Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.11 @ 15:16:10 Player: PerrySimm Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (255) 1275 Value Destroyed (11572) 11572 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (5994) 5994 TOTAL SCORE: 28401 Bonus ------- High Alert Combat Kills 1595 Follower Combat Kills 1499 Awakened Behemoth Slayer 1000 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 100/100 System Corruption 48% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads Myomer Leg Zionite Composite Leg II Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Triangulator Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Heavy Armor Plating > --- WEAPON ----------- Core Stripper Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Angular Momentum Engine Biometal Leg Biometal Leg Improved Melee Analysis Suite Improved System Restoration Module Advanced Field Recycling Unit Quantum Rifle Matter Neutralizer Nova Cannon Railgun Heavy Linear Accelerator Gamma Bomb Array Micro-nuke Launcher Fusion Bomb Launcher Advanced Micro-nuke Launcher Nanosword [Rating: 200] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Triangulator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Hammer Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 2 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 7 | . . 1 . 1 . . . . . 1 . . . . 1 . 1 . 1 . 1 Utility 6 | . . 1 . 1 1 . . . . 1 . . . . . 1 1 . . . . Weapon 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . Parts Attached 318 | 5 6 4 20 48 14 6 12 13 5 4 8 3 . 15 34 16 35 9 3 1 57 Power 40 | 1 1 . 1 4 1 1 1 1 1 1 . . . 2 4 3 6 3 . . 9 Engine 10 | 1 1 . 1 2 . 1 . 1 . . . . . . 2 . . . . . 1 Core 13 | . . . . 2 1 . 1 . 1 1 . . . 2 2 2 . 1 . . . Reactor 17 | . . . . . . . . . . . . . . . . 1 6 2 . . 8 Propulsion 86 | 2 1 1 4 9 3 . 4 1 . . 1 2 . 3 7 8 11 2 2 1 24 Treads 14 | . . . . . . . . . . . . . . . . 3 3 . 2 . 6 Leg 49 | 2 1 1 4 6 . . 4 . . . . 1 . . 1 2 7 2 . . 18 Wheel 12 | . . . . 3 3 . . 1 . . 1 . . . 1 2 . . . 1 . Hover 4 | . . . . . . . . . . . . . . . 3 1 . . . . . Flight 7 | . . . . . . . . . . . . 1 . 3 2 . 1 . . . . Utility 70 | . 2 1 1 7 4 . . 2 . 1 3 . . 3 12 2 16 3 . . 13 Device 27 | . . 1 1 1 . . . 2 . . 1 . . 2 4 1 8 1 . . 5 Storage 6 | . 1 . . 1 1 . . . . . . . . . 2 . 1 . . . . Processor 17 | . . . . 3 1 . . . . . 1 . . . 3 . 6 1 . . 2 Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . . Protection 19 | . 1 . . 2 2 . . . . . 1 . . 1 3 1 1 1 . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 2 2 14 28 6 5 7 9 4 2 4 1 . 7 11 3 2 1 1 . 11 Energy Gun 11 | 1 1 . 2 1 1 . 1 . . . 1 . . 2 . . . . . . 1 Energy Cannon 9 | . . . . 8 . . . . . . . . . . . . . . . . 1 Ballistic Gun 13 | 1 . . 1 2 2 1 2 . 2 1 . . . . . . . . . . 1 Ballistic Cannon 16 | . 1 1 2 5 . . . . 1 . . . . . 2 3 . . . . 1 Launcher 26 | . . 1 1 8 . 1 2 3 1 . 1 1 . 2 . . . . . . 5 Special Weapon 7 | . . . 2 1 2 1 . 1 . . . . . . . . . . . . . Impact Weapon 21 | . . . 6 3 1 2 2 3 . 1 1 . . 1 . . . . 1 . . Slashing Weapon 9 | . . . . . . . . . . . 1 . . 1 3 . 2 1 . . 1 Piercing Weapon 10 | . . . . . . . . 2 . . . . . 1 6 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . 2 . . . . . 1 1 2 1 2 1 . 2 Parts Lost 116 | . 1 . 1 9 . 3 10 . . . 5 1 . 13 4 1 7 8 . 2 51 Power 14 | . 1 . . 2 . . 1 . . . 1 . . . . . . 2 . . 7 Propulsion 44 | . . . . 4 . 1 5 . . . 1 1 . 5 1 1 2 3 . 2 18 Utility 34 | . . . 1 2 . 2 . . . . 1 . . 4 2 . 5 2 . . 15 Weapon 24 | . . . . 1 . . 4 . . . 2 . . 4 1 . . 1 . . 11 Highest Loss Streak 16 | . 1 . 1 3 . 2 8 . . . 4 1 . 6 2 1 3 8 . 1 16 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 82 | . 89 100 98 97 99 81 69 77 92 83 80 66 73 35 70 86 85 87 82 81 82 Engine 2 | . 13 11 11 7 5 3 2 1 2 . . . . . 2 1 . . . . . Core 3 | . . . . 1 1 3 4 5 4 6 4 . . 1 5 8 3 . 4 4 . Reactor 1 | . . . . . . . . . . . . . . . . . 4 8 4 4 9 Treads 3 | . . . . . . . . . . . . . . . . 6 14 . 8 8 6 Leg 15 | . 28 33 32 25 10 . 12 15 15 13 11 6 13 2 4 8 7 28 21 17 22 Wheel 4 | . . . . 9 19 25 6 5 7 6 10 9 6 . 2 3 . . . 2 . Flight 1 | . . . . . . . . . . . . 2 6 6 9 1 . . . . . Device 8 | . . 11 17 5 7 . . 7 15 13 8 6 6 1 13 14 18 11 8 8 4 Storage 5 | . 8 11 11 9 7 7 7 7 7 6 6 6 6 4 . . 3 4 4 4 4 Processor 10 | . . . . 11 15 15 15 15 15 13 13 20 20 7 8 10 5 14 13 13 14 Protection 3 | . 9 11 3 8 7 2 . . . . 1 . . . 2 4 3 2 4 4 5 Energy Gun 1 | . 10 . 2 2 7 7 4 . . . 1 . . 2 . . . . . . . Ballistic Gun 2 | . 14 11 3 4 9 3 5 . 6 6 4 . . . . . . . . . . Ballistic Cannon 1 | . 