Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.18 @ 21:14:25 Player: Olexender Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1577) 1577 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4617 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 50/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Structural Scanner Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Weight Redist. System Makeshift System Restoration Module Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Salvage Targeting Computer Makeshift System Restoration Module > --- WEAPON ----------- Katana Scythe > --- INVENTORY -------- Carbon-fiber Leg Improved Hover Unit Airjet Airjet Cooling System High-capacity Battery High-capacity Matter Pod Advanced Weight Redist. System Improved Light Armor Plating [Rating: 40] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Protection Propulsion Shielding Weapon Scythe Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power 2 | . . . . . 2 . Propulsion 2 | . 1 . . . . 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 81 | 7 16 4 2 2 29 21 Power 14 | 1 5 1 . . 6 1 Engine 13 | 1 4 1 . . 6 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 33 | 2 7 . 1 . 12 11 Treads . | . . . . . . . Leg 18 | 2 1 . . . 9 6 Wheel . | . . . . . . . Hover 14 | . 6 . 1 . 3 4 Flight 1 | . . . . . . 1 Utility 22 | 2 2 2 1 2 6 7 Device 10 | . 1 1 1 2 2 3 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 9 | 1 1 1 . . 2 4 Artifact . | . . . . . . . Weapon 12 | 2 2 1 . . 5 2 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 2 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 28 | . . . . 6 6 16 Power 5 | . . . . 1 1 3 Propulsion 12 | . . . . 3 3 6 Utility 5 | . . . . 1 1 3 Weapon 6 | . . . . 1 1 4 Highest Loss Streak 9 | . . . . 6 3 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 93 87 87 77 72 68 Engine 11 | . 9 12 12 10 14 9 Leg 12 | . 15 . . . 17 21 Hover 15 | . 19 37 37 31 3 1 Device 6 | . 3 5 12 10 8 4 Storage 9 | . 12 12 12 12 7 6 Processor 2 | . . . . . 2 7 Protection 4 | . 9 6 . . 4 4 Ballistic Gun 7 | . 21 12 12 10 . . Slashing Weapon 5 | . . . . . 10 12 Naked Turns . | . . . . . . . Heaviest Build 44 | 22 22 18 21 21 44 34 Greatest Support 72 | 20 30 18 18 18 47 72 Greatest Overweight (x) 4 | 1 1 . 1 4 4 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 9 9 Most Carried 10 | 5 10 10 10 10 9 10 Average Carried 7 | . 8 9 10 10 6 7 Final Capacity 10 | 10 10 10 10 10 10 5 Final Carried 10 | . 10 10 10 10 8 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1682 | 210 666 262 106 . 335 103 Remotely . | . . . . . . . Salvage Created 2143 | . 292 269 221 20 930 411 Parts 119 | . 25 20 2 . 51 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 43 | . 6 9 2 2 17 7 Melee 23 | . . . . . 16 7 Guns 19 | . 6 9 2 2 . . AOE 1 | . . . . . 1 . Classes Destroyed 12 | . 5 1 . 1 4 1 Builder 2 | . 2 . . . . . Tunneler 1 | . . . . . 1 . Recycler 2 | . . 1 . . 1 . Mechanic 1 | . 1 . . . . . Operator 1 | . . . . . 1 . Watcher 4 | . 3 . . . 1 . Swarmer 12 | . 4 6 . . 2 . Grunt 20 | . 2 3 2 . 11 2 Duelist 1 | . . . . . 1 . Sentry 7 | . . . . . 3 4 Programmer 1 | . . . . . . 1 Assembled 2 | . . . . 2 . . Best Kill Streak 5 | . 5 3 1 2 3 1 Combat Bots Only 3 | . 2 3 1 2 2 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 3414 | . 73 92 . 508 856 1885 Core 1046 | . 16 15 . 184 131 700 Absorbed by Shields 49 | . . . . 49 . . Redirected to Shielding 151 | . 1 6 . . 44 100 Regen/Repaired (Parts) 109 | . . . . . 109 . Core Remaining (%) 63 | 100 . . . 14 76 . Volleys Fired 104 | . 37 31 19 8 6 3 Largest 2 | . 2 1 1 1 1 1 Hottest 100 | . 40 25 25 25 100 55 Shots Fired 125 | . 58 31 19 8 6 3 Gun 119 | . 58 31 19 8 . 3 Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special 3 | . . . . . 3 . Kinetic 116 | . 58 31 19 8 . . Thermal 3 | . . . . . 3 . Explosive . | . . . . . . . Electromagnetic 6 | . . . . . 3 3 Robot Hit Streak 23 | . 14 16 23 6 8 4 Robot Miss Streak 2 | . 1 2 . 1 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 218 | . 43 27 18 6 66 58 Core Hits 81 | . 18 11 11 2 23 16 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 20 | . 1 . 1 . 8 10 Destroy 2 | . 1 . 1 . . . Sever 18 | . . . . . 8 10 Melee Attacks 124 | . . . . . 65 59 Impact . | . . . . . . . Slashing 124 | . . . . . 65 59 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 13 | . . . . . 3 10 Damage Inflicted 5429 | . 565 470 304 109 2180 1801 Guns 1476 | . 565 470 304 109 . 28 Cannons . | . . . . . . . Explosions 103 | . . . . . 103 . Melee 3754 | . . . . . 2029 1725 Ramming 48 | . . . . . . 48 Kinetic 1448 | . 565 470 304 109 . . Thermal 56 | . . . . . 56 . Explosive . | . . . . . . . Electromagnetic 123 | . . . . . 