Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 10:47:27 Player: opaguck Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1021) 1021 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 4460 Bonus ------- Follower Combat Kills 25 Friendly Fire -51 Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Hardened Light Armor Plating Hacking Suite System Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Sensor Array Targeting Computer Targeting Computer > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Kinecellerator Hardened Light Armor Plating Hacking Suite System Shield Remote Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Sensor Array Device Sensor Array Processor Targeting Computer Protection Weapon Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 3 | . . . . . 2 1 Weapon 2 | . . 2 . . . . Parts Attached 44 | 6 3 4 5 11 3 12 Power 11 | 1 1 . 3 2 . 4 Engine 4 | 1 . . 2 . . 1 Core 7 | . 1 . 1 2 . 3 Reactor . | . . . . . . . Propulsion 11 | 2 . 2 . 3 . 4 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 9 | . . 2 . 3 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 . 1 1 3 2 Device 5 | 1 1 . 1 . 1 1 Storage . | . . . . . . . Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 12 | 2 . 2 1 5 . 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . . 1 2 . 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 2 . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 29 | . . . 1 15 . 13 Power 6 | . . . 1 2 . 3 Propulsion 8 | . . . . 4 . 4 Utility 6 | . . . . 2 . 4 Weapon 9 | . . . . 7 . 2 Highest Loss Streak 8 | . . . 1 8 . 8 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 2 4 4 4 1 4 Power . | . 1 . . . . . Propulsion 1 | . . 2 3 . . . Utility 1 | . . . . 1 1 3 Weapon . | . 1 2 1 . . . Tool/Special . | . . . . . . . Unused Backups 7 | . . 2 . . . 5 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 1 | . . 1 . . . . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 81 | . 96 92 98 80 32 57 Engine 2 | . 4 . 2 . . 2 Core 6 | . 8 11 7 7 . 3 Leg 6 | . 28 4 . . . . Wheel 13 | . . 17 22 28 7 10 Device 11 | . 14 11 11 9 9 11 Processor 6 | . . . . 6 13 18 Protection 7 | . 10 11 11 1 2 1 Energy Gun 7 | . 14 11 11 1 . . Ballistic Gun 10 | . 14 11 11 10 . 8 Launcher 8 | . . 16 22 14 . . Peak Build Rating 32 | 6 9 14 25 31 11 32 Average Rating 15 | 4 8 12 14 25 9 21 On Entrance 9 | . 6 9 14 25 3 9 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 24 | 8 11 17 20 21 6 24 Greatest Support 52 | 20 20 24 24 48 12 52 Greatest Overweight (x) 3 | . . 3 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 3 5 Average Carried 3 | 1 2 4 4 4 1 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 2 2 5 Class Distribution -------------------- 58% | Mutant 35% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 889 | 238 78 53 199 148 . 173 Remotely . | . . . . . . . Salvage Created 950 | 53 160 195 157 163 . 222 Parts 75 | 7 6 15 10 17 . 20 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 28 | . 2 8 5 8 . 5 Guns 11 | . 2 1 3 3 . 2 AOE 17 | . . 7 2 5 . 3 Classes Destroyed 13 | 1 2 4 1 1 . 4 Worker 2 | . . . 1 . . 1 Builder 1 | . . . . . . 1 Tunneler 3 | 2 . 1 . . . . Hauler 2 | . . 1 . 1 . . Recycler 1 | . 1 . . . . . Operator 1 | . . . . . . 1 Watcher 1 | . . 1 . . . . Swarmer 12 | . . 3 3 5 . 1 Cutter 2 | . . . . 2 . . Grunt 10 | . 2 3 2 2 . 1 Duelist 1 | . . . . . . 1 Sentry 3 | . . 2 . 1 . . Programmer 2 | . . . . . . 2 Best Kill Streak 6 | 2 2 6 4 4 . 4 Combat Bots Only 4 | . 1 4 3 3 . 3 Max Kills in Single Turn 5 | 1 1 3 2 5 . 4 Gunslinging . | . . . . . . . Exploded 3 | . . 2 2 3 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 293 | . 8 19 22 102 6 136 Missed 106 | . 1 10 10 30 . 55 Hits 187 | . 7 9 12 72 6 81 Melee 1 | . . . . 1 . . Projectile 186 | . 7 9 12 71 6 81 AOE 2 | . . . . 2 . . Critical Strikes 3 | . . . . . 1 2 Damage Taken 3533 | . 94 156 169 1478 99 1537 Core 1261 | . . 