Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 11:43:54 Player: Barbarossa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (4508) 4508 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 8734 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 299/1010 System Corruption 1% Temperature Warm (109) Movement Core (1850) Ox36 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Energy Well Energy Well > --- WEAPON (3) ------- Advanced Plasma Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Energy Well (350) Energy Well (350) Energy Well (350) Energy Well (350) Trap Scanner Advanced Visual Processing Unit Advanced Sensor Array Improved Datajack Power Sword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Energy Well Energy Well Gravity Neutralizer Powered Armor Corruption Screen > --- WEAPON ----------- Arc Projector Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Armored Treads Medium Treads Armored Huge Wheel Improved Heat Sink Energy Well Energy Well Energy Well Energy Well Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Recoil Stabilizer Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Powered Armor Powered Armor Heavy Laser Advanced Plasma Cannon Advanced Plasma Cannon Heavy Machine Gun Improved Datajack [Rating: 67] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Corruption Screen Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 2 1 . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 142 | . 7 30 18 50 1 1 35 Power 15 | . . 4 2 7 . . 2 Engine 15 | . . 4 2 7 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 43 | . 4 14 9 9 . 1 6 Treads 16 | . . 6 3 4 . . 3 Leg . | . . . . . . . . Wheel 27 | . 4 8 6 5 . 1 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | . 1 6 4 15 . . 17 Device 22 | . . 4 3 8 . . 7 Storage 7 | . 1 2 . . . . 4 Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 12 | . . . 1 6 . . 5 Artifact . | . . . . . . . . Weapon 41 | . 2 6 3 19 1 . 10 Energy Gun 29 | . 2 6 3 12 . . 6 Energy Cannon 3 | . . . . 1 . . 2 Ballistic Gun 9 | . . . . 6 1 . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 1 . 7 . . 1 Parts Lost 44 | . . 4 9 5 . . 26 Power 2 | . . 1 . . . . 1 Propulsion 18 | . . 3 6 2 . . 7 Utility 11 | . . . . 1 . . 10 Weapon 13 | . . . 3 2 . . 8 Highest Loss Streak 23 | . . 3 6 2 . . 23 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 88 98 89 99 100 98 95 Engine 8 | . 14 11 9 6 7 7 5 Treads 15 | . . 21 17 14 15 15 12 Wheel 15 | . 16 21 16 14 15 13 12 Device 16 | . . 10 16 22 23 23 14 Storage 11 | . 17 11 9 7 7 7 20 Protection 4 | . . . 3 7 7 7 5 Energy Gun 15 | . 28 22 17 10 7 7 16 Ballistic Gun 5 | . . . . 10 15 15 1 Naked Turns . | . . . . . . . . Heaviest Build 126 | 12 18 95 105 115 112 112 126 Greatest Support 43 | 20 26 32 43 24 24 24 38 Greatest Overweight (x) 36 | . . 2 5 9 4 9 36 Average Overweight (x) 3 | . . . 2 4 4 4 5 Largest Inventory Capacity 25 | . 8 25 25 25 25 25 25 Average Capacity 21 | . 8 12 25 25 25 25 25 Most Carried 25 | . 8 14 25 25 25 25 25 Average Carried 20 | . 7 9 20 24 25 25 24 Final Capacity 25 | 8 8 25 25 25 25 25 25 Final Carried 25 | 6 8 14 25 25 25 25 10 Class Distribution -------------------- 60% | Tank 22% | Scavenger-Mutant 12% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2192 | 200 70 285 165 742 357 26 347 Remotely . | . . . . . . . . Salvage Created 5498 | . 316 1792 686 1089 466 . 1149 Parts 249 | . 16 71 31 54 21 . 56 Haulers Intercepted 5 | . 2 1 . 2 . . . Recyclers Shooed 11 | . 1 6 4 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 33 | . . . . . 26 7 . Prevented 3 | . . . . . . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 94 | . 3 26 13 17 11 1 23 Guns 76 | . 3 24 10 15 11 1 12 Cannons 3 | . . . . . . . 3 AOE 7 | . . . . . . . 7 Classes Destroyed 17 | . 4 5 3 3 1 1 . Worker 9 | . 2 3 . 2 . . 2 Builder 1 | . . . . 1 . . . Hauler 5 | . 2 1 . 2 . . . Recycler 12 | . 1 7 2 1 . . 1 Mechanic 2 | . . 2 . . . . . Operator 2 | . . . . 1 . . 1 Watcher 3 | . . 1 . 2 . . . Swarmer 14 | . . 3 4 . . . 7 Grunt 44 | . 3 16 2 8 7 . 