Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 16:46:59 Player: Sandwich Result: Destroyed by MC-IQF(E) with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1433) 1433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3259 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 249/265 System Corruption 3% Temperature Cool (24) Movement Treading (250) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Medium Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (10) --- Armored Treads Heat Sink Heat Sink Medium Armor Plating Small Laser Beam Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Medium Reactive Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Spread Laser > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Heat Sink Medium Armor Plating Medium Armor Plating Medium Armor Plating Small Laser Beam Rifle Missile Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 42 | 6 2 13 11 2 8 Power 7 | 1 . 2 4 . . Engine 6 | 1 . 1 4 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 11 | 2 . 4 1 1 3 Treads 6 | 1 . 3 . . 2 Leg . | . . . . . . Wheel 5 | 1 . 1 1 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 3 3 . 3 Device 4 | . . 2 2 . . Storage 2 | 1 . 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 13 | 2 1 4 3 1 2 Energy Gun 13 | 2 1 4 3 1 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 3 . 5 Power 1 | . . . 1 . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 1 . 1 Weapon 4 | . . 1 1 . 2 Highest Loss Streak 5 | . . 1 2 . 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 97 100 99 100 98 Engine 11 | . 14 9 9 11 11 Treads 11 | . 14 11 11 11 11 Wheel 11 | . 14 11 11 11 10 Device 8 | . . 11 10 11 10 Storage 11 | . 14 11 11 11 11 Processor 6 | . 11 11 6 . . Protection 4 | . . . 4 11 11 Energy Gun 31 | . 28 33 32 33 32 Peak Build Rating 20 | 6 9 16 16 17 20 Average Rating 13 | 4 7 13 14 16 18 On Entrance 10 | . 6 9 16 16 17 Naked Turns . | . . . . . . Heaviest Build 50 | 12 14 24 30 32 50 Greatest Support 20 | 20 16 16 10 16 16 Greatest Overweight (x) 3 | . . 2 2 2 3 Average Overweight (x) 1 | . . . 2 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 Most Carried 10 | 3 8 10 10 10 10 Average Carried 8 | 1 5 8 9 10 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 3 8 10 10 10 7 Class Distribution -------------------- 27% | Scavenger-Tank 26% | Mutant 23% | Gunner 14% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Scavenger-Tank | -9/Recycling Scavenger-Tank | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 654 | 164 116 130 124 29 91 Remotely . | . . . . . . Salvage Created 1668 | . 156 561 786 165 . Parts 110 | . 13 39 51 7 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 41 | . 5 13 21 2 . Guns 41 | . 5 13 21 2 . Classes Destroyed 12 | . 4 6 2 . . Worker 2 | . . 2 . . . Builder 2 | . 1 . 1 . . Hauler 1 | . . 1 . . . Recycler 2 | . . 1 . 1 . Mechanic 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 2 | . . 1 1 . . Swarmer 11 | . 3 4 4 . . Grunt 12 | . 2 4 6 . . Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Sentry 15 | . . 5 8 2 . Best Kill Streak 10 | . 4 5 10 2 . Combat Bots Only 8 | . 3 5 8 2 . Max Kills in Single Turn 2 | . 2 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 226 | . 37 64 65 10 50 Missed 64 | . 12 20 15 3 14 Damage Taken 2326 | . 277 550 770 107 622 Core 466 | . 50 129 148 29 110 Absorbed by Shields . | . . . . . . Ignored by Resistances 74 | . . . . . 74 Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 101 | . 14 37 45 5 . Largest 3 | . 2 3 3 3 . Hottest 170 | . 80 170 145 145 . Shots Fired 284 | . 28 111 129 15 1 Gun 284 | . 28 111 129 15 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 284 | . 28 111 129 15 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 18 21 24 10 . Robot Miss Streak 4 | . 2 4 4 4 . Penetration Max . | . . . . . . Secondary Targets 6 | . . 2 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 222 | . 22 81 106 13 . Core Hits 149 | . 11 56 73 9 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2847 | . 251 1085 1346 165 . Guns 2847 | . 251 1085 1346 165 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2847 | . 251 1085 1346 165 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 3 Average Corruption 2 | . . . 1 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . 8 6 17 Message Errors 5 | . . . 1 . 4 Matter Fused 10 | . . . 3 1 6 Heat Flow Errors 4 | . . . 1 3 . Energy Discharges 7 | . . . 2 2 3 Data Loss (minor) 4 | . . . 1 . 3 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . 32 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 323 | . 216 144 323 246 44 Average Temperature 77 | . 75 47 95 93 24 Received Heat Transfer 770 | . 102 186 162 36 284 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 1 6 3 1 . Heat Transferred 5396 | . 575 2021 2505 295 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Peak Influence 518 | . 105 388 518 188 . Initial 163 | . . 25 163 143 . Average 178 | . 48 199 333 141 . Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 63 | 100 100 42 22 100 . Level 1 26 | . . 