Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.28 @ 23:37:33 Player: RustedShell Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1707) 1707 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 6669 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 127/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Medium Storage Unit Compact Battery (200) Improved Signal Interpreter Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Heart of Steel > --- WEAPON ----------- Heavy Laser Plasma Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Thermal Generator Medium Storage Unit Medium Battery Advanced ECM Suite Heavy Particle Gun EM Pulse Cannon Heavy Particle Cannon High-powered Shotgun Mining Laser [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 73 | 7 4 4 7 . 34 9 8 . . Power 6 | 1 . 1 . . 3 1 . . . Engine 5 | 1 . 1 . . 2 1 . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . . . 12 1 1 . . Treads . | . . . . . . . . . . Leg 16 | 2 . . . . 12 1 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 3 2 3 . 7 5 1 . . Device 17 | 1 2 2 2 . 6 3 1 . . Storage 5 | 1 1 . . . 1 2 . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 1 1 4 . 12 2 6 . . Energy Gun 11 | 1 1 . 2 . 5 . 2 . . Energy Cannon 5 | . . . 1 . 2 1 1 . . Ballistic Gun 9 | 1 . 1 1 . 3 1 2 . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 . . Parts Lost 14 | . . . . . 3 . . . 11 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . . . . 1 . . . 5 Utility 4 | . . . . . 2 . . . 2 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 11 | . . . . . 2 . . . 11 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 95 | . 99 100 100 100 97 100 88 84 58 Engine 9 | . 14 14 14 14 8 7 7 7 5 Leg 33 | . 28 28 28 28 35 38 38 38 23 Device 12 | . 13 14 8 . 14 15 9 7 5 Storage 11 | . 14 14 14 14 9 14 9 7 6 Processor 1 | . . . 5 14 2 . . . . Energy Gun 13 | . 25 26 14 14 7 7 6 7 5 Energy Cannon 4 | . . . . . 7 7 6 7 4 Ballistic Gun 6 | . 2 1 14 14 7 7 6 7 5 Peak Build Rating 52 | 7 8 15 26 14 30 37 52 52 52 Average Rating 24 | 5 7 7 10 14 25 35 46 52 38 On Entrance 22 | . 7 7 8 14 14 30 37 52 52 Naked Turns 25 | . . . . . . . . . 25 Heaviest Build 55 | 15 19 20 20 18 45 54 55 55 55 Greatest Support 58 | 20 20 20 20 20 48 58 58 58 58 Greatest Overweight (x) 15 | . . . . . 1 . . . 15 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 14 15 15 15 13 Most Carried 15 | 7 9 10 10 10 15 15 15 15 15 Average Carried 12 | 4 8 9 9 10 13 14 14 15 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 Final Carried 15 | 7 9 10 10 10 15 15 15 15 5 Class Distribution -------------------- 42% | Mutant 33% | Scavenger-Gunner 22% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 1686 | 318 43 33 . . 623 63 462 . 144 Remotely . | . . . . . . . . . . Salvage Created 2175 | 222 99 94 . . 1128 134 418 . 80 Parts 113 | 16 9 5 . . 57 9 17 . . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 37 | . 3 2 . . 21 2 8 . 1 Guns 25 | . 3 2 . . 12 1 7 . . Cannons 11 | . . . . . 9 1 1 . . Classes Destroyed 13 | 3 2 1 . . 6 . 1 . . Worker 3 | 2 . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | 1 . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 6 | . 2 . . . 4 . . . . Swarmer 8 | . 3 . . . 5 . . . . Grunt 19 | . . 2 . . 9 . 7 . 1 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . . Sentry 7 | . . . . . 5 2 . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 6 | 6 3 2 . . 6 1 4 . 1 Combat Bots Only 4 | . 3 2 . . 3 1 4 . 1 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 292 | . 22 11 . . 93 36 38 . 92 Missed 86 | . 6 3 . . 25 22 12 . 18 Damage Taken 2914 | . 101 69 . . 838 87 314 . 1505 Core 869 | . 20 37 . . 100 9 40 . 663 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 725 | . 32 23 . . 