3 9 3 2 . . . . 5 6 4 . . . . 9 3 . . . . Impact Weapon 3 | . . . 9 . 3 10 9 11 1 3 3 6 6 2 . . . . 4 4 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . 3 5 10 11 4 4 3 Piercing Weapon 2 | . . . . . . . . 6 4 . . . . . 6 5 4 4 4 4 5 Peak Build Rating 200 | 5 8 13 15 26 34 34 28 44 44 46 50 39 39 47 82 110 142 142 172 172 200 Average Rating 67 | 4 6 11 13 21 31 25 24 32 42 43 41 34 39 21 56 101 130 132 169 168 171 On Entrance 54 | . 5 8 12 15 24 34 23 26 42 43 44 34 39 39 16 72 110 142 137 172 163 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 122 | 6 22 24 25 35 36 31 30 30 37 37 43 27 21 29 39 75 115 97 100 100 122 Greatest Support 200 | 20 20 30 30 45 46 46 47 35 35 16 28 28 12 20 32 130 200 173 118 118 198 Greatest Overweight (x) 9 | . 1 . 1 3 1 . 2 . 1 2 2 2 1 9 3 3 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . 1 1 . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 5 20 20 20 20 20 Average Capacity 12 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 19 20 20 20 19 Most Carried 20 | 3 8 9 10 10 10 10 10 10 10 10 10 10 10 10 5 5 20 20 16 14 20 Average Carried 10 | 1 5 8 9 9 9 10 5 8 10 9 9 9 10 8 4 4 16 17 14 14 16 Final Capacity 20 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 20 20 20 20 5 Final Carried 20 | 3 8 9 10 10 10 10 3 10 10 10 10 10 10 5 5 5 20 18 14 14 4 Class Distribution -------------------- 26% | Scavenger-Mutant 25% | Mutant 15% | Scavenger-Gladiator 8% | Derelict-Mutant 7% | Messiah-Mutant 5% | Hacker-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Messiah-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/DSF Scavenger-Gladiator | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Matter Collected 5966 | 236 108 16 310 797 217 116 200 106 172 81 246 43 . 270 637 601 417 94 . 9 1290 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10285 | . 281 73 285 1819 219 219 267 . 106 . 194 48 . 389 346 230 1989 639 . . 3181 Parts 509 | . 15 12 13 94 7 6 11 . 10 3 12 5 . 19 13 13 100 22 . . 154 Haulers Intercepted 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . 6 8 . 14 . 13 5 . 9 . . . . . . . Prevented 11 | . . . . . . . 3 . 1 . 1 1 . 5 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 214 | . 6 4 7 35 4 9 12 . 9 . 6 3 . 15 9 3 34 7 . . 51 Melee 75 | . . . 1 1 . . 1 . 2 . . . . 2 5 2 30 7 . . 24 Guns 39 | . 6 2 2 7 4 5 4 . 1 . 5 . . 3 . . . . . . . Cannons 26 | . . . 2 19 . . . . 1 . 1 . . . . 1 2 . . . . AOE 59 | . . 2 1 7 . 4 5 . 5 . . 3 . 7 4 . . . . . 21 Classes Destroyed 18 | . 3 1 1 6 1 1 . . . 1 . . . . . 1 . 1 . . 2 Worker 10 | . . . . 4 . . . . . . . . . . 2 . . 2 . . 2 Builder 9 | . . . . 1 . . . . . . . . . . 1 1 1 . . . 5 Tunneler 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . Hauler 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . Recycler 4 | . . . . 1 1 . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 Watcher 8 | . 1 . . 2 . . . . . . . . . . . . . . . . 5 Swarmer 79 | . . 4 . 7 . 6 8 . 9 . 4 3 . 10 . . 13 . . . 15 Grunt 69 | . 6 . 3 20 3 . 3 . . . 2 . . 1 3 2 7 3 . . 16 Brawler 6 | . . . . . . 3 . . . . . . . 1 2 . . . . . . Duelist 7 | . . . . 1 . . . . . . . . . 2 . . . . . . 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 16 | . . . 4 6 . . . . . . . . . 1 . . 2 2 . . 1 Hunter 9 | . . . . 1 . . . . . . . . . . 2 . 3 2 . . 1 Programmer 19 | . . . . . 1 . 1 . . . . . . . 2 . 7 . . . 8 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 4 | . . . . . . . . . . . . . . . . 1 2 . . . 1 Best Kill Streak 10 | . 5 4 2 8 4 4 7 . 4 1 4 3 . 5 7 1 7 7 . . 10 Combat Bots Only 9 | . 5 4 2 5 4 4 7 . 4 . 4 3 . 5 4 1 7 6 . . 9 Max Kills in Single Turn 7 | . 1 2 1 3 1 2 2 . 3 1 1 3 . 4 7 1 1 1 . . 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 1 1 2 . 2 2 . 3 . . 3 . 4 4 . . . . . 4 Melee 1 | . . . 1 1 . . 1 . 1 . . . . 1 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Hostile Shots Fired 2027 | . 43 31 53 168 12 61 114 . 32 . 77 31 . 129 45 14 339 124 . 82 672 Missed 629 | . 12 12 17 52 3 20 34 . 10 . 22 11 . 45 18 2 100 34 . 35 202 Damage Taken 24368 | . 289 147 402 1693 110 620 965 . 300 . 706 240 . 1488 844 237 3186 1245 . 332 11564 Core 3424 | . 87 9 87 169 . 99 259 . 54 . 98 72 . 496 96 21 117 113 . 30 1617 Absorbed by Shields 1211 | . . . . . . . . . . . . . . . 249 77 840 . . 45 . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . 11 . . . . Redirected to Shielding 344 | . . . . . . . . . . . . . . . . 16 175 18 . . 135 Ignored by Resistances 6844 | . 87 47 118 436 33 173 283 . 