95 28 Impact . | . . . . . . . Slashing 3754 | . . . . . 2029 1725 Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 1 . 1 2 Average Corruption 1 | . 1 1 1 . 1 1 Corruption Purged 4 | . . . 1 . 1 2 Corruption Blocked . | . . . . . . . Effects 15 | . . 5 1 . 6 3 Message Errors 4 | . . 1 . . 1 2 Matter Fused 5 | . . 3 . . 2 . Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . . . 1 . Alerts 2 | . . 1 . . 1 . Overload Shots . | . . . . . . . Overflow Damage 172 | . . . . . 125 47 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 172 | . . . . . 125 47 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . . . . 22 Shots . | . . . . . . . Rammed 7 | . . . . . . 7 Targets Rammed 7 | . . . . . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 102 | . 11 22 16 28 102 14 Average Temperature 19 | . 6 11 10 11 53 6 Received Heat Transfer 1766 | . 33 36 . 20 585 1092 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . . 150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 284 | . 156 161 . . 284 156 Initial 11 | . . . . . . 11 Average 63 | . 55 89 . . 92 39 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 81 100 Level 1 5 | . . . . . 18 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 1 . . 2 6 Investigation 5 | . 1 1 . . 1 2 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 13 9 . 22 28 23 Peak Tracking Total 19 | . 4 3 . 19 5 10 Tactical Retreats 10 | . . 1 . 1 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . . . 4 . Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 26 | . 8 1 1 . 8 8 Terminals 12 | . 6 . . . 3 3 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 1 1 Recycling Units 4 | . 2 . . . 1 1 Scanalyzers 3 | . . . . . 2 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 86 | . 35 1 9 . 21 20 Successful 67 | . 27 1 9 . 17 13 Failed 19 | . 8 . . . 4 7 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 46 | . 30 . . . 11 5 Fabricators 1 | . . . . . . 1 Repair Stations 7 | . . . . . 4 3 Recycling Units 7 | . 5 . . . 1 1 Scanalyzers 11 | . . . . . 4 7 Garrison Access 4 | . . . . . 1 3 Terminal Hacks 42 | . 22 1 9 . 7 3 Record 22 | . 5 . 9 . 6 2 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . 3 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 4 | . 3 . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 5 | . . . . . 4 1 Scan Component 3 | . . . . . 2 1 Repair 2 | . . . . . 2 . Recycling Unit Hacks 7 | . 5 . . . 1 1 Report Inventory 6 | . 4 . . . 1 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer 11 | . . . . . 4 7 Insert Component 6 | . . . . . 2 4 Analyze 5 | . . . . . 2 3 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 6 . . . 6 7 Full Trace Events 5 | . 1 . . . 2 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 2 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 52 | . . . . . 52 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 5 | . . . . . 2 3 Part Schematics Acquired 5 | . . . . . 2 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 41 | . . 41 41 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . 1 . . . . Total Damage 21 | . . 21 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 4752 | 72 960 630 425 312 1369 984 Spaces Moved 3860 | 44 898 685 412 284 797 740 Core 161 | 16 . . . 20 7 118 Treads . | . . . . . . . Legs 1455 | 28 264 . . . 618 545 Wheels . | . . . . . . . Hover 2217 | . 634 685 412 264 172 50 Flight 27 | . . . . . . 27 Fastest Speed 35 | 50 52 52 52 52 56 35 Average Speed 90 | 137 83 52 72 104 120 106 Slowest Speed 250 | 190 190 52 112 250 250 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 97 99 88 55 66 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 5 | . . 3 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . 3 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 2 | . . . . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 4821 | 55 1054 935 521 293 1100 863 Wait 544 | . 51 205 87 . 183 18 Move 3854 | 43 897 684 411 283 796 740 Hop . | . . . . . . . Pick Up 72 | 5 30 4 1 . 21 11 Fast Attach 10 | 2 1 1 . . 1 5 Attach 38 | 5 3 . . . 22 8 Detach 5 | . . . . . 1 4 Swap 33 | . 12 3 2 2 6 8 Drop 47 | . 23 7 1 . 4 12 Fire 104 | . 37 31 19 8 6 3 Melee 107 | . . . . . 60 47 Ram 7 | . . . . . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 16) 73 | -11/Junkyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Propulsion x1 307 | -10/Materials | Build established: Hacker-Mutant 321 | -10/Materials | Identified exit to Materials 501 | -10/Materials | Identified exit to Mines 1033 | -10/Materials | Entered Mines 1046 | -10/Mines | Met a Derelict shopkeep closing up shop 1090 | -10/Mines | Discovered exit to Materials (range 10) 1568 | -10/Mines | Discovered exit to Materials (range 6) 1580 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1580 | -10/Mines | Identified exit to Exiles 1580 | -10/Mines | Discovered exit to Exiles (range 5) 1663 | -10/Mines | Entered Exiles 1663 | -10/Exiles | Found Exiles lab destroyed 1663 | -10/Exiles | Accompanied by 2 allies 1671 | -10/Exiles | Identified exit to Mines 1671 | -10/Exiles | Discovered exit to Mines (range 15) 1693 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2076 | -10/Exiles | Discovered exit to Mines (range 12) 2088 | -10/Exiles | Entered Mines 2091 | -9/Mines | Met a Derelict bent on vengeance 2302 | -9/Mines | Identified exit to Materials 2302 | -9/Mines | Discovered exit to Materials (range 10) 2327 | -9/Mines | Assembled infested the area 2332 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2368 | -9/Mines | Core integrity fell below 50% 2380 | -9/Mines | Core integrity fell below 20% 2400 | -9/Mines | Entered Materials 2400 | -8/Materials | Evolved 4 slots: Power x2, Utility x1, Weapon x1 2401 | -8/Materials | Lost 6 parts (1p3n1u1w) 2484 | -8/Materials | Repaired Hover Unit 2512 | -8/Materials | Repaired Med. Storage Unit 2784 | -8/Materials | Lost 3 parts (1p2n) 3527 | -8/Materials | Identified exit to Factory 3527 | -8/Materials | Discovered exit to Factory (range 14) 3636 | -8/Materials | Discovered exit to Factory (range 10) 3769 | -8/Materials | Entered Factory 3769 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4125 | -7/Factory | Identified exit to Factory 4125 | -7/Factory | Discovered exit to Factory (range 7) 4420 | -7/Factory | Discovered exit to Factory (range 5) 4674 | -7/Factory | Lost 9 parts (1p4n2u2w) 4687 | -7/Factory | Core integrity fell below 50% 4733 | -7/Factory | Core integrity fell below 20% 4753 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04687_ Slammed into Y-54 Guardian. 04687_ Destabilizing: System corrupted (+1). 04701_ Acquired Adv. ECM Suite. 04714_ Acquired Arc Projector. 04731_ Arc Projector destroyed. 04731_ Dropped Adv. ECM Suite. 04731_ Slammed into G-47 Trooper. 04731_ Destabilizing: System interference. 04731_ Imp. Salvage Targeting Computer temporarily disabled. 04732_ Y-54 Guardian destroyed. 04732_ Slammed into Y-54 Guardian. 04734_ Slammed into R-06 Scavenger. 04742_ Slammed into U-05 Engineer. 04744_ Destabilizing: System corrupted (+1). 04745_ Slammed into U-05 Engineer. 04747_ U-05 Engineer destroyed. 04748_ Acquired 23 matter. 04749_ Acquired Welding Torch. 04752_ Acquired Structural Scanner. 04753_ Welding Torch destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #???????? | | ????????????????????????????????????? #???????? | | ??????????????????????????????????## #???????? | | ???????????????????????############# ##??????? | | ???????????????????????########### #?????? | | ???????????????????????## k #?????? | | ???????????????????????## #?????? | | ???????????????????????## #?????? | | ????????????????######### Y #?????? | | ????????????????######### #?????? | | ?????????? @!= #?????? | | ????????????????######### %* u #?????? | | ????????????????#############+#### #?????? | | ????????????????????# ##??######??????? | | ????????????????????# " " """"" #???????????????? | | ????????????????????# " " ""T"" #???????????????? | | ????????????????????# " " #???????????????? | | ????????????????????# " " #???????????????? | | ????????????????????# " " #???????????????? | | ????????????????????# " " #???????????????? | | ????????????????????# " " #???????????????? | | ????????????????????# " " #???????????????? | | ????????????????????# " " #???????????????? | | ????????????????????# #???????????????? | | ??????????????##????# #???????????????? | | ?????????????? ????###/##########???????????????? | | ??????????????# #?????# #????????????????????????? | | ??????????????# #?????# #?##############?????????? | | ????????###?### ###?### ### #?????????? | | ??#######T ## #?# # #?????????? | | ?? ### #[= #?????????? | | ? =/!! #?????????? | | ?? ### #%!* #?????????? | | ??????####### #?# ##############?????????? | | ????????#######+###########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 1540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 63 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Hyb. Deuterium Engine | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityGrapheneCleaver Manual? 0 Play Time 01:09:23 Cumulative 218.8 hours Start 2024.02.17 @ 15:27:23 End 2024.02.18 @ 21:14:25 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 161 Rogue 0 Adventurer 102 Explorer 59 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2222673-4371-4581-b8f9-41f8d74ea12b