Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.07 @ 01:43:25 Player: DBrickShaw Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2365) 2365 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 4853 Bonus ------- High Alert Combat Kills 173 Cogmind --------- Core Integrity 0/550 Matter 105/300 Energy 114/265 System Corruption 0% Temperature Cool (82) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Transport Network Coupler Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (10) --- Light Ion Engine Wheel Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Small Storage Unit Improved Terrain Scanner Improved Light Armor Plating Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Rocket Launcher [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 86 | 7 2 5 17 55 Power 11 | 1 1 1 2 6 Engine 6 | 1 1 1 1 2 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 36 | 2 . 3 10 21 Treads 10 | . . 2 1 7 Leg 8 | . . . . 8 Wheel 18 | 2 . 1 9 6 Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 . . 3 7 Device 3 | 1 . . 1 1 Storage 3 | 1 . . . 2 Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 27 | 2 1 1 2 21 Energy Gun 12 | 1 . . 1 10 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . 1 1 3 Ballistic Cannon 3 | . 1 . . 2 Launcher 5 | . . . . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Parts Lost 38 | . 1 2 9 26 Power 4 | . . . 1 3 Propulsion 19 | . . 1 4 14 Utility 5 | . . . 1 4 Weapon 10 | . 1 1 3 5 Highest Loss Streak 7 | . 1 1 7 6 Average Slot Usage (%) 89 | . 100 88 90 85 Engine 6 | . 14 11 4 3 Core 3 | . . . 4 5 Treads 5 | . . 7 10 4 Leg 3 | . . . . 8 Wheel 20 | . 28 25 24 13 Device 9 | . 14 11 15 6 Storage 10 | . 14 11 9 9 Processor 1 | . . . . 3 Hackware 4 | . . . 4 7 Protection 3 | . . . . 6 Energy Gun 6 | . 14 3 2 7 Ballistic Gun 7 | . 13 7 8 4 Ballistic Cannon 5 | . . 11 6 4 Naked Turns . | . . . . . Heaviest Build 26 | 14 15 19 20 26 Greatest Support 60 | 20 20 36 52 60 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 6 | 5 6 6 6 7 Most Carried 8 | 3 6 6 6 8 Average Carried 6 | 2 5 5 5 6 Final Capacity 10 | 6 6 6 6 10 Final Carried 6 | 3 6 6 6 4 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1800 | 195 148 188 467 802 Remotely . | . . . . . Salvage Created 2734 | 30 250 253 658 1543 Parts 151 | 1 21 21 30 78 Haulers Intercepted 6 | . . 1 1 4 Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 54 | . 10 5 9 30 Guns 29 | . 6 3 7 13 Cannons 12 | . 2 2 2 6 AOE 13 | . 2 . . 11 Classes Destroyed 12 | 1 2 4 3 2 Worker 6 | . . . 3 3 Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Hauler 6 | . . 1 1 4 Recycler 4 | . . . 2 2 Operator 3 | . . 1 1 1 Watcher 3 | . . 2 . 1 Swarmer 9 | . 5 . . 4 Grunt 31 | . 5 2 7 17 Brawler 2 | . . . . 2 Sentry 11 | . . 3 1 7 Hunter 1 | . . . 1 . Best Kill Streak 6 | 1 3 2 5 6 Combat Bots Only 6 | . 3 2 3 6 Max Kills in Single Turn 3 | 1 2 1 1 3 Gunslinging 1 | . 1 . . . Exploded 3 | . 2 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4336 | . 294 268 1035 2739 Core 652 | . 61 41 142 408 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 75 89 . . Volleys Fired 207 | 1 22 27 44 113 Largest 2 | 2 2 2 2 2 Hottest 110 | 60 75 75 73 110 Shots Fired 388 | 2 43 52 88 203 Gun 251 | 2 41 25 53 130 Cannon 123 | . 2 27 35 59 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 253 | 1 21 44 79 108 Thermal 74 | . . . . 74 Explosive 9 | . . . . 9 Electromagnetic 52 | 1 22 8 9 12 Robot Hit Streak 17 | 2 9 9 17 14 Robot Miss Streak 4 | . 2 3 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 256 | 2 25 32 56 141 Core Hits 124 | 1 14 14 25 70 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6596 | 24 383 766 1069 4354 Guns 2944 | 24 259 238 658 1765 Cannons 1602 | . 37 295 274 996 Explosions 2050 | . 87 233 137 1593 Melee . | . . . . . Ramming . | . . . . . Kinetic 2877 | 12 156 434 768 1507 Thermal 1464 | . 87 92 137 1148 Explosive 1533 | . . 141 . 1392 Electromagnetic 722 | 12 140 99 164 307 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 165 | . . 51 51 63 Projectiles 30 | . . . . 30 Explosions 135 | . . 51 51 33 Melee . | . . . . . Knockbacks 12 | . . 1 2 9 Impact . | . . . . . Kinetic 11 | . . 1 2 8 Secondary 1 | . . . . 1 Self-Inflicted Damage 361 | . 40 30 175 116 Shots 8 | . 1 1 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 314 | . 70 22 31 314 Average Temperature 55 | . 30 8 10 75 Received Heat Transfer 1680 | . 72 78 387 1143 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2570 | . 150 100 100 2220 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 2 1 2 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 659 | 5 287 389 484 659 Average Influence 283 | 2 133 239 252 383 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 34 | 100 85 42 35 9 Level 1 44 | . 14 57 55 46 Level 2 21 | . . . 9 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 3 2 6 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 8 | . 