86 . 203 70 . 380 291 85 1038 347 . 122 3045 Regen/Repaired (Parts) 527 | . . . 89 . . . . 185 . . . . . . . . . . . 32 221 Core Remaining (%) 73 | 100 65 . 76 69 . . . . 41 . . . . 21 90 98 . 82 . 97 . Volleys Fired 274 | . 42 3 14 95 12 13 15 . 8 3 14 1 . 17 2 3 6 . . . 26 Largest 3 | . 2 2 2 2 3 3 3 . 2 2 3 1 . 2 1 2 2 . . . 3 Hottest 234 | . 85 53 100 123 119 119 121 . 72 72 146 36 . 225 57 105 105 . . . 234 Shots Fired 482 | . 72 6 27 174 27 26 25 . 13 4 30 1 . 17 2 6 12 . . . 40 Gun 235 | . 69 3 13 54 23 18 22 . 5 1 19 . . 6 . . . . . . 2 Cannon 142 | . 3 . 8 97 . . . . 5 1 7 . . . 2 6 12 . . . 1 Launcher 92 | . . 3 5 19 . 4 3 . 3 2 4 1 . 11 . . . . . . 37 Special 13 | . . . 1 4 4 4 . . . . . . . . . . . . . . . Kinetic 208 | . 39 3 13 59 16 10 14 . 10 2 21 . . . 2 6 12 . . . 1 Thermal 176 | . 33 . 9 96 11 12 8 . . . . . . 5 . . . . . . 2 Explosive 64 | . . . . 2 . 4 3 . 3 2 4 1 . 11 . . . . . . 34 Electromagnetic 34 | . . 3 5 17 . . . . . . 5 . . 1 . . . . . . 3 Robot Hit Streak 36 | . 19 5 21 32 36 14 9 . 13 2 14 . . 25 . 31 32 . . . 10 Robot Miss Streak 5 | . 2 . 1 3 1 3 2 . 3 2 3 . . . . . 1 . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . 2 1 . . . . . . 1 . . . . . . . Max Gunslinging Chain 2 | . 1 . . . . 2 1 . . . . . . 1 . . . . . . . Shots Hit Robots 627 | . 57 2 26 134 19 17 31 . 12 3 24 . . 24 15 16 106 35 . . 106 Core Hits 427 | . 20 5 9 73 19 26 24 . 14 1 10 3 . 30 12 6 42 13 . . 120 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . 2 . . . . . . 4 . . . . . . . Critical Strikes 68 | . 4 . 3 3 1 . 3 . . . . . . 7 2 2 24 3 . . 16 Burn 9 | . 4 . 2 1 1 . 1 . . . . . . . . . . . . . . Blast 4 | . . . . 2 . . . . . . . . . . . 1 1 . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . Smash 9 | . . . 1 . . . 2 . . . . . . 6 . . . . . . . Sever 27 | . . . . . . . . . . . . . . . . . 15 3 . . 9 Impale 18 | . . . . . . . . . . . . . . . 2 1 8 . . . 7 Melee Attacks 466 | . . . 37 4 8 5 16 . 3 3 . . . 17 33 14 141 51 . . 134 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . 8 Impact 89 | . . . 37 4 8 5 16 . . 3 . . . 16 . . . . . . . Slashing 233 | . . . . . . . . . . . . . . . 12 2 106 45 . . 68 Piercing 136 | . . . . . . . . . 3 . . . . 1 21 12 35 6 . . 58 Sneak Attacks 10 | . . . . . . . . . . . . . . . . 3 3 2 . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Follow-up Attacks 70 | . . . . 1 . . 4 . . . . . . . 8 2 30 10 . . 15 Damage Inflicted 32849 | . 624 78 510 3999 408 1017 1241 . 750 136 700 117 . 1900 2060 615 5174 2180 . . 11340 Guns 3191 | . 569 18 175 709 408 251 351 . 124 7 337 . . 186 . . . . . . 56 Cannons 2846 | . 55 . 131 1931 . . . . 102 . 139 . . . . 189 299 . . . . Explosions 12665 | . . 60 83 1253 . 766 377 . 457 129 224 117 . 1228 1564 . . . . . 6407 Melee 14124 | . . . 121 106 . . 513 . 67 . . . . 486 496 426 4875 2180 . . 4854 Ramming 23 | . . . . . . . . . . . . . . . . . . . . . 23 Kinetic 3429 | . 268 18 190 929 278 149 232 . 226 7 421 . . . . 189 299 . . . 223 Thermal 4486 | . 356 . 116 1905 130 102 119 . . . . . . 164 1564 . . . . . 30 Explosive 9002 | . . . . 96 . 766 377 . 457 129 224 117 . 1228 . . . . . . 5608 Electromagnetic 1982 | . . 60 83 963 . . . . . . 55 . . 22 . . . . . . 799 Impact 1226 | . . . 121 106 . . 513 . . . . . . 486 . . . . . . . Slashing 9370 | . . . . . . . . . . . . . . . 152 74 4170 1983 . . 2991 Piercing 3331 | . . . . . . . . . 67 . . . . . 344 352 705 197 . . 1666 Highest Corruption 48 | . 1 . . 5 3 3 5 5 . . . . . 4 . . 4 4 . . 48 Average Corruption 4 | . 1 . . 3 2 3 4 5 . . . . . 3 . . 2 4 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . 20 7 8 11 4 . . . . . 11 . . 18 2 . . 48 Message Errors 32 | . . . . 7 3 2 2 1 . . . . . 4 . . 4 . . . 9 Matter Fused 41 | . . . . 7 1 4 6 1 . . . . . 2 . . 6 2 . . 12 Heat Flow Errors 9 | . . . . 1 2 . . . . . . . . . . . 3 . . . 3 Energy Discharges 12 | . . . . 1 . . 2 . . . . . . 2 . . 3 . . . 4 Parts Rejected 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . 2 1 2 . . . . . . . 1 . . . . . . 6 Data Loss (major) 4 | . . . . 1 . . 1 . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . 3 Alerts 3 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . 3 . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1765 | . . . 35 41 . 54 143 . 6 27 . . . 211 287 3 145 269 . . 544 Projectiles 26 | . . . . 23 . . . . . . . . . . . 3 . . . . . Explosions 557 | . . . . 18 . 54 . . 6 27 . . . 4 246 . . . . . 202 Melee 1182 | . . . 35 . . . 143 . . . . . . 207 41 . 145 269 . . 