Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 00:16:08 Player: Greg Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (162) 810 Value Destroyed (5147) 5147 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1164) 1164 TOTAL SCORE: 10561 Bonus ------- High Alert Combat Kills 864 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Coolant Injector System Restoration Module Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler 0b10 Alert Chip Advanced Targeting Computer > --- WEAPON ----------- Wave Gun Wave Gun Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Coolant Injector Small Storage Unit Kinecellerator Improved Light Armor Plating System Restoration Module Heavy Laser Assault Rifle Gauss Rifle Flak Gun Flak Gun Missile Launcher [Rating: 53] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 4 | . . . . . 3 1 Weapon 1 | . . . . . 1 . Parts Attached 86 | 6 15 1 . 3 14 47 Power 12 | 1 3 1 . 2 1 4 Engine 12 | 1 3 1 . 2 1 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 4 . . . 1 13 Treads 18 | . 4 . . . 1 13 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 4 . . . 9 14 Device 14 | . 1 . . . 5 8 Storage 4 | 1 1 . . . 1 1 Processor 6 | . . . . . 2 4 Hackware 2 | . 1 . . . 1 . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 26 | 2 4 . . 1 3 16 Energy Gun 10 | 1 2 . . . 2 5 Energy Cannon 3 | . 2 . . 1 . . Ballistic Gun 7 | 1 . . . . 1 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . . . . . . 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . . 6 Parts Lost 43 | . 4 . . 2 8 29 Power 7 | . 1 . . 1 . 5 Propulsion 12 | . 2 . . . . 10 Utility 8 | . . . . . 4 4 Weapon 16 | . 1 . . 1 4 10 Highest Loss Streak 6 | . 3 . . 2 2 6 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 7 7 8 7 6 15 Power 2 | . . . . . 1 3 Propulsion 2 | 1 3 2 2 2 3 1 Utility 3 | . 1 2 3 4 1 6 Weapon 2 | . 2 3 2 1 . 4 Tool/Special . | . . . . . . . Unused Backups 22 | . 7 1 1 . 5 8 Power 1 | . . . . . 1 . Propulsion 9 | . 6 1 . . 2 . Utility 7 | . . . . . 1 6 Weapon 5 | . 1 . 1 . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 99 96 96 Engine 9 | . 13 14 14 13 8 6 Treads 21 | . 17 28 28 28 17 21 Leg 1 | . 10 . . . . . Device 10 | . 12 . . . 13 11 Storage 8 | . 14 14 14 14 6 7 Processor 14 | . . . . . 13 23 Hackware 5 | . . 14 14 14 11 1 Energy Gun 7 | . 13 14 14 . 1 9 Energy Cannon 8 | . 10 14 14 26 15 . Ballistic Gun 4 | . 3 . . . 7 5 Ballistic Cannon 2 | . . . . . . 4 Peak Build Rating 53 | 6 12 12 12 16 37 53 Average Rating 32 | 4 8 12 12 13 32 47 On Entrance 13 | . 6 12 12 12 16 37 Avg Prop Armor Cover (%) 8 | . . . . . 12 8 Naked Turns . | . . . . . . . Heaviest Build 76 | 13 16 15 15 20 25 76 Greatest Support 67 | 20 46 46 46 46 46 67 Greatest Overweight (x) 18 | 4 . . . . . 18 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 20 Average Capacity 13 | 7 8 8 8 8 7 19 Most Carried 20 | 5 8 8 8 8 8 20 Average Carried 11 | 2 7 7 7 7 6 15 Final Capacity 20 | 8 8 8 8 8 8 20 Final Carried 11 | 5 8 8 8 8 5 11 Class Distribution -------------------- 31% | Mutant 22% | Gunner 20% | Scavenger-Skirmisher 9% | Scavenger-Mutant 6% | Skirmisher 6% | Hacker-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3063 | 260 176 40 . 30 475 2082 Remotely . | . . . . . . . Salvage Created 5302 | . 500 78 . 103 1125 3496 Parts 294 | . 36 5 . 3 49 201 Haulers Intercepted 8 | . 2 . . . 1 5 Recyclers Shooed 4 | . . . . 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 103 | . 13 2 . 3 21 64 Guns 53 | . 12 1 . 1 7 32 Cannons 42 | . 1 1 . 2 14 24 AOE 8 | . . . . . . 8 Classes Destroyed 17 | . 7 . . 