Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 17:20:51 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (142) 710 Value Destroyed (2983) 2983 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 10933 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 487 Met Data Miner 300 Met Imprinter 300 Friendly Fire -228 Cogmind --------- Core Integrity 949/1000 Matter 253/300 Energy 161/170 System Corruption 0% Temperature Cool (8) Movement Hovering (68) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Large Storage Unit Experimental Sensor Array Experimental Armor Integrity Analyzer Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (14) --- Micro Fission Core Gravmag System Combat Airjet Faulty Experimental Armor Integrity Analyzer Kinecellerator Microactuators System Backup Module Recalibrator Tesla Rifle Railgun Railgun Bore Cannon Makeshift Spear CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Large Storage Unit Experimental Sensor Array Experimental Armor Integrity Analyzer Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Plasma Cannon Railgun > --- INVENTORY -------- Micro Fission Core Gravmag System Combat Airjet Experimental Armor Integrity Analyzer Kinecellerator Microactuators System Backup Module Recalibrator Tesla Rifle Railgun Bore Cannon Rocket Launcher Makeshift Spear CR-A16's Pointy Stick [Rating: 88] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . Utility 8 | . . . 1 . 2 1 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 217 | 2 10 4 25 1 37 31 9 3 . 6 49 3 5 15 14 3 Power 13 | . . . 3 . 1 2 1 1 . . 4 . . . 1 . Engine 7 | . . . 3 . 1 1 1 1 . . . . . . . . Core 6 | . . . . . . 1 . . . . 4 . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 44 | 2 1 . 4 1 12 6 4 . . . 9 . 1 4 . . Treads 14 | 1 . . 3 1 9 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 1 1 . 1 . 1 . . . . . . . . . . . Hover 11 | . . . . . . 1 . . . . 5 . 1 4 . . Flight 15 | . . . . . 2 5 4 . . . 4 . . . . . Utility 63 | . 6 . 3 . 7 15 2 . . . 11 3 1 6 7 2 Device 25 | . . . 1 . 2 7 1 . . . 3 2 . 2 7 . Storage 9 | . 5 . . . 1 2 . . . . 1 . . . . . Processor 7 | . . . . . . 2 . . . . 1 . . 4 . . Hackware 8 | . . . . . . 3 . . . . 3 . . . . 2 Protection 14 | . 1 . 2 . 4 1 1 . . . 3 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 97 | . 3 4 15 . 17 8 2 2 . 6 25 . 3 5 6 1 Energy Gun 13 | . . . 4 . 9 . . . . . . . . . . . Energy Cannon 17 | . . . . . . . . . . 1 11 . 1 1 3 . Ballistic Gun 22 | . . . 8 . 5 2 . . . . 2 . 1 2 2 . Ballistic Cannon 4 | . 2 2 . . . . . . . . . . . . . . Launcher 14 | . 1 2 2 . 3 . 1 . . 2 . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . Slashing Weapon 18 | . . . 1 . . 1 . 1 . 3 12 . . . . . Piercing Weapon 7 | . . . . . . 3 1 1 . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 2 1 . . . . . 1 . 4 . . Parts Lost 18 | . . . 10 . 3 . . . . . 1 1 1 . 1 1 Power 2 | . . . 2 . . . . . . . . . . . . . Propulsion 4 | . . . 3 . . . . . . . . . 1 . . . Utility 5 | . . . 1 . 2 . . . . . . 1 . . 1 . Weapon 7 | . . . 4 . 1 . . . . . 1 . . . . 1 Highest Loss Streak 3 | . . . 3 . 1 . . . . . 1 1 1 . 1 1 Average Slot Usage (%) 95 | . 99 100 98 99 98 92 83 92 92 92 93 99 100 95 99 95 Engine 5 | . 14 14 10 11 9 3 . 7 7 7 2 . . . . . Core 2 | . . . . . . 3 . . . . 3 6 6 6 6 5 Treads 7 | . 14 14 19 21 22 . . . . . . . . . . . Wheel 3 | . 14 14 13 11 4 . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 8 26 26 25 26 23 Flight 9 | . . . . . . 29 27 30 30 30 17 . . . . . Device 5 | . . . 2 . 7 6 5 7 7 7 5 6 6 5 6 11 Storage 15 | . 25 28 22 22 26 7 7 7 7 7 8 13 13 13 13 11 Processor 3 | . . . . . . 7 7 7 7 7 6 6 6 6 6 5 Hackware 15 | . . . . . . 22 23 23 23 23 30 21 20 20 20 25 Protection 3 | . 1 . 8 11 9 . 1 . . . . 3 6 6 5 . Energy Gun 2 | . . . 4 . 15 . . . . . . . . . . . Ballistic Gun 5 | . 14 14 14 22 2 . . . . . 1 13 6 . 7 4 Ballistic Cannon 1 | . 13 7 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . 3 7 6 5 . . . . . Piercing Weapon 1 | . . . . . . 4 6 4 . . . . . 9 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 11 73 73 80 80 91 24 20 24 24 27 53 49 52 52 52 46 Greatest Support 88 | 16 16 16 32 16 64 24 24 24 24 24 88 88 88 88 88 88 Greatest Overweight (x) 12 | . 4 4 4 4 5 . 5 . . 1 7 . . 12 . . Average Overweight (x) . | . 2 4 3 4 2 . 1 . . . . . . . . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 8 8 8 8 14 14 14 14 14 14 Average Capacity 13 | 6 15 20 20 20 20 8 8 8 8 8 9 14 14 14 14 14 Most Carried 20 | 6 13 15 20 20 20 20 8 8 8 8 11 13 13 14 14 14 Average Carried 12 | 4 10 14 14 19 19 8 6 7 8 7 8 11 12 13 13 13 Final Capacity 20 | 6 20 20 20 20 20 8 8 8 8 8 14 14 14 14 14 14 Final Carried 20 | 4 13 15 20 20 20 8 7 8 8 8 10 12 13 14 13 14 Class Distribution -------------------- 34% | Hacker-Mutant 30% | Hauler-Mutant 26% | Hacker-Sprinter 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3555 | 226 420 128 608 32 592 125 109 88 . 124 514 164 97 132 171 25 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4934 | 58 462 147 797 47 1847 146 . 50 . 55 1017 . 56 188 39 25 Parts 291 | 3 27 19 56 8 100 7 . 3 . 1 53 . 6 4 2 2 Haulers Intercepted 14 | . 2 . 3 . 6 1 . . . . 2 . . . . . Recyclers Shooed 4 | 1 1 . . . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 3 . 10 . . 6 4 12 . Prevented 4 | . . . . . . . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 75 | . 10 9 16 . 24 . . . . 3 5 . 4 . 4 . Melee 3 | . . . . . . . . . . . 3 . . . . . Guns 26 | . 1 1 8 . 14 . . . . . 2 . . . . . Cannons 8 | . 6 . 1 . . . . . . . . . 1 . . . AOE 36 | . 3 8 6 . 9 . . . . 3 . . 3 . 4 . Classes Destroyed 13 | 1 6 1 3 . . . . . . . 2 . . . . . Worker 6 | . 1 . 2 1 . . . . . . 2 . . . . . Builder 15 | . . . 2 . 5 . . . . . 8 . . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . Hauler 14 | . 2 . 3 . 6 1 . . . . 2 . . . . . Recycler 12 | 1 1 1 . . 6 1 . . . . 2 . . . . . Mechanic 2 | . . . 1 . . . . . . . 1 . . . . . Operator 5 | . 1 . . . 2 1 . . . . . . . . . 1 Watcher 10 | . 2 . 1 . 4 . . . . . 3 . . . . . Swarmer 37 | . 3 9 3 . 11 . . . . 3 . . 4 . 4 . Grunt 24 | . 7 . 8 . 9 . . . . . . . . . . . Sentry 10 | . . . 5 . 5 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . . Programmer 4 | . . . . . . . . . . . 4 . . . . . Best Kill Streak 7 | 1 4 4 7 1 7 1 . . . 2 5 . 4 . 4 1 Combat Bots Only 7 | . 3 3 4 . 7 . . . . 2 2 . 4 . 4 . Max Kills in Single Turn 3 | 1 2 3 3 1 3 1 . . . 2 1 . 2 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 2 . 3 . . . . 2 . . 2 . 2 . Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 4878 | . 332 142 952 . 1362 32 99 11 . 48 1179 88 245 . 181 207 Core 943 | . 55 12 259 . 147 . 40 . . 17 291 . 37 . 34 51 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 73 . 35 73 . . . . 91 . . . . 57 . Volleys Fired 366 | 3 52 8 69 2 96 . 2 . . 8 50 . 