239 27 90 . 314 Core Remaining (%) 86 | 100 . . . 77 81 . . . . Volleys Fired 137 | 16 12 6 . . 68 9 17 . 9 Largest 3 | 2 2 2 . . 3 3 3 . 2 Hottest 188 | 60 80 80 . . 188 160 177 . 149 Shots Fired 342 | 31 24 12 . . 183 23 51 . 18 Gun 236 | 31 24 12 . . 112 14 34 . 9 Cannon 106 | . . . . . 71 9 17 . 9 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 108 | 16 1 . . . 69 5 17 . . Thermal 191 | . 11 6 . . 107 15 34 . 18 Explosive . | . . . . . . . . . . Electromagnetic 43 | 15 12 6 . . 7 3 . . . Robot Hit Streak 25 | 13 5 7 . . 25 12 13 . 7 Robot Miss Streak 3 | 1 3 2 . . 3 2 3 . 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 238 | 21 15 9 . . 130 16 34 . 13 Core Hits 92 | 8 5 5 . . 50 6 17 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 7 | . 1 . . . 5 . . . 1 Burn 3 | . . . . . 2 . . . 1 Destroy 1 | . . . . . 1 . . . . Blast 2 | . . . . . 2 . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4392 | 279 217 113 . . 2419 356 716 . 292 Guns 2539 | 279 183 108 . . 1204 161 489 . 115 Cannons 1764 | . . . . . 1189 171 227 . 177 Explosions 34 | . 34 . . . . . . . . Melee . | . . . . . . . . . . Ramming 55 | . . 5 . . 26 24 . . . Kinetic 1039 | 127 . . . . 645 27 240 . . Thermal 2832 | . 101 55 . . 1647 261 476 . 292 Explosive . | . . . . . . . . . . Electromagnetic 466 | 152 116 53 . . 101 44 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 4 | . . . . . 4 . . . . Projectiles 4 | . . . . . 4 . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 7 | . . 2 . . 4 1 . . . Kicked 7 | . . 2 . . 4 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 874 | . 162 153 . . 402 72 389 . 874 Average Temperature 161 | . 80 79 . . 119 25 128 . 476 Received Heat Transfer 1437 | . . 51 . . 360 42 252 . 732 Effects 24 | . . . . . 7 . . . 17 Shutdowns 5 | . . . . . 1 . . . 4 Energy Bleed 1 | . . . . . 1 . . . . Interference 5 | . . . . . 3 . . . 2 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 2 | . . . . . 1 . . . 1 Damage (minor) 2 | . . . . . 1 . . . 1 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 10 | . . . . . 7 . 1 . 2 Heat Transferred 5556 | . 150 125 . . 3195 509 931 . 646 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 281 | 35 77 32 . . 281 234 . . . Initial 109 | . 19 3 . . . 109 . . . Average 59 | 13 19 4 . . 81 142 . . . Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 91 | 100 100 100 . 100 93 68 . . . Level 1 8 | . . . . . 6 31 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . . . . . 2 . . . . Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 58 | . 5 2 . . 31 3 8 . 9 Peak Tracking Total 7 | . 3 2 . . 5 1 4 . 7 Tactical Retreats 5 | . . . . . 4 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 2 | . . . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 4 | . . 1 . . 3 . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 26 | . 5 1 5 . 4 6 1 4 . Terminals 15 | . 5 . . . 4 6 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 73 | . 10 1 12 . 10 12 1 27 . Successful 62 | . 6 1 12 . 7 8 1 27 . Failed 11 | . 4 . . . 3 4 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 32 | . 10 . . . 10 12 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 62 | . 6 1 12 . 7 8 1 27 . Record 26 | . . . 11 . . 4 . 11 . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 6 | . . . . . . 1 . 5 . Prototype ID Bank 4 | . . . . . 1 . . 3 . Open Door 2 | . . 1 . . . . 1 . . Open DSF 2 | . . . . . . 2 . . . Emergency Access Points 2 | . . . . . 2 . . . . Unreport Threat 3 | . 2 . . . 1 . . . . Locate Traps 3 | . 2 . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 7 | . 1 . . . 2 4 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 2 2 2 . . . 1 Highest-Rated Group 96 | . . 40 24 24 24 . . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 . . . 