1 3 6 Worker 14 | . 1 . . . 1 12 Builder 12 | . 1 . . . 1 10 Tunneler 1 | . . . . . . 1 Hauler 8 | . 2 . . . 1 5 Recycler 10 | . . . . 1 1 8 Mechanic 2 | . . . . . . 2 Operator 6 | . 2 . . . 2 2 Watcher 6 | . 2 . . . 2 2 Swarmer 23 | . 9 . . 3 3 8 Grunt 41 | . 4 2 . . 14 21 Brawler 1 | . . . . . . 1 Duelist 3 | . . . . . 1 2 Protector 1 | . . . . . . 1 Sentry 11 | . . . . . 1 10 Specialist 9 | . . . . . 2 7 Hunter 5 | . . . . . . 5 Programmer 9 | . . . . . . 9 Best Kill Streak 17 | . 6 2 . 4 4 17 Combat Bots Only 11 | . 3 2 . 3 3 11 Max Kills in Single Turn 10 | . 2 1 . 1 1 10 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 904 | . 112 11 . 35 107 639 Missed 264 | . 24 3 . 5 26 206 Hits 640 | . 88 8 . 30 81 433 Melee 12 | . . . . . 1 11 Projectile 628 | . 88 8 . 30 80 422 Critical Strikes 11 | . 1 . . . 3 7 Part Disruptions 3 | . . . . . 1 2 Damage Taken 7977 | . 826 109 . 292 1314 5436 Core 1184 | . 123 13 . 64 255 729 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 514 | . 54 . . . 169 291 Core Remaining (%) 57 | 100 . . . 20 53 . Volleys Fired 365 | . 73 7 . 11 80 194 Largest 3 | . 2 2 . 2 3 3 Hottest 202 | . 110 110 . 110 180 202 Shots Fired 824 | . 138 14 . 21 194 457 Gun 497 | . 90 7 . 10 88 302 Cannon 304 | . 48 7 . 11 106 132 Launcher 23 | . . . . . . 23 Special . | . . . . . . . Kinetic 340 | . 21 . . . 72 247 Thermal 453 | . 117 14 . 21 122 179 Explosive 23 | . . . . . . 23 Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 33 | . 6 5 . 4 7 33 Robot Miss Streak 6 | . 6 4 . 3 5 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 2 | . . . . . . 2 Shots Hit Robots 547 | . 74 7 . 11 114 341 Core Hits 338 | . 27 4 . 4 61 242 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 24 | . 3 . . . 1 20 Burn 13 | . 3 . . . . 10 Destroy 1 | . . . . . 1 . Blast 10 | . . . . . . 10 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14098 | . 1099 98 . 293 2134 10474 Guns 6871 | . 674 62 . 63 1049 5023 Cannons 4249 | . 419 36 . 105 1084 2605 Explosions 2907 | . . . . 125 . 2782 Melee . | . . . . . . . Ramming 71 | . 6 . . . 1 64 Kinetic 5509 | . 163 . . . 829 4517 Thermal 5646 | . 930 98 . 293 1304 3021 Explosive 2713 | . . . . . . 2713 Electromagnetic 159 | . . . . . . 159 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . 2 13 Average Corruption 3 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 102 | . . . . . 12 90 Message Errors 24 | . . . . . 4 20 Matter Fused 29 | . . . . . 5 24 Heat Flow Errors 9 | . . . . . 1 8 Energy Discharges 10 | . . . . . 1 9 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 11 | . . . . . . 11 Data Loss (major) 5 | . . . . . . 5 Misfires 3 | . . . . . 1 2 Alerts 2 | . . . . . . 2 Misdirections 2 | . . . . . . 2 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 69 | . 5 . . 1 . 63 Projectiles 35 | . 5 . . . . 30 Explosions 34 | . . . . 1 . 33 Melee . | . . . . . . . Knockbacks 25 | . . . . . . 25 Impact . | . . . . . . . Kinetic 25 | . . . . . . 25 Secondary . | . . . . . . . Self-Inflicted Damage 430 | . . . . 47 . 383 Shots 13 | . . . . 2 . 11 Rammed 11 | . . . . . 1 10 Targets Rammed 16 | . 3 . . . 1 12 Kicked 3 | . 3 . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 563 | . 472 402 . 499 172 563 Average Temperature 129 | . 147 204 . 249 44 113 Received Heat Transfer 1932 | . 210 66 . . 612 1044 Effects 13 | . 6 . . 3 . 4 Shutdowns 1 | . 1 . . . . . Energy Bleed 6 | . 1 . . 2 . 3 Interference 3 | . 3 . . . . . Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . 1 . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 18 | . 9 2 . 1 3 3 Heat Transferred 12046 | . 