342 Knockbacks 22 | . 1 . 1 10 . . 4 . 1 . . . . 1 . 1 3 . . . . Impact 7 | . . . 1 1 . . 4 . . . . . . 1 . . . . . . . Kinetic 14 | . 1 . . 8 . . . . 1 . . . . . . 1 3 . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 652 | . . . . 66 . 31 . . . . . . . . 350 . . . . . 205 Shots 16 | . . . . 4 . 2 . . . . . . . . 6 . . . . . 4 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 8 | . . . . 1 . . . . . . . . . . . . . . . . 7 Kicked 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 333 12 114 331 272 84 66 . . . 59 . . 328 68 108 267 . . . 369 Average Temperature 98 | . 144 9 37 104 122 37 34 . . . 27 . . 150 35 57 69 . . . 98 Received Heat Transfer 3458 | . 210 60 168 981 54 57 171 . 12 . 69 . . 270 90 18 176 234 . 6 882 Effects 5 | . 1 . . 1 . . . . . . . . . 1 . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 15 | . . . . . . . . . . . . . . . . . 15 . . . . Longest Duration 15 | . . . . . . . . . . . . . . . . . 15 . . . . Robots Corrupted 8 | . . . 1 1 . . 2 . . . . . . 2 . . . . . . 2 Combat Hostiles 8 | . . . 1 1 . . 2 . . . . . . 2 . . . . . . 2 Parts Fried 11 | . . . 1 4 . . 1 . . . . . . 1 . . . . . . 4 Impact Corruptions 18 | . . . 2 1 . . 7 . . . . . . 8 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 12 | . 2 . 3 4 1 . 1 . . . 1 . . . . . . . . . . Heat Transferred 6987 | . 1295 . 407 3136 333 222 333 . . . . . . 224 1000 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 35 | . . . . . . . . . . . . . . . . . . . . . 35 Power Chain Reactions 10 | . . 2 1 7 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Peak Influence 1731 | . 252 138 396 815 253 . . . . 142 . . . . 366 215 429 266 134 93 1731 Initial 239 | . . 28 49 125 239 . . . . 50 . . . . 113 79 92 94 130 88 43 Average 303 | . 139 53 157 310 214 . . . . 111 . . . . 220 95 191 195 130 84 753 Maximum Alert Level 5 | . 1 . 1 3 1 . . . . . . . . . 1 1 2 1 . . 5 Low Security (%) 50 | 100 63 100 68 57 33 . . . . 100 . . . . 42 97 53 43 100 100 11 Level 1 31 | . 36 . 31 9 66 . . . . . . . . . 57 2 45 56 . . 22 Level 2 5 | . . . . 18 . . . . . . . . . . . . 1 . . . 10 Level 3 7 | . . . . 14 . . . . . . . . . . . . . . . . 27 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 1 3 9 2 . . . . . . . . 1 4 3 7 4 . . 20 Investigation 12 | . 1 1 2 2 1 . . . . . . . . . 2 . 1 1 . . 1 Extermination 12 | . . . . . 1 . . . . . . . . . 2 1 3 . . . 5 Reinforcement 13 | . . . 1 4 . . . . . . . . . . . 2 . 1 . . 5 Assault 5 | . . . . . . . . . . . . . . 1 . . . . . . 4 Garrison 13 | . . . . 3 . . . . . . . . . . . . 3 2 . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Distress Signals 15 | . 2 . 3 5 . . . . . 1 . . . . . 2 2 . . . . Communications Jammed 33 | . . . . . . . . . . . . . . . . . 33 . . . . Distress Signals 33 | . . . . . . . . . . . . . . . . . 33 . . . . Times Spotted 399 | . 14 9 15 63 5 14 14 . 12 2 8 9 . 29 22 7 55 10 . 3 108 Peak Tracking Total 19 | . 9 6 3 6 5 9 5 . 4 2 5 3 . 11 6 3 7 7 . 3 19 Tactical Retreats 60 | . 3 . 2 12 . 4 1 . 2 1 . 3 . 7 2 . 8 . . 1 14 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Traps Triggered 12 | . . . 1 . 4 . . . . . . . . . . 2 3 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 1 . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Machines Disabled 27 | . . . 2 1 . . . . . 1 . . . 1 15 . . 3 . . 4 Max in Single Turn 14 | . . . 1 1 . . . . . 1 . . . 1 14 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Machines Accessed 45 | . 3 1 8 8 7 . . . . . 1 . 4 . 5 2 . 1 1 . 4 Terminals 23 | . 3 1 5 5 5 . . . . . . . . . 1 1 . . 1 . 1 Fabricators 5 | . . . . . . . . . . . . . . . 2 1 . . . . 2 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 1 1 . . . . . . . . . 1 . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 1 . . . . . . . . . 1 . . 1 . . . Total Hacks 119 | . 7 3 23 21 15 . . . . . 1 . 29 . 9 3 . 1 1 . 6 Successful 68 | . 4 1 12 7 4 . . . . . 1 . 29 . 6 2 . . 1 . 1 Failed 51 | . 3 2 11 14 11 . . . . . . . . . 3 1 . 1 . . 5 Catastrophic 12 | . 3 . 1 2 1 . . . . . . . . . 1 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 2 3 15 10 10 . . . . 2 . . . . 11 6 13 1 . . 5 Terminals 59 | . 7 3 16 15 13 . . . . . . . . . 1 1 . . 1 . 2 Fabricators 11 | . . . . . . . . . . . . . . . 6 2 . . . . 3 Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 1 1 . . . . . . . . . 1 . . . . . 1 Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 4 2 1 . . . . . . . . . 1 . . 1 . . . Terminal Hacks 47 | . 3 . 6 3 2 . . . . . 1 . 29 . 1 1 . . 