19 . 27 30 Largest 2 | 2 2 2 2 2 2 . 1 . . 1 2 . 2 . 2 1 Hottest 125 | 40 55 55 80 46 95 . 33 . . 90 90 . 125 . 90 90 Shots Fired 585 | 6 101 11 129 4 186 . 2 . . 8 59 . 20 . 29 30 Gun 373 | 6 49 3 103 4 180 . . . . . 23 . 1 . 4 . Cannon 178 | . 49 3 20 . . . . . . 1 36 . 17 . 22 30 Launcher 34 | . 3 5 6 . 6 . 2 . . 7 . . 2 . 3 . Special . | . . . . . . . . . . . . . . . . . Kinetic 288 | 6 98 6 94 4 52 . . . . . 23 . 1 . 4 . Thermal 106 | . . . . . . . . . . 1 36 . 17 . 22 30 Explosive 34 | . 3 5 6 . 6 . 2 . . 7 . . 2 . 3 . Electromagnetic 157 | . . . 29 . 128 . . . . . . . . . . . Robot Hit Streak 29 | 6 18 4 29 5 16 . . . . 8 18 . 2 . 9 11 Robot Miss Streak 6 | . 4 2 6 . 4 . . . . . 4 . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 409 | 6 70 3 96 2 147 6 4 1 . 2 57 . 2 4 7 2 Core Hits 223 | 2 30 12 45 2 81 3 1 1 . 5 23 . 7 3 7 1 Critical Hits 9 | . 2 . . . . 1 . . . . 6 . . . . . Critical Kills 5 | . 1 . . . . . . . . . 4 . . . . . Critical Parts Destroyed 4 | . 1 . . . . 1 . . . . 2 . . . . . Melee Attacks 256 | . . . 3 . . 79 23 7 . 10 130 . . 4 . . Impact 19 | . . . . . . 19 . . . . . . . . . . Slashing 146 | . . . 3 . . 2 . 1 . 10 130 . . . . . Piercing 91 | . . . . . . 58 23 6 . . . . . 4 . . Sneak Attacks 18 | . . . . . . 2 . . . . 16 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13331 | 50 1209 550 1647 33 3518 366 102 55 . 201 4543 . 256 326 409 66 Guns 4020 | 50 296 18 894 33 2384 . . . . . 267 . . . 78 . Cannons 967 | . 581 20 268 . . . . . . . . . 32 . . 66 Explosions 3284 | . 321 512 485 . 1112 . . . . 201 98 . 224 . 331 . Melee 5027 | . . . . . . 366 102 55 . . 4178 . . 326 . . Ramming 33 | . 11 . . . 22 . . . . . . . . . . . Kinetic 2866 | 50 877 38 882 33 641 . . . . . 267 . . . 78 . Thermal 812 | . . . 37 . 579 . . . . . 98 . 32 . . 66 Explosive 2570 | . 321 512 448 . 533 . . . . 201 . . 224 . 331 . Electromagnetic 2023 | . . . 280 . 1743 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4279 | . . . . . . 101 . . . . 4178 . . . . . Piercing 748 | . . . . . . 265 102 55 . . . . . 326 . . Highest Corruption 4 | . . . 2 2 . . . . . . 4 4 4 4 . . Average Corruption 2 | . . . 1 2 . . . . . . 1 4 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 35 | . . . . 3 . . . . . . 10 6 11 5 . . Message Errors 8 | . . . . 2 . . . . . . 2 . 2 2 . . Matter Fused 10 | . . . . . . . . . . . 1 4 4 1 . . Heat Flow Errors 4 | . . . . . . . . . . . 1 . 2 1 . . Energy Discharges 3 | . . . . . . . . . . . . 1 2 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . 1 . . . . . . 2 1 . 1 . . Targeting Errors 4 | . . . . . . . . . . . 3 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1306 | . 24 24 6 . 10 1 . . . . 1222 . . 19 . . Projectiles 8 | . 2 . 6 . . . . . . . . . . . . . Explosions 56 | . 22 24 . . 10 . . . . . . . . . . . Melee 1242 | . . . . . . 1 . . . . 1222 . . 19 . . Knockbacks 15 | . 11 . 4 . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . Kinetic 13 | . 10 . 3 . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 342 | . 49 . 43 . 87 . . . . . 132 . . . 31 . Shots 11 | . 2 . 2 . 4 . . . . . 2 . . . 1 . Rammed 3 | . 1 . . . 2 . . . . . . . . . . . Targets Rammed 3 | . 1 . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 532 | . 72 14 34 . 114 . . . . 44 196 . 152 532 252 2 Average Temperature 50 | . 18 10 12 . 32 . . . . 22 69 . 64 215 95 2 Received Heat Transfer 1014 | . 114 . 