2509 259 . 607 2775 5896 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 4 | . . . . . . 4 Low Security (%) 68 | 100 100 100 . 100 100 39 Level 1 10 | . . . . . . 20 Level 2 15 | . . . . . . 29 Level 3 3 | . . . . . . 6 Level 4 2 | . . . . . . 4 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1420 | . 117 62 . 168 181 1420 Initial 79 | . . 12 . . . 79 Average 200 | . 26 45 . 39 51 344 Influence Increases 3441 | . 434 80 . 198 553 2176 Destroy 0b10 Robot/C 1876 | . 260 40 . 60 336 1180 Destroy 0b10 Robot/NC 276 | . 40 . . 5 32 199 Destroy Leader 428 | . 58 10 . 10 70 280 Successful Hack 88 | . 29 . . . 26 33 Disable Machine 366 | . 30 . . 90 48 198 Destroy Structure 203 | . 2 . . 33 5 163 Partial Spotted 24 | . . . . . . 24 Lose Combat Pursuer 180 | . 15 30 . . 36 99 Influence Decreases 2071 | . 401 61 52 198 378 981 Entered New Map 169 | . . 21 52 . . 96 Time Decay 1411 | . 260 40 . 178 308 625 Lost Part 390 | . 40 . . 20 70 260 Purge Threat 101 | . 101 . . . . . Squads Dispatched 37 | . 2 . . . 3 32 Investigation 3 | . 1 . . . . 2 Extermination 8 | . . . . . . 8 Reinforcement 11 | . 1 . . . 2 8 Assault 4 | . . . . . . 4 Garrison 11 | . . . . . 1 10 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 9 | . 2 . . . 2 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 159 | . 27 2 . 4 31 95 Peak Tracking Total 6 | . 5 4 . 3 5 6 Tactical Retreats 7 | . 1 1 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 8 | . . . . . 3 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 26 | . 2 . . 6 4 14 Max in Single Turn 6 | . 1 . . 6 1 2 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 39 | . 8 . 4 . 14 13 Terminals 20 | . 5 . . . 10 5 Fabricators 3 | . . . . . . 3 Repair Stations 5 | . 1 . . . 1 3 Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . . . 1 2 Total Hacks 120 | . 24 . 24 . 41 31 Successful 70 | . 15 . 24 . 18 13 Failed 49 | . 9 . . . 22 18 Catastrophic 4 | . . . . . 1 3 Database Lockouts 1 | . . . . . 1 . Manual 12 | . 2 . 1 . 7 2 Terminals 61 | . 17 . . . 31 13 Fabricators 6 | . . . . . . 6 Repair Stations 12 | . 2 . . . 4 6 Recycling Units 8 | . 5 . . . 3 . Scanalyzers 2 | . . . . . 2 . Garrison Access 7 | . . . . . 1 6 Terminal Hacks 51 | . 10 . 24 . 11 6 Record 28 | . 1 . 23 . 3 1 Robot Analysis 3 | . . . . . 2 1 Prototype ID Bank 5 | . 3 . . . 1 1 Branch Access Points 1 | . . . . . 1 . Fabricator Index 1 | . . . . . 1 . Alert Level 2 | . 1 . . . 1 . Unreport Threat 1 | . 1 . . . . . Security Status 1 | . . . . . . 1 Patrol Status 2 | . 1 . . . . 1 Transport Status 2 | . 1 . . . . 1 Recall Reinforcements 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 10 | . 2 . . . 4 4 Scan Component 5 | . 1 . . . 2 2 Repair 5 | . 1 . . . 2 2 Recycling Unit Hacks 4 | . 3 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . 2 . . . 1 1 Used 2 | . . . . . 1 1 Hacking Detections 27 | . 5 . . . 12 10 Full Trace Events 3 | . 1 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 5 | . 1 . . . 2 2 Time 190 | . 26 . . . 82 82 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . . 7 Machine Destruction 3 | . . . . . . 3 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 5565 | . 1046 . . . 925 3594 Optics 925 | . . . . . 925 . Structural 1046 | . 1046 . . . . . T.N.C. 3594 | . . . . . . 3594 Robot Analysis Total 3 | . . . . . 2 1 Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 9546 | 122 1218 83 804 741 1983 4595 Spaces Moved 4344 | 82 637 31 502 425 814 1853 Core 25 | 24 . . . . . 1 Treads 4001 | . 