1 . . Record 11 | . . . . . . . . . . . . . 11 . . . . . . . . Part Schematic 13 | . . . 1 . . . . . . . . . 12 . . . . . . . . Robot Schematic 4 | . . . 1 . . . . . . . . . 3 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 4 | . . . . . 1 . . . . . . . . . 1 1 . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 4 1 . . . . 1 Load Schematic 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Build 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . Report Inventory 4 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 3 1 1 . . . . . . . . . . . . . . . . Terminals 6 | . 1 1 2 1 1 . . . . . . . . . . . . . . . . Track 6 | . 1 1 2 1 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 1 7 6 5 . . . . . . . . . 3 1 . 1 1 . 4 Full Trace Events 9 | . 1 1 1 2 1 . . . . . . . . . 2 . . . . . 1 Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . 1 . . . . . . . . . 3 . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . 2 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 196 | . . . . . . . . . . . . . . . 134 62 . . . . . Total Robot Build Rating 29 | . . . . . . . . . . . . . . . 8 21 . . . . . Part Schematics Acquired 16 | . . . 1 1 . . . . . . . . 12 . . . . 2 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Total Allies 50 | . . . 12 . . . . 4 . 4 . . . 1 7 8 9 . . . 5 Largest Group 10 | . . . 10 3 . . . 4 4 4 3 . . 1 3 6 5 . . . 2 Highest-Rated Group 445 | . . . 88 24 . . . 152 152 112 84 . . 96 210 429 445 . . . 244 Highest-Rated Ally 122 | . . . 16 8 . . . 39 39 28 28 . . 96 70 103 103 . . . 122 Zionite Dispatches 11 | . . . . . . . . . . 1 . . . . 2 2 4 . . . 2 Heavy 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 Light 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 Fire 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Hacker 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 22 | . . . . . . . . . . . . . . . 3 3 16 . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 21 | . . . . . . . . . . . . . . . 2 3 16 . . . . Ally Attacks 318 | . . . 88 4 . . . . 12 3 5 . . 11 48 34 79 . . . 34 Total Damage 9249 | . . . 738 43 . . . . 226 65 94 . . 471 1250 1849 2530 . . . 1983 Kills 50 | . . . 12 . . . . . 4 1 1 . . 4 4 4 12 . . . 8 Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 1 1 . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . 1 3 4 20 . . . . Drone Recoveries 24 | . . . . . . . . . . . . . . 1 3 4 16 . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Turns Passed 15178 | 57 595 132 758 1644 603 454 738 1970 548 141 375 298 101 605 1057 748 2078 293 26 62 1895 Spaces Moved 9368 | 45 238 87 399 857 282 480 553 1500 308 87 275 289 97 382 858 423 896 153 20 33 1106 Core 309 | 9 . . . . . . . . . . . . . 288 12 . . . . . . Treads 1100 | . . . . . . . . . . . . . . . . 305 795 . . . . Legs 4903 | 36 238 87 399 525 . . 338 1500 308 . . . . 59 . . 101 153 20 33 1106 Wheels 2244 | . . . . 332 282 480 215 . . 87 275 289 97 35 148 4 . . . . . Hover 376 | . . . . . . . . . . . . . . . 262 114 . . . . . Flight 436 | . . . . . . . . . . . . . . . 436 . . . . . . Fastest Speed 44 | 50 120 120 120 90 85 80 80 125 125 115 95 95 105 50 44 111 120 118 118 118 111 Average Speed 122 | 106 165 120 122 133 92 81 109 125 157 125 113 99 105 121 87 151 160 118 118 159 122 Slowest Speed 500 | 120 190 120 190 260 105 85 200 125 195 130 130 120 105 500 184 240 245 118 118 196 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . 1 . . . . . . . . . 1 . . 1 . . . 1 Exploration Rate (%) 37 | 3 30 5 55 62 8 64 61 90 46 2 46 49 69 66 28 21 28 16 1 41 34 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 8 | . . . . . . . . 3 . . . . 1 1 . . 3 . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 . . . Scrap Searched 8 | . . . . . . 1 . 2 . . 2 1 . 2 . . . . . . . Spaces Dug 92 | . . . 11 4 7 4 . . . 3 . . . 2 9 4 15 5 . . 28 Terrain Destroyed 741 | . . 5 13 67 7 20 14 . 39 22 11 11 . 70 52 6 20 5 . . 379 Melee 87 | . . . 10 . 7 4 . . . 3 . . . 2 9 4 15 5 . . 28 Projectile 27 | . . . 1 13 . 1 . . 1 1 2 . . . . 2 5 . . . 1 AOE 627 | . . 5 2 54 . 15 14 . 38 18 9 11 . 68 43 . . . . . 350 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Qua Res DSF Acc Total 11880 | 52 372 108 579 1153 579 503 643 1602 350 109 306 296 96 478 1121 503 1368 209 23 43 1387 Wait 1270 | . 81 12 101 125 239 . 51 54 27 11 3 3 . 35 177 33 260 1 . . 57 Move 9347 | 44 237 86 398 856 281 479 552 1499 307 86 274 288 96 381 857 422 895 152 19 32 1106 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 118 | 3 5 3 6 9 4 . 