1 3 1 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . 1 2 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 17 18 18 39 Peak Tracking Total 6 | . 3 5 5 6 Tactical Retreats 11 | . 2 5 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 12 | . 1 2 4 5 Max in Single Turn 2 | . 1 2 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 14 | . 3 2 4 5 Terminals 12 | . 2 2 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 8 4 8 10 Successful 20 | . 5 2 6 7 Failed 8 | . 3 2 1 2 Catastrophic 2 | . 1 . 1 . Database Lockouts 7 | . . . 4 3 Manual 25 | . 6 3 8 8 Terminals 27 | . 6 4 8 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 . 5 4 Record 8 | . . . 5 3 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 8 5 2 4 Terminals 7 | . 2 2 1 2 Track 4 | . 1 2 . 1 Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 2 2 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2086 | 68 285 442 370 921 Spaces Moved 1288 | 65 225 365 224 409 Core 1 | 1 . . . . Treads 11 | . . . . 11 Legs 97 | . . . . 97 Wheels 1179 | 64 225 365 224 301 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 86 90 86 Average Speed 93 | 79 80 88 90 108 Slowest Speed 180 | 80 80 90 100 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 48 34 28 59 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 154 | . 2 5 45 102 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 149 | . 2 5 45 97 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1786 | 75 287 438 309 677 Wait 138 | . 32 24 10 72 Move 1284 | 64 224 364 223 409 Hop . | . . . . . Pick Up 28 | 3 5 9 3 8 Fast Attach 48 | 7 . 3 8 30 Attach 16 | . 1 2 2 11 Detach 6 | . . 1 1 4 Swap 22 | . 1 . 7 14 Drop 37 | . 2 8 11 16 Fire 207 | 1 22 27 44 113 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Discovered new exit (range 17) 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x2 378 | -9/Materials | Discovered new exit (range 15) 765 | -9/Materials | Discovered new exit (range 5) 796 | -9/Materials | Entered another Materials area 796 | -8/Materials | Evolved 2 slots: Utility x2 865 | -8/Materials | Central database locked down 1020 | -8/Materials | Discovered new exit (range 15) 1166 | -8/Materials | Entered Storage 1190 | -8/Storage | Lost 7 parts (1p3n1u2w) 1225 | -8/Storage | Central database locked down 1312 | -8/Storage | Lost 4 parts (3n1w) 1639 | -8/Storage | Build established: Scavenger-Mutant 1655 | -8/Storage | Core integrity fell below 50% 1852 | -8/Storage | Lost 4 parts (1p2n1u) 1967 | -8/Storage | Garrison activated, responded to threat 1997 | -8/Storage | Lost 5 parts (1p2n2u) 2049 | -8/Storage | Core integrity fell below 20% 2087 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02050_ Destroyed Lgt. Ion Engine. 02051_ Aluminum Leg destroyed. 02054_ U-05 Engineer lays Concrete. 02055_ U-05 Engineer builds a Wall. 02060_ Assault Cannon destroyed. 02063_ Lgt. Treads destroyed. 02064_ U-05 Engineer builds a Wall. 02067_ U-05 Engineer lays Concrete. 02068_ Overheating: System interference. 02068_ Hvy. Particle Gun temporarily disabled. 02068_ Y-45 Defender destroyed. 02069_ Acquired 39 matter. 02069_ U-05 Engineer builds a Wall. 02072_ Acquired Lgt. Treads. 02073_ U-05 Engineer lays Concrete. 02075_ Acquired Lgt. Treads. 02076_ U-05 Engineer builds a Wall. 02077_ Acquired 42 matter. 02078_ Lgt. Deuterium Engine destroyed. 02080_ Acquired Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# """""| | | ???????????????o???????????????????????# || | | ???????????????????????????????????????######+### | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????+???????????# #?? | | ????????????????????????????????# ######### #?? | | ????????????????????????????????# a#?? | | ?????????????????????????????? ?# %%### | | ?????????????????????????????? # ! | | ?????????????????????######### ############# | | ?????????????????????# ! | | ?????????????????????# / #### | | ?????????????????????# ???# | | ?????????????????????# ##??#+# #+#### | | ?????????????????????# = =##?# "% "" | | ?????????????????????????# ==%######## * "" | | ?????????????????????????# % = [ + % "" | | ?????????????????????????# % [ !# ### | | ??????????????????o??????# + #### | | ?????????????????????????# # | | ????????????????## ??????# # """ # ! | | ????????????????# ##### # """ # | | ????????????????# a @g ! # """ ###T###### | | ????????????????# ^[ ! + #?###????? | | ????????????????# #^ # """ #????????? | | ????????????????###??# " # """ #????????? | | ?????????????????????# """ # """ #????????? | | ?????????????????????# """ # ? ??????????? | | ?????????????????????# ######????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????#+####+###?????????????????? | | ?????????????????????+??????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatCoilProjector Manual? 0 Play Time 00:40:17 Cumulative 38.5 hours Start 2020.01.07 @ 01:05:38 End 2020.01.07 @ 01:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c4aa3be8-52b7-4243-bd15-7eb2e1a3b7e1