45 17 330 17 852 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . 14 12 21 6 . . Core Remaining (%) 84 | 100 100 . 84 40 97 . Volleys Fired 101 | 5 7 11 37 30 . 11 Largest 4 | 2 2 4 2 4 . 2 Hottest 120 | 60 60 120 60 118 . 66 Shots Fired 158 | 10 14 28 39 46 . 21 Gun 122 | 10 14 14 35 28 . 21 Cannon . | . . . . . . . Launcher 36 | . . 14 4 18 . . Special . | . . . . . . . Kinetic 68 | 5 7 7 . 28 . 21 Thermal . | . . . . . . . Explosive 35 | . . 14 4 17 . . Electromagnetic 55 | 5 7 7 35 1 . . Robot Hit Streak 10 | 2 6 3 5 6 . 10 Robot Miss Streak 9 | 4 3 3 2 9 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 79 | 3 7 9 11 34 . 15 Core Hits 85 | 2 5 22 9 37 . 10 Critical Kills 4 | . . 1 . . . 3 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 8 | . . 1 . . . 7 Destroy 8 | . . 1 . . . 7 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2965 | 41 91 649 305 1008 . 871 Guns 790 | 41 91 104 112 327 . 115 Cannons . | . . . . . . . Explosions 2126 | . . 542 193 665 . 726 Melee . | . . . . . . . Ramming 49 | . . 3 . 16 . 30 Kinetic 516 | 13 22 39 . 327 . 115 Thermal 816 | . . . 90 . . 726 Explosive 1287 | . . 542 103 642 . . Electromagnetic 297 | 28 69 65 112 23 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 217 | . . 7 24 1 . 185 Projectiles . | . . . . . . . Explosions 217 | . . 7 24 1 . 185 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 319 | . . 17 63 54 . 185 Shots 8 | . . 2 2 2 . 2 Rammed 14 | . . 1 . 4 . 9 Targets Rammed 14 | . . 1 . 4 . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 413 | . 18 183 413 45 7 33 Average Temperature 72 | . 13 80 203 12 7 17 Received Heat Transfer 324 | . 54 48 12 117 72 21 Effects 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 500 | . . . 100 . . 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 96 | 100 100 64 100 92 100 100 Level 1 3 | . . 35 . 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 261 | 5 50 261 175 233 49 154 Initial 90 | . . . 90 37 49 . Average 48 | . 6 120 64 141 22 21 Influence Increases 1238 | 10 85 291 259 351 . 242 Destroy 0b10 Robot/C 580 | . 40 160 120 160 . 100 Destroy 0b10 Robot/NC 55 | 10 5 15 5 5 . 15 Destroy Leader 136 | . 10 44 20 42 . 20 Allied During Kill 26 | . . . 19 7 . . Disable Machine 195 | . 15 . 60 45 . 75 Destroy Structure 201 | . . 72 35 77 . 17 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 30 | . 15 . . 15 . . Influence Decreases 1196 | 10 85 60 395 338 108 200 Entered New Map 258 | . . . 141 58 59 . Time Decay 648 | 10 85 60 224 130 49 90 Lost Part 270 | . . . 10 150 . 110 Lost Ally 20 | . . . 20 . . . Squads Dispatched 9 | . . . . 4 1 4 Investigation 2 | . . . . 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . . 3 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 3 9 6 17 3 23 Peak Tracking Total 15 | . 2 5 3 7 3 15 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 13 | . 1 . 4 3 . 5 Max in Single Turn 5 | . 1 . 2 2 . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 11 | . 3 4 1 1 . 2 Terminals 8 | . 2 4 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 16 | . 3 7 1 3 . 2 Successful 8 | . 2 4 1 1 . . Failed 8 | . 1 3 . 2 . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 2 7 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 4 1 . . . Open Door 1 | . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 Used 1 | . . . . . . 1 Hacking Detections 8 | . 2 3 . 1 . 2 Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 40 | . . . 40 32 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . 3 1 . . Total Damage 32 | . . . 32 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 2394 | 7 576 216 566 260 108 661 Optics 769 | . . . . . 108 661 Sensors 1897 | . 95 216 566 260 107 653 Seismic 488 | 7 481 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2608 | 94 577 216 675 260 125 661 Spaces Moved 2036 | 58 270 164 567 206 103 668 Core 50 | 6 . 1 . . . 43 Treads . | . . . . . . . Legs 351 | 52 270 29 . . . . Wheels 1635 | . . 