1 18 . . 3 . . 3 6 6 33 3 . 1 14 Fast Attach 128 | 5 3 . 2 13 6 1 1 4 1 1 5 2 . 5 19 9 17 5 . 1 28 Attach 111 | . 1 2 1 6 1 . 9 9 . 2 2 1 . 10 15 5 14 4 3 . 26 Detach 34 | . . . . . 1 . 1 5 . 1 . 1 . 6 12 . 4 1 1 . 1 Swap 79 | . 2 2 17 29 7 5 2 . 4 1 1 . . . . 2 4 . . . 3 Drop 132 | . 1 . 9 16 10 1 . 13 1 1 4 . . 4 11 11 29 7 . 1 13 Fire 274 | . 42 3 14 95 12 13 15 . 8 3 14 1 . 17 2 3 6 . . . 26 Melee 348 | . . . 31 3 8 4 11 . 2 3 . . . 17 22 12 97 34 . . 104 Ram 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kick 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . 10 . . . . . . . . . . . 9 2 . 8 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 7) 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 655 | -9/Materials | Discovered new exit (range 7) 785 | -9/Materials | Entered Storage 838 | -9/Storage | Repaired Aluminum Leg 1158 | -9/Storage | Discovered new exit (range 12) 1160 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1392 | -9/Storage | Discovered new exit (range 12) 1543 | -9/Storage | Entered Materials 1543 | -8/Materials | Accompanied by 3 allies 1543 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1745 | -8/Materials | Lost 3 allies 1747 | -8/Materials | Build established: Scavenger-Mutant 2540 | -8/Materials | Crushed by falling debris 2604 | -8/Materials | Lost 3 parts (3n) 2894 | -8/Materials | Garrison activated, responded to threat 3076 | -8/Materials | Discovered new exit (range 16) 3091 | -8/Materials | Identified exit to Factory 3187 | -8/Materials | Entered Factory 3187 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3711 | -7/Factory | Discovered new exit (range 13) 3748 | -7/Factory | Identified exit to Lower Caves 3790 | -7/Factory | Entered Lower Caves 3820 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3876 | -7/Lower Caves | Spotted B-75 Beast 3953 | -7/Lower Caves | Learned location of 1 exit from Factory 4188 | -7/Lower Caves | Discovered new exit (range 14) 4199 | -7/Lower Caves | Identified exit to Lower Caves 4244 | -7/Lower Caves | Entered another Lower Caves area 4500 | -7/Lower Caves | Destroyed 7 combat bots 4523 | -7/Lower Caves | Lost 8 parts (1p3n4w) 4705 | -7/Lower Caves | Core integrity fell below 50% 4736 | -7/Lower Caves | Build established: Mutant 4955 | -7/Lower Caves | Discovered new exit (range 6) 4981 | -7/Lower Caves | Identified exit to Zion 4982 | -7/Lower Caves | Entered Zion 5036 | -7/Zion | Discovered new exit (range 13) 5051 | -7/Zion | Identified exit to Proximity Caves 5115 | -7/Zion | System corruption cleaned by Quarantine Array 5157 | -7/Zion | Learned Factory trap positions 5517 | -7/Zion | Visited the Megawrench Repair Shop 5518 | -7/Zion | Megawrench repaired 5 parts 6020 | -7/Zion | Met Imprinter 6048 | -7/Zion | Imprinted 6050 | -7/Zion | Declared Zion's savior 6512 | -7/Zion | Found Prototype Launcher 6562 | -7/Zion | Identified Gui. Missile Launcher 6646 | -7/Zion | Found CR-A16's Pointy Stick 6706 | -7/Zion | Build established: Derelict-Mutant 6933 | -7/Zion | Given the Hacking Drone Bay 6934 | -7/Zion | Found Prototype Device 6952 | -7/Zion | Entered Proximity Caves 6952 | -6/Proximity Caves | Accompanied by 4 allies 7171 | -6/Proximity Caves | Spotted B-75 Beast 7294 | -6/Proximity Caves | Lost 3 allies 7401 | -6/Proximity Caves | Build established: Derelict-Gunner 7427 | -6/Proximity Caves | Discovered new exit (range 15) 7478 | -6/Proximity Caves | Identified exit to Factory 7500 | -6/Proximity Caves | Entered Factory 7500 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7501 | -6/Factory | Identified exit to Lower Caves 7502 | -6/Factory | Loaded intel: 108 trap records 7584 | -6/Factory | Zion Fire squad teleported in 7641 | -6/Factory | Entered Lower Caves 7641 | -6/Lower Caves | Accompanied by 3 allies 7903 | -6/Lower Caves | Spotted B-75 Beast 7972 | -6/Lower Caves | Lost 4 parts (1p1n2w) 8010 | -6/Lower Caves | Discovered new exit (range 6) 8015 | -6/Lower Caves | Identified exit to Lower Caves 8016 | -6/Lower Caves | Entered another Lower Caves area 8115 | -6/Lower Caves | Learned Factory trap positions 8231 | -6/Lower Caves | Build established: Hacker-Mutant 8274 | -6/Lower Caves | Discovered new exit (range 5) 8312 | -6/Lower Caves | Identified exit to Data Miner 8314 | -6/Lower Caves | Entered Data Miner 8314 | -6/Data Miner | Discovered new exit (range 6) 8323 | -6/Data Miner | Identified exit to Proximity Caves 8337 | -6/Data Miner | Met Data Miner 8358 | -6/Data Miner | Learned