8 Brawler 1 | . . . . . 1 . . Duelist 2 | . . 1 . . 1 . . Sentry 13 | . . 6 2 4 1 . . Specialist 5 | . . . 1 . . . 4 Hunter 5 | . . . 3 2 . . . Programmer 8 | . . . . 3 1 . 4 Heavy 1 | . . . 1 . . . . Thief 1 | . . . . . . 1 . Best Kill Streak 14 | . 3 14 4 5 4 1 5 Combat Bots Only 10 | . 2 10 4 2 4 1 5 Max Kills in Single Turn 5 | . 2 1 1 2 2 1 5 Gunslinging 1 | . . . . 1 1 . . Exploded 5 | . . . . . . . 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 1033 | . 12 154 116 267 53 4 427 Missed 353 | . 4 48 33 110 21 1 136 Damage Taken 10150 | . 101 1306 1285 1602 417 32 5407 Core 1605 | . 32 181 305 179 49 . 859 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 198 | . . 110 . 46 . . 42 Core Remaining (%) 70 | 100 87 54 44 . . 67 . Volleys Fired 362 | . 25 132 51 67 21 5 61 Largest 3 | . 2 2 2 3 3 3 3 Hottest 242 | . 80 121 119 174 117 117 242 Shots Fired 840 | . 50 260 100 199 61 15 155 Gun 818 | . 50 260 100 193 61 15 139 Cannon 22 | . . . . 6 . . 16 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 158 | . . . . 89 40 10 19 Thermal 649 | . 50 260 100 110 21 5 103 Explosive . | . . . . . . . . Electromagnetic 33 | . . . . . . . 33 Robot Hit Streak 17 | . 7 15 16 15 15 5 17 Robot Miss Streak 9 | . 3 9 2 7 6 5 3 Penetration Max . | . . . . . . . . Secondary Targets 14 | . . 5 . 2 2 . 5 Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 Shots Hit Robots 588 | . 32 179 74 132 51 11 109 Core Hits 299 | . 16 62 26 74 57 6 58 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 33 | . . 13 4 7 . . 9 Burn 32 | . . 13 4 7 . . 8 Meltdown 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10921 | . 368 2643 1137 2285 912 190 3386 Guns 9266 | . 368 2643 1137 2228 912 190 1788 Cannons 432 | . . . . 57 . . 375 Explosions 1223 | . . . . . . . 1223 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2092 | . . . . 1034 636 155 267 Thermal 8585 | . 368 2643 1137 1251 276 35 2875 Explosive . | . . . . . . . . Electromagnetic 244 | . . . . . . . 244 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . 12 8 8 1 Average Corruption 6 | . . . . 7 7 8 1 Corruption Purged 5 | . . . . 5 . . . Corruption Blocked 8 | . . . . . . . 8 Effects 73 | . . . . 50 20 3 . Message Errors 23 | . . . . 12 10 1 . Matter Fused 11 | . . . . 9 1 1 . Heat Flow Errors 6 | . . . . 6 . . . Energy Discharges 7 | . . . . 4 2 1 . Parts Rejected 3 | . . . . 2 1 . . Data Loss (minor) 7 | . . . . 6 1 . . Data Loss (major) 7 | . . . . 6 1 . . Misfires 3 | . . . . 2 1 . . Alerts 2 | . . . . 2 . . . Weapon Failures 4 | . . . . 1 3 . . Overload Shots . | . . . . . . . . Overflow Damage 162 | . . . . . . . 162 Projectiles 7 | . . . . . . . 7 Explosions 155 | . . . . . . . 155 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 323 | . . . . . . . 323 Shots 6 | . . . . . . . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 385 | . 189 378 96 317 54 27 385 Average Temperature 72 | . 71 75 39 90 18 13 98 Received Heat Transfer 1755 | . 57 465 171 429 162 . 471 Effects 3 | . . 2 . . . . 1 Shutdowns 1 | . . 1 . . . . . Interference 2 | . . 1 . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 8 | . . 2 3 2 . . 1 Combat Hostiles 8 | . . 2 3 2 . . 1 Parts Melted 37 | . 1 17 5 8 1 . 5 Heat Transferred 19381 | . 825 7661 3071 3208 592 74 3950 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 489 | . 123 405 256 191 . . 489 Initial 123 | . . 51 123 . . . 64 Average 150 | . 53 229 104 83 . . 246 Maximum Alert Level 2 | . . 2 1 . . . 2 Low Security (%) 75 | . 100 37 87 100 . . 51 Level 1 20 | . . 59 12 . . . 32 Level 2 4 | . . 2 . . . . 15 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 4 4 8 . . 4 Investigation 7 | . . 2 1 3 . . 1 Extermination 3 | . . . . 2 . . 1 Reinforcement 11 | . 2 2 3 3 . . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . 1 1 . . . . 1 Communications Jammed 30 | . . . . . . . 30 Distress Signals 29 | . . . . . . . 29 Times Spotted 141 | . 9 42 17 26 12 1 34 Peak Tracking Total 11 | . 3 9 4 2 4 1 11 Tactical Retreats 3 | . . 1 . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 5 | . . 