134 567 206 103 625 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 90 80 80 50 Average Speed 91 | 112 120 95 90 80 80 83 Slowest Speed 200 | 120 120 200 90 90 80 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 36 17 94 26 4 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 226 | . . 77 43 89 . 17 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 225 | . . 77 43 89 . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2629 | 76 510 199 693 260 145 746 Wait 378 | . 223 12 77 . 35 31 Move 2030 | 57 269 163 566 205 102 668 Hop . | . . . . . . . Pick Up 37 | 8 6 4 2 5 3 9 Fast Attach 16 | . . 2 3 2 . 9 Attach 29 | 6 3 2 3 8 4 3 Detach 4 | . . . 1 1 1 1 Swap 3 | . . . . 2 . 1 Drop 17 | . 2 4 4 3 . 4 Fire 101 | 5 7 11 37 30 . 11 Melee . | . . . . . . . Ram 14 | . . 1 . 4 . 9 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Weapon x2 672 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Entered Mines 1004 | -9/Mines | Build established: Skirmisher 1075 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1141 | -9/Mines | Learned 2 Materials zone layouts 1355 | -9/Mines | Discovered new exit (range 8) 1461 | -9/Mines | Learned Materials emergency access door positions 1467 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1470 | -9/Mines | Found Prototype Device 1471 | -9/Mines | Identified Exp. Sensor Array 1516 | -9/Mines | Discovered new exit (range 6) 1543 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1563 | -9/Mines | Entered Materials 1563 | -8/Materials | Accompanied by 2 allies 1563 | -8/Materials | Evolved 2 slots: Propulsion x2 1722 | -8/Materials | Discovered new exit (range 10) 1780 | -8/Materials | Lost 8 parts (1p3n4w) 1800 | -8/Materials | Core integrity fell below 50% 1823 | -8/Materials | Entered Factory 1823 | -7/Factory | Evolved 2 slots: Utility x2 1854 | -7/Factory | Lost 5 parts (1p1n1u2w) 1941 | -7/Factory | Discovered new exit (range 8) 1948 | -7/Factory | Entered another Factory area 1948 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2002 | -6/Factory | Build established: Mutant 2551 | -6/Factory | Lost 3 parts (2n1w) 2569 | -6/Factory | Spotted B-75 Beast 2601 | -6/Factory | Core integrity fell below 50% 2609 | -6/Factory | Core integrity fell below 20% 2609 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02595_ Slug penetrates Wall. 02596_ T-07 Excavator destroyed. 02596_ R-10 Processor collects Sml. Matter Pod. 02597_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 02597_ Targeting Computer destroyed. 02598_ Slug penetrates Door. 02598_ Penetrated by Slug. 02599_ K-01 Serf collects debris. 02600_ Penetrated by Slug. 02600_ K-01 Serf cleans the Power Conduit. 02601_ Weight Redist. System destroyed. 02601_ Sensor Array destroyed. 02601_ Penetrated by Slug. 02602_ K-01 Serf cleans the Repair Station. 02603_ K-01 Serf cleans the Power Conduit. 02606_ Penetrated by Slug. 02606_ Slug penetrates Wall. 02607_ R-10 Processor collects Wheel. 02608_ Penetrated by Slug. 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" " " h s w * " | | ???????????? u "h" ""T"" " | | ??????????# ""G"" s """"" " | | ??????????# | | ??????????# R % | | ????????????##""" """#### ##########+######### | | ???????????????""T"""???# #??????? ??# | | ???????????????#????????# *#?????# # """ | | ????????????????????????# +?????# ]# """ | | ????????????????????????# #?????# # """ | | ????????????????????????# #?????# # | | ????????????????????????# #?????# # """ | | ????????????????????????# #?????# !# """ | | ????????????????????????# #?????# [ # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: EX 25 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed GodQuantumMace Manual? 0 Play Time 00:36:50 Cumulative 30.1 hours Start 2025.12.06 @ 10:11:29 End 2025.12.06 @ 10:47:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03802dcd-1ed7-4720-9f89-5625386ff5f1