/Materials | Discovered new exit (range 10) 1435 | -9/Materials | Entered another Materials area 1435 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1721 | -8/Materials | Build established: Scavenger-Gunner 1913 | -8/Materials | Discovered new exit (range 6) 1921 | -8/Materials | Entered Factory 1921 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2393 | -7/Factory | Build established: Tank 2794 | -7/Factory | Cargo convoy interrupted 3728 | -7/Factory | Destroyed 7 combat bots 4020 | -7/Factory | Build established: Scavenger-Mutant 4328 | -7/Factory | Discovered new exit (range 5) 4344 | -7/Factory | Entered another Factory area 4344 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4373 | -6/Factory | Lost 3 parts (1p1n1w) 4769 | -6/Factory | Discovered new exit (range 11) 4787 | -6/Factory | Entered another Factory area 4787 | -5/Factory | Evolved 2 slots: Utility x2 5574 | -5/Factory | Build established: Scavenger-Gunner 6251 | -5/Factory | Lost 3 parts (2n1u) 6252 | -5/Factory | Destroyed 7 combat bots 6793 | -5/Factory | Discovered new exit (range 9) 6797 | -5/Factory | Build established: Gunner 6814 | -5/Factory | Entered Upper Caves 6827 | -5/Upper Caves | Ambushed by wild Derelicts 7400 | -5/Upper Caves | Build established: Scavenger-Gunner 7597 | -5/Upper Caves | Discovered new exit (range 13) 7602 | -5/Upper Caves | Learned location of Armory (-4) 7612 | -5/Upper Caves | Entered another Upper Caves area 7817 | -5/Upper Caves | Learned 4 Factory zone layouts 8190 | -5/Upper Caves | Discovered new exit (range 14) 8216 | -5/Upper Caves | Entered Warlord 8332 | -5/Warlord | System corruption cleaned by Quarantine Array 8582 | -5/Warlord | Visited the Vortex Lab 8591 | -5/Warlord | Warlord's base attacked by MAIN.C 8602 | -5/Warlord | Found Prototype Piercing Weapon 8602 | -5/Warlord | Identified Vortex Lance 8606 | -5/Warlord | Found Vortex Lance 8613 | -5/Warlord | Found Prototype Launcher 8613 | -5/Warlord | Identified Vortex Catalyst Activator 8809 | -5/Warlord | Learned location of Testing (-2) 8809 | -5/Warlord | Learned Research emergency access door positions 8809 | -5/Warlord | Learned Testing emergency access door positions 8811 | -5/Warlord | Learned 4 Research zone layouts 8811 | -5/Warlord | Learned 4 Research zone layouts 8813 | -5/Warlord | Learned Research repair station intel 8941 | -5/Warlord | Warlord forces counterattacked 9023 | -5/Warlord | Spotted Executioner 9035 | -5/Warlord | Spotted Striker 9056 | -5/Warlord | Discovered new exit (range 14) 9078 | -5/Warlord | Entered Proximity Caves 9082 | -4/Proximity Caves | Lost 12 allies 9582 | -4/Proximity Caves | Learned Research security intel 9730 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 9761 | -4/Proximity Caves | Discovered new exit (range 5) 9767 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9774 | -4/Proximity Caves | Entered Factory 9774 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9775 | -4/Factory | Identified exit to Armory 10021 | -4/Factory | Allied Derelicts emerged from ambush trap array 10371 | -4/Factory | Lost 7 parts (1p3n1u2w) 10448 | -4/Factory | Core integrity fell below 50% 10466 | -4/Factory | Core integrity fell below 20% 10471 | -4/Factory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10463_ Lance destroyed. 10463_ K-01 Serf collects debris. 10463_ Y-72 Warden suffers critical hit (Sunder). 10463_ Y-72 Warden Quantum Rifle ripped off. 10463_ Penetrated by Slug. 10463_ Lrg. Storage Unit destroyed. 10463_ Slug penetrates Wall. 10464_ Thunder Hammer destroyed. 10465_ K-01 Serf collects debris. 10465_ Slug penetrates Wall. 10465_ Penetrated by Slug. 10465_ Slug penetrates Y-72 Warden. 10466_ Critical hit (Burn: +37). 10467_ Dropped Vortex Lance. 10468_ Acquired Chainsword. 10469_ Penetrated by Slug. 10469_ Slug penetrates Wall. 10471_ K-01 Serf collects debris. 10471_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????##### #####?????????? | | ??????????????????????????# ^ #?????????? | | ?????????????????????????## ########+## | | ?????????????????????????? "" # | | ??????????????????????????# "" "" # """""" | | ??????????????????????????# "" T" # """Y"" | | ???????????????????# ?????# """ "" # | | ?????????????????####+##### """%! " # | | ? "# #" "# =%! ^ ^% # | | ? + = = %% + """ """ | | ? > /*% % [ " "" # """ """ | | ? / ! = " %%" # """ """ | | ? "# #" "# =% " "" # | | ? "## ##" """########## !% %%* " # ! | | ? """ """ "#??????### [ % # | | ? "#???????##^ ! %% ########### | | ?" " "#????????# !%"* %= #?????????? | | ?"" """""#?######## " = #?????????? | | ?#################?# # "" """ #?????????? | | ?" "#????# # """ """ #?????????? | | ?" " "" "" " "#????# #!= """ "" # ????????? | | ?"""""""""""""#????# *#=k[Y ^ # "???????? | | ?##############????# @Y*Y ^ %# ""??????? | | ???????????????????# ! *#/h + ?????? | | ??????????#######??# g #? ?????? | | ??????????# #?#; # #? ?????? | | ?####?????# #?## # #?? ????? | | ? #?????# #??# # #### #??###????? | | ?" ####### #??# # #??? ?????????? | | ?" + + #### # #??? ?????????? | | ?" ## #### + ## # #????? ?????????? | | ?" ## #??# # ## ? #?????? ??????????? | | ? ## #??####### ########? #??????????????????? | | ??????????????????????????# #??# | | ??????????????????????????# ####+#+######## | | ??????????????????????????# # ### ## | | ??????????????????????????#+#+# #?# ## | | ?????????????????????????? # #?# ## | | ?????????????????????????? # #?# ## | | ?????????????????????????? # """ #?# ## | | ?????????????????????????? # """ #?# ## | | ?????????????????????????? # """ #?# #? | | ?????????????????????????? # """#?# #? | | ?????????????????????????? # """ """#?# #? | | ?????????????????????????? # """ R"#?# #? | | ?????????????????????????? # """ """#?# #? | | ??????????????????????????##### #?# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 18 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Kinecelleration 40 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Challenges ------------ None Game ------ Seed AblativeBiometalStripper Manual? 0 Play Time 01:46:46 Cumulative 59.4 hours Start 2024.03.19 @ 05:00:45 End 2024.03.19 @ 11:31:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 104 Rogue 83 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67443fdc-5665-46db-bd50-cf22cc716169