377 31 502 425 814 1852 Legs 318 | 58 260 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 145 Average Speed 171 | 132 143 160 160 160 164 192 Slowest Speed 950 | 250 160 160 160 160 165 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 6 95 11 72 90 65 43 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 215 | . . . . 38 . 177 Melee . | . . . . . . . Projectile 19 | . . . . . . 19 AOE 196 | . . . . 38 . 158 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5717 | 92 808 52 503 464 1296 2502 Wait 769 | . 47 11 . 26 365 320 Move 4338 | 81 636 30 501 424 813 1853 Hop . | . . . . . . . Pick Up 55 | 5 14 1 1 . 11 23 Fast Attach 41 | 6 4 . . 1 6 24 Attach 41 | . 4 . . 1 10 26 Detach 17 | . 1 . . . 1 15 Swap 30 | . 9 1 . 1 3 16 Drop 45 | . 17 2 1 . 6 19 Fire 365 | . 73 7 . 11 80 194 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 3 . . . . . Crush 13 | . . . . . 1 12 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 610 | -10/Materials | Lost 3 parts (1p2n) 787 | -10/Materials | Repaired Med. Laser 1109 | -10/Materials | Discovered new exit (range 11) 1219 | -10/Materials | Discovered new exit (range 15) 1341 | -10/Materials | Entered Mines 1346 | -10/Mines | Core integrity fell below 50% 1418 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1418 | -10/Mines | Discovered new exit (range 5) 1424 | -10/Mines | Entered Exiles 1464 | -10/Exiles | Met 8R-AWN 1492 | -10/Exiles | Met EX-HEX 1551 | -10/Exiles | Met EX-DEC 1589 | -10/Exiles | Learned location of Zion (-7) 1655 | -10/Exiles | Discovered new exit (range 12) 1762 | -10/Exiles | Met EX-BIN 1914 | -10/Exiles | Aligned with FarCom system 1916 | -10/Exiles | Given EX-Vault access code 1954 | -10/Exiles | Opened EX-Vault 2071 | -10/Exiles | Found 0b10 Alert Chip 2103 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2228 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2228 | -10/Exiles | Entered Mines 2246 | -9/Mines | Met a Derelict bent on vengeance 2319 | -9/Mines | Learned Materials terminal intel 2325 | -9/Mines | Discovered new exit (range 8) 2807 | -9/Mines | Discovered new exit (range 6) 2850 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2969 | -9/Mines | Entered Materials 2969 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2970 | -8/Materials | Loaded intel: 12 terminal locations 3268 | -8/Materials | Central database locked down 3383 | -8/Materials | Build established: Hacker-Skirmisher 3517 | -8/Materials | Repaired Imp. Treads 3569 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3980 | -8/Materials | Build established: Scavenger-Skirmisher 4148 | -8/Materials | Garrison activated, responded to threat 4564 | -8/Materials | Discovered new exit (range 8) 4893 | -8/Materials | Build established: Scavenger-Mutant 4952 | -8/Materials | Entered Factory 4952 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5405 | -7/Factory | Garrison activated, responded to threat 5772 | -7/Factory | Build established: Scavenger-Skirmisher 6198 | -7/Factory | Repaired Flak Gun 6321 | -7/Factory | Cargo convoy interrupted 6500 | -7/Factory | Repaired Adv. Treads 6578 | -7/Factory | Build established: Skirmisher 6916 | -7/Factory | Fabricated Wave Gun (x2) 7247 | -7/Factory | Build established: Gunner 7277 | -7/Factory | Found Prototype Launcher 7280 | -7/Factory | Found Prototype Launcher 8952 | -7/Factory | First assault squad dispatched 9031 | -7/Factory | Core integrity fell below 50% 9066 | -7/Factory | Garrison activated, responded to threat 9308 | -7/Factory | Garrison activated, responded to threat 9318 | -7/Factory | Identified Rocket Array (x2) 9319 | -7/Factory | System corruption reached 10% 9364 | -7/Factory | Lost 6 parts (1p2n1u2w) 9378 | -7/Factory | Destroyed 11 combat bots 9424 | -7/Factory | Core integrity fell below 20% 9547 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09541_ K-01 Serf collects debris. 