384 . 396 18 . . . . 18 12 72 . . . Effects 3 | . . . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . 4 . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . . Parts Fried 25 | . . . 3 . 22 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . . . 1 Heat Transferred 950 | . . . 50 . 700 . . . . . 50 . 50 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 3 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 . 8 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 719 | 5 227 274 461 51 611 255 . . . . 719 . . . . 163 Initial 115 | . 3 54 28 46 1 115 . . . . . . . . . 50 Average 191 | 2 110 180 210 31 380 117 . . . . 164 . . . . 73 Maximum Alert Level 3 | . 1 1 2 . 2 1 . . . . 3 . . . . . Low Security (%) 65 | 100 99 79 46 100 9 96 . . . . 70 . . . . 100 Level 1 17 | . . 20 46 . 49 3 . . . . . . . . . . Level 2 17 | . . . 7 . 41 . . . . . 28 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 1 . 8 . . . . . 6 . . . . 1 Investigation 3 | . 1 . . . . . . . . . 2 . . . . . Extermination 3 | . . . . . . . . . . . 3 . . . . . Reinforcement 7 | . 1 . 1 . 4 . . . . . . . . . . 1 Assault 2 | . . . . . 1 . . . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 5 | . 2 . 1 . . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 180 | . 20 11 29 . 49 12 3 1 . 6 18 2 8 . 14 7 Peak Tracking Total 7 | . 5 3 7 . 6 4 3 1 . 3 4 1 4 . 7 5 Tactical Retreats 19 | . 2 1 1 . 2 2 . 1 . 4 2 1 2 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 6 | . 1 . 2 . . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 2 . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 15 | . . . 2 . 1 . . 1 . . 10 . . . . 1 Max in Single Turn 10 | . . . 1 . 1 . . 1 . . 10 . . . . 1 Garrison Access 4 | . . . . . . 2 . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 50 | . 4 1 4 . 7 12 . . 4 . 15 . . . . 3 Terminals 30 | . 4 1 4 . 3 8 . . . . 7 . . . . 3 Fabricators 4 | . . . . . . 1 . . . . 3 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . 2 . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 . . . . . Total Hacks 180 | . 11 1 16 . 25 27 . . 27 . 61 . . . . 12 Successful 122 | . 5 . 7 . 15 20 . . 27 . 40 . . . . 8 Failed 55 | . 5 1 9 . 10 6 . . . . 20 . . . . 4 Catastrophic 11 | . 1 1 3 . 1 1 . . . . 3 . . . . 1 Database Lockouts 3 | . 1 . . . . 1 . . . . 1 . . . . . Manual 78 | . 7 1 14 . 11 12 . . . . 26 . . . . 7 Terminals 104 | . 11 1 16 . 11 18 . . . . 35 . . . . 12 Fabricators 19 | . . . . . . 3 . . . . 16 . . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . . . . Recycling Units 5 | . . . . . 3 . . . . . 2 . . . . . Scanalyzers 13 | . . . . . 6 3 . . . . 4 . . . . . Garrison Access 7 | . . . . . . 3 . . . . 4 . . . . . Terminal Hacks 74 | . 3 . 5 . 3 11 . . 27 . 18 . . . . 7 Record 14 | . . . . . . 1 . . 11 . 2 . . . . . Part Schematic 13 | . . . 1 . 1 1 . . 6 . 3 . . . . 1 Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . 1 . . 3 . 1 . . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . 1 . . . . 1 Terminal Index 3 | . . . . . . 1 . . . . 1 . . . . 1 Fabricator Index 3 | . . . . . . 1 . . . . 1 . . . . 1 Scanalyzer Index 3 | . . . . . . . . . . . 1 . . . . 2 Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . Unreport Threat 5 | . . . 1 . 2 . . . . . 2 . . . . . Locate Traps 4 | . . . . . . 2 . . . . 2 . . . . . Hauler Manifests 3 | . . . 1 . . 1 . . . . 1 . . . . . Zone Layout 5 | . . . . . . 1 . . . . 