location of Section 7 (-3) 8358 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8382 | -6/Data Miner | Received God Mode back door access code from Data Miner 8415 | -6/Data Miner | Entered Proximity Caves 8514 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 8586 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8645 | -5/Proximity Caves | Crushed by falling debris 8666 | -5/Proximity Caves | Lost 6 parts (2n2u2w) 8880 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8880 | -5/Proximity Caves | Core integrity fell below 50% 8901 | -5/Proximity Caves | Identified Hacking Drone Bay 8907 | -5/Proximity Caves | Escorted by Enhanced Grunt 8924 | -5/Proximity Caves | Build established: Mutant 8997 | -5/Proximity Caves | Discovered new exit (range 6) 9020 | -5/Proximity Caves | Entered Factory 9020 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9021 | -5/Factory | Loaded intel: 95 trap records 9187 | -5/Factory | Fabricated Y-54 Guardian? 9332 | -5/Factory | Build established: Derelict-Mutant 9346 | -5/Factory | Zion Hacker squad teleported in 9675 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9676 | -5/Factory | Zion Light squad teleported in 9748 | -5/Factory | Build established: Scavenger-Mutant 9839 | -5/Factory | Cargo convoy interrupted 9863 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 9941 | -5/Factory | Found Prototype Protection 9979 | -5/Factory | Lost 3 allies 10008 | -5/Factory | Discovered new exit (range 57) 10077 | -5/Factory | Entered another Factory area 10077 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10099 | -4/Factory | Zion Heavy squad teleported in 10145 | -4/Factory | Identified Zio. Weapon Casing 10202 | -4/Factory | Spotted B-86 Titan 10238 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 10238 | -4/Factory | Destroyed B-86 Titan 10334 | -4/Factory | Zion Light squad teleported in 10368 | -4/Factory | Fabricated G-67 Veteran? 10541 | -4/Factory | Build established: Messiah-Mutant 10645 | -4/Factory | P-70 Sage assimilated allied Veteran 7a 10769 | -4/Factory | Discovered new exit (range 14) 10825 | -4/Factory | Entered Research 10825 | -3/Research | Accompanied by 3 allies 10825 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11235 | -3/Research | Zion Heavy squad teleported in 11382 | -3/Research | Spotted B-86 Titan 11399 | -3/Research | Destroyed B-86 Titan 11440 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 11441 | -3/Research | Zion Demo squad teleported in 11482 | -3/Research | Lost 6 allies 11519 | -3/Research | Zion Hacker squad teleported in 11724 | -3/Research | Build established: Scavenger-Mutant 11764 | -3/Research | Garrison activated, responded to threat 11892 | -3/Research | Lost 3 allies 12040 | -3/Research | Found Prototype Launcher 12137 | -3/Research | Destroyed 7 combat bots 12167 | -3/Research | Zion Fire squad teleported in 12297 | -3/Research | Crushed by falling debris 12342 | -3/Research | Lost 3 parts (1n2u) 12570 | -3/Research | Found Prototype Processor 12575 | -3/Research | Terminal network hard line cut 12713 | -3/Research | Build established: Scavenger-Gladiator 12817 | -3/Research | Spotted B-86 Titan 12832 | -3/Research | Discovered new exit (range 14) 12838 | -3/Research | Destroyed B-86 Titan 12860 | -3/Research | Found Gamma Bomb Array 12903 | -3/Research | Entered Quarantine 12904 | -3/Quarantine | Identified Exp. Melee Analysis Suite 12918 | -3/Quarantine | Found Alien Slashing Weapon 12961 | -3/Quarantine | Garrison activated, responded to threat 12961 | -3/Quarantine | Scanned by Researcher 13063 | -3/Quarantine | Garrison activated, responded to threat 13089 | -3/Quarantine | Identified Sigix Broadsword 13111 | -3/Quarantine | Lost 8 parts (2p3n2u1w) 13129 | -3/Quarantine | Discovered new exit (range 13) 13147 | -3/Quarantine | Found Fusion Bomb Launcher 13162 | -3/Quarantine | Found Alien Impact Weapon 13196 | -3/Quarantine | Entered Research 13196 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13199 | -2/Research | Identified Core Stripper 13221 | -2/Research | Identified exit to DSF 13222 | -2/Research | Entered DSF 13249 | -2/DSF | Discovered new exit (range 11) 13251 | -2/DSF | Additional patrols routed to DSF 13284 | -2/DSF | Entered Access 13284 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 13334 | -1/Access | Zion Heavy squad teleported in 13703 | -1/Access | Lost 3 parts (1n1u1w) 13703 | -1/Access | Spotted B-99 Colossus 13722 | -1/Access | Destroyed 7 combat bots 