96 Total Orders 5 | . . 5 . . . . . . . ROAM 2 | . . 2 . . . . . . . FOLLOW 2 | . . 2 . . . . . . . GUARD 1 | . . 1 . . . . . . . Ally Attacks 31 | . . 10 . . 16 . . . 5 Total Damage 378 | . . 74 . . 132 . . . 172 Kills 2 | . . 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 3 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 4518 | 178 276 878 470 54 1083 560 759 113 147 Spaces Moved 2880 | 84 181 651 380 46 444 429 463 95 107 Core 52 | 1 . . . . . . . . 51 Treads . | . . . . . . . . . . Legs 2828 | 83 181 651 380 46 444 429 463 95 56 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 119 | 119 120 120 120 120 120 120 120 120 109 Slowest Speed 800 | 120 120 120 120 120 190 120 120 120 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 5 39 99 68 15 51 13 42 73 19 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . . . . 1 . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 16 | . 4 . . . 12 . . . . Melee . | . . . . . . . . . . Projectile 12 | . . . . . 12 . . . . AOE 4 | . 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total 3670 | 128 216 737 393 45 851 455 632 94 119 Wait 489 | 14 13 63 . . 268 . 128 . 3 Move 2871 | 83 180 650 379 45 443 428 462 94 107 Hop . | . . . . . . . . . . Pick Up 37 | 8 3 6 1 . 12 3 4 . . Fast Attach 23 | 6 1 . 5 . 7 . 4 . . Attach 12 | 1 . . . . 7 2 2 . . Detach 4 | . 1 . . . 2 . 1 . . Swap 38 | . 3 4 2 . 20 7 2 . . Drop 52 | . 3 6 6 . 20 5 12 . . Fire 137 | 16 12 6 . . 68 9 17 . 9 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 7 | . . 2 . . 4 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 14) 455 | -10/Materials | Entered Mines 562 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 640 | -10/Mines | Found DCF Scrap (16 items) 663 | -10/Mines | Discovered new exit (range 11) 897 | -10/Mines | Discovered new exit (range 9) 940 | -10/Mines | Discovered new exit (range 12) 1046 | -10/Mines | Found the Drone Emporium 1052 | -10/Mines | Found Prototype Device 1053 | -10/Mines | Identified Sensor Drone Bay 1329 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1333 | -10/Mines | Entered Exiles 1333 | -10/Exiles | Accompanied by 2 allies 1354 | -10/Exiles | Discovered new exit (range 15) 1386 | -10/Exiles | Met 8R-AWN 1407 | -10/Exiles | Met EX-HEX 1463 | -10/Exiles | Met EX-DEC 1537 | -10/Exiles | Met EX-BIN 1552 | -10/Exiles | Aligned with FarCom system 1553 | -10/Exiles | Given EX-Vault access code 1582 | -10/Exiles | Opened EX-Vault 1593 | -10/Exiles | Found YOLO Cannon 1602 | -10/Exiles | Found PSU Rigger 1614 | -10/Exiles | Found 0b10 Alert Chip 1666 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1788 | -10/Exiles | Discovered new exit (range 14) 1803 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, PSU Rigger 1803 | -10/Exiles | Entered Mines 1803 | -9/Mines | Accompanied by 2 allies 1820 | -9/Mines | Found a hidden stash of uninstalled traps 1845 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1845 | -9/Mines | Discovered new exit (range 6) 1857 | -9/Mines | Entered Materials 1857 | -8/Materials | Accompanied by 2 allies 1857 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1858 | -8/Materials | Identified exit to Storage 1898 | -8/Materials | Discovered exit to Storage (range 15) 2225 | -8/Materials | Build established: Scavenger-Skirmisher 2922 | -8/Materials | Discovered new exit (range 12) 2940 | -8/Materials | Entered Factory 2940 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2942 | -7/Factory | FarCom data flow suspended 3268 | -7/Factory | Build established: Scavenger-Gunner 3428 | -7/Factory | Discovered new exit (range 5) 3500 | -7/Factory | Entered Lower Caves 3574 | -7/Lower Caves | Learned Factory stockpile data 3642 | -7/Lower Caves | Learned Factory emergency access door positions 3644 | -7/Lower Caves | Learned Factory terminal intel 3723 | -7/Lower Caves | Discovered new exit (range 16) 3747 | -7/Lower Caves | Found Prototype Device 3760 | -7/Lower Caves | Identified Heart of Steel 4225 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4259 | -7/Lower Caves | Entered Data Miner 4259 | -7/Data Miner | Discovered new exit (range 6) 4282 | -7/Data Miner | Met Data Miner 4312 | -7/Data Miner | Learned location of Section 7 (-3) 4312 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4335 | -7/Data Miner | Received God Mode back door access code from Data Miner 4372 | -7/Data Miner | Entered Proximity Caves 4471 | -6/Proximity Caves | Core integrity fell below 50% 4475 | -6/Proximity Caves | Escorted by Enhanced Grunt 4493 | -6/Proximity Caves | Core integrity fell below 20% 4519 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04472_ Broken Aluminum Leg destroyed. 04473_ Power failure, Imp. Deuterium Engine shutdown. 04474_ Overheating: Core damaged (-140). 04474_ Gauss Rifle destroyed. 04475_ Enhanced Grunt: "Protecting LRC-V3." 04476_ Overheating: Lrg. Storage Unit damaged (-103). 04476_ Overheating: Imp. Deuterium Engine damaged (-37). 04478_ Overheating: Lrg. Storage Unit damaged (-20). 04478_ Critical hit (Burn: +37). 04479_ Power failure, Imp. Deuterium Engine shutdown. 04480_ Imp. Deuterium Engine destroyed. 04487_ Heart of Steel destroyed. 04491_ Enhanced Grunt critical meltdown. 04494_ Lrg. Storage Unit destroyed. 04495_ Acquired 80 matter. Map ----- +----------------------------------------------------+ | ??????????# #????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????## #?????????????????????????????????? | | ???????????## ##????????????????????????????????? | | ??????????## ##??????#######??????????????????? | | ?????????## ##????# ####???????????????? | | ?????????# ### #???# ???????????????? | | ?????????# #??? ???????????????? | | ?????????# #### ?????????????????? | | ????????## ## #???? ??????????????? | | ???????## ## #?????????????? | | ???????# ### ??????????????? | | ######## ##?# ### ## ???????????????? | | ##"## #??###?## ##??????????????????????? | | ]=| #??????## #???????????????????????? | | [=]! ##??????# #???????????????????????? | | !*[ ##??????## #???????????????????????? | | ##?????## #????##???? ???????????? | | ! #?????# ##???? #??? ???????????? | | %! ## ##?????# #???? #?? ??????????? | | #########??????## #???? #? ??????????? | | #?####???????##### #???# #?# ??????????? | | ## ##???### ### #??# ## #????????????? | | # #???# ## ### #?????????????? | | #???# #?????????????? | | #?????# @ g #?????????????? | | ####?# #### #?????????????? | | ### #??## l g ##?????????????? | | ##??# ### ##??????????????? | | #??## ##?##########???????????????? | | #???### #???????????????????????????? | | ## #?????# #???????????????????????????? | | #### ##????? #???????????????????????????? | | ##??# #####????? ???????????????????????????? | | ##### # ##?????? # ##???????????????????????????? | | # # #??????# ?????????????????????????????? | | #??????#?# ?????????????????????????????? | | ####### #??# ?????????????????????????????? | | ???????#### ###?????????????????????????????????? | | ????????????##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked I-47 Archangel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed TowerCobblerBank Manual? 0 Play Time 01:24:35 Cumulative 15.1 hours Start 2024.09.28 @ 22:06:09 End 2024.09.28 @ 23:37:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 13 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 25x20 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 789eb6d3-2973-44b0-a3f6-c67defcab6c2