3 . . . . 1 Fabricator Hacks 12 | . . . . . . 2 . . . . 10 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 5 | . . . . . . 1 . . . . 4 . . . . . Build 6 | . . . . . . 1 . . . . 5 . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . . . Scanalyzer 13 | . . . . . 6 3 . . . . 4 . . . . . Insert Component 5 | . . . . . 2 1 . . . . 2 . . . . . Analyze 8 | . . . . . 4 2 . . . . 2 . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . 2 . . . . . Seal Access 4 | . . . . . . 2 . . . . 2 . . . . . Unauthorized Hacks 12 | . 2 . 2 . 1 2 . . . . 4 . . . . 1 Terminals 10 | . 2 . 2 . 1 2 . . . . 2 . . . . 1 Botnet 9 | . 1 . 2 . 1 2 . . . . 2 . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . Siphon 2 | . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 1 4 . 7 7 . . . . 12 . . . . 3 Full Trace Events 3 | . . . . . 1 . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . 3 2 . . 6 . 5 . . . . 1 Parts Built 10 | . . . . . . 2 . . . . 8 . . . . . Matter 786 | . . . . . . 168 . . . . 618 . . . . . Time 233 | . . . . . . 28 . . . . 205 . . . . . Total Part Build Rating 54 | . . . . . . 8 . . . . 46 . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . Time 151 | . . . . . 151 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . 9 . . . . . 10 . . . . . Parts Scanalyzed 5 | . . . . . 2 1 . . . . 2 . . . . . Part Schematics Acquired 5 | . . . . . 2 1 . . . . 2 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 12 | . . . . 4 . . . . . 1 . . . 7 . . Largest Group 7 | . . . . 4 3 . . . . 1 . . . 7 7 . Highest-Rated Group 178 | . . . . 71 40 . . . . 94 . . . 178 178 . Highest-Rated Ally 94 | . . . . 31 16 . . . . 94 . . . 37 37 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . 22 . . . . 7 . . . . 42 . Total Damage 1339 | . . . . . 318 . . . . 237 . . . . 784 . Kills 14 | . . . . . 6 . . . . 3 . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . 1 . 2 . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 13940 | 17 1051 440 960 676 2031 1127 606 290 21 836 2369 407 719 1025 896 469 Spaces Moved 12863 | 7 656 294 461 462 900 1522 484 682 78 1010 2578 492 590 1297 903 447 Core 192 | . . . . . . . 190 . . . 1 . . 1 . . Treads 489 | . . . . . 489 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 2291 | 7 656 294 461 462 411 . . . . . . . . . . . Hover 4206 | . . . . . . . . . . . 478 492 590 1296 903 447 Flight 5685 | . . . . . . 1522 294 682 78 1010 2099 . . . . . Fastest Speed 26 | 100 100 140 120 140 140 26 26 26 26 26 26 68 68 68 68 68 Average Speed 68 | 100 125 140 137 140 163 28 100 26 26 26 34 68 68 68 68 68 Slowest Speed 650 | 100 140 140 140 140 240 29 300 26 26 96 400 68 68 650 68 68 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 95 59 36 92 55 34 62 72 68 72 52 60 62 87 94 8 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . 1 1 . 1 . . 1 . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . 1 . . Scrap Searched 17 | . . . . 2 . . 4 2 . 2 . 3 1 2 1 . Spaces Dug 269 | . 4 7 12 . . 55 8 1 . 11 109 . 16 . 21 25 Terrain Destroyed 598 | . 8 32 54 . 73 55 36 1 . 63 180 . 25 . 44 27 Melee 145 | . . . 2 . . 55 8 1 . 10 69 . . . . . Projectile 111 | . . . . . . . . . . 1 43 . 17 . 23 27 AOE 342 | . 8 32 52 . 73 . 28 . . 52 68 . 8 . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 16979 | 13 796 310 660 489 1275 2087 564 783 77 1556 3756 564 886 1431 1151 581 Wait 3037 | . 58 3 75 18 203 415 42 85 . 