09541_ U-05 Engineer lays Concrete. 09541_ K-01 Serf collects debris. 09541_ U-05 Engineer lays Concrete. 09542_ U-05 Engineer builds a Wall. 09543_ U-05 Engineer lays Concrete. 09543_ Penetrated by Slug. 09544_ U-05 Engineer builds a Wall. 09544_ U-05 Engineer lays Concrete. 09544_ Transport Network Coupler destroyed. 09544_ System corrupted by crushing effect (+3). 09544_ U-05 Engineer lays Concrete. 09546_ Slug penetrates L-41 Fighter. 09546_ U-05 Engineer destroyed. 09546_ K-01 Serf collects debris. 09546_ U-05 Engineer lays Concrete. 09546_ R-06 Scavenger collects Aluminum Leg. 09547_ Mni. Assault Cannon destroyed. 09547_ System corrupted by crushing effect (+3). 09547_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????# % =!= % % #??# | | ????????????# %=%%= #??# | | ????????????# """ %#"####### #??# """""" | | ????????????# G" ## ????# #??# """""" | | ????????????# """ #? ! ?## ##?# """""" | | ????????????# #?? # =#?#% " " | | ????????????# #?? # T ########## | | ????????????# "" "" #??? # "" + ! | | ????????????#! "" "" #??? # =##### | | ????????????# """ """* #???? #! #?# # | | ????????????# """ """% #??????### ###?# # | | ????????????# """ """! #???##+### #???# # | | ????????????# % #???# s s #???### ! | | ????????????# "" "" ##### s#????####### | | ????????????# "" "" ## ############ | | ????????????# """ " " ## s | | ????????????# """ " [ ## | | ????????????# """ " % %= ## """" """" """" | | ????????????# %= !# """" """" """" | | ????????????# "" % =[ ## """" """" """" | | ????????????# ""% " !# | | ????????????# """% %!u## | | ????????????# "" """% # | | ????????????# "" "= u ## | | ???????????## k h l%%k uu | | ????+ b@= # ## ######### ### | | ????????#### ###### # #???????? #?? | | ???????????# # =r # #?????????#?? | | ???????????# # ## #???????????? | | ???????????# ####### ## #???????????? | | ???????????# ??????# ### #???????????? | | ???????????# ??????# ### #???????????? | | ???????????# ??????# #?# #???????????? | | ??????????##+#######################+###?????????? | | ??????????# ???# #?????????? | | ??????????# ???# #?????????? | | ??????????# ????# " " " " " #?????????? | | ??????????# ????# " " " " "*#?????????? | | ??????????# """ """"????? " " " " " #?????????? | | ??????????#[ """ """" #???? " " " " " #?????????? | | ??????????# """ """" #???? " " " " " #?????????? | | ??????????# """" #?????? " " " " #?????????? | | ??????????# """ #?????? " " " " #?????????? | | ??????????# " "" #?????? " " " " #?????????? | | ??????????# #??# " " " " " #?????????? | | ??????????# #??# #?????????? | | ??????????######/#####################+########## | | ??????##### # | | ?####?# # # | | ##T ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -7/Factory | Preloaded Repaired ---------- Med. Laser | 22% | -10/Materials Imp. Treads | 10% | -8/Materials Lgt. Angular Momentum Engine | 48% | -8/Materials Flak Gun | 3% | -7/Factory Adv. Treads | 8% | -7/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Botjacking Insider Info Maybe Next Time I'll Detach My Launcher More Dakka Please Sixth Sense Challenges ------------ None Game ------ Seed LauncherSpacefoldPit Manual? 0 Play Time 01:56:22 Cumulative 8.0 hours Start 2026.02.20 @ 18:13:21 End 2026.02.26 @ 00:16:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30b97fed-83c3-4d0a-ad9a-8dde1f2916c0