13724 | -1/Access | Destroyed B-99 Colossus 13941 | -1/Access | Identified Adv. Micro-nuke Launcher 14087 | -1/Access | Garrison activated, responded to threat 14158 | -1/Access | Destroyed 9 combat bots 14420 | -1/Access | Lost 5 parts (2p3n) 14534 | -1/Access | First assault squad dispatched 14670 | -1/Access | Destroyed 7 combat bots 14756 | -1/Access | Crushed by falling debris 14792 | -1/Access | Lost 7 parts (3n2u2w) 14976 | -1/Access | System corruption reached 10% 15033 | -1/Access | Zion Light squad teleported in 15036 | -1/Access | Garrison activated, responded to threat 15069 | -1/Access | Lost 14 parts (4p4n5u1w) 15082 | -1/Access | Lost 3 allies 15090 | -1/Access | System corruption reached 30% 15106 | -1/Access | Terminal network hard line cut 15169 | -1/Access | Core integrity fell below 50% 15177 | -1/Access | Core integrity fell below 20% 15179 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15170_ System corrupted by crushing effect (+4). 15170_ System corrupted by crushing effect (+2). 15170_ Knocked back. 15171_ R-10 Processor collects Centrium Leg. 15171_ Slug penetrates G-73 Enforcer. 15172_ Slug penetrates Fabricator. 15172_ Centrium Leg destroyed. 15174_ Penetrated by Slug. 15174_ Q358-s destroyed. 15174_ Penetrated by Slug. 15175_ R-10 Processor collects Centrium Leg. 15175_ Slug penetrates Fabricator. 15176_ Penetrated by Slug. 15176_ Slug penetrates G-73 Enforcer. 15176_ Slammed into L-61 Swordsman. 15177_ Slug penetrates G-73 Enforcer. 15177_ Penetrated by Slug. 15177_ Slammed into L-61 Swordsman. 15178_ R-10 Processor collects Prototype Device. 15178_ Slammed into L-61 Swordsman. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????? ??????????# #? | | ?????????????????????????????? ?"""""??# #? | | ????????????????????????????? """"??# #? | | ?????????????????????????????? """" ?# ## | | ????????#######????????????????? " ?# ## | | ????????# #??????? ?????????? =## ## | | ????????# #??????? ???????????? | | ????????# #??????? ?????????????? | | ????????# #??????? #??????######### # | | ????????# #??????? #??????# ] # # | | ????????# ] #??????? #??????# # | | ????????# #??????? #??????# " # | | ????????# ] #??????# #??????#""" # # | | ????????# / ???????# #??????? """ # # | | ????????# ???????# #??????# " # # | | ????????# ????????# #??????#[ # ## | | ????????? ?######?# #??????# ?# #? | | ???????####/### ### ############+##### ## | | ???????+ =!%!= % | | # !????# l% !![%* | | # ??# ##### ###g####################+#### | | # ! # #???## ##?#g@gh ## %[# | | #] + #????# #??#lghbxi ## * # | | # ## #????# #??#x%""""" ## # | | # ?# #????# #??#gh""""" ## " # | | ?#####??# #????# #??# " F"l=## """" # | | ????????# #????# #??# R Q ## """"" #* | | ?????####/###### #??# ## """""# | | ?????# # #??# ! ! ## """" # | | ?????# # #??############ ?? ### | | ?????# # #?????????????# ????? # | | ?????# + +?????????????# ] ??????? # | | ?????# # #?????????????# ????????? # | | ?????# # #??????????????#???????????# | | ?????# # #?????????????????????????## | | ?????# # #?????????????????????????# ## | | ?????#####/##### #??????????????##/######### #? | | ?????????# #???# #??????????????# *#? | | ?????????# #???# #??????????????# ! ## | | ????????## ##### #??????????????# "" + | | ??????### #???????????????? """" ## | | ?????+ [ #?????????????????"""" ! ## | | ?????#+##+######! #??????????????#??"""" ## | | ???????????????# #??????????????# """" !!! ## | | ???????????????# #??????????????# """" !! ## | | ???????????????# #??????????????# "" !! ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 69 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Corruption Containment 8 Corruption Block 5 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 100 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Adv. Assault Cannon | -9/Storage | Hacked Grenade Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Helical Railgun | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -5/Factory Imp. Gyrokinetic Inverter | x2 | -5/Factory G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Sigix Broadsword Core Stripper Achievements -------------- Friend Of Zion Sunderer Ultimate Loadout Challenges ------------ None Game ------ Seed TractorDecoyCutter Manual? 0 Play Time 06:35:47 Cumulative 122.6 hours Start 2024.08.06 @ 16:37:09 End 2024.08.11 @ 15:16:10 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 4 Adventurer 71 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dfc8978-d82d-4276-b4d8-91c54099b2de