1 . 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 1 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 11 | . . . . . . . 11 Max in Single Turn 5 | . . . . . . . 5 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 31 | . 2 5 6 11 . . 7 Terminals 18 | . 2 3 6 3 . . 4 Fabricators 6 | . . . . 4 . . 2 Repair Stations 3 | . . 1 . 1 . . 1 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 82 | . 4 19 19 21 . . 19 Successful 41 | . 3 13 7 9 . . 9 Failed 41 | . 1 6 12 12 . . 10 Catastrophic 9 | . . 1 1 4 . . 3 Database Lockouts . | . . . . . . . . Manual 48 | . 3 9 19 6 . . 11 Terminals 50 | . 4 9 19 6 . . 12 Fabricators 10 | . . . . 8 . . 2 Repair Stations 11 | . . 4 . 2 . . 5 Recycling Units . | . . . . . . . . Scanalyzers 10 | . . 6 . 4 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 5 | . 1 1 2 . . . 1 Alert Level 1 | . 1 . . . . . . Unreport Threat 4 | . . 1 2 . . . 1 Fabricator Hacks 5 | . . . . 4 . . 1 Network Status 2 | . . . . 1 . . 1 Load Schematic 1 | . . . . 1 . . . Build 2 | . . . . 2 . . . Repair Station Hacks 9 | . . 4 . 2 . . 3 Scan Component 5 | . . 2 . 1 . . 2 Repair 4 | . . 2 . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . 5 . 1 . . . Insert Component 3 | . . 2 . 1 . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 15 | . 2 3 5 1 . . 4 Terminals 15 | . 2 3 5 1 . . 4 Botnet 12 | . 2 2 4 1 . . 3 Operators 3 | . . 1 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 1 5 6 10 . . 6 Full Trace Events 7 | . . 2 1 3 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built 4 | . . . . 4 . . . Authchips . | . . . . . . . . Time 157 | . . . . 157 . . . Total Part Build Rating 14 | . . . . 14 . . . Parts Repaired 4 | . . 2 . 1 . . 1 Time 173 | . . 52 . 60 . . 61 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 6591 | . 353 1207 643 2391 574 92 1331 Spaces Moved 3228 | 1 243 620 288 1111 320 49 596 Core 1 | . . . . . . . 1 Treads 22 | . . 7 14 . . . 1 Legs 83 | 1 82 . . . . . . Wheels 3122 | . 161 613 274 1111 320 49 594 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 80 | 120 80 80 130 150 150 150 135 Average Speed 140 | 120 96 102 151 150 150 153 167 Slowest Speed 1850 | 120 120 240 560 225 150 225 1850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 2 45 58 27 27 57 15 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 77 | . . . . . . . 77 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 74 | . . . . . . . 74 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4579 | . 314 935 397 1691 366 54 822 Wait 669 | . 26 122 6 388 25 . 102 Move 3221 | . 242 619 287 1110 319 48 596 Hop . | . . . . . . . . Pick Up 85 | . 7 15 25 26 . . 12 Fast Attach 37 | . . 4 4 23 1 1 4 Attach 41 | . 1 7 9 4 . . 20 Detach 1 | . . . . . . . 1 Swap 65 | . 6 19 5 24 . . 11 Drop 98 | . 7 17 10 49 . . 15 Fire 362 | . 25 132 51 67 21 5 61 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 11) 350 | -10/Materials | Discovered new exit (range 4) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x2 744 | -9/Materials | Destroyed 10 combat bots 750 | -9/Materials | Lost 3 parts (3n) 842 | -9/Materials | Build established: Scavenger-Mutant 1087 | -9/Materials | Repaired Hcp. Battery 1114 | -9/Materials | Repaired Lgt. Treads 1182 | -9/Materials | Discovered new exit (range 15) 1251 | -9/Materials | Discovered new exit (range 7) 1464 | -9/Materials | Discovered new exit (range 9) 1561 | -9/Materials | Entered another Materials area 1561 | -8/Materials | Evolved 2 slots: Utility x2 1951 | -8/Materials | Lost 6 parts (4n2w) 1976 | -8/Materials | Found Prototype Device 2016 | -8/Materials | Core integrity fell below 50% 2049 | -8/Materials | Lost 3 parts (2n1w) 2163 | -8/Materials | Discovered new exit (range 14) 2204 | -8/Materials | Entered Factory 2204 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2416 | -7/Factory | Discovered new exit (range 16) 2739 | -7/Factory | Repaired Adv. Beam Rifle 2886 | -7/Factory | Found Powered Armor 2889 | -7/Factory | Found Powered Armor 2892 | -7/Factory | Found Powered Armor 