515 889 66 270 95 204 99 Move 12847 | 6 655 293 460 461 899 1521 483 681 77 1009 2577 491 589 1296 902 447 Hop . | . . . . . . . . . . . . . . . . . Pick Up 100 | . 13 2 21 3 14 10 2 3 . 1 17 3 2 6 1 2 Fast Attach 56 | . 3 . 2 1 8 4 3 2 . 3 22 . . 7 . 1 Attach 67 | 2 . . 13 . 6 15 2 1 . 3 15 2 2 4 1 1 Detach 32 | . . . . . 1 6 . 1 . 3 12 1 1 7 . . Swap 94 | . 7 4 10 . 23 12 4 . . . 12 1 3 4 13 1 Drop 121 | 2 7 . 7 4 23 25 3 3 . 4 32 . . 8 3 . Fire 366 | 3 52 8 69 2 96 . 2 . . 8 50 . 19 . 27 30 Melee 256 | . . . 3 . . 79 23 7 . 10 130 . . 4 . . Ram 1 | . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 18 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Central database locked down 249 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 3) 529 | -10/Materials | Discovered new exit (range 12) 621 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Discovered new exit (range 10) 1069 | -10/Materials | Entered Mines 1223 | -10/Mines | Build established: Hauler-Mutant 1370 | -10/Mines | Discovered new exit (range 14) 1405 | -10/Mines | Learned 2 Materials zone layouts 1509 | -10/Mines | Entered Materials 1509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1745 | -9/Materials | Lost 3 parts (1n1u1w) 1785 | -9/Materials | Core integrity fell below 50% 2148 | -9/Materials | Discovered new exit (range 13) 2223 | -9/Materials | Discovered new exit (range 16) 2256 | -9/Materials | Discovered new exit (range 14) 2433 | -9/Materials | Identified exit to Mines 2433 | -9/Materials | Identified exit to Storage 2469 | -9/Materials | Entered Mines 2472 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2474 | -9/Mines | Learned location of 1 exit from Lower Caves 2511 | -9/Mines | Learned Materials non-interactive machine intel 2576 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2655 | -9/Mines | Discovered new exit (range 7) 2656 | -9/Mines | Received a Mining Laser from a helpful Derelict 2796 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2796 | -9/Mines | Discovered new exit (range 5) 2925 | -9/Mines | Discovered new exit (range 5) 3056 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3059 | -9/Mines | Found Prototype Device 3145 | -9/Mines | Entered Materials 3145 | -8/Materials | Accompanied by 3 allies 3145 | -8/Materials | Evolved 2 slots: Utility x2 3146 | -8/Materials | Loaded intel: 38 non-interactive machine locations 3696 | -8/Materials | Destroyed 7 combat bots 3921 | -8/Materials | Discovered new exit (range 9) 4112 | -8/Materials | Repaired Imp. EM Shotgun 4327 | -8/Materials | Identified Exp. Sensor Array 4764 | -8/Materials | Repaired Broken Exp. Sensor Array 4875 | -8/Materials | Garrison activated, responded to threat 5145 | -8/Materials | First assault squad dispatched 5176 | -8/Materials | Entered Factory 5176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5580 | -7/Factory | Discovered new exit (range 16) 5742 | -7/Factory | Identified exit to Lower Caves 5797 | -7/Factory | Build established: Hacker-Sprinter 5836 | -7/Factory | Fabricated Greatsword (x2) 5888 | -7/Factory | Central database locked down 6303 | -7/Factory | Entered Lower Caves 6304 | -7/Lower Caves | Identified exit to Lower Caves 6381 | -7/Lower Caves | Imp. Flight Unit stolen by Master Thief 6382 | -7/Lower Caves | Lgt. Nuclear Core stolen by Master Thief 6397 | -7/Lower Caves | Imp. Flight Unit stolen by