57 41 . . Level 2 10 | . . . 35 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 5 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 9 | . 2 4 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 23 27 25 2 8 Peak Tracking Total 12 | . 10 8 7 2 12 Tactical Retreats 8 | . 3 3 2 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 19 | . 6 3 5 3 2 Terminals 16 | . 6 3 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 74 | . 14 11 10 26 13 Successful 53 | . 7 4 7 22 13 Failed 21 | . 7 7 3 4 . Catastrophic 5 | . . . 2 3 . Database Lockouts . | . . . . . . Manual 37 | . 12 11 7 7 . Terminals 42 | . 14 11 10 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 40 | . 3 1 3 20 13 Record 32 | . . . . 19 13 Open Door 1 | . . . 1 . . Branch Access Points 2 | . . 1 1 . . Unreport Threat 4 | . 2 . 1 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 4 3 4 2 . Terminals 13 | . 4 3 4 2 . Botnet 12 | . 3 3 4 2 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 16 | . 6 3 5 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 3830 | 55 918 721 832 400 904 Spaces Moved 2561 | 43 535 463 495 324 701 Core 5 | 5 . . . . . Treads 2 | 2 . . . . . Legs . | . . . . . . Wheels 2554 | 36 535 463 495 324 701 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 110 110 115 Average Speed 113 | 96 100 113 110 114 127 Slowest Speed 160 | 160 100 115 110 115 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 72 45 71 58 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 4 | . . . . . 4 Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . 15 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . . 15 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 3267 | 53 889 581 686 343 715 Wait 511 | 2 333 44 121 11 . Move 2556 | 42 534 462 494 323 701 Hop . | . . . . . . Pick Up 27 | 3 5 11 7 . 1 Fast Attach 9 | 6 1 . 1 . 1 Attach 10 | . . 3 4 . 3 Detach . | . . . . . . Swap 23 | . 1 10 6 2 4 Drop 30 | . 1 14 8 2 5 Fire 101 | . 14 37 45 5 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 13) 959 | -10/Materials | Discovered new exit (range 16) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1233 | -9/Materials | Discovered new exit (range 16) 1368 | -9/Materials | Identified exit to Mines 1368 | -9/Materials | Identified exit to Storage 1418 | -9/Materials | Build established: Gunner 1695 | -9/Materials | Entered Storage 1780 | -9/Storage | Garrison activated, responded to threat 1861 | -9/Storage | Destroyed 8 combat bots 1931 | -9/Storage | Core integrity fell below 50% 1994 | -9/Storage | Identified exit to Recycling 2264 | -9/Storage | Garrison activated, responded to threat 2514 | -9/Storage | Build established: Tank 2522 | -9/Storage | Used back door to open Recycling access 2527 | -9/Storage | Entered Recycling 2772 | -9/Recycling | Discovered new exit (range 5) 2871 | -9/Recycling | Scanned before Scraplab entrance 2898 | -9/Recycling | Entered Scraplab 2926 | -9/Recycling | Discovered new exit (range 2) 2927 | -9/Recycling | Entered Scraptown 3009 | -9/Scraptown | Build established: Scavenger-Tank 3290 | -9/Scraptown | Discovered new exit (range 5) 3407 | -9/Scraptown | Visited The Evicted 3447 | -9/Scraptown | Visited Red Mages 3563 | -9/Scraptown | Visited SPCMW 3614 | -9/Scraptown | Visited Symbiants 3688 | -9/Scraptown | Attacked by Scraptown defenders 3789 | -9/Scraptown | Core integrity fell below 20% 3831 | -9/Scraptown | Destroyed by MC-IQF(E) with Gauss Rifle Last Messages --------------- 03804_ Machine disabled. 03805_ Critical hit (Burn: +50). 03809_ Critical hit (Destroy). 03809_ Arm. Treads destroyed. 03809_ Penetrated by Slug. 03810_ Beam Rifle destroyed. 03811_ E8-PUS(j) heat spikes uncontrollably. 03811_ E8-PUS(j) overheating. 03811_ Machine disabled. 03811_ Penetrated by Slug. 03813_ System corrupted: Energy discharge (-98). 03821_ Penetrated by Slug. 03824_ Machine disabled. 03826_ MC-IQF(E) heat damages Mak. Light Armor Plating. 03826_ Slug penetrates Wall. 03826_ Machine disabled. 03829_ Med. Reactive Plating destroyed. 03829_ Com. Wheel destroyed. 03830_ MY-XV4(j): "If it isn't public enemy #1: the new Wanderer!" 03831_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?#" " " = "#????#""" | | ?#""" " * "#????#"" | | ?#"""""" " " ! "#????#" "" " " | | ?#"""""""""" " ] "#????#" " "" " | | ?########### " ! "#????#"" | | ???????##### " "#????#"" | | ?????""""""" """" ""#????#""" """ | | ????"""""" " #### ###????#"""""""""" | | ???? " " #### ###????########### | | ????"" " """" ""#??????????????? | | ???"" 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""""" " " "##""" " " "#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageBurstTreads Manual? 0 Play Time 00:28:03 Cumulative 231.0 hours Start 2024.10.18 @ 10:05:48 End 2024.10.18 @ 16:46:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 251 Adventurer 4 Explorer 40 Win Type - Total 10 Types 8/1/0/1/0/0/0/0/0 Lore% 45 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c43582df-6de2-40fa-8b63-8265ae40407c