3079 | -7/Factory | Build established: Tank 3834 | -7/Factory | Fabricated Adv. Plasma Cannon (x2) 3877 | -7/Factory | System corruption reached 10% 4042 | -7/Factory | Fabricated Hcp. Battery (x2) 4151 | -7/Factory | Discovered new exit (range 10) 4508 | -7/Factory | Discovered new exit (range 8) 4595 | -7/Factory | Entered Lower Caves 4631 | -7/Lower Caves | Spotted B-75 Beast 4687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4976 | -7/Lower Caves | Encountered a Warlord checkpoint 4981 | -7/Lower Caves | Learned location of 1 exit from Factory 5155 | -7/Lower Caves | Discovered new exit (range 10) 5169 | -7/Lower Caves | Entered another Lower Caves area 5240 | -7/Lower Caves | Discovered new exit (range 15) 5261 | -7/Lower Caves | Entered Factory 5261 | -6/Factory | Evolved 2 slots: Utility x2 5262 | -6/Factory | Identified exit to Lower Caves 5611 | -6/Factory | Repaired Broken Imp. Cooling System 6465 | -6/Factory | Cargo convoy interrupted 6541 | -6/Factory | Core integrity fell below 50% 6571 | -6/Factory | Core integrity fell below 20% 6592 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06575_ U-05 Engineer builds a Door. 06576_ K-01 Serf collects debris. 06577_ Critical hit (Burn: +37). 06579_ K-01 Serf collects debris. 06579_ U-05 Engineer builds a Door. 06579_ X-72 Disruptor destroyed. 06580_ Penetrated by Slug. 06582_ K-01 Serf collects debris. 06584_ U-05 Engineer lays Concrete. 06585_ The unstable cave ceiling collapses. 06585_ U-05 Engineer builds a Wall. 06586_ Penetrated by Slug. 06586_ K-01 Serf collects debris. 06587_ Overheating: System interference. 06587_ Adv. Plasma Cannon temporarily disabled. 06590_ U-05 Engineer lays Concrete. 06590_ K-01 Serf collects debris. 06590_ Critical hit (Burn: +37). 06591_ U-05 Engineer builds a Wall. 06592_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ##########" #???????????????? | | """ # #????????## #???????????????? | | ##### #?????????######## ????????????????? | | """ #???# #????????????????? ??????????????????? | | #???# #??????????????????????????????????????? | | #???# #??????????????????????????????????????? | | #####???# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ??????### ###????????????????????????????????????? | | ??????# ##+#######???????????????????????????? | | ####### #??????????????????????????? | | T +??????????????????????????? | | ####### #??????????????????????????? | | ??????# ######### #??????????????????????????? | | ??????#############?# #??????????????????????????? | | ????????# #?# #??????????????????????????? | | ????????# #?# #?????##############???????? | | ????????# #?# #?###?# #???????? | | ????????# #?# #?# #? #???????? | | #############+####### ### ## #?????/?? | | ! ## # # #???? #?? | | %=######## # #??? #?? | | =# #????# #;[;; #?? #?? | | [###????# %!@= #? #?? | | ##########+# ##???#+#!%!% # #?? | | #??????# % #? %h= g k #?? | | #??????#/ # [! #?? | | #??????# # #?? | | #??????#! # #?? | | ######## ;;; ; # #u## # #?? | | % %+ ; ; ? | | ########;; ; | | #??????# ; ; | | ###????# ; ; "%" | | #????# ; ; " | | #?????#; ; ####+############ | | #??????? # #???%"??????????? | | #????????? # #???""??????????? | | ## ##########??###### #???""??????????? | | ?# # #???????# ????""??????????? | | ?# # """ #???????# ????????????????? | | ## # """ #???????# ????????????????? | | ##= # """ #?????????????????????????????? | | + *= + *#?????????????????????????????? | | #!! #### #?????????????????????????????? | | #+###+###?# ""T"" #?????????????????????????????? | | * #?# """"" #?????????????????????????????? | | ! #?#] #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 18 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 400 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Hcp. Battery | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialBehemothGenerator Manual? 0 Play Time 00:52:44 Cumulative 202.2 hours Start 2024.06.02 @ 14:11:44 End 2024.06.03 @ 11:43:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dcba46a-82bc-4f59-b565-c25568b2b24e