Master Thief 6482 | -7/Lower Caves | Encountered a Warlord checkpoint 6701 | -7/Lower Caves | Build established: Hacker-Mutant 6909 | -7/Lower Caves | Entered another Lower Caves area 6915 | -7/Lower Caves | Discovered new exit (range 4) 6967 | -7/Lower Caves | Learned Factory stockpile data 7074 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7155 | -7/Lower Caves | Discovered new exit (range 9) 7157 | -7/Lower Caves | Identified exit to Data Miner 7199 | -7/Lower Caves | Entered Data Miner 7199 | -7/Data Miner | Discovered new exit (range 6) 7204 | -7/Data Miner | Met Data Miner 7209 | -7/Data Miner | Learned location of Section 7 (-2) 7209 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7214 | -7/Data Miner | Received God Mode back door access code from Data Miner 7219 | -7/Data Miner | Identified exit to Proximity Caves 7220 | -7/Data Miner | Entered Proximity Caves 7277 | -6/Proximity Caves | Escorted by Enhanced Grunt 7332 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7870 | -6/Proximity Caves | Build established: Hacker-Sprinter 8024 | -6/Proximity Caves | Discovered new exit (range 8) 8055 | -6/Proximity Caves | Identified exit to Factory 8056 | -6/Proximity Caves | Entered Factory 8056 | -6/Factory | Evolved 2 slots: Utility x2 9001 | -6/Factory | Discovered new exit (range 4) 9002 | -6/Factory | Identified exit to Lower Caves 9086 | -6/Factory | Discovered new exit (range 4) 9090 | -6/Factory | Identified exit to Factory 9263 | -6/Factory | Found Exp. Signal Interpreter 9536 | -6/Factory | Central database locked down 9602 | -6/Factory | Fabricated Cmb. Airjet (x2) 9610 | -6/Factory | Fabricated Railgun? 9651 | -6/Factory | Fabricated Cmb. Airjet? 9733 | -6/Factory | Local fabrication network quarantined 9748 | -6/Factory | Fabricated Mic. Fission Core? 9806 | -6/Factory | First assault squad dispatched 9833 | -6/Factory | Incoming assault squad redirected 9953 | -6/Factory | Build established: Hacker-Mutant 10048 | -6/Factory | Discovered exit to Factory (range 7) 10081 | -6/Factory | Incoming investigation squad redirected 10425 | -6/Factory | Entered Lower Caves 10446 | -6/Lower Caves | Encountered a Warlord checkpoint 10554 | -6/Lower Caves | Spotted B-75 Beast 10773 | -6/Lower Caves | Discovered new exit (range 9) 10793 | -6/Lower Caves | Identified exit to Lower Caves 10832 | -6/Lower Caves | Entered another Lower Caves area 10839 | -6/Lower Caves | Discovered exit to Factory (range 10) 11411 | -6/Lower Caves | Identified exit to Zion 11551 | -6/Lower Caves | Entered Zion 11578 | -6/Zion | Found Prototype Processor 11578 | -6/Zion | Identified Exp. Target Analyzer 11582 | -6/Zion | Found Prototype Processor 11582 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11584 | -6/Zion | Found Prototype Processor 11587 | -6/Zion | Found Prototype Processor 11587 | -6/Zion | Identified Exp. Core Analyzer 11592 | -6/Zion | Identified Exp. Melee Analysis Suite 11627 | -6/Zion | Found Faulty Exp. Armor Integrity Analyzer 11693 | -6/Zion | Discovered new exit (range 10) 11732 | -6/Zion | System corruption cleaned by Quarantine Array 11778 | -6/Zion | Given A8's code to call for help 11881 | -6/Zion | Gained Derelict followers 12094 | -6/Zion | Found CR-A16's Pointy Stick 12116 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12576 | -6/Zion | Entered Proximity Caves 12576 | -5/Proximity Caves | Accompanied by 7 allies 12578 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12621 | -5/Proximity Caves | Learned location of 1 exit from Factory 13442 | -5/Proximity Caves | Learned location of Armory (-4) 13464 | -5/Proximity Caves | Discovered exit to Factory (range 6) 13472 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13472 | -5/Proximity Caves | Entered Factory 13472 | -5/Factory | Evolved 2 slots: Utility x2 13473 | -5/Factory | Identified exit to Upper Caves 13788 | -5/Factory | Identified exit to Extension 13941 | -5/Factory | Self-destructed Last Messages --------------- Rating: 5p Schematic downloaded. >>Index(Scanalyzers) Found 4 scanalyzers. Downloaded coordinate data. 13832_ U-05 Engineer builds a Wall. 13848_ Terminal disabled. 13854_ U-05 Engineer builds a Wall. 13885_ C-30 ARC bursts open, deploying its payload. 13885_ H-66 Slayer unfolds itself. 13885_ Slug penetrates Wall. 13885_ Slug penetrates U-05 Engineer. 13887_ U-05 Engineer builds a Wall. 13928_ Slug penetrates Door. 13928_ Penetrated by Slug. 13929_ U-05 Engineer builds a Wall. 13934_ U-05 Engineer builds a Door. 13935_ Penetrated by Slug. 13939_ Rocket Launcher destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????????????? ??????### """"""" #??? | | ????????????????????????? ????????# """"""" #??# | | ????????????????????????? ????????# """"""" #??# | | ????????????????????????#?#???????# """"""" #??# | | ????????????????????????#?#???????# #??# | | ????????????????????????# #????##?# #??# | | ????????????????????????# #???##### ###########??# | | ????????????????????????# #???# # #########?? | | ????????????????????????# #???### """ + ### | | ????????????????????????# #?????#" """ ### # | | ????????????????????????# #?????#" """ #?# # " | | ???????????????????????## #######T #?# # " | | ???????????????????????# ? #" """?#?# # " | | ???????????????????????# """#" """ #?# # | | ??????????????????????## """#" """ #?# # | | ??????????????????????## """# #?# # | | ??????????????????????## #! """ ### # | | ???????????????????????#? """# """ + # | | ???????????????????????# """# """ ### + | | ??????????????????????## """#] #?# # | | ??????????????????????## # #?# # | | #############################+######+##### ### | | s | | s | | | | @ s | | s | | #+######+#############+#############+############# | | # # # ###?? | | """ # # ? # # #?? | | """ # # # """"""""" ###?? | | """ # # #! #???? | | # = # """"""""" #???? | | " "" # # # #???? | | "T"" # # # """"""""" #???? | | """ !# ? # #???? | | # # # """"""""" #???? | | ####### # # #???? | | ??????# # # """"""""" #???? | | ??????# # # #???? | | ??????########################################???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 64 Armor Integrity Analysis 90 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 21 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked System Shield | -7/Factory | Scanalyzed Greatsword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Greatsword | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Railgun | x2 | -6/Factory | Preloaded Cmb. Airjet | x2 | -6/Factory Mic. Fission Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed IntegratedNovaScrap Manual? 0 Play Time 03:21:15 Cumulative 103.4 hours Start 2020.11.10 @ 10:44:47 End 2020.11.10 @ 17:20:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ebcacd3-1bd3-423b-accb-c7532c4a1e10